Struts2语法--Ognl

OGNL: Object Graph Navigation Language

index.jsp:

<body>
	访问属性
	<a href="<%=contextPath %>/ognl.action?username=u&password=p">ognl</a>
</body>

struts.xml:

<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE struts PUBLIC
"-//Apache Software Foundation//DTD Struts Configuration 2.0//EN"
"http://struts.apache.org/dtds/struts-2.0.dtd">


<struts> <constant name="struts.enable.DynamicMethodInvocation" value="false" /> <constant name="struts.devMode" value="true" /> <!--<constant name="struts.ognl.allowStaticMethodAccess" value="true"></constant> --> <include file="/com/bjsxt/struts2/ognl/ognl.xml"/> </struts>

ognl.xml:

<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE struts PUBLIC
        "-//Apache Software Foundation//DTD Struts Configuration 2.0//EN"
        "http://struts.apache.org/dtds/struts-2.0.dtd">

<struts>

    <package name="ognl" extends="struts-default">

        <action name="ognl" class="com.bjsxt.struts2.ognl.OgnlAction">
            <result>/ognl.jsp</result>
        </action>
        <action name="test" class="com.bjsxt.struts2.ognl.TestAction">
            <result type="chain">ognl</result>
        </action>

    </package>
</struts>

ognl.action:

package com.bjsxt.struts2.ognl;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Set;
import com.opensymphony.xwork2.ActionSupport;

public class OgnlAction extends ActionSupport {
  private static final long serialVersionUID = 1L;
  private Cat cat;
  private String password;
  private User user;
  private String username;


  private List<User> users = new ArrayList<User>();
  private Set<Dog> dogs = new HashSet<Dog>();
  private Map<String, Dog> dogMap = new HashMap<String, Dog>();
  public OgnlAction() {
    users.add(new User(1));
    users.add(new User(2));
    users.add(new User(3));
    dogs.add(new Dog("dog1"));
    dogs.add(new Dog("dog2"));
    dogs.add(new Dog("dog3"));
    dogMap.put("dog100", new Dog("dog100"));
    dogMap.put("dog101", new Dog("dog101"));
    dogMap.put("dog102", new Dog("dog102"));
  }

  public String execute() {
    return SUCCESS;
  }
  public String getUsername() {
    return username;
  }
  public String getPassword() {
    return password;
  }
  public User getUser() {
    return user;
  }
  public Cat getCat() {
    return cat;
  }
  public Set<Dog> getDogs() {
    return dogs;
  }
  public List<User> getUsers() {
    return users;
  }
  public Map<String, Dog> getDogMap() {
    return dogMap;
  }

  public void setUsername(String username) {
    this.username = username;
  }
  public void setPassword(String password) {
    this.password = password;
  }
  public void setUser(User user) {
    this.user = user;
  }
  public void setCat(Cat cat) {
    this.cat = cat;
  }
  public void setDogs(Set<Dog> dogs) {
    this.dogs = dogs;
  }
  public void setUsers(List<User> users) {
    this.users = users;
  }
  public void setDogMap(Map<String, Dog> dogMap) {
    this.dogMap = dogMap;
  }

  public String m() {
    return "hello";
  }
}

                 

ognl.jsp访问:

