场景:
1. 在做图片处理时,比如放大后或加特效后需要保存CBitmap(HBITMAP)到文件.
2.截取屏幕内容到文件时.
3.不需要加入第3方库时.
说明: 这段代码部分来自网上,第一次学atl/wtl,gdi不是很熟悉,以后转换为wtl版本吧。当然wtl项目直接用也没问题. 现在想想wxWidgets的wxImage类对这类操作方便多了。只需要调用一个SaveFile方法。
保存HBITMAP到文件:
static bool SaveBitmapToFile(CBitmap& bitmap, LPWSTR lpFileName) { HBITMAP hBitmap; // 为刚才的屏幕位图句柄 HDC hDC; //设备描述表 int iBits; //当前显示分辨率下每个像素所占字节数 WORD wBitCount; //位图中每个像素所占字节数 DWORD dwPaletteSize = 0, //定义调色板大小 dwBmBitsSize, //位图中像素字节大小 dwDIBSize, //位图文件大小 dwWritten; //写入文件字节数 BITMAP Bitmap; //位图属性结构 BITMAPFILEHEADER bmfHdr; //位图文件头结构 BITMAPINFOHEADER bi; //位图信息头结构 LPBITMAPINFOHEADER lpbi; //指向位图信息头结构 HANDLE fh, //定义文件 hDib, //分配内存句柄 hPal, //调色板句柄 hOldPal = NULL; //计算位图文件每个像素所占字节数 hBitmap = bitmap; hDC = CreateDC(L"DISPLAY",NULL,NULL,NULL); iBits = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES); DeleteDC(hDC); if (iBits <= 1) wBitCount = 1; else if (iBits <= 4) wBitCount = 4; else if (iBits <= 8) wBitCount = 8; else if (iBits <= 24) wBitCount = 24; else if (iBits <= 32) wBitCount = 32; //计算调色板大小 if (wBitCount <= 8) dwPaletteSize = (1 << wBitCount) * sizeof (RGBQUAD); //设置位图信息头结构 GetObject(hBitmap, sizeof (BITMAP), (LPSTR)&Bitmap); bi.biSize = sizeof (BITMAPINFOHEADER); bi.biWidth = Bitmap.bmWidth; bi.biHeight = Bitmap.bmHeight; bi.biPlanes = 1; bi.biBitCount = wBitCount; bi.biCompression = BI_RGB; bi.biSizeImage = 0; bi.biXPelsPerMeter = 0; bi.biYPelsPerMeter = 0; bi.biClrUsed = 0; bi.biClrImportant = 0; dwBmBitsSize = ((Bitmap.bmWidth * wBitCount+31) / 32) * 4 * Bitmap.bmHeight; //为位图内容分配内存 hDib = GlobalAlloc(GHND, dwBmBitsSize + dwPaletteSize + sizeof (BITMAPINFOHEADER)); lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib); *lpbi = bi; // 处理调色板 hPal = GetStockObject(DEFAULT_PALETTE); if (hPal) { hDC = ::GetDC(NULL); hOldPal = ::SelectPalette(hDC, (HPALETTE)hPal, FALSE); RealizePalette(hDC); } // 获取该调色板下新的像素值 GetDIBits(hDC, hBitmap, 0, (UINT) Bitmap.bmHeight, (LPSTR)lpbi + sizeof (BITMAPINFOHEADER) + dwPaletteSize, (LPBITMAPINFO)lpbi, DIB_RGB_COLORS); //恢复调色板 if (hOldPal) { SelectPalette(hDC, (HPALETTE)hOldPal, TRUE); RealizePalette(hDC); ::ReleaseDC(NULL, hDC); } //创建位图文件 fh = CreateFile(lpFileName, GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL); if (fh == INVALID_HANDLE_VALUE) return FALSE; // 设置位图文件头 bmfHdr.bfType = 0x4D42; // "BM" dwDIBSize = sizeof (BITMAPFILEHEADER) + sizeof (BITMAPINFOHEADER) + dwPaletteSize + dwBmBitsSize; bmfHdr.bfSize = dwDIBSize; bmfHdr.bfReserved1 = 0; bmfHdr.bfReserved2 = 0; bmfHdr.bfOffBits = (DWORD)sizeof (BITMAPFILEHEADER) + (DWORD)sizeof (BITMAPINFOHEADER) + dwPaletteSize; // 写入位图文件头 WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL); // 写入位图文件其余内容 WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL); //清除 GlobalUnlock(hDib); GlobalFree(hDib); CloseHandle(fh); return TRUE; }
保存屏幕到文件:
static void SaveScreenToFile(LPCTSTR szFileName) { HDC hScrDC = ::GetDC(NULL); HDC hMemDC = NULL; BYTE *lpBitmapBits = NULL; int nWidth = GetSystemMetrics(SM_CXSCREEN); int nHeight = GetSystemMetrics(SM_CYSCREEN); hMemDC = ::CreateCompatibleDC(hScrDC); BITMAPINFO bi; ZeroMemory(&bi, sizeof(BITMAPINFO)); bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bi.bmiHeader.biWidth = nWidth; bi.bmiHeader.biHeight = nHeight; bi.bmiHeader.biPlanes = 1; bi.bmiHeader.biBitCount = 24; HBITMAP bitmap = ::CreateDIBSection(hMemDC, &bi, DIB_RGB_COLORS, (LPVOID*)&lpBitmapBits, NULL, 0); HGDIOBJ oldbmp = ::SelectObject(hMemDC, bitmap); ::BitBlt(hMemDC, 0, 0, nWidth, nHeight, hScrDC, 0, 0, SRCCOPY); BITMAPFILEHEADER bh; ZeroMemory(&bh, sizeof(BITMAPFILEHEADER)); bh.bfType = 0x4d42; //bitmap bh.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER); bh.bfSize = bh.bfOffBits + ((nWidth*nHeight)*3); FILE* file = _wfopen(szFileName,L"wb"); if(file) { fwrite(&bh,1,sizeof(BITMAPFILEHEADER),file); fwrite(&(bi.bmiHeader),1,sizeof(BITMAPINFOHEADER),file); fwrite(lpBitmapBits,1,3 * nWidth * nHeight,file); fclose(file); } ::SelectObject(hMemDC, oldbmp); ::DeleteObject(bitmap); ::DeleteObject(hMemDC); ::ReleaseDC(NULL, hScrDC); }