iOS 开发中的几个小知识点

 
 
《iOS游戏编程之从零开始-Cocos2dx与cocos2d引擎开发》这本数确实很适合初学者使用。里边的知识由简入深,给零基础iOS开发者做了细致而深入的讲解。我将iOS开发中的一些小知识和大家分享分享吧。

1、压缩图片:UIImage *yourImage= [self imageWithImageSimple:image scaledToSize:CGSizeMake(210.0, 210.0)];

- (UIImage*)imageWithImageSimple:(UIImage*)image scaledToSize:(CGSize)newSize  
{  
    // Create a graphics image context  
    UIGraphicsBeginImageContext(newSize);  
      
    // Tell the old image to draw in this newcontext, with the desired  
    // new size  
    [image drawInRect:CGRectMake(0,0,newSize.width,newSize.height)];  
      
    // Get the new image from the context  
    UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext();  
      
    // End the context  
    UIGraphicsEndImageContext();  
      
    // Return the new image.  
    return newImage;  
}  

2、 URL编码

NSString * encodedString = (NSString *)CFURLCreateStringByAddingPercentEscapes  
(NULL, (CFStringRef)yourtext, NULL,   
(CFStringRef)@”!*’();:@&=+$,/?%#[]“, kCFStringEncodingUTF8);

3、 设置navigationBar隐藏

self.navigationController.navigationBarHidden = YES;


4、imageView加载图片

UIImage *myImage = [UIImage imageNamed:@"1.jpg"];  
[imageView setImage:myImage];  
[self.view addSubview:imageView]; 

5、 停止UIView动画的方法

#import<QuartzCore/QuartzCore.h>
[self.view.layer removeAllAnimations];

6、 通过tag取cell上的控件

[cell.contentView viewWithTag:tag];


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