//rbtree.h
/*
Red Black Trees
(C) 1999 Andrea Arcangeli <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USAlinux/include/linux/rbtree.h
To use rbtrees you'll have to implement your own insert and search cores.
This will avoid us to use callbacks and to drop drammatically performances.
I know it's not the cleaner way, but in C (not in C++) to get
performances and genericity...Some example of insert and search follows here. The search is a plain
normal search over an ordered tree. The insert instead must be implemented
in two steps: First, the code must insert the element in order as a red leaf
in the tree, and then the support library function rb_insert_color() must
be called. Such function will do the not trivial work to rebalance the
rbtree, if necessary.-----------------------------------------------------------------------
static inline struct page * rb_search_page_cache(struct inode * inode,
unsigned long offset)
{
struct rb_node * n = inode->i_rb_page_cache.rb_node;
struct page * page;while (n)
{
page = rb_entry(n, struct page, rb_page_cache);if (offset < page->offset)
n = n->rb_left;
else if (offset > page->offset)
n = n->rb_right;
else
return page;
}
return NULL;
}static inline struct page * __rb_insert_page_cache(struct inode * inode,
unsigned long offset,
struct rb_node * node)
{
struct rb_node ** p = &inode->i_rb_page_cache.rb_node;
struct rb_node * parent = NULL;
struct page * page;while (*p)
{
parent = *p;
page = rb_entry(parent, struct page, rb_page_cache);if (offset < page->offset)
p = &(*p)->rb_left;
else if (offset > page->offset)
p = &(*p)->rb_right;
else
return page;
}rb_link_node(node, parent, p);
return NULL;
}static inline struct page * rb_insert_page_cache(struct inode * inode,
unsigned long offset,
struct rb_node * node)
{
struct page * ret;
if ((ret = __rb_insert_page_cache(inode, offset, node)))
goto out;
rb_insert_color(node, &inode->i_rb_page_cache);
out:
return ret;
}
-----------------------------------------------------------------------
*/#ifndef _SLINUX_RBTREE_H
#define _SLINUX_RBTREE_H#include <stdio.h>
//#include <linux/kernel.h>
//#include <linux/stddef.h>struct rb_node
{
unsigned long rb_parent_color;
#define RB_RED 0
#define RB_BLACK 1
struct rb_node *rb_right;
struct rb_node *rb_left;
} /* __attribute__((aligned(sizeof(long))))*/;
/* The alignment might seem pointless, but allegedly CRIS needs it */struct rb_root
{
struct rb_node *rb_node;
};
#define rb_parent(r) ((struct rb_node *)((r)->rb_parent_color & ~3))
#define rb_color(r) ((r)->rb_parent_color & 1)
#define rb_is_red(r) (!rb_color(r))
#define rb_is_black(r) rb_color(r)
#define rb_set_red(r) do { (r)->rb_parent_color &= ~1; } while (0)
#define rb_set_black(r) do { (r)->rb_parent_color |= 1; } while (0)static inline void rb_set_parent(struct rb_node *rb, struct rb_node *p)
{
rb->rb_parent_color = (rb->rb_parent_color & 3) | (unsigned long)p;
}
static inline void rb_set_color(struct rb_node *rb, int color)
{
rb->rb_parent_color = (rb->rb_parent_color & ~1) | color;
}#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) ({ \
const typeof( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})#define RB_ROOT (struct rb_root) { NULL, }
#define rb_entry(ptr, type, member) container_of(ptr, type, member)#define RB_EMPTY_ROOT(root) ((root)->rb_node == NULL)
#define RB_EMPTY_NODE(node) (rb_parent(node) == node)
#define RB_CLEAR_NODE(node) (rb_set_parent(node, node))static inline void rb_init_node(struct rb_node *rb)
{
rb->rb_parent_color = 0;
rb->rb_right = NULL;
rb->rb_left = NULL;
RB_CLEAR_NODE(rb);
}extern void rb_insert_color(struct rb_node *, struct rb_root *);
extern void rb_erase(struct rb_node *, struct rb_root *);typedef void (*rb_augment_f)(struct rb_node *node, void *data);
extern void rb_augment_insert(struct rb_node *node,
rb_augment_f func, void *data);
extern struct rb_node *rb_augment_erase_begin(struct rb_node *node);
extern void rb_augment_erase_end(struct rb_node *node,
rb_augment_f func, void *data);/* Find logical next and previous nodes in a tree */
extern struct rb_node *rb_next(const struct rb_node *);
extern struct rb_node *rb_prev(const struct rb_node *);
extern struct rb_node *rb_first(const struct rb_root *);
extern struct rb_node *rb_last(const struct rb_root *);/* Fast replacement of a single node without remove/rebalance/add/rebalance */
extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
struct rb_root *root);static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
struct rb_node ** rb_link)
{
node->rb_parent_color = (unsigned long )parent;
node->rb_left = node->rb_right = NULL;*rb_link = node;
}#endif /* _LINUX_RBTREE_H */
//rbtree.c
/*
Red Black Trees
(C) 1999 Andrea Arcangeli <[email protected]>
(C) 2002 David Woodhouse <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USAlinux/lib/rbtree.c
*/#include "rbtree.h"
static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
{
struct rb_node *right = node->rb_right;
struct rb_node *parent = rb_parent(node);if ((node->rb_right = right->rb_left))
rb_set_parent(right->rb_left, node);
right->rb_left = node;rb_set_parent(right, parent);
if (parent)
{
if (node == parent->rb_left)
parent->rb_left = right;
else
parent->rb_right = right;
}
else
root->rb_node = right;
rb_set_parent(node, right);
}static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
{
struct rb_node *left = node->rb_left;
struct rb_node *parent = rb_parent(node);if ((node->rb_left = left->rb_right))
rb_set_parent(left->rb_right, node);
left->rb_right = node;rb_set_parent(left, parent);
if (parent)
{
if (node == parent->rb_right)
parent->rb_right = left;
else
parent->rb_left = left;
}
else
root->rb_node = left;
rb_set_parent(node, left);
}void rb_insert_color(struct rb_node *node, struct rb_root *root)
{
struct rb_node *parent, *gparent;while ((parent = rb_parent(node)) && rb_is_red(parent))
{
gparent = rb_parent(parent);if (parent == gparent->rb_left)
{
{
register struct rb_node *uncle = gparent->rb_right;
if (uncle && rb_is_red(uncle))
{
rb_set_black(uncle);
rb_set_black(parent);
rb_set_red(gparent);
node = gparent;
continue;
}
}if (parent->rb_right == node)
{
register struct rb_node *tmp;
__rb_rotate_left(parent, root);
tmp = parent;
parent = node;
node = tmp;
}rb_set_black(parent);
rb_set_red(gparent);
__rb_rotate_right(gparent, root);
} else {
{
register struct rb_node *uncle = gparent->rb_left;
if (uncle && rb_is_red(uncle))
{
rb_set_black(uncle);
rb_set_black(parent);
rb_set_red(gparent);
node = gparent;
continue;
}
}if (parent->rb_left == node)
{
register struct rb_node *tmp;
__rb_rotate_right(parent, root);
tmp = parent;
parent = node;
node = tmp;
}rb_set_black(parent);
rb_set_red(gparent);
__rb_rotate_left(gparent, root);
}
}rb_set_black(root->rb_node);
}static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
struct rb_root *root)
{
struct rb_node *other;while ((!node || rb_is_black(node)) && node != root->rb_node)
{
if (parent->rb_left == node)
{
other = parent->rb_right;
if (rb_is_red(other))
{
rb_set_black(other);
rb_set_red(parent);
__rb_rotate_left(parent, root);
other = parent->rb_right;
}
if ((!other->rb_left || rb_is_black(other->rb_left)) &&
(!other->rb_right || rb_is_black(other->rb_right)))
{
rb_set_red(other);
node = parent;
parent = rb_parent(node);
}
else
{
if (!other->rb_right || rb_is_black(other->rb_right))
{
rb_set_black(other->rb_left);
rb_set_red(other);
__rb_rotate_right(other, root);
other = parent->rb_right;
}
rb_set_color(other, rb_color(parent));
rb_set_black(parent);
rb_set_black(other->rb_right);
__rb_rotate_left(parent, root);
node = root->rb_node;
break;
}
}
else
{
other = parent->rb_left;
if (rb_is_red(other))
{
rb_set_black(other);
rb_set_red(parent);
__rb_rotate_right(parent, root);
other = parent->rb_left;
}
if ((!other->rb_left || rb_is_black(other->rb_left)) &&
(!other->rb_right || rb_is_black(other->rb_right)))
{
rb_set_red(other);
node = parent;
parent = rb_parent(node);
}
else
{
if (!other->rb_left || rb_is_black(other->rb_left))
{
rb_set_black(other->rb_right);
rb_set_red(other);
__rb_rotate_left(other, root);
other = parent->rb_left;
}
rb_set_color(other, rb_color(parent));
rb_set_black(parent);
rb_set_black(other->rb_left);
__rb_rotate_right(parent, root);
node = root->rb_node;
break;
}
}
}
if (node)
rb_set_black(node);
}void rb_erase(struct rb_node *node, struct rb_root *root)
{
struct rb_node *child, *parent;
int color;if (!node->rb_left)
child = node->rb_right;
else if (!node->rb_right)
child = node->rb_left;
else
{
struct rb_node *old = node, *left;node = node->rb_right;
while ((left = node->rb_left) != NULL)
node = left;if (rb_parent(old)) {
if (rb_parent(old)->rb_left == old)
rb_parent(old)->rb_left = node;
