Collection定义
Collection是个关于一些变量的集合,按功能可分为Lists,Dictionaries,Sets三个大类。
Collection提供的一些公共方法
是Collection就至少会有Enumerat,但是不一定都有Look up(比如Sets就没有,Statcks和Queues也是有自己的固定排列顺序,不提供look up的方法),注意List的look up用index,而Dictionary的look up用Key。
For adding和removing的位置可能也不一样,list可以指定加和减的位置,而Statck是先进先出
Array
1: 有Fixed size并且是固定从上到下的顺序储存,index从0开始。
1 static void Main(string[] args) 2 { 3 //Declare 4 string[] daysOfWeek ={ 5 "Monday", 6 "Tuesday", 7 "Wednesday", 8 "Thurday", 9 "Friday", 10 "Saturday", 11 "Sunday" 12 }; 13 Console.WriteLine("Type in index of day of look up>"); 14 int index = int.Parse(Console.ReadLine()); 15 16 //look up using index 17 Console.WriteLine(daysOfWeek[index]); 18 19 //Enumerates 20 foreach (string day in daysOfWeek) 21 { 22 Console.WriteLine(day); 23 } 24 25 //replace 26 daysOfWeek[5] = "PartyDay"; 27 }
2: Array是reference type,有两种initialize
int[] x4 = new int[5]; //这个5不可以省 int[] x5 = new int[5] {1, 4, 9, 16, 25}; //可以全部写出来
int[] x5 = new int[] {1, 4, 9, 16, 25}; //让compiler来认有几个元素
var x5 = {1, 4, 9, 16, 25}; //int[]可以换成var,后面赋值都可以都不写int[]
int eight = 8; int[] square = new int[]{ 1, 2 * 2, eight + 1, int.Parse("16"), (int)Math.Sqrt(625) };
3: Enumerating
这里出现错误,foreach 的interation plceholder是只读的reference type,for不是
比较上面array[i]会改变原array里的元素,下面则不会
4: For VS Foreach
For:Can replace an array element,must directly access it using the index not using foreach
Foreach: Can't replace element(只读) but can modify value of elements,对其他readonly collection也一样
1 class Program 2 { 3 static void Main(string[] args) 4 { 5 Person[] student = new Person[] 6 { 7 new Person{Name = "Shawn", Age = 33}, 8 new Person{Name = "Yawei", Age = 30} 9 }; 10 //foreach的iteration placeholder是只读不可以改 11 //我们这里没有直接改这个reference 12 //指定的每个person object,比如指向别的object 13 //而是修改这个object里面的值 14 foreach (Person person in student) 15 { 16 person.Age = 20; 17 } 18 19 foreach (Person person in student) 20 { 21 Console.WriteLine(person); 22 } 23 Console.ReadLine(); 24 } 25 26 } 27 public class Person 28 { 29 public string Name{get; set;} 30 public int Age{get; set;} 31 public override string ToString() 32 { 33 return string.Format("{0} 's age = {1}", Name, Age); 34 } 35 }
在collection里包括array == 是判断reference是否相等的,而不是值。
Derived reference can used in place of base reference(this can apply to all collections)
static void Main(string[] args) { Human[] human = new Human[] { new Human{Name = "Shawn", Age = 33}, new Human{Name = "Yawei", Age = 30} }; human[0] = new Employee { Name = "Tutu", Age=12, Salary=120.2f}; } public class Employee : Human { public float Salary { get; set; } } public class Human{ public string Name { get; set; } public int Age { get; set; } }
5: Convariance
static void Main(string[] args) { object[] obj1 = new object[3]; string[] daysOfWeeks = { "Monday", "Tuesday", "Wendesday" }; //this can work obj1[0] = 3; //这个是reference type,obj2 point to daysOfWeeks's location object[] obj2 = daysOfWeeks; //这句有问题,因为refer的地址是一个string[] type //compile time的时候VS发现不了问题,会直接给runtime 带来break的后果 //same result as daysOfWeeks[0] = 3; obj2[0] = 3; daysOfWeeks[0] = 3; }
解释:
一般Convariance不允许用在Collection(List<T>, Dictionial<TKey, TValue>)上即Collection of derived type to a collection of base type,即使像上面用在了array上也会有或许被broke掉的危险。
但是enumerator,enumerable可以做convariance,因为他们是只读的type保证是安全的,不会修改collection。
var strList = new List<string>{"Monday","Tuesday"}; List<object> objList = (List<Object>)strList; //compiler will show error, can not do this kind of covariance IEnumerable<object> objEnum = strList; //this can do
6: Array的方法
一般有普通Array方法或者LINQ方法,Array方法tend to work in-place,而LINQ总是tend to return new object
Copy:
Reverse:
注意LINQ方法经常return IEnumerable 而不是Array,如果需要变为Array要在后面加一个.ToArray
Sort:
Array.Sort
Array.Sort([T], comparer)
IEnumerable<T>.OrderBy();
Binary Search:
Array.BinarySearch([T], "Sunday")
Search
Find item in array: Array.IndexOf(), Array.LastIndexOf()
Find item with condition in array: Array.FindIndex([T], x=> x[0] == 'W'), Array.FindAll([T], x=> x.length == 6)