swift 画圆形进度条

新建一个继承自uiview的类   FCCycleView是我的类名 oc的UIview   swift不写init方法会报错 写了又多此一举 还不能写不带参数的 init函数  但是可以写便利构造函数(but 会crash) 所以就参数问题写成了属性  参考了其他的文章 几乎都是写成带frame的函数 (有大神知道的话 忘告知 谢谢!!!)

 import UIKit

class FCCycleView:UIView{

    varprogressWidth :CGFloat=10//线宽

    varbottomColor :UIColor?//底线

    vartopColor :UIColor?//progress线条

    var origin :CGPoint=CGPoint(x:0, y:0)//圆点 

    var radius :CGFloat=0//半径

    var startAngle :CGFloat=0//起始

    var endAngle :CGFloat=0//结束

    var blocks : ((_progressfloat:CGFloat)->())?//回调进度比例的

    //进度label

    private lazy var progressLabel :UILabel= {

        let lab =UILabel()

        lab.frame=CGRect(x:0, y:0, width:100, height:15)

        lab.center = CGPoint(x: self.bounds.size.width/2, y: self.bounds.size.height/2)

        lab.textColor = UIColor.red

        lab.font=UIFont.systemFont(ofSize:13)

        lab.textAlignment= .center

        returnlab

    }()

    privatelazyvarbottomLayer :CAShapeLayer= {

        letlayers =CAShapeLayer()

        layers.fillColor=UIColor.clear.cgColor

        returnlayers

    }()

    privatelazyvartopLayer :CAShapeLayer= {

        letlayers =CAShapeLayer()

        layers.lineCap=kCALineCapRound

        layers.fillColor=UIColor.clear.cgColor

        returnlayers

    }()




    overridefuncdraw(_rect:CGRect) {

        setUPUI()

        addRound()

        setMethoud()

        blocks= {(profloat:CGFloat)->()in

            self.progressLabel.text="\(Int(profloat *100))"+"%"

            self.startAngle= -CGFloat(Double.pi/2)

            self.endAngle=self.startAngle+ profloat *CGFloat(Double.pi*2)

            lettopPath  =UIBezierPath.init(arcCenter:self.origin, radius:self.radius, startAngle:self.startAngle, endAngle:self.endAngle, clockwise:true)

            self.topLayer.path=topPath.cgPath//添加路径

            //添加动画

            letpathAnimation =CABasicAnimation.init(keyPath:"strokeEnd")

            pathAnimation.duration=1//动画持续时间

            pathAnimation.timingFunction = CAMediaTimingFunction.init(name: kCAMediaTimingFunctionEaseOut)

            pathAnimation.fromValue=0

            pathAnimation.toValue=1

            self.topLayer.add(pathAnimation, forKey:"strokeEndAnimation")

        }

    }

    overrideinit(frame:CGRect) {

        super.init(frame: frame)

        self.backgroundColor=UIColor.white


    }

    requiredinit?(coder aDecoder:NSCoder) {

        fatalError("init(coder:) has not been implemented")

    }

    funcsetUPUI() {


        layer.addSublayer(bottomLayer)

        layer.addSublayer(topLayer)

        addSubview(progressLabel)

    }

    funcaddRound() {

        origin = CGPoint(x: self.bounds.size.width/2, y: self.bounds.size.height/2)

        radius = self.bounds.size.width/2

        letbottomPath  =UIBezierPath.init(arcCenter:origin, radius:radius, startAngle:0, endAngle:CGFloat(Double.pi*2), clockwise:true)

        bottomLayer.path=bottomPath.cgPath

    }

    funcsetMethoud()  {

        bottomLayer.strokeColor = bottomColor?.cgColor

        topLayer.strokeColor = topColor?.cgColor

        topLayer.lineWidth = progressWidth

        bottomLayer.lineWidth=progressWidth

    }

}

VC调用方法


我用的snapit 约束 (可以打开下面注释)

import UIKit

classTargetCycleVC:UIViewController{

//    画圆

    privatelazyvarcircleProgress :FCCycleView= {

        letcycle =FCCycleView()

        cycle.frame=CGRect(x:100, y:100, width:200, height:200)

        cycle.topColor=UIColor.purple

        cycle.bottomColor=UIColor.cyan

        cycle.progressWidth=10

        returncycle

    }()


    overridefuncviewDidLoad() {

        super.viewDidLoad()

        view.backgroundColor=UIColor.white

        setUPUI()

//        addLayOuts()

    }

    overridefunctouchesBegan(_touches:Set, with event:UIEvent?) {

//        回调圆的比例 值为0-1

        if self.circleProgress.blocks != nil{

            self.circleProgress.blocks!(0.88)

        }

    }


    privatefuncsetUPUI() {

        view.addSubview(circleProgress)

    }


//    private func addLayOuts() {

//        circleProgress.snp.makeConstraints { (make) in

//            make.top.equalTo(view.snp.top).offset(50)

//            make.centerX.equalTo(view.snp.centerX)

//            make.size.equalTo(CGSize(width: 200, height:200))

//        }

//    }

}

源码地址 麻烦给个star: https://github.com/fc931127/cycle.git

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