关于protobuffer,作为数据传输,那是不二的选择,当然我是针对游戏开发,为了达到高效的传输且不牺牲性能,另外方便前后端协作,足以让我考虑用它了,netty提供了对pb的支持,是这样用的:
* <pre> * {@link ChannelPipeline} pipeline = ...; * * // Decoders * pipeline.addLast("frameDecoder", * new {@link LengthFieldBasedFrameDecoder}(1048576, 0, 4, 0, 4)); * pipeline.addLast("protobufDecoder", * new {@link ProtobufDecoder}(MyMessage.getDefaultInstance())); * * // Encoder * pipeline.addLast("frameEncoder", new {@link LengthFieldPrepender}(4)); * pipeline.addLast("protobufEncoder", new {@link ProtobufEncoder}()); * </pre> * and then you can use a {@code MyMessage} instead of a {@link ByteBuf} * as a message: * <pre>一看 还好,上面根据协议解析数据,然后通过pb解码器将buf数据转化为对应的messageLite,接着逻辑处理,然后组装数据,编码为 messageLite数据,发送出去,额尼玛 还好;
接下来看源码:
protobuffer解码器:
@Sharable public class ProtobufDecoder extends MessageToMessageDecoder<ByteBuf> { private static final boolean HAS_PARSER; static { boolean hasParser = false; try { // MessageLite.getParsetForType() is not available until protobuf 2.5.0. MessageLite.class.getDeclaredMethod("getParserForType"); hasParser = true; } catch (Throwable t) { // Ignore } HAS_PARSER = hasParser; } private final MessageLite prototype; private final ExtensionRegistry extensionRegistry; /** * Creates a new instance. */ public ProtobufDecoder(MessageLite prototype) { this(prototype, null); } public ProtobufDecoder(MessageLite prototype, ExtensionRegistry extensionRegistry) { if (prototype == null) { throw new NullPointerException("prototype"); } this.prototype = prototype.getDefaultInstanceForType(); this.extensionRegistry = extensionRegistry; } @Override protected void decode(ChannelHandlerContext ctx, ByteBuf msg, List<Object> out) throws Exception { final byte[] array; final int offset; final int length = msg.readableBytes(); if (msg.hasArray()) { array = msg.array(); offset = msg.arrayOffset() + msg.readerIndex(); } else { array = new byte[length]; msg.getBytes(msg.readerIndex(), array, 0, length); offset = 0; } if (extensionRegistry == null) { if (HAS_PARSER) { out.add(prototype.getParserForType().parseFrom(array, offset, length)); } else { out.add(prototype.newBuilderForType().mergeFrom(array, offset, length).build()); } } else { if (HAS_PARSER) { out.add(prototype.getParserForType().parseFrom(array, offset, length, extensionRegistry)); } else { out.add(prototype.newBuilderForType().mergeFrom(array, offset, length, extensionRegistry).build()); } } } }
一大堆,干了啥事,额就是我上面描述的,指定protoType,将buf数据整合到messagelite实体上组合为一个消息,就干了这个;其他没撒,添加到了List.然后回调逻辑处理中的handle,额这里应call back method public void channelRead(ChannelHandlerContext ctx, Object message);这里逻辑数据处理,完毕,然后看
ProtobufEncoder:
@Sharable public class ProtobufEncoder extends MessageToMessageEncoder<MessageLiteOrBuilder> { @Override protected void encode( ChannelHandlerContext ctx, MessageLiteOrBuilder msg, List<Object> out) throws Exception { if (msg instanceof MessageLite) { out.add(wrappedBuffer(((MessageLite) msg).toByteArray())); return; } if (msg instanceof MessageLite.Builder) { out.add(wrappedBuffer(((MessageLite.Builder) msg).build().toByteArray())); } } }干啥子呢? 就是把你业务层上的数据封装的messagelite编码为buf呗,看到这里 一头雾水啊 有木有!
没有!很简单,就是把业务你构建的messageLite转化为buf,因为底层是操作的buf(netty这层),额一切看起来是那样的美好,可是问题来了,这个封装蛋疼了,为啥?
