Zeroc ICE中间件号称标准统一,开源,跨平台,跨语言,分布式,安全,服务透明,负载均衡,面向对象,性能优越,防火期穿透,通讯屏蔽。因此相比Corba,DCOM,SOAP,J2EE等的中间件技术,自然是集众多优点于一身,而却没有他们的缺点。
在Windows平台试用了一下Zeroc ICE。运行简单客户端服务器的测试程序,服务器端用C++写的,客户端用C#写的,确实可以互通。使用起来还是非常方便的。
一.ICE文件和生成文件
首先,需要写一个ice文件,如下:
//hello.ice
//zhouhh
//2006.7.21
#ifndef HELLO_ICE
#define HELLO_ICE
module Demo
{
interface Hello
{
//nonmutating 表示不会改变数据成员,相当于C++ 的const
//idempotent 表示执行一次和执行多次没有区别。如x=1.
nonmutating void sayHello();
idempotent void shutdown();
};
};
#endif
然后在cmd下执行
slice2cpp hello.ice
生成两个文件:
Hello.cpp
Hello.h
// hello.h
// Ice version 3.1.0
// Generated from file `Hello.ice'
#ifndef __Hello_h__
#define __Hello_h__
#include <Ice/LocalObjectF.h>
#include <Ice/ProxyF.h>
#include <Ice/ObjectF.h>
#include <Ice/Exception.h>
#include <Ice/LocalObject.h>
#include <Ice/Proxy.h>
#include <Ice/Object.h>
#include <Ice/Outgoing.h>
#include <Ice/Incoming.h>
#include <Ice/Direct.h>
#include <Ice/StreamF.h>
#include <Ice/UndefSysMacros.h>
#ifndef ICE_IGNORE_VERSION
# if ICE_INT_VERSION / 100 != 301
# error Ice version mismatch!
# endif
# if ICE_INT_VERSION % 100 < 0
# error Ice patch level mismatch!
# endif
#endif
namespace IceProxy
{
namespace Demo
{
class Hello;
bool operator==(const Hello&, const Hello&);
bool operator!=(const Hello&, const Hello&);
bool operator<(const Hello&, const Hello&);
bool operator<=(const Hello&, const Hello&);
bool operator>(const Hello&, const Hello&);
bool operator>=(const Hello&, const Hello&);
}
}
namespace Demo
{
class Hello;
bool operator==(const Hello&, const Hello&);
bool operator!=(const Hello&, const Hello&);
bool operator<(const Hello&, const Hello&);
bool operator<=(const Hello&, const Hello&);
bool operator>(const Hello&, const Hello&);
bool operator>=(const Hello&, const Hello&);
}
namespace IceInternal
{
void incRef(::Demo::Hello*);
void decRef(::Demo::Hello*);
void incRef(::IceProxy::Demo::Hello*);
void decRef(::IceProxy::Demo::Hello*);
}
namespace Demo
{
typedef ::IceInternal::Handle< ::Demo::Hello> HelloPtr;
typedef ::IceInternal::ProxyHandle< ::IceProxy::Demo::Hello> HelloPrx;
void __write(::IceInternal::BasicStream*, const HelloPrx&);
void __read(::IceInternal::BasicStream*, HelloPrx&);
void __write(::IceInternal::BasicStream*, const HelloPtr&);
void __patch__HelloPtr(void*, ::Ice::ObjectPtr&);
}
namespace Demo
{
}
namespace IceProxy
{
namespace Demo
{
class Hello : virtual public ::IceProxy::Ice::Object
{
public:
void sayHello()
{
sayHello(__defaultContext());
}
void sayHello(const ::Ice::Context&);
void shutdown()
{
shutdown(__defaultContext());
}
void shutdown(const ::Ice::Context&);
static const ::std::string& ice_staticId();
private:
virtual ::IceInternal::Handle< ::IceDelegateM::Ice::Object> __createDelegateM();
virtual ::IceInternal::Handle< ::IceDelegateD::Ice::Object> __createDelegateD();
};
}
}
namespace IceDelegate
{
namespace Demo
{
class Hello : virtual public ::IceDelegate::Ice::Object
{
public:
virtual void sayHello(const ::Ice::Context&) = 0;
virtual void shutdown(const ::Ice::Context&) = 0;
};
}
}
namespace IceDelegateM
{
namespace Demo
{
class Hello : virtual public ::IceDelegate::Demo::Hello,
