// 未被使用的节点
#define NGX_RADIX_NO_VALUE (uintptr_t) -1
typedef struct ngx_radix_node_s ngx_radix_node_t;
struct ngx_radix_node_s {
ngx_radix_node_t *right; // 右子树的根节点
ngx_radix_node_t *left; // 左子树的根节点
ngx_radix_node_t *parent; // 父节点
uintptr_t value; // 值域
};
typedef struct {
ngx_radix_node_t *root; // 树根
ngx_pool_t *pool; // 该树所用的内存池
ngx_radix_node_t *free; // 空闲的节点由free开始连成一个链表,节点间通过right指针连接
char *start;
size_t size;
} ngx_radix_tree_t;
static void *ngx_radix_alloc(ngx_radix_tree_t *tree);
ngx_radix_tree_t *
ngx_radix_tree_create(ngx_pool_t *pool, ngx_int_t preallocate)
{
uint32_t key, mask, inc;
ngx_radix_tree_t *tree;
// 为该树的结构体分配内存
tree = ngx_palloc(pool, sizeof(ngx_radix_tree_t));
if (tree == NULL) {
return NULL;
}
// 初始化各成员
tree->pool = pool;
tree->free = NULL;
tree->start = NULL;
tree->size = 0;
// 为根节点分配内存(实际上不一定有重新的内存分配操作,具体详见ngx_radix_alloc部分)
tree->root = ngx_radix_alloc(tree);
if (tree->root == NULL) {
return NULL;
}
// 根节点的初始化
tree->root->right = NULL;
tree->root->left = NULL;
tree->root->parent = NULL;
tree->root->value = NGX_RADIX_NO_VALUE;
// 如果指定的预分配节点数为 0,则直接返回这个树就好了
if (preallocate == 0) {
return tree;
}
/* * Preallocation of first nodes : 0, 1, 00, 01, 10, 11, 000, 001, etc. * increases TLB hits even if for first lookup iterations. * On 32-bit platforms the 7 preallocated bits takes continuous 4K, * 8 - 8K, 9 - 16K, etc. On 64-bit platforms the 6 preallocated bits * takes continuous 4K, 7 - 8K, 8 - 16K, etc. There is no sense to * to preallocate more than one page, because further preallocation * distributes the only bit per page. Instead, a random insertion * may distribute several bits per page. * * Thus, by default we preallocate maximum * 6 bits on amd64 (64-bit platform and 4K pages) * 7 bits on i386 (32-bit platform and 4K pages) * 7 bits on sparc64 in 64-bit mode (8K pages) * 8 bits on sparc64 in 32-bit mode (8K pages) */
// 下面这部分就很有意思了,你可以看上面的英文注释。简单说,一个 x bits 的值,对应其 Radix 树
// 有 x + 1 层,那么节点的个数就是 2^(x+1) -1 个(数据结构常识,你也可以很容易证明这个结论)。
if (preallocate == -1) {
// 根据 pagesize 大小,确定可以分配多少个 radix 树结构
switch (ngx_pagesize / sizeof(ngx_radix_tree_t)) {
/* amd64 */
case 128:
preallocate = 6;
break;
/* i386, sparc64 */
case 256:
preallocate = 7;
break;
/* sparc64 in 32-bit mode */
default:
preallocate = 8;
}
}
mask = 0;
inc = 0x80000000;
// preallocate 为几,最终 mask 就有几个最高位为1,其他为0。整个循环过程中 mask 不断右移并在
// 最高位添置新 1。
while (preallocate--) {
key = 0;
mask >>= 1;
mask |= 0x80000000;
do {
if (ngx_radix32tree_insert(tree, key, mask, NGX_RADIX_NO_VALUE)
!= NGX_OK)
{
return NULL;
}
key += inc;
} while (key);
inc >>= 1;
}
return tree;
}
// mask 为掩码,用于截取 key 中的部分比特位,将其插入到 tree 数中,对应的值为 value
ngx_int_t
ngx_radix32tree_insert(ngx_radix_tree_t *tree, uint32_t key, uint32_t mask,
uintptr_t value)
{
uint32_t bit;
ngx_radix_node_t *node, *next;
bit = 0x80000000;
node = tree->root;
next = tree->root;
while (bit & mask) {
if (key & bit) {
next = node->right;
} else {
next = node->left;
}
// 当前节点为叶子节点,停止循环查找
if (next == NULL) {
break;
}
bit >>= 1;
node = next;
