前段时间发的飞机大战的游戏很多小伙伴都私聊让再做个游戏,今天小猿圈Python讲师为大家分享的是socket实现单机五子棋到双人对战,想玩的小伙伴记得自己运行一下呦。
本次实验使用python语言。通过socket进行不同机器见的通信,具体可以分为以下四步:1.创建ServerSocket和Socket;2.打开链接到Socket的输入/输出流;3.按照协议对Socket进行读/写操作;4.关闭输入输出流、关闭Socket。
由于是双人对战,服务器必须应对多人及以上的客户端的连接,因此本实验还引入了python的threading多线程模块,通过监听实时监控网络状态,同时利用socket.listen(2)引入排队等待机制。
chess类
#五子棋类
import os
class chessboard(object):
def __init__(self):
self.size = 16
#初始化棋盘
self.__board=[[' ' for n in range(self.size)] for m in range(self.size)]
n = 0
#添加桌面标签
while n < self.size:
ntr=str(n)
self.__board[0][n] = ntr.zfill(2)
self.__board[n][0] = ntr.zfill(2)
n=n+1
self.id=0
#胜利条件
def is_end(self):
ch_stack=[]
#行检查
for i in range(self.size):
for j in range(self.size):
#判断是否结束
chess=self.__board[i][j]
if len(ch_stack)==5 and ch_stack[-1]=='* ':
print('winner=id 1')
return 1
elif len(ch_stack) == 5 and ch_stack[-1] == '@ ':
print('winner=id 2')
return 2
if chess==' ':
ch_stack.clear()
else:
if (not ch_stack) or ch_stack[-1] == chess:
ch_stack.append(chess)
else:
ch_stack.clear()
ch_stack.append(chess)
ch_stack.clear()
ch_stack.clear()
#列检查
for j in range(self.size):
for i in range(self.size):
#判断是否结束
if len(ch_stack)==5 and ch_stack[-1]=='* ':
print('winner=id 1')
return 1
elif len(ch_stack) == 5 and ch_stack[-1] == '@ ':
print('winner=id 2')
return 2
chess=self.__board[i][j]
if chess==' ':
ch_stack.clear()
else:
if (not ch_stack) or ch_stack[-1] == chess:
ch_stack.append(chess)
else:
ch_stack.clear()
ch_stack.append(chess)
ch_stack.clear()
ch_stack.clear()
#左斜检查
#下三角
for i in range(self.size):
for j in range(1,self.size):
#判断是否结束
if len(ch_stack)==5 and ch_stack[-1]=='* ':
print('winner=id 1')
return 1
elif len(ch_stack) == 5 and ch_stack[-1] == '@ ':
print('winner=id 2')
return 2
if i+j chess=self.__board[i+j][j] if chess==' ': ch_stack.clear() else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() #上三角 for i in range(self.size): for j in range(1,self.size): #判断是否结束 if len(ch_stack)==5 and ch_stack[-1]=='* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if i+j chess=self.__board[j][j+i] if chess==' ': ch_stack.clear() else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() #右斜检查 #上三角 for i in range(self.size): for j in range(1,self.size): #判断是否结束 if len(ch_stack)==5 and ch_stack[-1]=='* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if self.size-i-j+1>0: chess=self.__board[self.size-i-j][j] if chess==' ': ch_stack.clear() elif not chess: break else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() #下三角 for i in range(self.size): for j in range(1,self.size): # 判断是否结束 if len(ch_stack) == 5 and ch_stack[-1] == '* ': print('winner=id 1') return 1 elif len(ch_stack) == 5 and ch_stack[-1] == '@ ': print('winner=id 2') return 2 if self.size-i-j> 0: chess = self.__board[j][self.size-i-j] if chess == ' ': ch_stack.clear() elif not chess: break else: if (not ch_stack) or ch_stack[-1] == chess: ch_stack.append(chess) else: ch_stack.clear() ch_stack.append(chess) else: break ch_stack.clear() ch_stack.clear() return 0 def draw(self): #clear() for x in self.