App(Activity)启动过程话重点

对于记性不好的同学写笔记很重要,有问题欢迎大家留言交流,sam出品。

说起Activity启动过程我想很多面试过的同学都应该有深刻体会,App的入口,onCreate()?No。
本文并不想过分分析源码,源码哪都有,重要是你看了一遍忘一遍,重点缺没抓住,下面我们分析下重点,便于记忆。

话重点

  • ActivityManagerService
  • ActivityThread
  • Instrumentation
  • Binder
  • Handler

其实很多文章往往源码铺天盖地,往往对于初学的同学很难坚持看下去,因此我只写了一上几点,方便大家记忆,具体这几个类关联的很多其他类本文暂不涉及,以后具体分析。

启动

一切事物的来源,也就是从桌面点击图标打开App。无外乎就是startActivity。Instrumentation真正的干活的人出现了。

@Override
public void startActivity(Intent intent, @Nullable Bundle options) {
    if (options != null) {
        startActivityForResult(intent, -1, options);
    } else {
        // Note we want to go through this call for compatibility with
        // applications that may have overridden the method.
        startActivityForResult(intent, -1);
    }
}

  public void startActivityForResult(Intent intent, int requestCode, @Nullable Bundle options) {
    if (mParent == null) {
        Instrumentation.ActivityResult ar =
            mInstrumentation.execStartActivity(
                this, mMainThread.getApplicationThread(), mToken, this,
                intent, requestCode, options);
        if (ar != null) {
            mMainThread.sendActivityResult(
                mToken, mEmbeddedID, requestCode, ar.getResultCode(),
                ar.getResultData());
        }
       .........省略
}

这里的重点:mMainThread.getApplicationThread() 为Binder对象,是主进程的context对象。Binder作用跨进程通信,mMainThread.getApplicationThread() 作为App与ActivityManagerService桥梁,不懂Binder的同学可以在深入研究下,这里记住是跨进程的桥梁作用。最后的目的地也是给到了ActivityManagerService。

接下来是Instrumentation的execStartActivity。

public ActivityResult execStartActivity(
        Context who, IBinder contextThread, IBinder token, Activity target,
        Intent intent, int requestCode, Bundle options) {
    ...
    try {
        intent.migrateExtraStreamToClipData();
        intent.prepareToLeaveProcess();
        int result = ActivityManagerNative.getDefault()
            .startActivity(whoThread, who.getBasePackageName(), intent,
                    intent.resolveTypeIfNeeded(who.getContentResolver()),
                    token, target != null ? target.mEmbeddedID : null,
                    requestCode, 0, null, options);
        checkStartActivityResult(result, intent);
    } catch (RemoteException e) {
        throw new RuntimeException("Failure from system", e);
    }
    return null;
}



     static public IActivityManager getDefault() {
        return gDefault.get();
}

  private static final Singleton gDefault = new  Singleton() {
    protected IActivityManager create() {
        IBinder b = ServiceManager.getService("activity");
        if (false) {
            Log.v("ActivityManager", "default service binder = " + b);
        }
        IActivityManager am = asInterface(b);
        if (false) {
            Log.v("ActivityManager", "default service = " + am);
        }
        return am;
    }
};

am是什么?接着看。

static public IActivityManager asInterface(IBinder obj) {
    if (obj == null) {
        return null;
    }
    IActivityManager in =
        (IActivityManager)obj.queryLocalInterface(descriptor);
    if (in != null) {
        return in;
    }

    return new ActivityManagerProxy(obj);
}

ActivityManagerProxy是ActivityManagerNative的一个内部类,ActivityManagerNative又是什么?

    public abstract class ActivityManagerNative extends Binder implements IActivityManager

没错是Binder,又是桥梁,主要作用是App与ActivityManagerService通信。
可见Binder在Android 系统中的作用和地位。

Binder第一次发挥作用

此时Server端(即ActivityManagerService的Binder) Binder开始发挥作用了,各种信息开始通过Binder运输到ActivityManagerService,我们看看都有什么信息。

ActivityManagerProxy对象的startActivity方法:

 public int startActivity(IApplicationThread caller, String callingPackage, Intent intent,
        String resolvedType, IBinder resultTo, String resultWho, int requestCode,
        int startFlags, ProfilerInfo profilerInfo, Bundle options) throws RemoteException {
    Parcel data = Parcel.obtain();
    Parcel reply = Parcel.obtain();
    data.writeInterfaceToken(IActivityManager.descriptor);
    data.writeStrongBinder(caller != null ? caller.asBinder() : null);
    data.writeString(callingPackage);
    intent.writeToParcel(data, 0);
    data.writeString(resolvedType);
    data.writeStrongBinder(resultTo);
    data.writeString(resultWho);
    data.writeInt(requestCode);
    data.writeInt(startFlags);
    if (profilerInfo != null) {
        data.writeInt(1);
        profilerInfo.writeToParcel(data, Parcelable.PARCELABLE_WRITE_RETURN_VALUE);
    } else {
        data.writeInt(0);
    }
    if (options != null) {
        data.writeInt(1);
        options.writeToParcel(data, 0);
    } else {
        data.writeInt(0);
    }
    mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);
    reply.readException();
    int result = reply.readInt();
    reply.recycle();
    data.recycle();
    return result;
}

caller 主进程的Binder,客户端给Server的桥梁,Binder是单向通向的,为了后续客户端,服务端通信Binder也是成对的出现这里。
到此以上工作都是在应用内的进程完成,下面开始进入ActivityManagerService调度。

