SDL播放声音

extern "C"

{

#include <libavcodec/avcodec.h>

#include <libavformat/avformat.h>

#include <libswscale/swscale.h>

#include <libswresample/swresample.h>

#include <libavutil/avstring.h>

#include <libavutil/pixfmt.h>

#include <libavutil/log.h>

};



#include <stdio.h>

#include <math.h>

#include <SDL.h>

#include <SDL_thread.h>





#pragma comment(lib, "libmingwex.lib")

#pragma comment(lib, "libgcc.lib")

#pragma comment(lib, "avformat.lib")

#pragma comment(lib, "avutil.lib")

#pragma comment(lib, "avcodec.lib")

#pragma comment(lib, "swresample.lib")



#pragma comment(lib, "SDL.lib")

#pragma comment(lib, "SDLmain.lib")



#define SDL_AUDIO_BUFFER_SIZE 1024 

#define MAX_AUDIOQ_SIZE (1 * 1024 * 1024)

#define FF_ALLOC_EVENT   (SDL_USEREVENT)

#define FF_REFRESH_EVENT (SDL_USEREVENT + 1)

#define FF_QUIT_EVENT (SDL_USEREVENT + 2)



typedef struct PacketQueue {//Queue

    AVPacketList *first_pkt, *last_pkt;

    int nb_packets;

    int size;

    SDL_mutex *mutex;

    SDL_cond *cond;

} PacketQueue;



typedef struct VideoState {//State

    char            filename[1024];

    AVFormatContext *ic;

    AVCodecContext *pCodecCtx;

	AVCodec        *pCodec;

    int             videoStream, audioStream;

    AVStream        *audio_st;

    AVFrame         *audio_frame;

    PacketQueue     audioq;

    unsigned int    audio_buf_size;

    unsigned int    audio_buf_index;

    AVPacket        audio_pkt;

    uint8_t         *audio_pkt_data;

    int             audio_pkt_size;

    uint8_t         *audio_buf;

    uint8_t         *audio_buf1;

    DECLARE_ALIGNED(16,uint8_t,audio_buf2)[AVCODEC_MAX_AUDIO_FRAME_SIZE * 4];

    enum AVSampleFormat  audio_src_fmt;

    enum AVSampleFormat  audio_tgt_fmt;

    int             audio_src_channels;

    int             audio_tgt_channels;

    int64_t         audio_src_channel_layout;

    int64_t         audio_tgt_channel_layout;

    int             audio_src_freq;

    int             audio_tgt_freq;

    struct SwrContext *swr_ctx;

    SDL_Thread      *parse_tid;//thread id

    int             quit;//flag 

} VideoState;



VideoState *global_video_state;//global state



void packet_queue_init(PacketQueue *q) {//init  queue

    memset(q, 0, sizeof(PacketQueue));

    q->mutex = SDL_CreateMutex();

    q->cond = SDL_CreateCond();

}



int packet_queue_put(PacketQueue *q, AVPacket *pkt) {//put pkt to pktQueue

    AVPacketList *pkt1;



    pkt1 = (AVPacketList *)av_malloc(sizeof(AVPacketList));

    if (!pkt1) {

        return -1;

    }

    pkt1->pkt = *pkt;//put pkt to PacketList 

    pkt1->next = NULL;



    SDL_LockMutex(q->mutex);



    if (!q->last_pkt) {//last_pkt = NULL, Queue element is  PacketList,we can not use packet directly

        q->first_pkt = pkt1;

    } else {//not first time

        q->last_pkt->next = pkt1;

    }



    q->last_pkt = pkt1;//update

    q->nb_packets++;//record nb_packet

    q->size += pkt1->pkt.size;//update pkt size in queue

    SDL_CondSignal(q->cond);

    SDL_UnlockMutex(q->mutex);

    return 0;

}



static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {//get data from queue

    AVPacketList *pkt1;

    int ret;



    SDL_LockMutex(q->mutex);//lock



    for(;;) {

        if(global_video_state->quit) {//is or not quit firstly

            ret = -1;

            break;

