Lifecycle概述
Lifecycle是生命周期感知型组件,可感知组件(如 Activity、 Fragment、service)的生命周期状态的变化。并将生命周期变化的事件通知分发到已注册的观察者。它也是Jetpack组件库的核心基础。Lifecycle整个就是一个观察者模式,来监听activity或者fragment的生命周期。
引入依赖
- kotlin
dependencies {
val lifecycle_version = "2.3.1"
val arch_version = "2.1.0"
// ViewModel
implementation("androidx.lifecycle:lifecycle-viewmodel-ktx:$lifecycle_version")
// LiveData
implementation("androidx.lifecycle:lifecycle-livedata-ktx:$lifecycle_version")
// 仅Lifecycles (没有 ViewModel 或 LiveData)
implementation("androidx.lifecycle:lifecycle-runtime-ktx:$lifecycle_version")
// 为 ViewModel 保存状态模块
implementation("androidx.lifecycle:lifecycle-viewmodel-savedstate:$lifecycle_version")
// Annotation processor(注释处理器)
kapt("androidx.lifecycle:lifecycle-compiler:$lifecycle_version")
// 或者 - 如果使用 Java8,请使用以下代码代替生命周期编译器
implementation("androidx.lifecycle:lifecycle-common-java8:$lifecycle_version")
// 可选 - 在服务中实现 LifecycleOwner 的助手
implementation("androidx.lifecycle:lifecycle-service:$lifecycle_version")
// 可选 - ProcessLifecycleOwner 为整个应用程序进程提供生命周期
implementation("androidx.lifecycle:lifecycle-process:$lifecycle_version")
// 可选 - 对 LiveData 的 ReactiveStreams 支持
implementation("androidx.lifecycle:lifecycle-reactivestreams-ktx:$lifecycle_version")
// 可选 - LiveData 的测试助手
testImplementation("androidx.arch.core:core-testing:$arch_version")
}
- java
dependencies {
val lifecycle_version = "2.3.1"
val arch_version = "2.1.0"
// ViewModel
implementation("androidx.lifecycle:lifecycle-viewmodel:$lifecycle_version")
// LiveData
implementation("androidx.lifecycle:lifecycle-livedata:$lifecycle_version")
// Lifecycles only (without ViewModel or LiveData)
implementation("androidx.lifecycle:lifecycle-runtime:$lifecycle_version")
// Saved state module for ViewModel
implementation("androidx.lifecycle:lifecycle-viewmodel-savedstate:$lifecycle_version")
// Annotation processor
annotationProcessor("androidx.lifecycle:lifecycle-compiler:$lifecycle_version")
// alternately - if using Java8, use the following instead of lifecycle-compiler
implementation("androidx.lifecycle:lifecycle-common-java8:$lifecycle_version")
// optional - helpers for implementing LifecycleOwner in a Service
implementation("androidx.lifecycle:lifecycle-service:$lifecycle_version")
// optional - ProcessLifecycleOwner provides a lifecycle for the whole application process
implementation("androidx.lifecycle:lifecycle-process:$lifecycle_version")
// optional - ReactiveStreams support for LiveData
implementation("androidx.lifecycle:lifecycle-reactivestreams:$lifecycle_version")
// optional - Test helpers for LiveData
testImplementation("androidx.arch.core:core-testing:$arch_version")
}
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版权声明:本文为CSDN博主「盛开的伤」的原创文章,遵循CC 4.0 BY-SA版权协议,转载请附上原文出处链接及本声明。
原文链接:https://blog.csdn.net/u010217055/article/details/118315013
Lifecycle使用分两步
第一步构建观察者
//第一种实现 LifecycleObserver 接口,在对应的方法上面用配合注解声明,当感知到生命周期变化会通知相应事件对应的注解方法,OnLifecycle.Event 注解来接收生命周期回调。
public class MyLifecycle implements LifecycleObserver {
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
void onCreate(LifecycleOwner owner) {
//初始化业务
}
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
void onStop(LifecycleOwner owner) {
//结束业务
}
...