请看哈:
看到没有 ,你只能处理一个pb文件,换句话就一个pb消息,我顿时菊花紧了;
上面说了一大堆,细心的读者应该会有解决方案了,netty不过是提供了网络传输以及解析数据方案,解析数据我们可以自己定义 ,同时也可以选择解析时机是那个时候,既然现在我要解析pb,且有多个,那么我选择解析pb的时候是在逻辑处理回调函数Calls {@link io.netty.channel.ChannelHandlerContext#fireChannelRead(Object)} 的时候,这个时候的数据是一个buf,怎样来将buf来转化为pb呢,netty提供的解码器给我答案了,只要拿到要转化的pb实体类型,就可以,这里我的消息定义是这样:header+ID+message; header:包长,ID:pb区分标记;message:要处理的真正需要的内容;
pb的命名方式:
package protoData; import "vo/netCardVO.proto"; option java_package = "protoData"; option java_outer_classname = "battleProto"; //请求PK玩家编号 message BattleRequest { enum msgID { ID = 4; } //消息编号 required bool accpet = 1; //是否接受pk required uint32 playerID = 2; //发起挑战的ID } //响应战斗(匹配完成进入战斗流程) message BattleResponse { enum msgID { ID = 4; } //消息编号 required bool accpet = 1; //是否接受pk required uint32 playerID = 2; // 请求挑战的ip optional netCardVO cardList = 3; //牌列表 如果没有接受pk,则为null }在程序启动的时候注册消息,然后放在一个messageLite[]数组上,解析buf数据先解析出ID,通过数组来直接索引到要解析数据类型的实体!这样就可以处理多个pb实体了;
关于protobuffer生成工具,目前有多方面的语音支持:as3,python,java,c++ ... ... 这里我就说java的,
你可以集成插件idea-plugin-protobuffer ,http://www.oschina.net/p/idea-plugin-protobuf;然后只管编写pb,编译下就生成java文件, eclipse ,google提供有插件的,网上自己找找;
最后附上一个prot文件,google官网上的 这里面可以找到你想要的pb写法,这上面最直接:
// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // http://code.google.com/p/protobuf/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // Author: [email protected] (Kenton Varda) // Based on original Protocol Buffers design by // Sanjay Ghemawat, Jeff Dean, and others. // // The messages in this file describe the definitions found in .proto files. // A valid .proto file can be translated directly to a FileDescriptorProto // without any other information (e.g. without reading its imports). package google.protobuf; option java_package = "com.google.protobuf"; option java_outer_classname = "DescriptorProtos"; // descriptor.proto must be optimized for speed because reflection-based // algorithms don't work during bootstrapping. option optimize_for = SPEED; // The protocol compiler can output a FileDescriptorSet containing the .proto // files it parses. message FileDescriptorSet { repeated FileDescriptorProto file = 1; } // Describes a complete .proto file. message FileDescriptorProto { optional string name = 1; // file name, relative to root of source tree optional string package = 2; // e.g. "foo", "foo.bar", etc. // Names of files imported by this file. repeated string dependency = 3; // All top-level definitions in this file. repeated DescriptorProto message_type = 4; repeated EnumDescriptorProto enum_type = 5; repeated ServiceDescriptorProto service = 6; repeated FieldDescriptorProto extension = 7; optional FileOptions options = 8; } // Describes a message type. message DescriptorProto { optional string name = 1; repeated FieldDescriptorProto field = 2; repeated FieldDescriptorProto extension = 6; repeated DescriptorProto nested_type = 3; repeated EnumDescriptorProto enum_type = 4; message ExtensionRange { optional int32 start = 1; optional int32 end = 2; } repeated ExtensionRange extension_range = 5; optional MessageOptions options = 7; } // Describes a field within a message. message FieldDescriptorProto { enum Type { // 0 is reserved for errors. // Order is weird for historical reasons. TYPE_DOUBLE = 1; TYPE_FLOAT = 2; TYPE_INT64 = 3; // Not ZigZag encoded. Negative numbers // take 10 bytes. Use TYPE_SINT64 if negative // values are likely. TYPE_UINT64 = 4; TYPE_INT32 = 5; // Not ZigZag encoded. Negative numbers // take 10 bytes. Use TYPE_SINT32 if negative // values are likely. TYPE_FIXED64 = 6; TYPE_FIXED32 = 7; TYPE_BOOL = 8; TYPE_STRING = 9; TYPE_GROUP = 10; // Tag-delimited aggregate. TYPE_MESSAGE = 11; // Length-delimited aggregate. // New in version 2. TYPE_BYTES = 12; TYPE_UINT32 = 13; TYPE_ENUM = 14; TYPE_SFIXED32 = 15; TYPE_SFIXED64 = 16; TYPE_SINT32 = 17; // Uses ZigZag encoding. TYPE_SINT64 = 18; // Uses ZigZag encoding. }; enum Label { // 0 is reserved for errors LABEL_OPTIONAL = 1; LABEL_REQUIRED = 2; LABEL_REPEATED = 3; // TODO(sanjay): Should we add LABEL_MAP? }; optional string name = 1; optional int32 number = 3; optional Label label = 4; // If type_name is set, this need not be set. If both this and type_name // are set, this must be either TYPE_ENUM or TYPE_MESSAGE. optional Type type = 5; // For message and enum types, this is the name of the type. If the name // starts with a '.', it is fully-qualified. Otherwise, C++-like scoping // rules are used to find the type (i.e. first the nested types within this // message are searched, then within the parent, on up to the root // namespace). optional string type_name = 6; // For extensions, this is the name of the type being extended. It is // resolved in the same manner as type_name. optional