ActivityManagerService领域

接着上面mRemote发出的transact:

@Override
public boolean onTransact(int code, Parcel data, Parcel reply, int flags)
        throws RemoteException {
    switch (code) {
    case START_ACTIVITY_TRANSACTION:
    {
        data.enforceInterface(IActivityManager.descriptor);
        IBinder b = data.readStrongBinder();
        IApplicationThread app = ApplicationThreadNative.asInterface(b);
        String callingPackage = data.readString();
        Intent intent = Intent.CREATOR.createFromParcel(data);
        String resolvedType = data.readString();
        IBinder resultTo = data.readStrongBinder();
        String resultWho = data.readString();
        int requestCode = data.readInt();
        int startFlags = data.readInt();
        ProfilerInfo profilerInfo = data.readInt() != 0
                ? ProfilerInfo.CREATOR.createFromParcel(data) : null;
        Bundle options = data.readInt() != 0
                ? Bundle.CREATOR.createFromParcel(data) : null;
        int result = startActivity(app, callingPackage, intent, resolvedType,
                resultTo, resultWho, requestCode, startFlags, profilerInfo, options);
        reply.writeNoException();
        reply.writeInt(result);
        return true;
    }

startActivity方法就是调用的ActivityManagerService中的:

@Override
public final int startActivity(IApplicationThread caller, String callingPackage,
        Intent intent, String resolvedType, IBinder resultTo, String resultWho, int requestCode,
        int startFlags, ProfilerInfo profilerInfo, Bundle options) {
    return startActivityAsUser(caller, callingPackage, intent, resolvedType, resultTo,
        resultWho, requestCode, startFlags, profilerInfo, options,
        UserHandle.getCallingUserId());
}

下面的代码比较多不详细贴出来了主要有:

return mStackSupervisor.startActivityMayWait(caller, -1, callingPackage, intent,
            resolvedType, null, null, resultTo, resultWho, requestCode, startFlags,
            profilerInfo, null, null, options, false, userId, null, null);

startActivityLocked,ActivityRecord主要做了一下启动Activity信息的check校验,权限,启动模式处理。并且构造了ActivityManagerService端的Activity对象–>ActivityRecord。

最后调用了startActivityUncheckedLocked:

final int startActivityUncheckedLocked(final ActivityRecord r, ActivityRecord sourceRecord,
        IVoiceInteractionSession voiceSession, IVoiceInteractor voiceInteractor, int startFlags,
        boolean doResume, Bundle options, TaskRecord inTask) {
    ...
    ActivityStack.logStartActivity(EventLogTags.AM_CREATE_ACTIVITY, r, r.task);
    targetStack.mLastPausedActivity = null;
    targetStack.startActivityLocked(r, newTask, doResume, keepCurTransition, options);
    if (!launchTaskBehind) {
        // Don't set focus on an activity that's going to the back.
        mService.setFocusedActivityLocked(r, "startedActivity");
    }
    return ActivityManager.START_SUCCESS;
}

startActivityUncheckedLocked方法中只要执行了不同启动模式不同栈的处理,并最后调用了startActivityLocked的重载方法:

    final void startActivityLocked(ActivityRecord r, boolean newTask,
        boolean doResume, boolean keepCurTransition, Bundle options) {
    ...
    if (doResume) {
        mStackSupervisor.resumeTopActivitiesLocked(this, r, options);
    }
}

  final void startActivityLocked(ActivityRecord r, boolean newTask,
        boolean doResume, boolean keepCurTransition, Bundle options) {
    ...
    if (doResume) {
        mStackSupervisor.resumeTopActivitiesLocked(this, r, options);
    }
}

boolean resumeTopActivitiesLocked(ActivityStack targetStack, ActivityRecord target,
        Bundle targetOptions) {
    if (targetStack == null) {
        targetStack = mFocusedStack;
    }
    // Do targetStack first.
    boolean result = false;
    if (isFrontStack(targetStack)) {
        result = targetStack.resumeTopActivityLocked(target, targetOptions);
    }

    for (int displayNdx = mActivityDisplays.size() - 1; displayNdx >= 0; --displayNdx) {
        final ArrayList stacks = mActivityDisplays.valueAt(displayNdx).mStacks;
        for (int stackNdx = stacks.size() - 1; stackNdx >= 0; --stackNdx) {
            final ActivityStack stack = stacks.get(stackNdx);
            if (stack == targetStack) {
                // Already started above.
                continue;
            }
            if (isFrontStack(stack)) {
                stack.resumeTopActivityLocked(null);
            }
        }
    }
    return result;
}