        }//quit,跳出循环



        pkt1 = q->first_pkt;//queue: first in, first out

        if (pkt1) {       

            q->first_pkt = pkt1->next;

            if (!q->first_pkt) {//if queue is over

                q->last_pkt = NULL;

            }

            q->nb_packets--;

            q->size -= pkt1->pkt.size;

            *pkt = pkt1->pkt;



            av_free(pkt1);

            ret = 1;//

            break;

        } else if (!block) {

            ret = 0;

            break;

        } else {

            SDL_CondWait(q->cond, q->mutex);//until data enough 

        }

    }

    SDL_UnlockMutex(q->mutex);

    return ret;

}



static void packet_queue_flush(PacketQueue *q) {//flush queue

    AVPacketList *pkt, *pkt1;



    SDL_LockMutex(q->mutex);//lock

    for (pkt = q->first_pkt; pkt != NULL; pkt = pkt1) {

        pkt1 = pkt->next;

        av_free_packet(&pkt->pkt);

        av_freep(&pkt);

    }

    q->last_pkt = NULL;

    q->first_pkt = NULL;

    q->nb_packets = 0;

    q->size = 0;

    SDL_UnlockMutex(q->mutex);//unlock

}



int audio_decode_frame(VideoState *is) {//core code   decoded information is saved in videostate-is

    int len1, len2, decoded_data_size;

    AVPacket *pkt = &is->audio_pkt;

    int got_frame = 0;

    int64_t dec_channel_layout;

    int wanted_nb_samples, resampled_data_size;



    for (;;) {//dead loop

        while (is->audio_pkt_size > 0) {

            if (!is->audio_frame) {

                if (!(is->audio_frame = avcodec_alloc_frame())) {

                    return AVERROR(ENOMEM);           

                }

            } else 

                avcodec_get_frame_defaults(is->audio_frame);//AVFrame should be set to default values

            len1 = avcodec_decode_audio4(is->audio_st->codec, is->audio_frame, &got_frame,  pkt);

            if (len1 < 0) {

                // error, skip the frame

                is->audio_pkt_size = 0;

                break;

            }



            is->audio_pkt_data += len1;

            is->audio_pkt_size -= len1;



            if (!got_frame) 

                continue;

                              

           /* decoded_data_size = av_samples_get_buffer_size(NULL,

                                is->audio_frame->channels,							 

                               is->audio_frame->nb_samples,

                                is->audio_frame->format, 1);*/

			decoded_data_size = av_samples_get_buffer_size(NULL,

				is->pCodecCtx->channels,

				is->audio_frame->nb_samples,

				AVSampleFormat(is->audio_frame->format), 1);//get decoded_data_size



          /*  dec_channel_layout = (is->audio_frame->channel_layout && is->audio_frame->channels

                                  == av_get_channel_layout_nb_channels(is->audio_frame->channel_layout))

                                 ? is->audio_frame->channel_layout

                                 : av_get_default_channel_layout(is->audio_frame->channels);*/



			dec_channel_layout = (is->pCodecCtx->channel_layout && is->pCodecCtx->channels

				== av_get_channel_layout_nb_channels(is->pCodecCtx->channel_layout))

				? is->pCodecCtx->channel_layout

				: av_get_default_channel_layout(is->pCodecCtx->channels);



            wanted_nb_samples =  is->audio_frame->nb_samples;



            //fprintf(stderr, "wanted_nb_samples = %d\n", wanted_nb_samples);

            //解码出来的音频与原先设定的格式不一致,则重采样

            if (is->audio_frame->format != is->audio_src_fmt ||

                dec_channel_layout != is->audio_src_channel_layout ||

                is->pCodecCtx->sample_rate != is->audio_src_freq ||

                (wanted_nb_samples != is->audio_frame->nb_samples && !is->swr_ctx)) {

                if (is->swr_ctx) swr_free(&is->swr_ctx);

                is->swr_ctx = swr_alloc_set_opts(NULL, //get swr_ctx

                                                 is->audio_tgt_channel_layout,

                                                 is->audio_tgt_fmt,

                                                 is->audio_tgt_freq,

                                                 dec_channel_layout,

                                                 AVSampleFormat(is->audio_frame->format),

                                                 is->pCodecCtx->sample_rate,

                                                 0, NULL);

                if (!is->swr_ctx || swr_init(is->swr_ctx) < 0) {//init

                    fprintf(stderr, "swr_init() failed\n");

                    break;