string extendee = 2; // For numeric types, contains the original text representation of the value. // For booleans, "true" or "false". // For strings, contains the default text contents (not escaped in any way). // For bytes, contains the C escaped value. All bytes >= 128 are escaped. // TODO(kenton): Base-64 encode? optional string default_value = 7; optional FieldOptions options = 8; } // Describes an enum type. message EnumDescriptorProto { optional string name = 1; repeated EnumValueDescriptorProto value = 2; optional EnumOptions options = 3; } // Describes a value within an enum. message EnumValueDescriptorProto { optional string name = 1; optional int32 number = 2; optional EnumValueOptions options = 3; } // Describes a service. message ServiceDescriptorProto { optional string name = 1; repeated MethodDescriptorProto method = 2; optional ServiceOptions options = 3; } // Describes a method of a service. message MethodDescriptorProto { optional string name = 1; // Input and output type names. These are resolved in the same way as // FieldDescriptorProto.type_name, but must refer to a message type. optional string input_type = 2; optional string output_type = 3; optional MethodOptions options = 4; } // =================================================================== // Options // Each of the definitions above may have "options" attached. These are // just annotations which may cause code to be generated slightly differently // or may contain hints for code that manipulates protocol messages. // // Clients may define custom options as extensions of the *Options messages. // These extensions may not yet be known at parsing time, so the parser cannot // store the values in them. Instead it stores them in a field in the *Options // message called uninterpreted_option. This field must have the same name // across all *Options messages. We then use this field to populate the // extensions when we build a descriptor, at which point all protos have been // parsed and so all extensions are known. // // Extension numbers for custom options may be chosen as follows: // * For options which will only be used within a single application or // organization, or for experimental options, use field numbers 50000 // through 99999. It is up to you to ensure that you do not use the // same number for multiple options. // * For options which will be published and used publicly by multiple // independent entities, e-mail [email protected] to reserve extension // numbers. Simply tell me how many you need and I'll send you back a // set of numbers to use -- there's no need to explain how you intend to // use them. If this turns out to be popular, a web service will be set up // to automatically assign option numbers. message FileOptions { // Sets the Java package where classes generated from this .proto will be // placed. By default, the proto package is used, but this is often // inappropriate because proto packages do not normally start with backwards // domain names. optional string java_package = 1; // If set, all the classes from the .proto file are wrapped in a single // outer class with the given name. This applies to both Proto1 // (equivalent to the old "--one_java_file" option) and Proto2 (where // a .proto always translates to a single class, but you may want to // explicitly choose the class name). optional string java_outer_classname = 8; // If set true, then the Java code generator will generate a separate .java // file for each top-level message, enum, and service defined in the .proto // file. Thus, these types will *not* be nested inside the outer class // named by java_outer_classname. However, the outer class will still be // generated to contain the file's getDescriptor() method as well as any // top-level extensions defined in the file. optional bool java_multiple_files = 10 [default=false]; // Generated classes can be optimized for speed or code size. enum OptimizeMode { SPEED = 1; // Generate complete code for parsing, serialization, etc. CODE_SIZE = 2; // Use ReflectionOps to implement these methods. } optional OptimizeMode optimize_for = 9 [default=CODE_SIZE]; // The parser stores options it doesn't recognize here. See above. repeated UninterpretedOption uninterpreted_option = 999; // Clients can define custom options in extensions of this message. See above. extensions 1000 to max; } message MessageOptions { // Set true to use the old proto1 MessageSet wire format for extensions. // This is provided for backwards-compatibility with the MessageSet wire // format. You should not use this for any other reason: It's less // efficient, has fewer features, and is more complicated. // // The message must be defined exactly as follows: // message Foo { // option message_set_wire_format = true; // extensions 4 to max; // } // Note that the message cannot have any defined fields; MessageSets only // have extensions. // // All extensions of your type must be singular messages; e.g. they cannot // be int32s, enums, or repeated messages. // // Because this is an option, the above two restrictions are not enforced by // the protocol compiler. optional bool message_set_wire_format = 1 [default=false]; // The parser stores options it doesn't recognize here. See above. repeated UninterpretedOption uninterpreted_option = 999; // Clients can define custom options in extensions of this message. See above. extensions 1000 to max; } message FieldOptions { // The ctype option instructs the C++ code generator to use a different // representation of the field than it normally would. See the specific // options below. This option is not yet implemented in the open source // release -- sorry, we'll try to include it in a future version! optional CType ctype = 1; enum CType { CORD = 1; STRING_PIECE = 2; } // The packed option can be enabled for repeated primitive fields to enable // a more efficient representation on the wire. Rather than repeatedly // writing the tag and type for each element, the entire array is encoded as // a single length-delimited blob. optional bool packed = 2; // EXPERIMENTAL. DO NOT USE. // For "map" fields, the name of the field in the enclosed type that // is the key for this map. For example, suppose we have: // message Item { // required string name = 1; // required string value = 2; // } // message Config { // repeated Item items = 1 [experimental_map_key="name"]; // } // In this situation, the map key for Item will be set to "name". // TODO: Fully-implement this, then remove the "experimental_" prefix. optional string experimental_map_key = 9; // The parser stores options it doesn't recognize here. See above. repeated UninterpretedOption uninterpreted_option = 999; // Clients can define custom options in extensions of this message. See above. extensions 1000 to max; } message EnumOptions { // The parser stores options it doesn't recognize here. See above. repeated UninterpretedOption uninterpreted_option = 999; // Clients can define custom options in extensions of this message. See above. extensions 1000 to max; } message EnumValueOptions { // The parser stores options it doesn't recognize here. See above. repeated UninterpretedOption uninterpreted_option = 999; // Clients can define custom options in extensions of this message. See above. extensions 1000 to max; } message ServiceOptions { // Note: Field numbers 1 through 32 are reserved for Google's internal RPC // framework. We apologize for hoarding these numbers to ourselves, but // we were already using them long before we decided to release Protocol // Buffers. // The parser stores options it doesn't recognize here. See above. repeated UninterpretedOption uninterpreted_option = 999; // Clients can define custom options in extensions of this message. See above. extensions 1000 to max; } message MethodOptions { // Note: Field numbers 1 through 32 are reserved for Google's internal RPC // framework. We apologize for hoarding these numbers to ourselves, but // we were already using them long before we decided to release Protocol // Buffers. // The parser stores options it doesn't recognize here. See above. repeated UninterpretedOption uninterpreted_option = 999; // Clients can define custom options in extensions of this message. See above. extensions 1000 to max; } // A message representing a option the parser does not recognize. This only // appears in options protos created by the compiler::Parser class. // DescriptorPool resolves these when building Descriptor objects. Therefore, // options protos in descriptor objects (e.g. returned by Descriptor::options(), // or produced by Descriptor::CopyTo()) will never have UninterpretedOptions // in them. message UninterpretedOption { // The name of the uninterpreted option. Each string represents a segment in // a dot-separated name. is_extension is true iff a segment represents an // extension (denoted with parentheses in options specs in .proto files). // E.g.,{ ["foo", false], ["bar.baz", true], ["qux", false] } represents // "foo.(bar.baz).qux". message NamePart { required string name_part = 1; required bool is_extension = 2; } repeated NamePart name = 2; // The value of the uninterpreted option, in whatever type the tokenizer // identified it as during parsing. Exactly one of these should be set. optional string identifier_value = 3; optional uint64 positive_int_value = 4; optional int64 negative_int_value = 5; optional double double_value = 6; optional bytes string_value = 7; }