首先进入iTunes Connect然后按下 Manage Your Applications
接下来按下Add New Application按钮创建应用
创建应用之后,在Manage Your Applications中点应用的图示,进入应用
就会看到上图画面点击Manage In App Purchases就可以进入IAP的管理画面
在这边要注意左边的Bundle ID,在Xcode项目中,info.plist中的设定需与此Bundle相同
(此Bundle ID会在创建应用时填入)
此为IAP的管理画面,只要按下Create New按钮就可创建IAP
在本图中我已经创建好三个IAP
而其中要注意的是Product ID,只要用Product ID就可以请求IAP的相关讯息及交易
Consumable
消耗品,每次下载都需付费
Non-Consumable
一次性付费,通常用在升级pro版或是移除广告等
Auto-Renewable Subscriptions
自动更新订阅Free Subscription
免费订阅Non-Renewing Subscription
非自动更新订阅进入iTunes Connect,点击Manage Users
在这个画面中点下Test User
按下Add New User就可以了,Email Address就是登入沙盒测试的用户名
密码的部份在Add New User时可自行创建
/* * CBiOSStoreManager.h * CloudBox Cross-Platform Framework Project * * Created by Cloud on 2012/10/30. * Copyright 2011 Cloud Hsu. All rights reserved. * */ #import <UIKit/UIKit.h> #import <StoreKit/StoreKit.h> @interface CBiOSStoreManager : NSObject<SKProductsRequestDelegate,SKPaymentTransactionObserver> { NSString* _buyProductIDTag; } + (CBiOSStoreManager*) sharedInstance; - (void) buy:(NSString*)buyProductIDTag; - (bool) CanMakePay; - (void) initialStore; - (void) releaseStore; - (void) requestProductData:(NSString*)buyProductIDTag; - (void) provideContent:(NSString *)product; - (void) recordTransaction:(NSString *)product; - (void) requestProUpgradeProductData:(NSString*)buyProductIDTag; - (void) paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions; - (void) purchasedTransaction: (SKPaymentTransaction *)transaction; - (void) completeTransaction: (SKPaymentTransaction *)transaction; - (void) failedTransaction: (SKPaymentTransaction *)transaction; - (void) paymentQueueRestoreCompletedTransactionsFinished: (SKPaymentTransaction *)transaction; - (void) paymentQueue:(SKPaymentQueue *) paymentQueue restoreCompletedTransactionsFailedWithError:(NSError *)error; - (void) restoreTransaction: (SKPaymentTransaction *)transaction; @end
/* * CBiOSStoreManager.mm * CloudBox Cross-Platform Framework Project * * Created by Cloud on 2012/10/30. * Copyright 2011 Cloud Hsu. All rights reserved. * */ #import "CBiOSStoreManager.h" @implementation CBiOSStoreManager static CBiOSStoreManager* _sharedInstance = nil; +(CBiOSStoreManager*)sharedInstance { @synchronized([CBiOSStoreManager class]) { if (!_sharedInstance) [[self alloc] init]; return _sharedInstance; } return nil; } +(id)alloc { @synchronized([CBiOSStoreManager class]) { NSAssert(_sharedInstance == nil, @"Attempted to allocate a second instance of a singleton.\n"); _sharedInstance = [super alloc]; return _sharedInstance; } return nil; } -(id)init { self = [super init]; if (self != nil) { // initialize stuff here } return self; } -(void)initialStore { [[SKPaymentQueue defaultQueue] addTransactionObserver:self]; } -(void)releaseStore { [[SKPaymentQueue defaultQueue] removeTransactionObserver:self]; } -(void)buy:(NSString*)buyProductIDTag { [self requestProductData:buyProductIDTag]; } -(bool)CanMakePay { return [SKPaymentQueue canMakePayments]; } -(void)requestProductData:(NSString*)buyProductIDTag { NSLog(@"---------Request product information------------\n"); _buyProductIDTag = [buyProductIDTag retain]; NSArray *product = [[NSArray alloc] initWithObjects:buyProductIDTag,nil]; NSSet *nsset = [NSSet setWithArray:product]; SKProductsRequest *request=[[SKProductsRequest alloc] initWithProductIdentifiers: nsset]; request.delegate=self; [request start]; [product release]; } - (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response{ NSLog(@"-----------Getting product information--------------\n"); NSArray *myProduct = response.products; NSLog(@"Product ID:%@\n",response.invalidProductIdentifiers); NSLog(@"Product count: %d\n", [myProduct count]); // populate UI for(SKProduct *product in myProduct){ NSLog(@"Detail product info\n"); NSLog(@"SKProduct description: %@\n", [product description]); NSLog(@"Product localized title: %@\n" , product.localizedTitle); NSLog(@"Product localized descitption: %@\n" , product.localizedDescription); NSLog(@"Product price: %@\n" , product.price); NSLog(@"Product identifier: %@\n" , product.productIdentifier); } SKPayment *payment = nil; payment = [SKPayment paymentWithProduct:[response.products objectAtIndex:0]]; NSLog(@"---------Request payment------------\n"); [[SKPaymentQueue defaultQueue] addPayment:payment]; [request autorelease]; } - (void)requestProUpgradeProductData:(NSString*)buyProductIDTag { NSLog(@"------Request to upgrade product data---------\n"); NSSet *productIdentifiers = [NSSet