Windows 8 Metro Stype App 学习笔记(五)--文件操作

Windows 8 Metro Style App中文件操作都包含在Windows.Storage命名空间中,其中包括StorageFolder,StorageFile,FileIO等类库。

文件对象用StorageFile实现,文件头用StorageFolder实现,下面看下具体的用法及各类库下的属性他方法。

创建文件

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StorageFolder storageFolder=KnownFolders.DocumentsLibrary;
    StorageFile storageFile=await storageFolder.CreateFileAsync( "sample.txt" ,CreationCollisionOption.ReplaceExisting);

KnownFolders提供了系统中常规的文件路径。
CreationCollisionOption提供了创建文件冲突时的操作选项。

 

FileIO对象负责文件的读/写操作

读取文件

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string fielContent=await FileIO.ReadTextAsync(storageFile);

读取操作包含三种方式:

返回普通文本 ReadTextAsync(storageFile)/ReadTextAsync(storageFile,UnicodeEncoding)(返回指定的文本编码格式)
返回流 ReadBufferAsync(storageFile)

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IBuffer buffer = await FileIO.ReadBufferAsync(storageFile);
  using (DataReader dataReader = DataReader.FromBuffer(buffer))
  {
      string fileContent = dataReader.ReadString (buffer.Length);                   
  }
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还可通过流读取文件内容
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using (IRandomAccessStream readStream = await sampleFile.OpenAsync(FileAccessMode.Read))
                 {
                     using (DataReader dataReader = new DataReader(readStream))
                     {
                         uint numBytesLoaded = await dataReader.LoadAsync(( uint )readStream.Size);
                         string fileContent = dataReader.ReadString(numBytesLoaded);                     
                     }
                 }
返回文本行
ReadLinesAsync(storageFile)/ReadLinesAsync(storageFile,UnicodeEncoding)
 
 

写入文件

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await FileIO.WriteTextAsync(storageFile,content)

    写入文件也包含以下几种操作:
    写入Buffer数据 WriteBufferAsync(IStorage File,IBuffer buffer)
    写入bytes字节数据 WriteBytesAsync(IStorage File,bytes[] byte)
    写入文本行 WriteLinesAsync(IStorageFile File, IIterable(String)) /WriteLinesAsync(IStorageFile File, IIterable(String), UnicodeEncoding)
    写入字符串 WriteTextAsync(IStorageFile File,string content)


通过流写入内容

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using (IRandomAccessStream writeStream = await storageFile.OpenAsync(FileAccessMode.ReadWrite))
                     {                       
                         using (DataWriter dataWriter = new DataWriter(writeStream))
                         {
                             dataWriter.WriteString(userContent);
                             await dataWriter.StoreAsync();
                             await dataWriter.FlushAsync();                          
                         }
                     }

同样也提供追加文本的方法

AppendLinesAsync(IStorageFile, IIterable(String)) /AppendLinesAsync(IStorageFile, IIterable(String), UnicodeEncoding)
AppendTextAsync(IStorageFile, String) /AppendTextAsync(IStorageFile, String, UnicodeEncoding)

 

删除文件

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await storageFile.DeleteAsync()

 

复制文件

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StorageFile storageFileCopy = await storageFile.CopyAsync(KnownFolders.DocumentsLibrary, "sample - Copy.txt" , NameCollisionOption.ReplaceExisting);

复制文本也有几种方式
   CopyAndReplaceAsync
   CopyAsync(IStorageFolder)
   CopyAsync(IStorageFolder, String FileName)
   CopyAsync(IStorageFolder, String FileName, NameCollisionOption)

 

重命名文件

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StorageFile storageFile1=await storageFile.RenameAsync( "sampleRe.txt" )

 

移动文件

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await storageFile.MoveAsync(StorageFolder NewStorageFolder, string NewFileName);

 

提到文件操作,不得不说说文件流。
在以前的开发中,我们经常用到的就是文件流、字节数组等操作,在WinRT中有些区别,文件流有 IRandomAccessStream、FileInputStream、FileOutStream、FileRandomAccessStream 等,用IBuffer代替了byte[]。下面看看具体的用法:
获取文件流

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IRandomAccessStream readStream = await sampleFile.OpenAsync(FileAccessMode.Read)
 
FileInputStream inputStream=readStream.GetInputStreamAt(0) as FileInputStream;
 
FileOutputStream outStream=readStream.GetOutputStreamAt(0) as FileOutputStream;

 

DataReader/DataWriter的用法见上

 

IBuffer、byte[]、Stream之间的转换

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IBuffer buffer = await FileIO.ReadBufferAsync(sampleFile);
byte [] bytes=WindowsRuntimeBufferExtensions.ToArray(buffer,0,( int )buffer.Length);
Stream stream = WindowsRuntimeBufferExtensions.AsStream(buffer);

还有很多文件操作的场景没有整理,虽然WinRT中提供了很多文件流,但它们的核心用法都是类似 的,希望在后续的不断使用中慢慢接触不同类型流的使用。


 

 

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