android 原生native服务的2中启动配置方式

这里以surfaceflinger为例子:

 

1、在init中启动采用如下方式:

int main(int argc, char** argv) {
    SurfaceFlinger::publishAndJoinThreadPool(true);
    // When SF is launched in its own process, limit the number of
    // binder threads to 4.
    ProcessState::self()->setThreadPoolMaxThreadCount(4);
    return 0;
}

总结出:xxxservice只需要Public BinderService即可,写个main函数就能启动服务,其中服务的注册由基类BinderService的publishAndJoinThreadPool来完成。

    static void publishAndJoinThreadPool(bool allowIsolated = false) {
        sp<IServiceManager> sm(defaultServiceManager());
        sm->addService(String16(SERVICE::getServiceName()), new SERVICE(), allowIsolated);//“SurfaceFlinger” 注册到SM中                     ProcessState::self()->startThreadPool();
        IPCThreadState::self()->joinThreadPool();//binder的交互    }

以此方式启动的xxxservice只需在init.rc设置service xxxservice 可执行文件的path

2、在systemserver中添加相关的服务,比如systemserver的在init1中,或者init2.

  SurfaceFlinger::instantiate();//调用binderservice的publish函数
    static status_t publish(bool allowIsolated = false) {
        sp<IServiceManager> sm(defaultServiceManager());
        return sm->addService(String16(SERVICE::getServiceName()), new SERVICE(), allowIsolated);
    }



 

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