s
tring
类型转成byte[]:
byte
[] byteArray
=
System.Text.Encoding.Default.GetBytes ( str );
反过来,byte[]转成string:
string
str
=
System.Text.Encoding.Default.GetString ( byteArray );
其它编码方式的,如System.Text.UTF8Encoding,System.Text.UnicodeEncoding class等;例如:
string类型转成ASCII byte[]:("01" 转成 byte[] = new byte[]{ 0x30, 0x31})
byte
[] byteArray
=
System.Text.Encoding.ASCII.GetBytes ( str );
ASCII byte[] 转成string:(byte[] = new byte[]{ 0x30, 0x31} 转成 "01")
string
str
=
System.Text.Encoding.ASCII.GetString ( byteArray );
有时候还有这样一些需求:
byte[]
转成原16进制格式的string,例如0xae00cf, 转换成 "ae00cf";new byte[]{ 0x30, 0x31}转成"3031":
public
static
string
ToHexString (
byte
[] bytes )
//
0xae00cf => "AE00CF "
{
string hexString = string.Empty;
if ( bytes != null )
{
StringBuilder strB = new StringBuilder ();
for ( int i = 0; i < bytes.Length; i++ )
{
strB.Append ( bytes[i].ToString ( "X2" ) );
}
hexString = strB.ToString ();
}
return hexString;
}
反过来,16进制格式的string 转成byte[],例如, "ae00cf"转换成0xae00cf,长度缩减一半;"3031" 转成new byte[]{ 0x30, 0x31}:
public
static
byte
[] GetBytes(
string
hexString,
out
int
discarded)
{
discarded = 0;
string newString = "";
char c;
// remove all none A-F, 0-9, characters
for (int i=0; i<hexString.Length; i++)
{
c = hexString[i];
if (IsHexDigit(c))
newString += c;
else
discarded++;
}
// if odd number of characters, discard last character
if (newString.Length % 2 != 0)
{
discarded++;
newString = newString.Substring(0, newString.Length-1);
}
int byteLength = newString.Length / 2;
byte[] bytes = new byte[byteLength];
string hex;
int j = 0;
for (int i=0; i<bytes.Length; i++)
{
hex = new String(new Char[] {newString[j], newString[j+1]});
bytes[i] = HexToByte(hex);
j = j+2;
}
return bytes;
}
private static byte[] HexToByte(string hexString)
{
byte[] returnBytes = new byte[hexString.Length / 2];
for (int i = 0; i < returnBytes.Length; i++)
returnBytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
return returnBytes;
}
private int HexToByte(string hex)
{
int result;
result = 0;
switch (hex[0])
{
case '0': result = 0x00; break;
case '1': result = 0x10; break;
case '2': result = 0x20; break;
case '3': result = 0x30; break;
case '4': result = 0x40; break;
case '5': result = 0x50; break;
case '6': result = 0x60; break;
case '7': result = 0x70; break;
case '8': result = 0x80; break;
case '9': result = 0x90; break;
case 'a':
case 'A': result = 0xa0; break;
case 'b':
case 'B': result = 0xb0; break;
case 'c':
case 'C': result = 0xc0; break;
case 'd':
case 'D': result = 0xd0; break;
case 'e':
case 'E': result = 0xe0; break;
case 'f':
case 'F': result = 0xf0; break;
}
switch (hex[1])
{
case '0': result +=0x00; break;
case '1': result += 0x01; break;
case '2': result += 0x02; break;
case '3': result += 0x03; break;
case '4': result += 0x04; break;
case '5': result += 0x05; break;
case '6': result += 0x06; break;
case '7': result += 0x07; break;
case '8': result += 0x08; break;
case '9': result += 0x09; break;
case 'a':
case 'A': result += 0x0a; break;
case 'b':
case 'B': result += 0x0b; break;
case 'c':
case 'C': result += 0x0c; break;
case 'd':
case 'D': result += 0x0d; break;
case 'e':
case 'E': result += 0x0e; break;
case 'f':
case 'F': result += 0x0f; break;
}
return result;
}