zebra 的Thread机制

http://blog.csdn.net/xuyanbo2008/article/details/7439751

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1.thread的四种创建方法

一个新的thread可以通过如下三种方式被创建,主要是看你需要创建的thread的类型:

1,  thread_add_read:添加一个thread到read queue,该thread负责通过socket接受和读取从client端来的数据。 

2,  thread_add_write:添加一个thread到write queue,该thread负责通过socket向client端填充和写数据。

3,  thread_add_timer function calls:添加一个thread到timer queue,该thread负责定时一个event,例如update和redistribute一个route table.

4,  thread_add_event:添加一个event thread到event queue。

上面这三个函数的处理过程都差不多:

1,  创建thread。首先在unuse queue查找,如果有unuse thread,就使用它,否则重新分配空间。

2,  根据参数,对thread进行赋值。

3,  将该thread加入到相应的queue中。

2. thread的调用

1,bgp daemon不断地从event queue中取出thread并且执行它。一旦该thread被执行了,将该thread的type设置为unuse。并且将该thread添加到unuse queue中。

2,如果event queue为空时,bgp daemon 通过select函数监控读、写、异常三个描述符集。一旦有某个描述符准备就绪,则将该描述符所对应的thread加入ready queue.

而对于timer queue中的thread,只有当select函数超时后才会进入ready queue.

3.zebrad端的thread

zebrad启动后会,在read queue中会出现两个thread,一个是等待来自local client端bgpd的连接,另一个是等待来自vty client端的连接。

第1个thread

zebra_init ( )-> zebra_serv_un ( )中创建一个thread,加入read queue。该thread的处理函数为zebra_accept,监听内部client的socket。

 zebra_client_create (client_sock);创建一个新的zebra client

  /* Register myself. */

  zebra_event (ZEBRA_SERV, accept_sock, NULL);继续监听server socket

  puts("<-zebra_accept");

  return 0;

} 

vty_accept,加入read queue。作为vty server监听internet的vty socket.。 

vty_create(vty_sock, &su);

根据vty_sock和ip地址信息su,创建一个新的vty。 

  puts("<-vty_accept");

  return 0;

} 

vty_flush

  vty_event (VTY_READ, vty_sock, vty);

根据new client vty的vty_sock创建新的VTY_READ thread,加入read queue,该thread的处理函数为vty_read

  return vty;

} 

sockunion_bind(accept_sock, &su, port, NULL);

将accept_socket文件描述符与一个特定的逻辑网络连系起来。服务器端使用su->sin.sin_addr.s_addr = htonl (INADDR_ANY);表示接受任何一个主机网络接口上的连接请求。

  if (ret < 0)

    {

      close (accept_sock);   /* Avoid sd leak. */

      return;

    } 

  /* Listen socket under queue 3. */

  ret = listen (accept_sock, 3);

将accept_sock套接口设置成被动监听状态,用于接受连接,只能在服务器端使用。

  if (ret < 0)

    {

      zlog (NULL, LOG_WARNING, "can't listen socket");

      close (accept_sock);   /* Avoid sd leak. */

      return;

    } 

  /* Add vty server event. */

  vty_event(VTY_SERV, accept_sock, NULL);

} 

sockunion_bind操作

/* Bind socket to specified address. */

int sockunion_bind (int sock, union sockunion *su, unsigned short port,

              union sockunion *su_addr)

{

  int size = 0;

  int ret; 

  if (su->sa.sa_family == AF_INET)

    {

      size = sizeof (struct sockaddr_in);

      su->sin.sin_port = htons (port);

#ifdef HAVE_SIN_LEN

      su->sin.sin_len = size;

#endif /* HAVE_SIN_LEN */

      if (su_addr == NULL)

       su->sin.sin_addr.s_addr = htonl (INADDR_ANY);

服务器一般将sin_addr.s_addr 字段设置为INADDR_ANY表示套接字应接收任何一个主机网络接口上的连接请求。

客户端将sin_addr.s_addr字段设置为服务器主机的IP地址。

    }

#ifdef HAVE_IPV6

  else if (su->sa.sa_family == AF_INET6)

