(以下邻结表实现与以上并不一致):
#include "stdafx.h" #include "iostream" using namespace std; template<class DistType/*边的权值的类型*/> class Edge//边的定义 { public: Edge(int dest, DistType weight) { m_nposTable=dest; m_distWeight=weight; m_pnext=NULL; } ~Edge() { } public: int m_nposTable;//该边的目的顶点在顶点集中的位置 DistType m_distWeight;//边的权重值 Edge<DistType> *m_pnext;//下一条边(注意不是下一个顶点,因为m_nposTable已经知道了这个顶点的位置) }; //声明 template<class NameType/*顶点集名字类型*/, class DistType/*距离的数据类型*/> class Graph; template<class NameType/*顶点集名字类型*/, class DistType/*距离的数据类型*/> class Vertex//顶点的定义 { public: Vertex() { padjEdge=NULL; m_vertexName=0; } ~Vertex() { Edge<DistType> *pmove = padjEdge; while (pmove) { padjEdge = pmove->m_pnext; delete pmove; pmove = padjEdge; } } private: friend class Graph<NameType,DistType>;//允许Graph类任意访问 NameType m_vertexName;//顶点中的数据内容 Edge<DistType> *padjEdge;//顶点的邻边 }; template<class NameType/*顶点集名字类型*/, class DistType/*距离的数据类型*/> class Graph { public: Graph(int size = m_nDefaultSize/*图顶点集的规模*/) { m_pVertexTable = new Vertex<NameType, DistType>[size]; //为顶点集分配内存 if (m_pVertexTable == NULL) { exit(1); } m_numVertexs=0; m_nmaxSize=size; m_nnumEdges=0; } ~Graph() { Edge<DistType> *pmove; for (int i=0; i < this->m_numVertexs; i++) { pmove = this->m_pVertexTable[i].padjEdge; if (pmove){ this->m_pVertexTable[i].padjEdge = pmove->m_pnext; delete pmove; pmove = this->m_pVertexTable[i].padjEdge; } } delete[] m_pVertexTable; } int GetNumEdges() { return m_nnumEdges/2; } int GetNumVertexs() { return m_numVertexs; } bool IsGraphFull() const { //图满的? return m_nmaxSize == m_numVertexs; } //在顶点集中位置为v1和v2的顶点之间插入边 bool InsertEdge(int v1, int v2, DistType weight=m_Infinity); bool InsertVertex(const NameType vertex); //插入顶点名字为vertex的顶点 void PrintGraph(); //打印图 private: Vertex<NameType, DistType> *m_pVertexTable; //顶点集 int m_numVertexs;//图中当前的顶点数量 int m_nmaxSize;//图允许的最大顶点数 static const int m_nDefaultSize = 10; //默认的最大顶点集数目 static const DistType m_Infinity = 65536; //边的默认权值(可以看成是无穷大) int m_nnumEdges;//图中边的数目 int GetVertexPosTable(const NameType vertex); //用该顶点的名字来寻找其在顶点集中的位置 }; //返回顶点vertexname在m_pVertexTable(顶点集)中的位置 //如果不在顶点集中就返回-1 template<class NameType, class DistType> int Graph<NameType, DistType>::GetVertexPosTable(const NameType vertexname) { for (int i=0; i < this->m_numVertexs; i++) { if (vertexname == m_pVertexTable[i].m_vertexName) { return i; } } return -1; } //打印图中的各个顶点及其链接的边的权重 template<class NameType, class DistType> void Graph<NameType, DistType>::PrintGraph() { Edge<DistType> *pmove; for (int i=0; i<this->m_numVertexs; i++) { cout << this->m_pVertexTable[i].m_vertexName << "--->"; pmove = this->m_pVertexTable[i].padjEdge; while (pmove) { cout << pmove->m_distWeight << "--->" << this->m_pVertexTable[pmove->m_nposTable].m_vertexName << "--->"; pmove = pmove->m_pnext; } cout << "NULL" << endl; } } //顶点依次插入到分配好的顶点集中 template<class NameType, class DistType> bool Graph<NameType, DistType>::InsertVertex(const NameType vertexname) { if (IsGraphFull()) { cerr<<"图已经满,请勿再插入顶点!"<<endl; return false; }else { this->m_pVertexTable[this->m_numVertexs].m_vertexName = vertexname; this->m_numVertexs++; } return true; } //在顶点集位置为v1和v2的顶点之间插入权值为weght的边(务必保持输入的准确性,否则.....) template<class NameType, class DistType> bool Graph<NameType, DistType>::InsertEdge(int v1, int v2, DistType weight) { if (v1 < 0 && v1 > this->m_numVertexs && v2 < 0 && v2 > this->m_numVertexs) { cerr<<"边的位置参数错误,请检查! "<<endl; return false; } else { Edge<DistType> *pmove = m_pVertexTable[v1].padjEdge; if (pmove == NULL)//如果顶点v1没有邻边 { //建立顶点v1的第一个邻边(该邻边指明了目的顶点) m_pVertexTable[v1].padjEdge = new Edge<DistType>(v2, weight); m_nnumEdges++;//图中边的数目 return true; }else//如果有邻边 { while (pmove->m_pnext) { pmove = pmove->m_pnext; } pmove->m_pnext = new Edge<DistType>(v2, weight); m_nnumEdges++;//图中边的数目 return true; } } }
<pre name="code" class="html">// ConsoleAppMyGraph.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include "Graph.h" #include <iostream> using namespace std; int _tmain(int argc, _TCHAR* argv[]) { Graph<char *, int> graph(7); char *vertex[7] = {"【地大】", "【武大】", "【华科】", "【交大】", "【北大】", "【清华】", "【复旦】"};//顶点集 for (int i=0; i<7; i++) { graph.InsertVertex(vertex[i]); } cout<<"一,图的初始化(邻结表存储):======================================"<<endl; graph.PrintGraph(); cout<<"图中顶点的数目:"<<graph.GetNumVertexs()<<endl; cout <<endl; int edge[7][3] = {{0, 1, 43}/*地大到武大的距离*/, {0, 2, 12}, {1, 2, 38}, {2, 3 ,1325}, {3, 6, 55}, {4, 5, 34}, {4, 6, 248}}; //分配距离 for (int i=0; i<7; i++) { graph.InsertEdge(edge[i][0], edge[i][1], edge[i][2]); graph.InsertEdge(edge[i][1], edge[i][0], edge[i][2]); } cout<<"二,添加边后的图(无向图):=================================="<<endl; graph.PrintGraph(); cout<<"图中边的数目(实际上是所示边数的两倍,因为是双向的):"<<graph.GetNumEdges()<<endl; cout <<endl; system("color 0A"); system("pause"); return 0; }
【1】http://www.cnblogs.com/rollenholt/archive/2012/04/09/2439055.html
【2】《维基百科》http://zh.wikipedia.org/wiki
【3】《算法导论》