1
、抽象聊天室类
AbstractChatroom
及其具体聊天室
Chatroom
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///
<summary>
///
The 'Mediator' abstract class
///
</summary>
abstract
class AbstractChatroom
{
public abstract void
Register(Participant
participant);
public abstract void
Send(string
from, string
to, string
message);
}
///
<summary>
///
The 'ConcreteMediator' class
///
</summary>
class
Chatroom
: AbstractChatroom
{
private Dictionary
<string
, Participant
> _participants =new Dictionary
<string
, Participant
>();
public override void
Register(Participant
participant)
{
if
(!_participants.ContainsValue(participant))
{
_participants[participant.Name] = participant;
}
participant.Chatroom = this
;
}
public override void
Send(string
from, string
to, string
message)
{
Participant
participant = _participants[to];
if
(participant != null
)
{
participant.Receive(from, message);
}
}
}
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2
、参与者
Participant
类及其实现
Beatle
、NonBeatle
|
///
<summary>
///
The 'AbstractColl
eague' class
///
</summary>
class
Participant
{
private Chatroom
_chatroom;
private string
_name;
// Constructor
public
Participant(string
name)
{
this
._name = name;
}
// Gets participant name
public string
Name
{
get
{ return
_name; }
}
// Gets chatroom
public Chatroom
Chatroom
{
set
{ _chatroom = value
; }
get
{ return
_chatroom; }
}
// Sends message to given participant
public void
Send(string
to, string
message)
{
_chatroom.Send(_name, to, message);
}
// Receives message from given participant
public virtual void
Receive(string
from, string
message)
{
Console
.WriteLine("{0} to {1}: '{2}'"
,from, Name, message);
}
}
///
<summary>
///
A 'ConcreteColl
eague' class
///
</summary>
class
Beatle
: Participant
{
// Constructor
public
Beatle(string
name)
: base
(name)
{
}
public override void
Receive(string
from, string
message)
{
Console
.Write("To a Beatle: "
);
base
.Receive(from, message);
}
}
///
<summary>
///
A 'ConcreteColl
eague' class
///
</summary>
class
NonBeatle
: Participant
{
// Constructor
public
NonBeatle(string
name)
: base
(name)
{
}
public override void
Receive(string
from, string
message)
{
Console
.Write("To a non-Beatle: "
);
base
.Receive(from, message);
}
}
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3
、客户端代码
|
static
void Main
(string
[] args)
{
// Create chatroom
Chatroom
chatroom = new Chatroom
();
// Create participants and register them
Participant
George = new Beatle
("George"
);
Participant
Paul = new Beatle
("Paul"
);
Participant
Ringo = new Beatle
("Ringo"
);
Participant
John = new Beatle
("John"
);
Participant
Yoko = new NonBeatle
("Yoko"
);
chatroom.Register(George);
chatroom.Register(Paul);
chatroom.Register(Ringo);
chatroom.Register(John);
chatroom.Register(Yoko);
// Chatting participants
Yoko.Send("John"
, "Hi John!"
);
Paul.Send("Ringo"
, "All you need is love"
);
Ringo.Send("George"
, "My sweet Lord"
);
Paul.Send("John"
, "Can't buy me love"
);
John.Send("Yoko"
, "My sweet love"
);
// Wait for user
Console
.ReadKey();
}
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