水果忍者代码理解-timeline


 我们可以先看代码

水果忍者代码理解-timeline

图片显示代码的结构

 

<!DOCTYPE HTML>
<html>
<head>
	<title>timeline脚本</title>
	<script type="text/javascript" src="sea.js"></script>
	<script type="text/javascript">
		seajs.use("main",function(main){
			main.start();
		});
	</script>
</head>
<body>
	<canvas id="myview">您的浏览器不支持,请更换现代浏览器</canvas>
</body>
</html>

 这里使用sea.js调用程序的入口,不是重点

 

define("main",function(require, exports, module){
	var timeline = require("timeline");
	
	exports.start = function(){
		timeline.init();
		//this.show();
		this.hide();
	};
	
	exports.anims = [];
	
	exports.show = function( start ){
	    timeline.createTask({
			start: start, 
			duration: 1000, 
			data: [ 1e-5, 1, "show" ],
			object: this, 
			onTimeUpdate: this.onZooming, 
			onTimeStart: this.onZoomStart, 
			onTimeEnd: this.onZoomEnd,
			recycle: this.anims
		});
	};
	
	exports.hide = function( start ){
	    timeline.createTask({
			start: start, 
			duration: 500, 
			data: [ 1, 1e-5, "hide" ],
			object: this, 
			onTimeUpdate: this.onZooming, 
			onTimeStart: this.onZoomStart, 
			onTimeEnd: this.onZoomEnd,
			recycle: this.anims
		});
	};
	
	// 显示/隐藏 相关
	
	exports.onZoomStart = function(){
		console.info("开始缩放");
	};
	
	exports.onZooming = function(){
		console.info("正在缩放");
	};
	
	exports.onZoomEnd = function(){
		console.info("结束缩放");
	};
	
	
	
});

 这里面只是做了一个方法的调用

 

define("timeline",function(require, exports, module){
//初始化,使用timeline就必须进行初始化操作
	exports.init = function(){
		var me = this;
		me.startTime = now();
		me.count = 0;
		var time = 1;
		//这里每隔1毫秒进行一次更新操作
		setInterval(function(){
			me.count++;
//这里的更新方法是关键,就好比是汽车的发动机
			update(now());
		}, time);
	};
	
	exports.createTask = function(conf){
		/* e.g. createTask({
			start: 500, duration: 2000, data: [a, b, c,..],
			object: module, onTimeUpdate: fn(time, a, b, c,..), onTimeStart: fn(a, b, c,..), onTimeEnd: fn(a, b, c,..),
			recycle: []
		}); */
		var task = createTask(conf);
		addingTasks.unshift(task);
		adding = 1;
		if(conf.recycle){
			this.taskList(conf.recycle, task);
		}
		return task;
	};
	//当前模块运行的任务,以及停止并清除所有正运行的任务
	exports.taskList = function(queue, task){
		if(!queue.clear){
			queue.clear = function(){
				for(var task, i = this.length - 1; i >= 0; i--){
					task = this[i];
					task.stop();
					this.splice(i, 1);
					return this;
				}
			}
		}
		if(task){
			queue.unshift(task);
		}
		return queue;
	};
	
	exports.getFPS = function(){
		var t = now();
		var fps = this.count / ( t - this.startTime ) * 1e3;
		if(this.count > 1e3){
			this.count = 0;
			this.startTime = t;
		}
		return fps;
	};
	
	var tasks = [];
	var addingTasks = [];
	var adding = 0;
	
	var now = function(){
		return new Date().getTime();
	};
	
	var createTask = function(conf){
		var object = conf.object || {};
		conf.start = conf.start || 0;
		return {
			start: conf.start + now(),
			duration: conf.duration == -1 ? 864000000 : conf.duration,
			data: conf.data ? [0].concat(conf.data) : [0],
			started: 0,
			object: object,
			onTimeStart: conf.onTimeStart || object.onTimeStart || function(){ return null; },
			onTimeUpdate: conf.onTimeUpdate || object.onTimeUpdate || function(){ return null; },
			onTimeEnd: conf.onTimeEnd || object.onTimeEnd || function(){ return null; },
			stop: function(){ this.stopped = 1; }
		};
	};
	//进行任务的更新操作,
	var updateTask = function(task, time){
		var data = task.data;
		data[0] = time;
//运行更新方法,更新方法的作用域是task.object,参数是data
		task.onTimeUpdate.apply(task.object, data);
	};
	
	var checkStartTask = function(task){
		if(!task.started){
			task.started = 1;
//运行开始方法,开始方法的作用域是task.object,参数是task.data数组删除第一个元素,因为第一个元素是动态添加的
			task.onTimeStart.apply(task.object, task.data.slice(1));
			updateTask(task, 0);
		}
	};
	
	var update = function(time){
		var i = tasks.length, t, task, start, duration, data;
		while(i--){
			task = tasks[i];
			start = task.start;
			duration = task.duration;
			if(time >= start){
				if(task.stopped){
					tasks.splice(i, 1);
					continue;
				}
				checkStartTask(task);
				if((t = time - start ) < duration){
					updateTask(task, t);
				}else{
					updateTask(task, duration);
					task.onTimeEnd.apply(task.object, task.data.slice(1));
					tasks.splice(i, 1);
				}
			}
		}
		//任务的添加
		if(adding){
			tasks.unshift.apply(tasks, addingTasks);
			addingTasks.length = adding = 0;
		}
	};
	
});

 

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