    {

      size = sizeof (struct sockaddr_in6);

      su->sin6.sin6_port = htons (port);

#ifdef SIN6_LEN

      su->sin6.sin6_len = size;

#endif /* SIN6_LEN */

      if (su_addr == NULL)

       {

#if defined(LINUX_IPV6) || defined(NRL)

         bzero (&su->sin6.sin6_addr, sizeof (struct in6_addr));

#else

         su->sin6.sin6_addr = in6addr_any;

#endif /* LINUX_IPV6 */

       }

    }

#endif /* HAVE_IPV6 */ 

  ret = bind (sock, (struct sockaddr *)su, size);

  if (ret < 0)

    zlog (NULL, LOG_WARNING, "can't bind socket : %s", strerror (errno)); 

  return ret;

} 

vty_event操作 

/* struct thread_master *master; */

static void vty_event (enum event event, int sock, struct vty *vty)

{

  struct thread *vty_serv_thread;

  switch (event)

    {

    case VTY_SERV:

      vty_serv_thread = thread_add_read (master, vty_accept, vty, sock);

      vector_set_index (Vvty_serv_thread, sock, vty_serv_thread);

      break;

    case VTY_READ:

      vty->t_read = thread_add_read (master, vty_read, vty, sock);

      /* Time out treatment. */

      if (vty->v_timeout)

       {

         if (vty->t_timeout)

           thread_cancel (vty->t_timeout);

         vty->t_timeout =

           thread_add_timer (master, vty_timeout, vty, vty->v_timeout);

       }

      break;

    case VTY_WRITE:

      if (! vty->t_write)

       vty->t_write = thread_add_write (master, vty_flush, vty, sock);

      break;

    case VTY_TIMEOUT_RESET:

      if (vty->t_timeout)

       {

         thread_cancel (vty->t_timeout);

         vty->t_timeout = NULL;

       }

      if (vty->v_timeout)

       {

         vty->t_timeout =

           thread_add_timer (master, vty_timeout, vty, vty->v_timeout);

       }

      break;

    }

} 

第2 个thread

bgp_serv_sock( )-> bgp_serv_sock_family( )中创建一个thread,不是通过event的方式添加的。该thread的处理函数为bgp_accept。作为bgp_server,接受来自 internet上的bgp连接。

bgp_serv_sock_family操作

port = 179  family = AF_INET

/* Make bgpd's server socket. */

void bgp_serv_sock_family (unsigned short port, int family)

{

  int ret;

  int bgp_sock;

  union sockunion su;

  bzero (&su, sizeof (union sockunion));

  /* Specify address family. */

  su.sa.sa_family = family;

  bgp_sock = sockunion_stream_socket (&su);  产生一个BGP socket

  sockopt_reuseaddr (bgp_sock);

  sockopt_reuseport (bgp_sock);

  ret = sockunion_bind (bgp_sock, &su, port, NULL);

 

  ret = listen (bgp_sock, 3);

  if (ret < 0)

    {

      zlog (NULL, LOG_INFO, "Can't listen bgp server socket : %s",

           strerror (errno));

      return;

    } 

  thread_add_read (master, bgp_accept, NULL, bgp_sock); 添加一个thread 到readlist中。

} 

VTY server和BGP server 在使用accept操作的方法如下:

他们均是通过创建一个THREAD_READ 类型的thread,加到Master的readlist的队列后面,thread 的处理函数会执行accept操作。

VTY accept:

   vty_serv_thread = thread_add_read (master, vty_accept, vty, sock);

BGP server accept:

  thread_add_read (master, bgp_accept, NULL, bgp_sock); 

bgpd和zebrad间通信

bgp和zebra是通过zebra message进行通信,格式如下:

报文头3字节 (前两字节length,后1字节为command type)

报文体长度不定。

 