                }//get src parameters

                is->audio_src_channel_layout = dec_channel_layout;

                is->audio_src_channels = is->audio_st->codec->channels;

                is->audio_src_freq = is->audio_st->codec->sample_rate;

                is->audio_src_fmt = is->audio_st->codec->sample_fmt;

            }

            if (is->swr_ctx) {  

               // const uint8_t *in[] = { is->audio_frame->data[0] };

                const uint8_t **in = (const uint8_t **)is->audio_frame->extended_data; 

                uint8_t *out[] = { is->audio_buf2 };

				if (wanted_nb_samples != is->audio_frame->nb_samples) {//compensate samples

					 swr_compensate(is->swr_ctx, (wanted_nb_samples - is->audio_frame->nb_samples)

												 * is->audio_tgt_freq / is->pCodecCtx->sample_rate,

												 wanted_nb_samples * is->audio_tgt_freq / is->pCodecCtx->sample_rate);

				 }

                 

                len2 = swr_convert(is->swr_ctx, out,// in data is changed by swr_ctx

                                   sizeof(is->audio_buf2)

                                   / is->audio_tgt_channels

                                   / av_get_bytes_per_sample(is->audio_tgt_fmt),//tgt_nb_samples

                                   in, is->audio_frame->nb_samples);//convert

                if (len2 < 0) {

                    fprintf(stderr, "swr_convert() failed\n");

                    break;

                }

                if (len2 == sizeof(is->audio_buf2) / is->audio_tgt_channels / av_get_bytes_per_sample(is->audio_tgt_fmt)) {

                    fprintf(stderr, "warning: audio buffer is probably too small\n");

                    swr_init(is->swr_ctx);

                }

                is->audio_buf = is->audio_buf2;//audio_buff

                resampled_data_size = len2 * is->audio_tgt_channels * av_get_bytes_per_sample(is->audio_tgt_fmt);//resampled_data_size

            } else {

				resampled_data_size = decoded_data_size;//not resampled

                is->audio_buf = is->audio_frame->data[0];      

            }

            // We have data, return it and come back for more later

            return resampled_data_size;  //返回重采样后的长度

        }//decode one frame



        if (pkt->data) av_free_packet(pkt);

		memset(pkt, 0, sizeof(*pkt));

        if (is->quit) return -1;

        if (packet_queue_get(&is->audioq, pkt, 1) < 0) return -1;//get next packet



        is->audio_pkt_data = pkt->data;

        is->audio_pkt_size = pkt->size;

    }

}



void audio_callback(void *userdata, Uint8 *stream, int len) {

    VideoState *is = (VideoState *)userdata;

    int len1, audio_data_size;

	printf("audio callback 1 len=%d\n",len);



    while (len > 0) {     

        if (is->audio_buf_index >= is->audio_buf_size) {

            audio_data_size = audio_decode_frame(is);//decode one frame,return size

            if(audio_data_size < 0) {

                /* silence */

                is->audio_buf_size = 1024;

                memset(is->audio_buf, 0, is->audio_buf_size);

            } else {

                is->audio_buf_size = audio_data_size;

            }

            is->audio_buf_index = 0;     

			printf("audio callback 2 (audio_buf_size,audio_buf_index) = (%d,%d)\n",is->audio_buf_size,is->audio_buf_index);

        }

             

        len1 = is->audio_buf_size - is->audio_buf_index;

        if (len1 > len) {

            len1 = len;