setWithObject:buyProductIDTag]; SKProductsRequest* productsRequest = [[SKProductsRequest alloc] initWithProductIdentifiers:productIdentifiers]; productsRequest.delegate = self; [productsRequest start]; } - (void)request:(SKRequest *)request didFailWithError:(NSError *)error { NSLog(@"-------Show fail message----------\n"); UIAlertView *alerView = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Alert",NULL) message:[error localizedDescription] delegate:nil cancelButtonTitle:NSLocalizedString(@"Close",nil) otherButtonTitles:nil]; [alerView show]; [alerView release]; } -(void) requestDidFinish:(SKRequest *)request { NSLog(@"----------Request finished--------------\n"); } -(void) purchasedTransaction: (SKPaymentTransaction *)transaction { NSLog(@"-----Purchased Transaction----\n"); NSArray *transactions =[[NSArray alloc] initWithObjects:transaction, nil]; [self paymentQueue:[SKPaymentQueue defaultQueue] updatedTransactions:transactions]; [transactions release]; } - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions { NSLog(@"-----Payment result--------\n"); for (SKPaymentTransaction *transaction in transactions) { switch (transaction.transactionState) { case SKPaymentTransactionStatePurchased: [self completeTransaction:transaction]; NSLog(@"-----Transaction purchased--------\n"); UIAlertView *alerView = [[UIAlertView alloc] initWithTitle:@"Congratulation" message:@"Transaction suceed!" delegate:nil cancelButtonTitle:NSLocalizedString(@"Close",nil) otherButtonTitles:nil]; [alerView show]; [alerView release]; break; case SKPaymentTransactionStateFailed: [self failedTransaction:transaction]; NSLog(@"-----Transaction Failed--------\n"); UIAlertView *alerView2 = [[UIAlertView alloc] initWithTitle:@"Failed" message:@"Sorry, your transcation failed, try again." delegate:nil cancelButtonTitle:NSLocalizedString(@"Close",nil) otherButtonTitles:nil]; [alerView2 show]; [alerView2 release]; break; case SKPaymentTransactionStateRestored: [self restoreTransaction:transaction]; NSLog(@"----- Already buy this product--------\n"); case SKPaymentTransactionStatePurchasing: NSLog(@"-----Transcation puchasing--------\n"); break; default: break; } } } - (void) completeTransaction: (SKPaymentTransaction *)transaction { NSLog(@"-----completeTransaction--------\n"); // Your application should implement these two methods. NSString *product = transaction.payment.productIdentifier; if ([product length] > 0) { NSArray *tt = [product componentsSeparatedByString:@"."]; NSString *bookid = [tt lastObject]; if ([bookid length] > 0) { [self recordTransaction:bookid]; [self provideContent:bookid]; } } // Remove the transaction from the payment queue. [[SKPaymentQueue defaultQueue] finishTransaction: transaction]; } -(void)recordTransaction:(NSString *)product { NSLog(@"-----Record transcation--------\n"); // Todo: Maybe you want to save transaction result into plist. } -(void)provideContent:(NSString *)product { NSLog(@"-----Download product content--------\n"); } - (void) failedTransaction: (SKPaymentTransaction *)transaction { NSLog(@"Failed\n"); if (transaction.error.code != SKErrorPaymentCancelled) { } [[SKPaymentQueue defaultQueue] finishTransaction: transaction]; } -(void) paymentQueueRestoreCompletedTransactionsFinished: (SKPaymentTransaction *)transaction { } - (void) restoreTransaction: (SKPaymentTransaction *)transaction { NSLog(@"-----Restore transaction--------\n"); } -(void) paymentQueue:(SKPaymentQueue *) paymentQueue restoreCompletedTransactionsFailedWithError:(NSError *)error { NSLog(@"-------Payment Queue----\n"); } #pragma mark connection delegate - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"%@\n", [[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding] autorelease]); } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { } - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { switch([(NSHTTPURLResponse *)response statusCode]) { case 200: case 206: break; case 304: break; case 400: break; case 404: break; case 416: break; case 403: break; case 401: case 500: break; default: break; } } - (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"test\n"); } -(void)dealloc { [super dealloc]; } @end
[[SKPaymentQueue defaultQueue] addTransactionObserver:self];由于交易是永久有效的,建议addTransactionObserver这个于应用启动后就行监听,而不要在用户想买东西时才监听
- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions交易结果会于此处显示
苹果准备沙盒测试环境需一段时间,若是创建IAP后可以取得资讯,却无法交易成功,要稍待一下
另外若是模拟器可以购买,但真机购买却失败的话,做Hard Reset就可以了,一直按住Home键跟电源键就可以做Hard Reset
按住后会出现关机画面,不要理会它,继续等,直到等到白苹果出现后,就可以放开等它重开机完毕后再测试
下载连结