本文主要介绍如何在一个wayland client 里面使用 egl + opengles 读取一个 pattern 图片数据进行纹理贴图,在阅读本篇文章之前,建议先读一下之前的文章 《wayland(xdg_wm_base) + egl + opengles 最简实例(一)》
软硬件环境
硬件:PC
软件:ubuntu22.04 weston9.0 opengles2.0/3.0 egl1.4
在ubuntu 下执行如下命令可以获取一张格式为RGB888, 分辨率为640x480 的pattern 图片
gst-launch-1.0 videotestsrc num-buffers=1 foreground-color=0 ! video/x-raw,format=RGB, width=640,height=480 ! filesink location=./pattern_640x480.rgb
如下图所示:
在PC 端使用YUV player 软件工具(格式和分辨率分别设置为RGB24和640x480)打开该图片的效果如下图所示
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "xdg-shell-client-protocol.h"
#define WIDTH 800
#define HEIGHT 600
struct wl_display *display = NULL;
struct wl_compositor *compositor = NULL;
struct xdg_wm_base *wm_base = NULL;
struct wl_registry *registry = NULL;
struct window {
struct wl_surface *surface;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
struct wl_egl_window *egl_window;
};
// Index to bind the attributes to vertex shaders
const unsigned int VertexArray = 0;
static void
xdg_wm_base_ping(void *data, struct xdg_wm_base *shell, uint32_t serial)
{
xdg_wm_base_pong(shell, serial);
}
/*for xdg_wm_base listener*/
static const struct xdg_wm_base_listener wm_base_listener = {
xdg_wm_base_ping,
};
/*for registry listener*/
static void registry_add_object(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version)
{
if (!strcmp(interface, "wl_compositor")) {
compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 1);
} else if (strcmp(interface, "xdg_wm_base") == 0) {
wm_base = wl_registry_bind(registry, name,
&xdg_wm_base_interface, 1);
xdg_wm_base_add_listener(wm_base, &wm_base_listener, NULL);
}
}
void registry_remove_object(void *data, struct wl_registry *registry, uint32_t name)
{
}
static struct wl_registry_listener registry_listener = {
registry_add_object, registry_remove_object};
static void
handle_surface_configure(void *data, struct xdg_surface *surface,
uint32_t serial)
{
xdg_surface_ack_configure(surface, serial);
}
static const struct xdg_surface_listener xdg_surface_listener = {
handle_surface_configure
};
static void
handle_toplevel_configure(void *data, struct xdg_toplevel *toplevel,
int32_t width, int32_t height,
struct wl_array *states)
{
}
static void
handle_toplevel_close(void *data, struct xdg_toplevel *xdg_toplevel)
{
}
static const struct xdg_toplevel_listener xdg_toplevel_listener = {
handle_toplevel_configure,
handle_toplevel_close,
};
bool initWaylandConnection()
{
if ((display = wl_display_connect(NULL)) == NULL)
{
printf("Failed to connect to Wayland display!\n");
return false;
}
if ((registry = wl_display_get_registry(display)) == NULL)
{
printf("Faield to get Wayland registry!\n");
return false;
}
wl_registry_add_listener(registry, ®istry_listener, NULL);
wl_display_dispatch(display);
if (!compositor)
{
printf("Could not bind Wayland protocols!\n");
return false;
}
return true;
}
bool initializeWindow(struct window *window)
{
initWaylandConnection();
window->surface = wl_compositor_create_surface (compositor);
window->xdg_surface = xdg_wm_base_get_xdg_surface(wm_base, window->surface);
if (window->xdg_surface == NULL)
{
printf("Failed to get Wayland xdg surface\n");
return false;
} else {
xdg_surface_add_listener(window->xdg_surface, &xdg_surface_listener, window);
window->xdg_toplevel =
xdg_surface_get_toplevel(window->xdg_surface);
xdg_toplevel_add_listener(window->xdg_toplevel,
&xdg_toplevel_listener, window);
xdg_toplevel_set_title(window->xdg_toplevel, "egl_wayland_texture");
}
return true;
}
void releaseWaylandConnection(struct window *window)
{
if(window->xdg_toplevel)
xdg_toplevel_destroy(window->xdg_toplevel);
if(window->xdg_surface)
xdg_surface_destroy(window->xdg_surface);
wl_surface_destroy(window->surface);
xdg_wm_base_destroy(wm_base);
wl_compositor_destroy(compositor);
wl_registry_destroy(registry);
wl_display_disconnect(display);
}
bool createEGLSurface(EGLDisplay eglDisplay, EGLConfig eglConfig, EGLSurface *eglSurface, struct window *window)
{
window->egl_window = wl_egl_window_create(window->surface, WIDTH, HEIGHT);
if (window->egl_window == EGL_NO_SURFACE) {
printf("Can't create egl window\n");
return false;
} else {
printf("Created wl egl window\n");
}
*eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, window->egl_window, NULL);
return true;
}
bool create_textures(GLuint *textureId)
{
GLuint width, height;
GLbyte *data;
GLint fd;
width = 640;
height = 480;
fd = open("./pattern_640x480.rgb", O_RDONLY);
if(fd < 0) {
printf("open failed\n");
return false;
}
data = (GLbyte *)malloc(width * height * 3);
if(<