}
//第二中实现 LifecycleEventObserver 的onStateChanged 声明周期改变会回调onStateChanged,然后进行判断
public class TestLifecycle implements LifecycleEventObserver {
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
switch (event) {
case ON_CREATE: { }
break;
case ON_START: { }
break;
case ON_STOP:
break;
}
}
}
第二步注册观察者
//得到Lifecycle并注册观察者
public class MyActivity extends AppCompatActivity {
MyLifecycle myLifecycle;
TestLifecycle testLifecycle;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
myLifecycle =new MyLifecycle();
testLifecycle=new TestLifecycle();
//getLifecycle 返回的是LifecycleRegistry实例
getLifecycle().addObserver(myLifecycle);
getLifecycle().addObserver(testLifecycle);
}
}
原理分析
Lifecycle是用观察者模式实现,个人理解可以从四个方面(观察者、被观察者、注册、事件分发)来分析。
观察者:
LifecycleObserver、FullLifecycleObserver、FullLifecycleObserver 他们之间的关系,我们通常需要实现LifecycleObserver或者LifecycleEventObserver就可以作为观察者
public interface LifecycleObserver {
}
public interface LifecycleEventObserver extends LifecycleObserver {
void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event);
}
interface FullLifecycleObserver extends LifecycleObserver {
void onCreate(LifecycleOwner owner);
void onStart(LifecycleOwner owner);
void onResume(LifecycleOwner owner);
void onPause(LifecycleOwner owner);
void onStop(LifecycleOwner owner);
void onDestroy(LifecycleOwner owner);
}
被观察者:
实现了LifecycleOwner接口的Activity、service和Fragment等组件,getLifecycle返回Lifecycle实现对象实例,
// Activity
public class ComponentActivity extends ComponentActivity implements
LifecycleOwner,
ViewModelStoreOwner,
SavedStateRegistryOwner,
OnBackPressedDispatcherOwner {
private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
...
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
}
//Fragment
public class Fragment implements ComponentCallbacks,
OnCreateContextMenuListener,
LifecycleOwner,
ViewModelStoreOwner,
SavedStateRegistryOwner {
LifecycleRegistry mLifecycleRegistry;
...
public Fragment() {
initLifecycle();
}
private void initLifecycle() {
mLifecycleRegistry = new LifecycleRegistry(this);
...
}
@NonNull
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
}
//Service
public class LifecycleService extends Service implements LifecycleOwner {
private final ServiceLifecycleDispatcher mDispatcher = new ServiceLifecycleDispatcher(this);
...
@Override
public Lifecycle getLifecycle() {
return mDispatcher.getLifecycle();
}
}
注册:
注册需要获得Lifecycle 对象实例(activity、fragment、service默认实现Lifecycle接口类是LifecycleRegistry),Lifecycle 类中定义了添加观察者和移除观察者的方法,并定义了两个枚举类, Event - 对应了组件(Activity和Fragment)的生命周期事件,State - 组件生命周期的状态
public abstract class Lifecycle {
@RestrictTo(RestrictTo.Scope.LIBRARY_GROUP)
@NonNull
AtomicReference
当Lifecycle注册观察者(调用addObserver方法),就是调用Lifecycle接口 实现类LifecycleRegistry相关方法,这里注册调用的是addObserver,下面是LifecycleRegistry的主要方法
public class LifecycleRegistry extends Lifecycle {
//保存 LifecycleObserver 及其对应的 State
private FastSafeIterableMap mObserverMap =
new FastSafeIterableMap<>();
// 当前生命周期状态
private State mState;
private final WeakReference mLifecycleOwner;
private ArrayList mParentStates = new ArrayList<>();
public LifecycleRegistry(@NonNull LifecycleOwner provider) {
mLifecycleOwner = new WeakReference<>(provider);
mState = INITIALIZED;
}
@MainThread
public void markState(@NonNull State state) {
setCurrentState(state);
}
@MainThread
public void setCurrentState(@NonNull State state) {
moveToState(state);
}
...
