using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Text.RegularExpressions; namespace Tools { #region 配置文件类 ConfigFile /// <summary> /// 配置文件类 ConfigFile,内容存储到文件中,继承自配置接口 (一定要给ConfigFile.Instanse.fileName 赋值) /// </summary> public class ConfigFile : IConfig { #region 文件物理路径 fileName private string _fileName = ""; /// <summary> /// 文件物理路径 /// </summary> public string fileName { get { return _fileName; } set { _fileName = value; } } #endregion private ConfigFile() { } #region 单例模式,返回一个静态实例 Instanse private static ConfigFile _Instance; /// <summary> /// 实例 /// </summary> public static ConfigFile Instanse { get { if (_Instance == null) { _Instance = new ConfigFile(); } return _Instance; } } #endregion #region CreateFile()文件不存在则创建文件 /// <summary> /// CreateFile()文件不存在则创建文件 /// </summary> /// <returns>返回文件是否是新建的</returns> public bool CreateFile() { bool isCreate = false; if (!File.Exists(fileName)) { using (File.Create(fileName))//创建完成后立即释放资源,否则会占用、报错 { } isCreate = true; } return isCreate; } #endregion #region 支持Get,set方法取值、加入值、修改值 this[Key] /// <summary> /// 索引函数 /// </summary> /// <param name="Key">键(key)</param> /// <returns></returns> public string this[string Key] { get { if (CreateFile())//如果是刚新建的空文件,返回空 { return ""; } else { string[] lines = File.ReadAllLines(fileName, Encoding.UTF8); foreach (string line in lines) { var match = Regex.Match(line, @"(\w+)=([\w\W]+)"); string linekey = match.Groups[1].Value; string lineValue = match.Groups[2].Value; if (linekey == Key) { return lineValue; //如果匹配,返回找到的值 } } return "";//如果上面没找到,返回空 } } set { if (CreateFile()) { File.AppendAllText(fileName, Key + "=" + value + "\r\n");//如果是新建的文件 ,直接加入 } else { string[] lines = File.ReadAllLines(fileName, Encoding.UTF8); for (int i = 0; i < lines.Length; i++) { string line = lines[i]; var match = Regex.Match(line, @"(\w+)=(\w+)"); string linekey = match.Groups[1].Value; string lineValue = match.Groups[2].Value; //逐行找,如果遇到名字等于name的就把这一行的值修改 //然后写回文件 if (linekey == Key) { lines[i] = linekey + "=" + value; File.WriteAllLines(fileName, lines); return;//如果找到值并修改了,不继续向下执行 } } File.AppendAllText(fileName, Key + "=" + value + "\r\n");//如果上面没找到,加入键值到文件结尾 } } } #endregion #region 得到所有键名称的集合 List<string> /// <summary> /// 得到所有键名称的集合 List《string》 /// </summary> public string[] Keys { get { List<string> listKey = new List<string>(); if (CreateFile()) { return listKey.ToArray(); } else { string[] lines = File.ReadAllLines(fileName, Encoding.UTF8); foreach (string line in lines) { var match = Regex.Match(line, @"(\w+)=(\w+)"); string linekey = match.Groups[1].Value; listKey.Add(linekey); } return listKey.ToArray(); } } } #endregion #region 是否存在键 KeyExists(Key) /// <summary> /// 是否存在键 KeyExists(Key) /// </summary> /// <param name="Key">键名称</param> /// <returns></returns> public bool KeyExists(string Key) { return (Keys as ICollection<string>).Contains(Key); } #endregion } #endregion #region 加密的配置文件类 ConfigFileDES /// <summary> /// 加密的配置文件类 ConfigFileDES,内容存储到文件中,使用时必须调用 ConfigFileDES.Instanse.SetIConfig(IConfig) 赋值 /// </summary> public class ConfigFileDES : IConfig { private IConfig _iconfig = null; /// <summary> /// 接口变量 /// </summary> public IConfig iconfig { get { return _iconfig; } set { _iconfig = value; } } private ConfigFileDES() { } private static ConfigFileDES _Instance; /// <summary> /// 实例 /// </summary> public static ConfigFileDES Instanse { get { if (_Instance == null) { _Instance = new ConfigFileDES(); } return _Instance; } } /// <summary> /// 传入一个可操作的继承自IConfig的类的对象 /// </summary> /// <param name="iconfig">继承自IConfig的类的对象</param> public void SetIConfig(IConfig iconfig)//本加密类是在其它实现IConfig的类基础上进行,必须要传入一个类的实例 { this.iconfig = iconfig; } /// <summary> /// 索引函数 /// </summary> /// <param