上次那个“小试”实在太不过瘾,这次我们从服务器上定时取出数据,然后用javascript在浏览器上画个图。
这回我就不具体解释了,就贴一下程序啦!!
先来个图吧:
用javascript画图,当然不能空手画了,找个库吧。wz_jsgraphics,详细资料看这里(http://www.walterzorn.com/jsgraphics/jsgraphics_e.htm#download)很酷的一个javascript图形库,当然除了画图还有别的,不妨试试(我一年前发现的这东东,现实才第一次用)用起来跟用c画图差不多。
首先当然还是建个服务的类:
public
class
DataService
{
public double getData(){
Random r = new Random();
return 20+(10*r.nextDouble()-5);
}
public static void main(String[] args){
DataService ds = new DataService();
for(int i=0;i<20;i++){
System.out.println(ds.getData());
}
}
}
public double getData(){
Random r = new Random();
return 20+(10*r.nextDouble()-5);
}
public static void main(String[] args){
DataService ds = new DataService();
for(int i=0;i<20;i++){
System.out.println(ds.getData());
}
}
}
Servlet上篇文章里有,我这里就不写了。
然后是一个html页面。
<
html
>
< head >
< title > XML-RPC </ title >
< script type ="text/javascript" src ="./js/init.js" ></ script >
< script type ="text/javascript" src ="./js/lib/urllib.js" ></ script >
< script type ="text/javascript" src ="./js/lib/xml.js" ></ script >
< script type ="text/javascript" src ="./js/lib/xmlrpc.js" ></ script >
< script type ="text/javascript" src ="./js/hello.js" ></ script >
< script type ="text/javascript" src ="./js/wz_jsgraphics.js" ></ script >
</ head >
< body onload ="init()" >
< input type ="button" id ="do3" value ="start" onclick ="startTimer()" />
< input type ="button" id ="do3" value ="stop" onclick ="stopTimer()" />
< input type ="text" id ="result" />
< div id ="canvas" style ="border:1px solid #6666FF; position:relative;height:300px;width:500; background-color:#CCCCCC" ></ div >
< textarea id ="debug" rows ="10" name ="S1" cols ="69" ></ textarea >
</ body >
</ html >
< head >
< title > XML-RPC </ title >
< script type ="text/javascript" src ="./js/init.js" ></ script >
< script type ="text/javascript" src ="./js/lib/urllib.js" ></ script >
< script type ="text/javascript" src ="./js/lib/xml.js" ></ script >
< script type ="text/javascript" src ="./js/lib/xmlrpc.js" ></ script >
< script type ="text/javascript" src ="./js/hello.js" ></ script >
< script type ="text/javascript" src ="./js/wz_jsgraphics.js" ></ script >
</ head >
< body onload ="init()" >
< input type ="button" id ="do3" value ="start" onclick ="startTimer()" />
< input type ="button" id ="do3" value ="stop" onclick ="stopTimer()" />
< input type ="text" id ="result" />
< div id ="canvas" style ="border:1px solid #6666FF; position:relative;height:300px;width:500; background-color:#CCCCCC" ></ div >
< textarea id ="debug" rows ="10" name ="S1" cols ="69" ></ textarea >
</ body >
</ html >
然后就是重点了hello.js(懒得该名字了)
var
timerid;
var dataservice;
var g;
var xPoints = new Array();
var y1Points = new Array();
var y2Points = new Array();
var length = 0 ;
startTimer = function (){
init();
if (timerid == null ){
timerid = window.setInterval( " doTask() " , 800 );
}
}
stopTimer = function (){
window.clearInterval(timerid);
timerid = null ;
}
function init(){
var xmlrpc = null ;
try {
xmlrpc = importModule( " xmlrpc " );
} catch (e){
reportException(e);
throw " importing of xmlrpc module failed. " ;
}
var addr = " http://localhost:8080/Rpc/RpcServer " ;
var methods = [ " DataService.getData " ];
try {
dataservice = new xmlrpc.ServiceProxy(addr, methods);
} catch (e){
var em;
if (e.toTraceString){
em = e.toTraceString();
} else {
em = e.message;
}
alert( " Error trace: \n\n " + em);
}
g = new jsGraphics( " canvas " );
}
function doTask(){
var rslt = dataservice.DataService.getData();
document.getElementById( " result " ).value = rslt;
var y1 = 145 * rslt / 20 ;
var rslt = dataservice.DataService.getData();
var y2 = 145 * rslt / 20 ;
if (length < 44 ){
y1Points[length] = y1;
y2Points[length] = y2;
for ( var i = 0 ;i < y1Points.length;i ++ ){
xPoints[i] = 30 + 10 * i;
}
length ++ ;
} else {
for ( var i = 0 ;i < y1Points.length - 1 ;i ++ ){
y1Points[i] = y1Points[i + 1 ];