virtual public ::IceDelegateM::Ice::Object
{
public:
virtual void sayHello(const ::Ice::Context&);
virtual void shutdown(const ::Ice::Context&);
};
}
}
namespace IceDelegateD
{
namespace Demo
{
class Hello : virtual public ::IceDelegate::Demo::Hello,
virtual public ::IceDelegateD::Ice::Object
{
public:
virtual void sayHello(const ::Ice::Context&);
virtual void shutdown(const ::Ice::Context&);
};
}
}
namespace Demo
{
class Hello : virtual public ::Ice::Object
{
public:
typedef HelloPrx ProxyType;
typedef HelloPtr PointerType;
virtual ::Ice::ObjectPtr ice_clone() const;
virtual bool ice_isA(const ::std::string&, const ::Ice::Current& = ::Ice::Current()) const;
virtual ::std::vector< ::std::string> ice_ids(const ::Ice::Current& = ::Ice::Current()) const;
virtual const ::std::string& ice_id(const ::Ice::Current& = ::Ice::Current()) const;
static const ::std::string& ice_staticId();
virtual void sayHello(const ::Ice::Current& = ::Ice::Current()) const = 0;
::IceInternal::DispatchStatus ___sayHello(::IceInternal::Incoming&, const ::Ice::Current&) const;
virtual void shutdown(const ::Ice::Current& = ::Ice::Current()) = 0;
::IceInternal::DispatchStatus ___shutdown(::IceInternal::Incoming&, const ::Ice::Current&);
virtual ::IceInternal::DispatchStatus __dispatch(::IceInternal::Incoming&, const ::Ice::Current&);
virtual void __write(::IceInternal::BasicStream*) const;
virtual void __read(::IceInternal::BasicStream*, bool);
virtual void __write(const ::Ice::OutputStreamPtr&) const;
virtual void __read(const ::Ice::InputStreamPtr&, bool);
};
void __patch__HelloPtr(void*, ::Ice::ObjectPtr&);
}
#endif
////////////////////////////////////////////////
// hello.cpp
// Ice version 3.1.0
// Generated from file `Hello.ice'
#include <Hello.h>
#include <Ice/LocalException.h>
#include <Ice/ObjectFactory.h>
#include <Ice/BasicStream.h>
#include <Ice/Object.h>
#include <IceUtil/Iterator.h>
#ifndef ICE_IGNORE_VERSION
# if ICE_INT_VERSION / 100 != 301
# error Ice version mismatch!
# endif
# if ICE_INT_VERSION % 100 < 0
# error Ice patch level mismatch!
# endif
#endif
static const ::std::string __Demo__Hello__sayHello_name = "sayHello";
static const ::std::string __Demo__Hello__shutdown_name = "shutdown";
void
IceInternal::incRef(::Demo::Hello* p)
{
p->__incRef();
}
void
IceInternal::decRef(::Demo::Hello* p)
{
p->__decRef();
}
void
IceInternal::incRef(::IceProxy::Demo::Hello* p)
{
p->__incRef();
}
void
IceInternal::decRef(::IceProxy::Demo::Hello* p)
{
p->__decRef();
}
void
Demo::__write(::IceInternal::BasicStream* __os, const ::Demo::HelloPrx& v)
{
__os->write(::Ice::ObjectPrx(v));
}
void
Demo::__read(::IceInternal::BasicStream* __is, ::Demo::HelloPrx& v)
{
::Ice::ObjectPrx proxy;
__is->read(proxy);
if(!proxy)
{
v = 0;
}
else
{
v = new ::IceProxy::Demo::Hello;
v->__copyFrom(proxy);
}
}
void
Demo::__write(::IceInternal::BasicStream* __os, const ::Demo::HelloPtr& v)
{
__os->write(::Ice::ObjectPtr(v));
}
void
IceProxy::Demo::Hello::sayHello(const ::Ice::Context& __ctx)
{
int __cnt = 0;
while(true)
{
try
{
::IceInternal::Handle< ::IceDelegate::Ice::Object> __delBase = __getDelegate();