__board: print(x) return 0 def drop_chess(self,x,y,id): if id==1 and self.__board[x][y]==' ': self.__board[x][y]='* ' return 1 elif id==2 and self.__board[x][y]==' ': self.__board[x][y]='@ ' return 1 else: return 0 然后是用while循环实现的单机版五子棋 # -*- coding: utf-8 -*- #单机版五子棋 from chess import chessboard def changeid(id): if id==1: return 2 elif id==2: return 1 else: return 0 t=chessboard() id=1#初始化id t.draw() while (not t.is_end()):#end函数 print('your id is %d,input your next drop(x,y)'% id) x=input() y=input() x=int(x) y=int(y) if t.drop_chess(x,y,id): t.draw() else: print('_________Illegal Input,Please Check Again_________') continue id=changeid(id) ———————分割线——————— 由于要实现双人对战,所以服务器端必须要用多线程使其服务多个客户端,因此使用threading 服务器端 # -*- coding: utf-8 -*- #服务器 import os import socket import json import threading import time import sys from chess import chessboard t=chessboard() id=1#初始化id def handle(): while (not t.is_end()): for c in socks: global id json_string0 = json.dumps(t._chessboard__board) c.sendto(json_string0.encode('utf-8'), address) msg1 = 'Your id is %d,input your next drop' % id + "\r\n" c.send(msg1.encode('utf-8')) msg2x = c.recv(1024) msg2y = c.recv(1024) x = int(msg2x.decode('utf-8')) y = int(msg2y.decode('utf-8')) print('processing......\n') if t.drop_chess(x, y, id): json_string = json.dumps(t._chessboard__board) c.sendto(json_string.encode('utf-8'), address) else: msg3 = '_________Illegal Input,Please Check Again_________' c.send(msg3.encode('utf-8')) continue id = changeid(id) def clear(): os.system('cls') def changeid(id): if id==1: return 2 elif id==2: return 1 else: return 0 # 创建 socket 对象 s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # 获取本地主机名 host = socket.gethostname() port = 9999 # 绑定端口号 s.bind((host, port)) address=(host, port) # 设置最大连接数,超过后排队 s.listen(2) socks=[] th = threading.Thread(target=handle) th.start() while 1: c, addr = s.accept() print 'connected from:', addr socks.append(c) s.close() 然后是客户端 # -*- coding: utf-8 -*- #客户端 import socket import time # 创建 socket 对象 c = socket.socket(socket.AF_INET, socket.SOCK_STREAM) # 获取本地主机名 #host = socket.gethostname() host='10.41.114.198' # 设置端口号 port = 9999 # 连接服务,指定主机和端口 c.connect((host, port)) address=(host, port) while 1: #s=c.accept() print('') print('__________________wait__________________') msg0 = c.recv(2048).decode('utf-8') # 棋盘大于1024 for x in msg0: if x == '[': print('') else: print(x, end='') print('') msg1 = c.recv(1024)#接收输入提示 print (msg1.decode('utf-8')) time.sleep(1) x = input('x=') y = input('y=') c.send(x.encode('utf-8')) c.send(y.encode('utf-8')) msg3 = c.recv(2048).decode('utf-8')#棋盘大于1024 if msg3=='_________Illegal Input,Please Check Again_________': print(msg3) continue else: #print(msg3) for x in msg3: if x=='[': print('') else: print(x, end='') print('') print('__________________wait__________________') print('') c.close() 注意socket传输时只能传送bytes,因此list先用json转成str,再encode编码 使用方法:先更改客户端host为自己地址,然后先打开服务端,然后打开多个客户端(大于2个开始排队),然后开始输入X,Y坐标开始游戏。 以上就是本文的全部内容,希望对大家的学习有所帮助,希望大家能灵活掌握本文中提到的方法,想要了解更多关于Python开发方面内容的小伙伴可以关注小猿圈官网Python交流群:874680195,如果有什么问题可以留言给小猿圈讲师,遇到的问题可以直接私聊或者提问,看到会尽快帮大家解决的。