图像处理之边缘褪化效果
很多图像处理软件都提供边缘褪化效果滤镜,其实原理非常的简单,网上搜索了一把,
实现了基于Java的图像边缘褪化效果。边缘褪化效果取决于以下三个参数:
1. 设定的图像边缘宽度
2. 褪化比率– 其实质是图像融合的百分比数
3. 选择的边框颜色
主要原理是计算图像中的像素点到中心点的距离,对边缘像素根据褪化比率与选择的
边框颜色融合从而产生褪化效果。程序效果如下:
原图:
处理以后图像:
滤镜的完全源代码如下:
package com.process.blur.study; import java.awt.Color; import java.awt.image.BufferedImage; /** * @author gloomy fish * Vignette - a photograph whose edges shade off gradually * */ public class VignetteFilter extends AbstractBufferedImageOp { private int vignetteWidth; private int fade; private Color vignetteColor; public VignetteFilter() { vignetteWidth = 50; fade = 35; vignetteColor = Color.BLACK; } @Override public BufferedImage filter(BufferedImage src, BufferedImage dest) { int width = src.getWidth(); int height = src.getHeight(); if ( dest == null ) dest = createCompatibleDestImage( src, null ); int[] inPixels = new int[width*height]; int[] outPixels = new int[width*height]; getRGB( src, 0, 0, width, height, inPixels ); int index = 0; for(int row=0; row<height; row++) { int ta = 0, tr = 0, tg = 0, tb = 0; for(int col=0; col<width; col++) { int dX = Math.min(col, width - col); int dY = Math.min(row, height - row); index = row * width + col; ta = (inPixels[index] >> 24) & 0xff; tr = (inPixels[index] >> 16) & 0xff; tg = (inPixels[index] >> 8) & 0xff; tb = inPixels[index] & 0xff; if ((dY <= vignetteWidth) & (dX <= vignetteWidth)) { double k = 1 - (double)(Math.min(dY, dX) - vignetteWidth + fade) / (double)fade; outPixels[index] = superpositionColor(ta, tr, tg, tb, k); continue; } if ((dX < (vignetteWidth - fade)) | (dY < (vignetteWidth - fade))) { outPixels[index] = (ta << 24) | (vignetteColor.getRed() << 16) | (vignetteColor.getGreen() << 8) | vignetteColor.getBlue(); } else { if ((dX < vignetteWidth)&(dY>vignetteWidth)) { double k = 1 - (double)(dX - vignetteWidth + fade) / (double)fade; outPixels[index] = superpositionColor(ta, tr, tg, tb, k); } else { if ((dY < vignetteWidth)&(dX > vignetteWidth)) { double k = 1 - (double)(dY - vignetteWidth + fade) / (double)fade; outPixels[index] = superpositionColor(ta, tr, tg, tb, k); } else { outPixels[index] = (ta << 24) | (tr << 16) | (tg << 8) | tb; } } } } } setRGB( dest, 0, 0, width, height, outPixels ); return dest; } public int superpositionColor(int ta, int red, int green, int blue, double k) { red = (int)(vignetteColor.getRed() * k + red *(1.0-k)); green = (int)(vignetteColor.getGreen() * k + green *(1.0-k)); blue = (int)(vignetteColor.getBlue() * k + blue *(1.0-k)); int color = (ta << 24) | (clamp(red) << 16) | (clamp(green) << 8) | clamp(blue); return color; } public int clamp(int value) { return value > 255 ? 255 :((value < 0) ? 0 : value); } public int getVignetteWidth() { return vignetteWidth; } public void setVignetteWidth(int vignetteWidth) { this.vignetteWidth = vignetteWidth; } public int getFade() { return fade; } public void setFade(int fade) { this.fade = fade; } public Color getVignetteColor() { return vignetteColor; } public void setVignetteColor(Color vignetteColor) { this.vignetteColor = vignetteColor; } }