// ObserverWithState
@Override
public void addObserver(@NonNull LifecycleObserver observer) {
//假如当前状态为DESTROYED则设置为DESTROYED, 否则设置为INITIALIZED,在onResume()中调用 addObserver(),那么,观察者依然可以接收到 onCreate 和 onStart 事件。
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
// 将包装的observer添加到mObserverMap,以observer自身作为Key值
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
//observer已添加,不进行后续操作
if (previous != null) {
return;
}
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
// 假如lifecycleOwner已销毁,不进行后续操作
if (lifecycleOwner == null) {
// it is null we should be destroyed. Fallback quickly
return;
}
//mAddingObserverCounter: 记录正在初始化同步的新添加Observer的数量,大于0时,表示正在对新添加的Observer进行初始化同步。 防止addObserver()重入时,多次调用sync()。使sync()仅仅在最外层的addObserver()同步逻辑完成后执行一次。
//mHandlingEvent:标记正在进行状态事件同步。 防止moveToState()重入时,多次调用sync()。
// 判断是否重入
// mHandlingEvent表示正在执行生命周期迁移导致的sync()同步
// mAddingObserverCounter>0 表示addObserver()导致的单个Observer同步
boolean isReentrance = mAddingObserverCounter != 0 || mHandlingEvent;
State targetState = calculateTargetState(observer);
mAddingObserverCounter++;
// 如果观察者的初始状态小于 targetState ,则同步到 targetState
// 通过calculateTargetState获取当前目标需要迁移的目标状态
State targetState = calculateTargetState(observer);
// 正在添加Observer的记录自增
mAddingObserverCounter++;
// 使Observer迁移到目标状态
//
// 当Observer的状态小于目标状态时,升级到目标状态
// Observer的初始状态时DESTROYED或INITIALIZED,且当初始状态为DESTROYED时,目标状态
// 也应为DESTROYED,所以新添加的Observer在初始化同步的时候只需要考虑升级同步。
//
// 这里同时做了mObserverMap.contains(observer)的判断,之所以要这么处理,是因为有时候
// 用户会在observer的生命周期回调中removeObserver移除自身,当发生这种情况时,立即结束
// 迁移操作
while ((statefulObserver.mState.compareTo(targetState) < 0 &&
mObserverMap.contains(observer))) {
// 缓存observer的状态,用于remove+add问题
pushParentState(statefulObserver.mState);
// 派分事件
statefulObserver.dispatchEvent(lifecycleOwner, upEvent(statefulObserver.mState));
// 移除状态缓存
popParentState();
// 由于可能存在的变更,重新调用calculateTargetState获取当前目标需要迁移的目标状态
targetState = calculateTargetState(observer);
}
// 非重入状态执行sync同步
if (!isReentrance) {
sync();
}
// 正在添加Observer的记录自减
mAddingObserverCounter--;
}
@Override
public void removeObserver(@NonNull LifecycleObserver observer) {
mObserverMap.remove(observer);
}
@Override
public State getCurrentState() {
return mState;
}
//对传入的Observer封装成LifecycleEventObserver对象,并同时保存对应的mState状态。
static class ObserverWithState {
State mState;
//LifecycleEventObserver 是继承自LifecycleObserver的接口 声明了onStateChanged()函数
LifecycleEventObserver mLifecycleObserver;
ObserverWithState(LifecycleObserver observer, State initialState) {
//将传入的observer封装成LifecycleEventObserver 对象
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
//保存对应的mState状态
mState = initialState;
}
...
}
}
observer转换LifecycleEventObserver源码分析
public class Lifecycling {
...