/* Zebra message types. */

#define ZEBRA_INTERFACE_ADD                1

#define ZEBRA_INTERFACE_DELETE             2

#define ZEBRA_INTERFACE_ADDRESS_ADD        3

#define ZEBRA_INTERFACE_ADDRESS_DELETE     4

#define ZEBRA_INTERFACE_UP                 5

#define ZEBRA_INTERFACE_DOWN               6

#define ZEBRA_IPV4_ROUTE_ADD               7

#define ZEBRA_IPV4_ROUTE_DELETE            8

#define ZEBRA_IPV6_ROUTE_ADD               9

#define ZEBRA_IPV6_ROUTE_DELETE           10

#define ZEBRA_REDISTRIBUTE_ADD            11

#define ZEBRA_REDISTRIBUTE_DELETE         12

#define ZEBRA_REDISTRIBUTE_DEFAULT_ADD    13

#define ZEBRA_REDISTRIBUTE_DEFAULT_DELETE 14

#define ZEBRA_IPV4_NEXTHOP_LOOKUP         15

#define ZEBRA_IPV6_NEXTHOP_LOOKUP         16

 

bgpd和zebrad之间的api接口

bgp端接受到message后,会执行相应的bgp action:

 

bgp action func                                         message type

int (*interface_add) (int, struct zclient *, zebra_size_t);        ZEBRA_INTERFACE_ADD

int (*interface_delete) (int, struct zclient *, zebra_size_t);                       ZEBRA_INTERFACE_DELETE

int (*interface_up) (int, struct zclient *, zebra_size_t);                           ZEBRA_INTERFACE_UP

int (*interface_down) (int, struct zclient *, zebra_size_t);                       ZEBRA_INTERFACE_DOWN

int (*interface_address_add) (int, struct zclient *, zebra_size_t);          ZEBRA_INTERFACE_ADDRESS_ADD

int (*interface_address_delete) (int, struct zclient *, zebra_size_t);  ZEBRA_INTERFACE_ADDRESS_DELETE

int (*ipv4_route_add) (int, struct zclient *, zebra_size_t);                   ZEBRA_IPV4_ROUTE_ADD

int (*ipv4_route_delete) (int, struct zclient *, zebra_size_t);                  ZEBRA_IPV4_ROUTE_DELETE

int (*ipv6_route_add) (int, struct zclient *, zebra_size_t);                    ZEBRA_IPV6_ROUTE_ADD

int (*ipv6_route_delete) (int, struct zclient *, zebra_size_t);                 ZEBRA_IPV6_ROUTE_DELETE

 

zebra 端接受到message后,会执行相应的zebra action:

 

zebra action func                                                              message type

void zread_interface_add (struct zserv *client, u_short length)                         ZEBRA_INTERFACE_ADD

void zread_interface_delete (struct zserv *client, u_short length)                     ZEBRA_INTERFACE_DELETE

void zread_ipv4_add (struct zserv *client, u_short length)                                    ZEBRA_IPV4_ROUTE_ADD

void zread_ipv4_delete (struct zserv *client, u_short length)                                   ZEBRA_IPV4_ROUTE_DELETE

void zread_ipv6_add (struct zserv *client, u_short length)                              ZEBRA_IPV6_ROUTE_ADD

void zread_ipv6_delete (struct zserv *client, u_short length)                           ZEBRA_IPV6_ROUTE_DELETE

void zebra_redistribute_add (int command, struct zserv *client, int length)              ZEBRA_REDISTRIBUTE_ADD

void zebra_redistribute_delete (int command, struct zserv *client, int length)           ZEBRA_REDISTRIBUTE_DELETE

voidzebra_redistribute_default_add (int command,

struct zserv *client, int length)                                  ZEBRA_REDISTRIBUTE_DEFAULT_ADD

void zebra_redistribute_default_delete (int command,

struct zserv *client, int length)                               ZEBRA_REDISTRIBUTE_DEFAULT_DELETE

void zread_ipv4_nexthop_lookup (struct zserv *client, u_short length)     ZEBRA_IPV4_NEXTHOP_LOOKUP

void zread_ipv6_nexthop_lookup (struct zserv *client, u_short length)        ZEBRA_IPV6_NEXTHOP_LOOKUP

