Unity版本更新关注

5.2.3

  • (723030) - AssetBundle: Fixed the issue that the sprite atlas had been stored twice in AssetBundles.

  • 当sprite在图集中时,不会再被重复打包了


  • (727244) - Mecanim: Fixed AnimationEvents not called when at the begining of a State.

  有木有发现在动画0帧的时候加事件不执行?搞定了

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