@NonNull
static LifecycleEventObserver lifecycleEventObserver(Object object) {
//类型判断
boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
//类型判断
boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
//如果Observer 实现的是LifecycleEventObserver或者FullLifecycleObserver 则不会处理注解信息,转换成LifecycleEventObserver对象然后返回
if (isLifecycleEventObserver && isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
(LifecycleEventObserver) object);
}
if (isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
}
if (isLifecycleEventObserver) {
return (LifecycleEventObserver) object;
}
//到这里是生成LifecycleObserver实现类对象,获取observer类的类型,然后判断是需要解析注解信息,还是用反射的方式构建LifecycleEventObserver对象并返回
final Class> klass = object.getClass();
int type = getObserverConstructorType(klass);
// 获取 type
// GENERATED_CALLBACK 表示注解生成的代码
// REFLECTIVE_CALLBACK 表示使用反射
if (type == GENERATED_CALLBACK) {
List> constructors =
sClassToAdapters.get(klass);
if (constructors.size() == 1) {
GeneratedAdapter generatedAdapter = createGeneratedAdapter(
constructors.get(0), object);
return new SingleGeneratedAdapterObserver(generatedAdapter);
}
GeneratedAdapter[] adapters = new GeneratedAdapter[constructors.size()];
for (int i = 0; i < constructors.size(); i++) {
adapters[i] = createGeneratedAdapter(constructors.get(i), object);
}
return new CompositeGeneratedAdaptersObserver(adapters);
}
return new ReflectiveGenericLifecycleObserver(object);
}
...
}
事件分发:
Activity 注入了一个没有页面的 Fragment(ReportFragment) 。通过注入 Fragment 来代理权限请求。,ReportFragment 才是真正分发生命周期的地方。
public class ComponentActivity extends androidx.core.app.ComponentActivity implements
LifecycleOwner,
ViewModelStoreOwner,
SavedStateRegistryOwner,
OnBackPressedDispatcherOwner {
...
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mSavedStateRegistryController.performRestore(savedInstanceState);
ReportFragment.injectIfNeededIn(this);
if (mContentLayoutId != 0) {
setContentView(mContentLayoutId);
}
}
...
}
ReportFragment 的各个生命周期函数中通过 dispatch() 方法来分发生命周期事件, 然后调用 LifecycleRegistry 的 handleLifecycleEvent() 方法来处理
public class ReportFragment extends Fragment {
...
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
dispatchCreate(mProcessListener);
dispatch(Lifecycle.Event.ON_CREATE);
}
@Override
public void onStart() {
super.onStart();
dispatchStart(mProcessListener);
dispatch(Lifecycle.Event.ON_START);
}
@Override
public void onResume() {
super.onResume();
dispatchResume(mProcessListener);
dispatch(Lifecycle.Event.ON_RESUME);
}
@Override
public void onPause() {
super.onPause();
dispatch(Lifecycle.Event.ON_PAUSE);
}
@Override
public void onStop() {
super.onStop();
dispatch(Lifecycle.Event.ON_STOP);
}
@Override
public void onDestroy() {
super.onDestroy();
dispatch(Lifecycle.Event.ON_DESTROY);
...
}
private void dispatch(Lifecycle.Event event) {
Activity activity = getActivity();
if (activity instanceof LifecycleRegistryOwner) {
((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
return;
}
if (activity instanceof LifecycleOwner) {
Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
}
}
}
...
}
public class LifecycleRegistry extends Lifecycle {
...
// 设置当前状态并通知观察者
public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
State next = getStateAfter(event);
// 通知观察者同步到此生命周期状态
moveToState(next);
}
private void moveToState(State next) {
if (mState == next) {
return;
}
mState = next;
// 检查moveToState是否重入
// 检查addObserver是否重入
if (mHandlingEvent || mAddingObserverCounter != 0) {
mNewEventOccurred = true;
// we will figure out what to do on upper level.