        }

    

        memcpy(stream, (uint8_t *)is->audio_buf + is->audio_buf_index, len1); 

        len -= len1;

        stream += len1;

        is->audio_buf_index += len1;

        printf("audio callback 3 (len1,len,audio_buf_index) = (%d,%d,%d)\n",len1,len,is->audio_buf_index); 

	}

}



int stream_component_open(VideoState *is, int stream_index) {//open stream 

    AVFormatContext *ic = is->ic;

    AVCodecContext *codecCtx;

    AVCodec *codec;

    SDL_AudioSpec wanted_spec, spec;

    int64_t wanted_channel_layout = 0;

    int wanted_nb_channels;

	const int next_nb_channels[] = {0, 0, 1 ,6, 2, 6, 4, 6};



    if (stream_index < 0 || stream_index >= ic->nb_streams) {

        return -1;

    }

	

    codecCtx = ic->streams[stream_index]->codec;

	is->pCodecCtx=codecCtx;//Add

	wanted_nb_channels = codecCtx->channels;//wanted parameters

	if(!wanted_channel_layout || wanted_nb_channels != av_get_channel_layout_nb_channels(wanted_channel_layout)) {

		wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels);

		wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX;

	}

	

	wanted_spec.channels = av_get_channel_layout_nb_channels(wanted_channel_layout);

	wanted_spec.freq = codecCtx->sample_rate;

	if (wanted_spec.freq <= 0 || wanted_spec.channels <= 0) {

		fprintf(stderr, "Invalid sample rate or channel count!\n");

		return -1;

	}

	wanted_spec.format = AUDIO_S16SYS;

	wanted_spec.silence = 0;

	wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;

	wanted_spec.callback = audio_callback;//callback

	wanted_spec.userdata = is;

	

	while(SDL_OpenAudio(&wanted_spec, &spec) < 0) {//OpenAudio

		fprintf(stderr, "SDL_OpenAudio (%d channels): %s\n", wanted_spec.channels, SDL_GetError());

		wanted_spec.channels = next_nb_channels[FFMIN(7, wanted_spec.channels)];

		if(!wanted_spec.channels) {

			fprintf(stderr, "No more channel combinations to tyu, audio open failed\n");

			return -1;

		}

		wanted_channel_layout = av_get_default_channel_layout(wanted_spec.channels);

	}



	if (spec.format != AUDIO_S16SYS) {

		fprintf(stderr, "SDL advised audio format %d is not supported!\n", spec.format);

		return -1;

	}

	if (spec.channels != wanted_spec.channels) {

		wanted_channel_layout = av_get_default_channel_layout(spec.channels);

		if (!wanted_channel_layout) {

			fprintf(stderr, "SDL advised channel count %d is not supported!\n", spec.channels);

			return -1;

		}

	}



	fprintf(stderr, "%d: wanted_spec.format = %d\n", __LINE__, wanted_spec.format);

	fprintf(stderr, "%d: wanted_spec.samples = %d\n", __LINE__, wanted_spec.samples);

	fprintf(stderr, "%d: wanted_spec.channels = %d\n", __LINE__, wanted_spec.channels);

	fprintf(stderr, "%d: wanted_spec.freq = %d\n", __LINE__, wanted_spec.freq);



	fprintf(stderr, "%d: spec.format = %d\n", __LINE__, spec.format);

	fprintf(stderr, "%d: spec.samples = %d\n", __LINE__, spec.samples);

	fprintf(stderr, "%d: spec.channels = %d\n", __LINE__, spec.channels);

	fprintf(stderr, "%d: spec.freq = %d\n", __LINE__, spec.freq);

    

	is->audio_src_fmt = is->audio_tgt_fmt = AV_SAMPLE_FMT_S16;//src parameters

	is->audio_src_freq = is->audio_tgt_freq = spec.freq;

	is->audio_src_channel_layout = is->audio_tgt_channel_layout = wanted_channel_layout;

	is->audio_src_channels = is->audio_tgt_channels = spec.channels;

