Source Codes cross platforms

#ifdef WIN32
#    include 
< Windows.h >
#else
#    include 
< unistd.h >
#endif
typedef unsigned 
int  uint32;

inline 
void  sleepms( int  ms)
{
#ifdef WIN32
        ::Sleep( uint32(ms) );
#else
        ::usleep(ms 
*   1000 );
#endif
}


你可能感兴趣的:(Source Codes cross platforms)