<body>
<ol>
<li>访问值栈中的action的普通属性: username = <s:property value="username"/> </li>
<li>访问值栈中对象的普通属性(get set方法):<s:property value="user.age"/> | <s:property value="user['age']"/> | <s:property value="user[\"age\"]"/> | wrong: <%--<s:property value="user[age]"/>--%></li>
<li>访问值栈中对象的普通属性(get set方法): <s:property value="cat.friend.name"/></li>
<li>访问值栈中对象的普通方法:<s:property value="password.length()"/></li>
<li>访问值栈中对象的普通方法:<s:property value="cat.miaomiao()" /></li>
<li>访问值栈中action的普通方法:<s:property value="m()" /></li>
<hr />
<li>访问静态方法:<s:property value="@com.bjsxt.struts2.ognl.S@s()"/></li>
<li>访问静态属性:<s:property value="@com.bjsxt.struts2.ognl.S@STR"/></li>
<li>访问Math类的静态方法:<s:property value="@@max(2,3)" /></li>
<hr />
<li>访问普通类的构造方法:<s:property value="new com.bjsxt.struts2.ognl.User(8)"/></li>
<hr />
<li>访问List:<s:property value="users"/></li>
<li>访问List中某个元素:<s:property value="users[1]"/></li>
<li>访问List中元素某个属性的集合:<s:property value="users.{age}"/></li>
<li>访问List中元素某个属性的集合中的特定值:<s:property value="users.{age}[0]"/> | <s:property value="users[0].age"/></li>
<li>访问Set:<s:property value="dogs"/></li>
<li>访问Set中某个元素:<s:property value="dogs[1]"/></li> <!-- 取不到,因为set无序 -->
<li>访问Map:<s:property value="dogMap"/></li>
<li>访问Map中某个元素:<s:property value="dogMap.dog101"/> | <s:property value="dogMap['dog101']"/> | <s:property value="dogMap[\"dog101\"]"/></li>
<li>访问Map中所有的key:<s:property value="dogMap.keys"/></li>
<li>访问Map中所有的value:<s:property value="dogMap.values"/></li>
<li>访问容器的大小:<s:property value="dogMap.size()"/> | <s:property value="users.size"/> </li>
<hr />
<li>投影(过滤):<s:property value="users.{?#this.age==1}[0]"/></li>
<li>投影:<s:property value="users.{^#this.age>1}.{age}"/></li>
<li>投影:<s:property value="users.{$#this.age>1}.{age}"/></li>
<li>投影:<s:property value="users.{$#this.age>1}.{age} == null"/></li>

<hr />
<li>[]:<s:property value="[0].username"/></li> <!-- 访问值栈里第一个元素:action -->
</ol>

<s:debug></s:debug>
</body>

对于user.age需要传值进去才给构造函数赋值,或者在action里给user进行实例化, domain model里要有一个参数为空的构造方法:

private User user=new User();

静态方法和静态属性的类:

package com.bjsxt.struts2.ognl;

public class S {
	public static String STR = "STATIC STRING";
	
	public static String s() {
		return "static method";
	}
}

  

URL访问的时候:

http://localhost:8080/Struts2_1900_OGNL/ognl.action?username=u&password=p&user.age=9&cat.friend.name=oudy

结果:

1.访问值栈中的action的普通属性: username = u 
2.访问值栈中对象的普通属性(get set方法): | | | wrong: 
3.访问值栈中对象的普通属性(get set方法): 
4.访问值栈中对象的普通方法:1
5.访问值栈中对象的普通方法:
6.访问值栈中action的普通方法:hello

--------------------------------------------------------------------------------
7.访问静态方法:static method
8.访问静态属性:STATIC STRING
9.访问Math类的静态方法:3

--------------------------------------------------------------------------------
10.访问普通类的构造方法:user8

--------------------------------------------------------------------------------
11.访问List:[user1, user2, user3]
12.访问List中某个元素:user2
13.访问List中元素某个属性的集合:[1, 2, 3]
14.访问List中元素某个属性的集合中的特定值:1 | 1
15.访问Set:[dog: dog1, dog: dog2, dog: dog3]
16.访问Set中某个元素:
 17.访问Map:{dog102=dog: dog102, dog101=dog: dog101, dog100=dog: dog100}
18.访问Map中某个元素:dog: dog101 | dog: dog101 | dog: dog101
19.访问Map中所有的key:[dog102, dog101, dog100]
20.访问Map中所有的value:[dog: dog102, dog: dog101, dog: dog100]
21.访问容器的大小:3 | 3 

--------------------------------------------------------------------------------
22.投影(过滤):user1
23.投影:[2]
24.投影:[3]
25.投影:false

--------------------------------------------------------------------------------
26.[]:u

  

 

  

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