return;
}
mHandlingEvent = true;
sync();
mHandlingEvent = false;
}
// 根据 Event 获取事件之后处于的状态
static State getStateAfter(Event event) {
switch (event) {
case ON_CREATE:
case ON_STOP:
return CREATED;
case ON_START:
case ON_PAUSE:
return STARTED;
case ON_RESUME:
return RESUMED;
case ON_DESTROY:
return DESTROYED;
case ON_ANY:
break;
}
throw new IllegalArgumentException("Unexpected event value " + event);
}
// 同步所有观察者的状态,比较 mState 和 mObserverMap 中观察者的 State 值,判断是需要向前还是向后同步状态
private void sync() {
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
+ "garbage collected. It is too late to change lifecycle state.");
}
while (!isSynced()) {
mNewEventOccurred = false;
// mState 是当前状态,如果 mState 小于 mObserverMap 中的状态值,调用 backwardPass()
if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
backwardPass(lifecycleOwner);
}
Entry newest = mObserverMap.newest();
// 如果 mState 大于 mObserverMap 中的状态值,调用 forwardPass()
if (!mNewEventOccurred && newest != null
&& mState.compareTo(newest.getValue().mState) > 0) {
forwardPass(lifecycleOwner);
}
}
mNewEventOccurred = false;
}
}
private boolean isSynced() {
// 假如不存在观察者,则不需要同步,返回已同步
if (mObserverMap.size() == 0) {
return true;
}
// 尾节点状态和头节点状态相同,且等于当前状态,则已同步
State eldestObserverState = mObserverMap.eldest().getValue().mState;
State newestObserverState = mObserverMap.newest().getValue().mState;
return eldestObserverState == newestObserverState && mState == newestObserverState;
}
//分发 mObserverMap 中的所有观察者到指定生命周期状态,如果跨度比较大,会依次分发中间状态。分发生命周期事件最终依赖 ObserverWithState 的 dispatchEvent() 方法
private void forwardPass(LifecycleOwner lifecycleOwner) {
Iterator> ascendingIterator =
mObserverMap.iteratorWithAdditions();
while (ascendingIterator.hasNext() && !mNewEventOccurred) {
Entry entry = ascendingIterator.next();
ObserverWithState observer = entry.getValue();
// 向上传递事件,直到 observer 的状态值等于当前状态值
while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
pushParentState(observer.mState);
//分发生命周期事件
observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));
popParentState();
}
}
}
private void backwardPass(LifecycleOwner lifecycleOwner) {
Iterator> descendingIterator =
mObserverMap.descendingIterator();
// 向下传递事件,直到 observer 的状态值等于当前状态值
while (descendingIterator.hasNext() && !mNewEventOccurred) {
Entry entry = descendingIterator.next();
ObserverWithState observer = entry.getValue();
while ((observer.mState.compareTo(mState) > 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
Event event = downEvent(observer.mState);
pushParentState(getStateAfter(event));
//分发生命周期事件
observer.dispatchEvent(lifecycleOwner, event);
popParentState();
}
}
}
//获取 state 降级所需要经历的事件。
private static Event downEvent(State state) {
switch (state) {
case INITIALIZED:
throw new IllegalArgumentException();
case CREATED:
return ON_DESTROY;
case STARTED:
return ON_STOP;
case RESUMED:
return ON_PAUSE;
case DESTROYED:
throw new IllegalArgumentException();
}
throw new IllegalArgumentException("Unexpected state value " + state);
}
//获取 state 升级所需要经历的事件
private static Event upEvent(State state) {
switch (state) {
case INITIALIZED:
case DESTROYED:
return ON_CREATE;
case CREATED:
return ON_START;
case STARTED:
return ON_RESUME;
case RESUMED:
throw new IllegalArgumentException();
}
throw new IllegalArgumentException("Unexpected state value " + state);
}
State 和 Event 对应关系
同步 Observer 生命周期的 sync() 方法最终会调用 ObserverWithState 的 dispatchEvent() 方法。
static class ObserverWithState {
...
//在调用dispatchEvent的时候间接调用了LifecycleEventObserver的onStateChanged函数
void dispatchEvent(LifecycleOwner owner, Event event) {
State newState = getStateAfter(event);
mState = min(mState, newState);
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
}
参考链接
https://www.jianshu.com/p/7087f1dae359
https://www.jianshu.com/p/375c7913ffb0
https://www.jianshu.com/p/4973c4b10f37
https://www.jianshu.com/p/dbc7a2350acc