圆柱示例Chap02

vtk环境搭建见 vtk环境搭建Chap01

书中第二章介绍一个复杂示例,圆柱
2.1_RenderCylinder.cpp如下

//VTK INIT With Opengl2
#include 
VTK_MODULE_INIT(vtkRenderingOpenGL2)
VTK_MODULE_INIT(vtkInteractionStyle)

#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 

int main()
{
    vtkSmartPointer<vtkCylinderSource> cylinder = vtkSmartPointer<vtkCylinderSource>::New();
    cylinder->SetHeight(3.0);
    cylinder->SetRadius(1.0);
    cylinder->SetResolution(10);

    vtkSmartPointer<vtkPolyDataMapper> cylinderMapper = vtkSmartPointer<vtkPolyDataMapper>::New();
    cylinderMapper->SetInputConnection(cylinder->GetOutputPort());

    vtkSmartPointer<vtkActor> cylinderActor = vtkSmartPointer<vtkActor>::New();
    cylinderActor->SetMapper(cylinderMapper);

    vtkSmartPointer<vtkRenderer> renderer = vtkSmartPointer<vtkRenderer>::New();
    renderer->AddActor(cylinderActor);
    renderer->SetBackground(0.1, 0.2, 0.4);

    vtkSmartPointer<vtkRenderWindow> renWin = vtkSmartPointer<vtkRenderWindow>::New();
    renWin->AddRenderer(renderer);
    renWin->SetSize(300, 300);
    renWin->SetWindowName("Cylinder");

    vtkSmartPointer<vtkRenderWindowInteractor> iren = vtkSmartPointer<vtkRenderWindowInteractor>::New();
    iren->SetRenderWindow(renWin);

    vtkSmartPointer<vtkInteractorStyleTrackballCamera> style = vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
    iren->SetInteractorStyle(style);
    
    renWin->Render();
    iren->Initialize();
    iren->Start();

    return 0;
}

运行效果
圆柱示例Chap02_第1张图片
支持鼠标旋转,缩放,平移操作

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