}
// next 不为 NULL,是因 bit & mask 为 0 退出上面的 while 的
if (next) {
if (node->value != NGX_RADIX_NO_VALUE) {
return NGX_BUSY;
}
node->value = value;
return NGX_OK;
}
// next 为 NULL,从 tree 新分配一个节点
while (bit & mask) {
next = ngx_radix_alloc(tree);
if (next == NULL) {
return NGX_ERROR;
}
next->right = NULL;
next->left = NULL;
next->parent = node;
next->value = NGX_RADIX_NO_VALUE;
if (key & bit) {
node->right = next;
} else {
node->left = next;
}
bit >>= 1;
node = next;
}
node->value = value;
return NGX_OK;
}
// 节点从 Radix 树中删除后,会放入到 free 链表中
ngx_int_t
ngx_radix32tree_delete(ngx_radix_tree_t *tree, uint32_t key, uint32_t mask)
{
uint32_t bit;
ngx_radix_node_t *node;
bit = 0x80000000;
node = tree->root;
while (node && (bit & mask)) {
// key 该位为 1,表示接下来找右子树
if (key & bit) {
node = node->right;
// key 该位为 0,表示接下来找左子树
} else {
node = node->left;
}
bit >>= 1;
}
// 要删除的节点不存在
if (node == NULL) {
return NGX_ERROR;
}
// 要删除的节点还有子节点
if (node->right || node->left) {
if (node->value != NGX_RADIX_NO_VALUE) {
node->value = NGX_RADIX_NO_VALUE;
return NGX_OK;
}
// 要删除的节点有子树,但是该节点的值为无效值,则视为错误
return NGX_ERROR;
}
for ( ;; ) {
// 如果该节点是右节点
if (node->parent->right == node) {
node->parent->right = NULL;
// 如果该节点是左节点
} else {
node->parent->left = NULL;
}
node->right = tree->free;
tree->free = node;
node = node->parent;
if (node->right || node->left) {
break;
}
if (node->value != NGX_RADIX_NO_VALUE) {
break;
}
// node 为根节点
if (node->parent == NULL) {
break;
}
}
return NGX_OK;
}
// 在 tree 树中查找 key 值,key 是一个无符号的32位整数,每一位对应从树根开始
// 查找时选择左子树(0)还是右子树(1)
uintptr_t
ngx_radix32tree_find(ngx_radix_tree_t *tree, uint32_t key)
{
uint32_t bit;
uintptr_t value;
ngx_radix_node_t *node;
// 初始状态下最高位为1,用于后面的“与”操作,确定左右子树
bit = 0x80000000;
value = NGX_RADIX_NO_VALUE;
node = tree->root; // 从树根开始
// 理论上最多循环32次(key为32位),实际上查找到node为NULL,则表明上一轮循环中已经是叶子节点
while (node) {
if (node->value != NGX_RADIX_NO_VALUE) {
value = node->value;
}
// 该位为 1 则右子树
if (key & bit) {
node = node->right;
// 该位为 0 则左子树
} else {
node = node->left;
}
bit >>= 1;
}
// 返回找到的节点的值
return value;
}
static void *
ngx_radix_alloc(ngx_radix_tree_t *tree)
{
char *p;
// 创建Radix树时会调用,此时free为NULL,不会进入该if分支
// 插入时调用到这里,free 值非零,则返回 free
if (tree->free) {
p = (char *) tree->free;
tree->free = tree->free->right;
return p;
}
// 创建Radix树时会调用,此时tree->size为0,会进入该if分支
if (tree->size < sizeof(ngx_radix_node_t)) {
// 以ngx_pagesize大小内存对齐的方式,从内存池tree->pool中分配ngx_pagesize大小的内存给start
// ngx_pagesize 是在 src/os/unix/ngx_posix_init.c 和 src/os/win32/ngx_win32_init.c
// 的 ngx_os_init() 函数中初始化的。pagesize 的值与处理器架构有关。
tree->start = ngx_pmemalign(tree->pool, ngx_pagesize, ngx_pagesize);
if (tree->start == NULL) {
return NULL;
}
// tree->size 为刚才分配的内存大小
tree->size = ngx_pagesize;
}
// tree->start 加上 ngx_radix_node_t 将要占用的大小
// tree->size 减去 ngx_radix_node_t 将要占用的大小
p = tree->start;
tree->start += sizeof(ngx_radix_node_t);
tree->size -= sizeof(ngx_radix_node_t);
// 虽然返回值类型是 void*,但是调用处都会转为 ngx_radix_node_t
return p;
}
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