Graphics -- 绘制圆角矩形

参考: http://www.cnblogs.com/xujh/archive/2007/04/17/717433.html

使用 GraphicsPath -- 指定一系列的 Arc, Line

 

先补充下 Arc 的用法:

//...

Graphics g = e.Graphics;

int radius = 50;    //圆角半径

Rectangle rectArc = new Rectangle(200, 200, 2*radius, 2*radius);  // 弧度区域



g.DrawRectangle(Pens.Purple, rectArc);  //显示区域边框

g.DrawArc(new Pen(Color.Red, 2), rectArc, 180, 90);  // 绘制弧线

g.DrawArc(Pens.Blue, rectArc, 270, 90);

生成的效果:

Arc

 

由此可以推测出圆角矩形中的弧线与直线的关系:

Rounded_Rct

所以最终代码为:

// 要实现 圆角化的 矩形

Rectangle rect = new Rectangle(180, 180, 200, 160);

int cRadius = 15;  // 圆角半径



// 指定图形路径, 有一系列 直线/曲线 组成

GraphicsPath myPath = new GraphicsPath();

myPath.StartFigure();

myPath.AddArc(new Rectangle(new Point(rect.X, rect.Y), new Size(2 * cRadius, 2 * cRadius)), 180, 90);

myPath.AddLine(new Point(rect.X + cRadius, rect.Y), new Point(rect.Right - cRadius, rect.Y));

myPath.AddArc(new Rectangle(new Point(rect.Right - 2 * cRadius, rect.Y), new Size(2 * cRadius, 2 * cRadius)), 270, 90);

myPath.AddLine(new Point(rect.Right, rect.Y + cRadius), new Point(rect.Right, rect.Bottom - cRadius));

myPath.AddArc(new Rectangle(new Point(rect.Right - 2 * cRadius, rect.Bottom - 2 * cRadius), new Size(2 * cRadius, 2 * cRadius)), 0, 90);

myPath.AddLine(new Point(rect.Right - cRadius, rect.Bottom), new Point(rect.X + cRadius, rect.Bottom));

myPath.AddArc(new Rectangle(new Point(rect.X, rect.Bottom - 2 * cRadius), new Size(2 * cRadius, 2 * cRadius)), 90, 90);

myPath.AddLine(new Point(rect.X, rect.Bottom - cRadius), new Point(rect.X, rect.Y + cRadius));

myPath.CloseFigure();

g.DrawPath(new Pen(Color.Red, 1), myPath);

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