然后调用:

final boolean resumeTopActivityLocked(ActivityRecord prev, Bundle options) {
    if (mStackSupervisor.inResumeTopActivity) {
        // Don't even start recursing.
        return false;
    }

    boolean result = false;
    try {
        // Protect against recursion.
        mStackSupervisor.inResumeTopActivity = true;
        if (mService.mLockScreenShown == ActivityManagerService.LOCK_SCREEN_LEAVING) {
            mService.mLockScreenShown = ActivityManagerService.LOCK_SCREEN_HIDDEN;
            mService.updateSleepIfNeededLocked();
        }
        result = resumeTopActivityInnerLocked(prev, options);
    } finally {
        mStackSupervisor.inResumeTopActivity = false;
    }
    return result;
}

继续调用resumeTopActivityInnerLocked方法:

private boolean resumeTopActivityInnerLocked(ActivityRecord prev, Bundle options) {

    ...
    if (mResumedActivity != null) {
        if (DEBUG_STATES) Slog.d(TAG_STATES,
                "resumeTopActivityLocked: Pausing " + mResumedActivity);
        pausing |= startPausingLocked(userLeaving, false, true, dontWaitForPause);
    }        ...
    return true;
}

真的是不想贴很多代码,但是为了梳理逻辑。

    final boolean startPausingLocked(boolean userLeaving, boolean uiSleeping, boolean resuming,
        boolean dontWait) {
    ...
    if (prev.app != null && prev.app.thread != null) {
        if (DEBUG_PAUSE) Slog.v(TAG_PAUSE, "Enqueueing pending pause: " + prev);
        try {
            EventLog.writeEvent(EventLogTags.AM_PAUSE_ACTIVITY,
                    prev.userId, System.identityHashCode(prev),
                    prev.shortComponentName);
            mService.updateUsageStats(prev, false);
            prev.app.thread.schedulePauseActivity(prev.appToken, prev.finishing,
                    userLeaving, prev.configChangeFlags, dontWait);
        } catch (Exception e) {
            // Ignore exception, if process died other code will cleanup.
            Slog.w(TAG, "Exception thrown during pause", e);
            mPausingActivity = null;
            mLastPausedActivity = null;
            mLastNoHistoryActivity = null;
        }
    } else {
        mPausingActivity = null;
        mLastPausedActivity = null;
        mLastNoHistoryActivity = null;
    }
    ...
}

终于绕回来了ActivityThread

pre.app.thread:ActivityThread中的ApplicationThread是一个Binder对象的server端,所以通过这里的thread.schedulePauseActivity实际上调用的就是ApplicationThread的schedulePauseActivity方法。(ActivityManagerNative 成对出现的Binder),及负责系统服务于App通信的桥梁。

越写越多收尾吧:
ActivityThread接收到SystemServer进程的消息之后会通过其内部的Handler对象分发消息。

     public void handleMessage(Message msg) {
        if (DEBUG_MESSAGES) Slog.v(TAG, ">>> handling: " + codeToString(msg.what));
        switch (msg.what) {
            case LAUNCH_ACTIVITY: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
                final ActivityClientRecord r = (ActivityClientRecord) msg.obj;

                r.packageInfo = getPackageInfoNoCheck(
                        r.activityInfo.applicationInfo, r.compatInfo);
                handleLaunchActivity(r, null);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            case RELAUNCH_ACTIVITY: {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityRestart");
                ActivityClientRecord r = (ActivityClientRecord)msg.obj;
                handleRelaunchActivity(r);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            } break;
            case PAUSE_ACTIVITY:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                handlePauseActivity((IBinder)msg.obj, false, (msg.arg1&1) != 0, msg.arg2,
                        (msg.arg1&2) != 0);
                maybeSnapshot();
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
            case PAUSE_ACTIVITY_FINISHING:
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityPause");
                handlePauseActivity((IBinder)msg.obj, true, (msg.arg1&1) != 0, msg.arg2,
                        (msg.arg1&1) != 0);
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                break;
          。。。。。。省略此处可以清晰看见生命周期是怎么被调度的

所以说ActivityThread与Activtiy的生命周期有着紧密的关联,也是App的入口函数,具体ActivityThread我们以后分析,因为写的太多了。

总结一下:其实Activity的启动无外乎就是绕一圈又绕回来,startActivity发出动作->Instrumentation干活->ActivityManagerNative.getDefault()传递->ActivityManagerService把关,统一管理要启动的Activity->ApplicationThread->ActivityThread(生命周期调度)->Activity顺利启动。

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