    

    codec = avcodec_find_decoder(codecCtx->codec_id);//find decoder

	is->pCodec=codec;//Add

    if (!codec || (avcodec_open2(codecCtx, codec, NULL) < 0)) {//Unsupported codec

        fprintf(stderr, "Unsupported codec!\n");

        return -1;

    }

	ic->streams[stream_index]->discard = AVDISCARD_DEFAULT;

    switch(codecCtx->codec_type) {

    case AVMEDIA_TYPE_AUDIO:

        is->audioStream = stream_index;

        is->audio_st = ic->streams[stream_index];

        is->audio_buf_size = 0;

        is->audio_buf_index = 0;

        memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));

        packet_queue_init(&is->audioq);

        SDL_PauseAudio(0);

        break;

    default:

        break;

    }

}

/*

static void stream_component_close(VideoState *is, int stream_index) {

	AVFormatContext *oc = is->;

	AVCodecContext *avctx;



	if(stream_index < 0 || stream_index >= ic->nb_streams)	return;

	avctx = ic->streams[stream_index]->codec;



}

*/

static int decode_thread(void *arg) {

	//初始化参数,函数内部处理得到的相关参数赋给 is

    VideoState *is = (VideoState *)arg;

    AVFormatContext *ic = NULL;

    AVPacket pkt1, *packet = &pkt1;

    int ret, i, audio_index = -1;



    is->audioStream=-1;

    global_video_state = is;//全局状态

    if (avformat_open_input(&ic, is->filename, NULL, NULL) != 0) {

        return -1;

    }

    is->ic = ic;

    if (avformat_find_stream_info(ic, NULL) < 0) {//打开流信息

        return -1;

    }

    av_dump_format(ic, 0, is->filename, 0);

    for (i=0; i<ic->nb_streams; i++) {

        if (ic->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO && audio_index < 0) {//打开第一条音频流

            audio_index=i;

            break;

        }

    }

    if (audio_index >= 0) {

        stream_component_open(is, audio_index);//打开音频流

    }

    if (is->audioStream < 0) {

        fprintf(stderr, "%s: could not open codecs\n", is->filename);

        goto fail;

    }

    // main decode loop

    for(;;) {

        if(is->quit) break;

        if (is->audioq.size > MAX_AUDIOQ_SIZE) {

            SDL_Delay(10);//so fast

            continue;

        }

        ret = av_read_frame(is->ic, packet);//read data to one packet

        if (ret < 0) {

            if(ret == AVERROR_EOF || url_feof(is->ic->pb)) {//error or end

                break;

            }

            if(is->ic->pb && is->ic->pb->error) {

                break;

            }

            continue;

        }



        if (packet->stream_index == is->audioStream) {//packet data to audioq   

            packet_queue_put(&is->audioq, packet);

        } else {

            av_free_packet(packet);

        }

    }



    while (!is->quit) {// delay

        SDL_Delay(100); 

    }



fail: {//if  fail

        SDL_Event event;

        event.type = FF_QUIT_EVENT;

        event.user.data1 = is;

        SDL_PushEvent(&event);

    }



    return 0;

}



int main(int argc, char *argv[])

{

    SDL_Event       event;

    VideoState      *is;



    is = (VideoState *)av_mallocz(sizeof(VideoState));



    //if (argc < 2) {

    //    fprintf(stderr, "Usage: test <file>\n");

    //    exit(1);

    //}



    argv[1]="test.mp4";

    av_register_all();//注册编解码库



    if (SDL_Init(SDL_INIT_AUDIO)) { //初始化音频SDL

        fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());

        exit(1);

    }

        

    av_strlcpy(is->filename,argv[1], sizeof(is->filename));



    is->parse_tid = SDL_CreateThread(decode_thread, is);

    if (!is->parse_tid) {

        av_free(is);

        return -1;

    }



    for(;;) {

        SDL_WaitEvent(&event);

        switch(event.type) {

        case FF_QUIT_EVENT:

        case SDL_QUIT://退出

            is->quit = 1;

            SDL_Quit();

            exit(0);

            break;

        default:

            break;

        }

    }

    return 0;

}

 

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