 

bgp action:将local_client_socket中数据,写入bgp数据库。

zebra action:将zebra数据库中的信息写入local_server_subsocket,让local client端进行读取。

bgp peer间通信

bgp_accept操作

/* Accept bgp connection. */

int bgp_accept (struct thread *thread)

{

  int bgp_sock;

  int accept_sock;

  union sockunion su;

  struct peer *peer;

  struct peer *peer1;

  char buf[SU_ADDRSTRLEN];

 

  /* Regiser accept thread. */

  accept_sock = THREAD_FD (thread);

    printf("->bgp_accept [%d]\n",accept_sock);

  thread_add_read (master, bgp_accept, NULL, accept_sock);

 

  /* Accept client connection. */

  bgp_sock = sockunion_accept (accept_sock, &su);

  if (bgp_sock < 0)

    {

      zlog_err ("[Error] BGP socket accept failed (%s)", strerror (errno));

         printf("[Error] BGP socket accept failed (%s)", strerror (errno));

         puts("<-bgp_accept 2");

      return -1;

    }

 

  if (BGP_DEBUG (events, EVENTS))

    zlog_info ("[Event] BGP connection from host %s", inet_sutop (&su, buf));

  printf("[Event] BGP connection from host %s", inet_sutop (&su, buf));

  /* Check remote IP address */

  peer1 = peer_lookup_by_su (&su);

  if (! peer1 || peer1->status == Idle)

    {

      if (BGP_DEBUG (events, EVENTS))

       {

         if (! peer1)

           zlog_info ("[Event] BGP connection IP address %s is not configured",

                     inet_sutop (&su, buf));

         else

           zlog_info ("[Event] BGP connection IP address %s is Idle state",

                     inet_sutop (&su, buf));

       }

      close (bgp_sock);

       puts("<-bgp_accept 2");

      return -1;

    }

 

  /* Make dummy peer until read Open packet. */

  if (BGP_DEBUG (events, EVENTS))

    zlog_info ("[Event] Make dummy peer structure until read Open packet");

 printf("[Event] Make dummy peer structure until read Open packet\n");

  {

    char buf[SU_ADDRSTRLEN + 1];

 

    peer = peer_create_accept ();

    SET_FLAG (peer->sflags, PEER_STATUS_ACCEPT_PEER);

    peer->su = su;

    peer->fd = bgp_sock;

    peer->status = Active;

 

    /* Make peer's address string. */

    sockunion2str (&su, buf, SU_ADDRSTRLEN);

    peer->host = strdup (buf);

  }

 

  BGP_EVENT_ADD (peer, TCP_connection_open); 创建一个event thread执行bgp_event函数

  puts("<-bgp_accept 0");

  return 0;

}

 

bgp_event操作

/* Execute event process. */

int bgp_event (struct thread *thread)

{

  int ret;

  int event;

  int next;

  struct peer *peer;

 

  peer = THREAD_ARG (thread); // get peer

  event = THREAD_VAL (thread); // get FSM event  eg.TCP_connection_open

  puts("->bgp_event");

  /* Logging this event. */

  next = FSM [peer->status -1][event - 1].next_state;  next为下一个状态

 

  if (BGP_DEBUG (fsm, FSM))

    plog_info (peer->log, "%s [FSM] %s (%s->%s)", peer->host,

              bgp_event_str[event],

              LOOKUP (bgp_status_msg, peer->status),

              LOOKUP (bgp_status_msg, next));

  printf("%s [FSM] %s (%s->%s)", peer->host,

              bgp_event_str[event],

              LOOKUP (bgp_status_msg, peer->status),

              LOOKUP (bgp_status_msg, next));

 

  /* Call function. */

  ret = (*(FSM [peer->status - 1][event - 1].func))(peer); 执行本状态处理函数

 

  /* When function do not want proceed next job return -1. */

  if (ret < 0)

      {

      puts("<-bgp_event 1");

    return ret;

      }

  /* If status is changed. */

  if (next != peer->status)               判断状态是否需要转变

    fsm_change_status (peer, next);

 

  /* Make sure timer is set. */

  bgp_timer_set (peer);

  puts("<-bgp_event 0");

  return 0;

}


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