Flutter路由动画

(一)前言

在常规app开发中,肯定避免不了自定义路由动画,那么我们怎么给flutter定义路由动画呢。相信大家在谷歌搜索会出现很多定义路由动画的,但是按他们实现的动画,大部分是有一定缺陷的,

比如这种 路由动画 !!!!!!点我

(二)问题

按这种实现,正常进第一个页面没问题,但是如果再次使用MaterialPageRoute去下个页面,你会发现上个页面没出场动画

import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';

class FadeRoute extends PageRoute {
  FadeRoute({
    required this.builder,
    this.transitionDuration = const Duration(milliseconds: 300),
    this.opaque = true,
    this.barrierDismissible = false,
    this.barrierColor,
    this.barrierLabel,
    this.maintainState = true,
  });

  final WidgetBuilder builder;

  
  final Duration transitionDuration;

  
  final bool opaque;

  
  final bool barrierDismissible;

  
  final Color? barrierColor;

  
  final String? barrierLabel;

  
  final bool maintainState;

  
  Widget buildPage(BuildContext context, Animation<double> animation,
          Animation<double> secondaryAnimation) =>
      builder(context);

  
  Widget buildTransitions(BuildContext context, Animation<double> animation,
      Animation<double> secondaryAnimation, Widget child) {
    return FadeTransition(
      opacity: animation,
      child: builder(context),
    );
  }
}

// 使用跳转
Navigator.push(
   context,
   FadePageRoute(
     builder: (context) => const RoutePage(),
   ),
 );

// 页面二次跳转
Navigator.push(
   context,
   MaterialPageRoute(
     builder: (context) => const DashLinePage(),
   ),
 );

结果动画
Flutter路由动画_第1张图片

相关commit地址 !!!!!!点我

(三)问题处理

我们要处理这种情况,当然要修改当前路由动画,保证能不影响MaterialPageRoute再次使用时的逻辑。

import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
// constants
import '../constants.dart';

class FadePageRoute extends PageRoute {
  FadePageRoute({
    required this.builder,
    this.transitionDuration = const Duration(milliseconds: 300),
    this.opaque = true,
    this.barrierDismissible = false,
    this.barrierColor,
    this.barrierLabel,
    this.maintainState = true,
  });

  final WidgetBuilder builder;

  
  final Duration transitionDuration;

  
  final bool opaque;

  
  final bool barrierDismissible;

  
  final Color? barrierColor;

  
  final String? barrierLabel;

  
  final bool maintainState;
  bool isPopGestureInProgress(PageRoute<dynamic> route) {
    return route.navigator!.userGestureInProgress;
  }

  
  bool canTransitionTo(TransitionRoute<dynamic> nextRoute) {
    // Don't perform outgoing animation if the next route is a fullscreen dialog.
    return (nextRoute is MaterialRouteTransitionMixin &&
            !nextRoute.fullscreenDialog) ||
        (nextRoute is CupertinoRouteTransitionMixin &&
            !nextRoute.fullscreenDialog);
  }

  
  Widget buildPage(BuildContext context, Animation<double> animation,
          Animation<double> secondaryAnimation) =>
      builder(context);
  
  Widget buildTransitions(BuildContext context, Animation<double> animation,
      Animation<double> secondaryAnimation, Widget child) {
    final bool linearTransition = isPopGestureInProgress(this);
    return SlideTransition(
      position: (linearTransition
              ? secondaryAnimation
              : CurvedAnimation(
                  parent: secondaryAnimation,
                  curve: Curves.linearToEaseOut,
                  reverseCurve: Curves.easeInToLinear,
                ))
          .drive(packetMiddleLeftTween), // 动画缩放值的变化
      textDirection: Directionality.of(context), // 动画执行的位置关系
      transformHitTests: false, // 点击事件是否落在动画后的控件上
      child: FadeTransition(
        opacity: animation,
        child: child,
      ),
    );
  }
}

相关的效果如下,另外多一个水波类型的录音动画。
Flutter路由动画_第2张图片

相关commit地址 !!!!!!点我

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