else
rb_parent(old)->rb_right = node;
} else
root->rb_node = node;child = node->rb_right;
parent = rb_parent(node);
color = rb_color(node);if (parent == old) {
parent = node;
} else {
if (child)
rb_set_parent(child, parent);
parent->rb_left = child;node->rb_right = old->rb_right;
rb_set_parent(old->rb_right, node);
}node->rb_parent_color = old->rb_parent_color;
node->rb_left = old->rb_left;
rb_set_parent(old->rb_left, node);goto color;
}parent = rb_parent(node);
color = rb_color(node);if (child)
rb_set_parent(child, parent);
if (parent)
{
if (parent->rb_left == node)
parent->rb_left = child;
else
parent->rb_right = child;
}
else
root->rb_node = child;color:
if (color == RB_BLACK)
__rb_erase_color(child, parent, root);
}static void rb_augment_path(struct rb_node *node, rb_augment_f func, void *data)
{
struct rb_node *parent;up:
func(node, data);
parent = rb_parent(node);
if (!parent)
return;if (node == parent->rb_left && parent->rb_right)
func(parent->rb_right, data);
else if (parent->rb_left)
func(parent->rb_left, data);node = parent;
goto up;
}/*
* after inserting @node into the tree, update the tree to account for
* both the new entry and any damage done by rebalance
*/
void rb_augment_insert(struct rb_node *node, rb_augment_f func, void *data)
{
if (node->rb_left)
node = node->rb_left;
else if (node->rb_right)
node = node->rb_right;rb_augment_path(node, func, data);
}/*
* before removing the node, find the deepest node on the rebalance path
* that will still be there after @node gets removed
*/
struct rb_node *rb_augment_erase_begin(struct rb_node *node)
{
struct rb_node *deepest;if (!node->rb_right && !node->rb_left)
deepest = rb_parent(node);
else if (!node->rb_right)
deepest = node->rb_left;
else if (!node->rb_left)
deepest = node->rb_right;
else {
deepest = rb_next(node);
if (deepest->rb_right)
deepest = deepest->rb_right;
else if (rb_parent(deepest) != node)
deepest = rb_parent(deepest);
}return deepest;
}/*
* after removal, update the tree to account for the removed entry
* and any rebalance damage.
*/
void rb_augment_erase_end(struct rb_node *node, rb_augment_f func, void *data)
{
if (node)
rb_augment_path(node, func, data);
}/*
* This function returns the first node (in sort order) of the tree.
*/
struct rb_node *rb_first(const struct rb_root *root)
{
struct rb_node *n;n = root->rb_node;
if (!n)
return NULL;
while (n->rb_left)
n = n->rb_left;
return n;
}struct rb_node *rb_last(const struct rb_root *root)
{
struct rb_node *n;n = root->rb_node;
if (!n)
return NULL;
while (n->rb_right)
n = n->rb_right;
return n;
}struct rb_node *rb_next(const struct rb_node *node)
{
struct rb_node *parent;if (rb_parent(node) == node)
return NULL;/* If we have a right-hand child, go down and then left as far
as we can. */
if (node->rb_right) {
node = node->rb_right;
while (node->rb_left)
node=node->rb_left;
return (struct rb_node *)node;
}/* No right-hand children. Everything down and left is
smaller than us, so any 'next' node must be in the general
direction of our parent. Go up the tree; any time the
ancestor is a right-hand child of its parent, keep going
up. First time it's a left-hand child of its parent, said
parent is our 'next' node. */
while ((parent = rb_parent(node)) && node == parent->rb_right)
node = parent;return parent;
}struct rb_node *rb_prev(const struct rb_node *node)
{
struct rb_node *parent;if (rb_parent(node) == node)
return NULL;/* If we have a left-hand child, go down and then right as far
as we can. */
if (node->rb_left) {
node = node->rb_left;
while (node->rb_right)
node=node->rb_right;
return (struct rb_node *)node;
}/* No left-hand children. Go up till we find an ancestor which
is a right-hand child of its parent */
while ((parent = rb_parent(node)) && node == parent->rb_left)
node = parent;return parent;
}void rb_replace_node(struct rb_node *victim, struct rb_node *new,
struct rb_root *root)
{
struct rb_node *parent = rb_parent(victim);/* Set the surrounding nodes to point to the replacement */
if (parent) {
if (victim == parent->rb_left)
parent->rb_left = new;
else
parent->rb_right = new;
} else {
root->rb_node = new;
}
if (victim->rb_left)
rb_set_parent(victim->rb_left, new);
if (victim->rb_right)
rb_set_parent(victim->rb_right, new);/* Copy the pointers/colour from the victim to the replacement */
*new = *victim;
}