name="key">名称(key)</param> /// <returns></returns> public string this[string key] { get { if (iconfig[key] == "") return ""; return DesEncrypt.Decrypt(iconfig[key]);//解密后 取出 } set { iconfig[key] = DesEncrypt.Encrypt(value);//加密后 存入 } } /// <summary> /// 所有键的集合 /// </summary> public string[] Keys { get { return iconfig.Keys; } } /// <summary> /// 是否存在 /// </summary> /// <param name="key">键(key)</param> /// <returns></returns> public bool KeyExists(string key) { return iconfig.KeyExists(key); } } #endregion #region 配置接口 IConfig /// <summary> /// 配置接口 IConfig /// </summary> public interface IConfig { /// <summary> /// 通过键得到对应的值 /// </summary> /// <param name="Key">键(key)</param> /// <returns></returns> string this[string Key] { get; set; } /// <summary> /// 返回存在的键的集合 /// </summary> string[] Keys { get; } /// <summary> /// 是否存在键 /// </summary> /// <param name="Key">键名</param> /// <returns></returns> bool KeyExists(string Key); } #endregion }
用法示例:
一、加密:
IConfig ic = ConfigFileDES.Instanse;
ConfigFile.Instanse.fileName = AppDomain.CurrentDomain.BaseDirectory + "\\config.in";
ConfigFileDES.Instanse.SetIConfig( ConfigFile.Instanse);
ic["name"]=value;
二、不加密:
IConfig ic = ConfigFile.Instanse;
ConfigFile.Instanse.fileName = AppDomain.CurrentDomain.BaseDirectory + "\\config.in";
ic["name"]=value;
加密解密类代码如下:
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Security.Cryptography; using System.Web.Security; namespace Tools { /// <summary> /// 可逆加密解密类 /// </summary> public class DesEncrypt { /// <summary> /// 解密函数 /// </summary> /// <param name="Text">要解密的字符串(必须是经过加密后的字符串才能解密成功)</param> /// <param name="sKey">key</param> /// <returns></returns> public static string Decrypt(string Text, string sKey) { DESCryptoServiceProvider provider = new DESCryptoServiceProvider(); int num = Text.Length / 2; byte[] buffer = new byte[num]; for (int i = 0; i < num; i++) { int num3 = Convert.ToInt32(Text.Substring(i * 2, 2), 0x10); buffer[i] = (byte)num3; } provider.Key = Encoding.ASCII.GetBytes(FormsAuthentication.HashPasswordForStoringInConfigFile(sKey, "md5").Substring(0, 8)); provider.IV = Encoding.ASCII.GetBytes(FormsAuthentication.HashPasswordForStoringInConfigFile(sKey, "md5").Substring(0, 8)); MemoryStream stream = new MemoryStream(); CryptoStream stream2 = new CryptoStream(stream, provider.CreateDecryptor(), CryptoStreamMode.Write); stream2.Write(buffer, 0, buffer.Length); stream2.FlushFinalBlock(); return Encoding.Default.GetString(stream.ToArray()); } /// <summary> /// 加密函数 /// </summary> /// <param name="Text">要加密的字符串</param> /// <param name="sKey">key</param> /// <returns></returns> public static string Encrypt(string Text, string sKey) { DESCryptoServiceProvider provider = new DESCryptoServiceProvider(); byte[] bytes = Encoding.Default.GetBytes(Text); provider.Key = Encoding.ASCII.GetBytes(FormsAuthentication.HashPasswordForStoringInConfigFile(sKey, "md5").Substring(0, 8)); provider.IV = Encoding.ASCII.GetBytes(FormsAuthentication.HashPasswordForStoringInConfigFile(sKey, "md5").Substring(0, 8)); MemoryStream stream = new MemoryStream(); CryptoStream stream2 = new CryptoStream(stream, provider.CreateEncryptor(), CryptoStreamMode.Write); stream2.Write(bytes, 0, bytes.Length); stream2.FlushFinalBlock(); StringBuilder builder = new StringBuilder(); foreach (byte num in stream.ToArray()) { builder.AppendFormat("{0:X2}", num); } return builder.ToString(); } /// <summary> /// 字符串解密 /// </summary> /// <param name="Text">要解密的字符串(必须是加密后的!不然格式不对!)</param> /// <returns></returns> public static string Decrypt(string Text) { return Decrypt(Text, "test"); } /// <summary> /// 字符串加密 /// </summary> /// <param name="Text">要加密的字符串</param> /// <returns></returns> public static string Encrypt(string Text) { return Encrypt(Text, "test"); } } }