y2Points[i] = y2Points[i + 1 ];
}
y1Points[length] = y1;
y2Points[length] = y2;
}
g.clear();
drawbg();
drawline();
debug();
}
function drawline(){
g.setStroke( 2 );
for ( var i = 1 ;i <= y1Points.length;i ++ ){
g.setColor( " yellow " );
g.drawLine(xPoints[i - 1 ],y1Points[i - 1 ],xPoints[i],y1Points[i])
g.setColor( " red " );
g.drawLine(xPoints[i - 1 ],y2Points[i - 1 ],xPoints[i],y2Points[i])
}
// g.drawPolyline(xPoints,yPoints);
g.paint();
}
function drawbg(){
g.setStroke( 2 );
g.setColor( " maroon " );
g.drawLine( 30 , 270 , 470 , 270 ); // x轴
g.drawLine( 30 , 270 , 30 , 10 ); // y轴
g.drawLine( 30 , 10 , 26 , 14 ); // x轴箭头
g.drawLine( 30 , 10 , 34 , 14 );
g.drawLine( 470 , 270 , 466 , 266 ); // y轴箭头
g.drawLine( 470 , 270 , 466 , 274 );
g.setColor( " #000000 " ); // 画刻度
var x = 30 ;
for ( var y = 270 ;y >= 20 ;y = y - 50 ){
g.drawLine(x - 1 ,y,x + 1 ,y);
}
g.setStroke( 1 );
g.drawLine( 30 , 145 , 470 , 145 ); // 中心线
g.drawString( " 0 " , 23 , 271 );
g.drawString( " Time " , 430 , 271 );
g.paint();
}
function debug(){
var debug = "" ;
for ( var i = 0 ;i < xPoints.length;i ++ ){
debug += " x: " + i + " " + xPoints[i] + " y1: " + i + " " + y1Points[i] + " y2: " + i + " " + y2Points[i] + " \n " ;
}
document.getElementById( " debug " ).value = debug;
}
var dataservice;
var g;
var xPoints = new Array();
var y1Points = new Array();
var y2Points = new Array();
var length = 0 ;
startTimer = function (){
init();
if (timerid == null ){
timerid = window.setInterval( " doTask() " , 800 );
}
}
stopTimer = function (){
window.clearInterval(timerid);
timerid = null ;
}
function init(){
var xmlrpc = null ;
try {
xmlrpc = importModule( " xmlrpc " );
} catch (e){
reportException(e);
throw " importing of xmlrpc module failed. " ;
}
var addr = " http://localhost:8080/Rpc/RpcServer " ;
var methods = [ " DataService.getData " ];
try {
dataservice = new xmlrpc.ServiceProxy(addr, methods);
} catch (e){
var em;
if (e.toTraceString){
em = e.toTraceString();
} else {
em = e.message;
}
alert( " Error trace: \n\n " + em);
}
g = new jsGraphics( " canvas " );
}
function doTask(){
var rslt = dataservice.DataService.getData();
document.getElementById( " result " ).value = rslt;
var y1 = 145 * rslt / 20 ;
var rslt = dataservice.DataService.getData();
var y2 = 145 * rslt / 20 ;
if (length < 44 ){
y1Points[length] = y1;
y2Points[length] = y2;
for ( var i = 0 ;i < y1Points.length;i ++ ){
xPoints[i] = 30 + 10 * i;
}
length ++ ;
} else {
for ( var i = 0 ;i < y1Points.length - 1 ;i ++ ){
y1Points[i] = y1Points[i + 1 ];
y2Points[i] = y2Points[i + 1 ];
}
y1Points[length] = y1;
y2Points[length] = y2;
}
g.clear();
drawbg();
drawline();
debug();
}
function drawline(){
g.setStroke( 2 );
for ( var i = 1 ;i <= y1Points.length;i ++ ){
g.setColor( " yellow " );
g.drawLine(xPoints[i - 1 ],y1Points[i - 1 ],xPoints[i],y1Points[i])
g.setColor( " red " );
g.drawLine(xPoints[i - 1 ],y2Points[i - 1 ],xPoints[i],y2Points[i])
}
// g.drawPolyline(xPoints,yPoints);
g.paint();
}
function drawbg(){
g.setStroke( 2 );
g.setColor( " maroon " );
g.drawLine( 30 , 270 , 470 , 270 ); // x轴
g.drawLine( 30 , 270 , 30 , 10 ); // y轴
g.drawLine( 30 , 10 , 26 , 14 ); // x轴箭头
g.drawLine( 30 , 10 , 34 , 14 );
g.drawLine( 470 , 270 , 466 , 266 ); // y轴箭头
g.drawLine( 470 , 270 , 466 , 274 );
g.setColor( " #000000 " ); // 画刻度
var x = 30 ;
for ( var y = 270 ;y >= 20 ;y = y - 50 ){
g.drawLine(x - 1 ,y,x + 1 ,y);
}
g.setStroke( 1 );
g.drawLine( 30 , 145 , 470 , 145 ); // 中心线
g.drawString( " 0 " , 23 , 271 );
g.drawString( " Time " , 430 , 271 );
g.paint();
}
function debug(){
var debug = "" ;
for ( var i = 0 ;i < xPoints.length;i ++ ){
debug += " x: " + i + " " + xPoints[i] + " y1: " + i + " " + y1Points[i] + " y2: " + i + " " + y2Points[i] + " \n " ;
}
document.getElementById( " debug " ).value = debug;
}
其中一些算法我做的也不太好,有很多需要改进的地方。主要就是如何把从其服务器得到的元数据转换成画图用的数据(两个数组,存放二维坐标集)。
我画了两条线,一条线太单薄了,呵呵。两条线用的x轴坐标相同(其实是时间),所以就用一个数组了。