::IceDelegate::Demo::Hello* __del = dynamic_cast< ::IceDelegate::Demo::Hello*>(__delBase.get());
__del->sayHello(__ctx);
return;
}
catch(const ::IceInternal::LocalExceptionWrapper& __ex)
{
__handleExceptionWrapperRelaxed(__ex, __cnt);
}
catch(const ::Ice::LocalException& __ex)
{
__handleException(__ex, __cnt);
}
}
}
void
IceProxy::Demo::Hello::shutdown(const ::Ice::Context& __ctx)
{
int __cnt = 0;
while(true)
{
try
{
::IceInternal::Handle< ::IceDelegate::Ice::Object> __delBase = __getDelegate();
::IceDelegate::Demo::Hello* __del = dynamic_cast< ::IceDelegate::Demo::Hello*>(__delBase.get());
__del->shutdown(__ctx);
return;
}
catch(const ::IceInternal::LocalExceptionWrapper& __ex)
{
__handleExceptionWrapperRelaxed(__ex, __cnt);
}
catch(const ::Ice::LocalException& __ex)
{
__handleException(__ex, __cnt);
}
}
}
const ::std::string&
IceProxy::Demo::Hello::ice_staticId()
{
return ::Demo::Hello::ice_staticId();
}
::IceInternal::Handle< ::IceDelegateM::Ice::Object>
IceProxy::Demo::Hello::__createDelegateM()
{
return ::IceInternal::Handle< ::IceDelegateM::Ice::Object>(new ::IceDelegateM::Demo::Hello);
}
::IceInternal::Handle< ::IceDelegateD::Ice::Object>
IceProxy::Demo::Hello::__createDelegateD()
{
return ::IceInternal::Handle< ::IceDelegateD::Ice::Object>(new ::IceDelegateD::Demo::Hello);
}
bool
IceProxy::Demo::operator==(const ::IceProxy::Demo::Hello& l, const ::IceProxy::Demo::Hello& r)
{
return static_cast<const ::IceProxy::Ice::Object&>(l) == static_cast<const ::IceProxy::Ice::Object&>(r);
}
bool
IceProxy::Demo::operator!=(const ::IceProxy::Demo::Hello& l, const ::IceProxy::Demo::Hello& r)
{
return static_cast<const ::IceProxy::Ice::Object&>(l) != static_cast<const ::IceProxy::Ice::Object&>(r);
}
bool
IceProxy::Demo::operator<(const ::IceProxy::Demo::Hello& l, const ::IceProxy::Demo::Hello& r)
{
return static_cast<const ::IceProxy::Ice::Object&>(l) < static_cast<const ::IceProxy::Ice::Object&>(r);
}
bool
IceProxy::Demo::operator<=(const ::IceProxy::Demo::Hello& l, const ::IceProxy::Demo::Hello& r)
{
return l < r || l == r;
}
bool
IceProxy::Demo::operator>(const ::IceProxy::Demo::Hello& l, const ::IceProxy::Demo::Hello& r)
{
return !(l < r) && !(l == r);
}
bool
IceProxy::Demo::operator>=(const ::IceProxy::Demo::Hello& l, const ::IceProxy::Demo::Hello& r)
{
return !(l < r);
}
void
IceDelegateM::Demo::Hello::sayHello(const ::Ice::Context& __context)
{
::IceInternal::Outgoing __og(__connection.get(), __reference.get(), __Demo__Hello__sayHello_name, ::Ice::Nonmutating, __context, __compress);
bool __ok = __og.invoke();
try
{
::IceInternal::BasicStream* __is = __og.is();
if(!__ok)
{
try
{
__is->throwException();
}
catch(const ::Ice::UserException& __ex)
{
throw ::Ice::UnknownUserException(__FILE__, __LINE__, __ex.ice_name());
}
}
}
catch(const ::Ice::LocalException& __ex)
{
throw ::IceInternal::LocalExceptionWrapper(__ex, false);
}
}
void
IceDelegateM::Demo::Hello::shutdown(const ::Ice::Context& __context)
{
::IceInternal::Outgoing __og(__connection.get(), __reference.get(), __Demo__Hello__shutdown_name, ::Ice::Idempotent, __context, __compress);
bool __ok = __og.invoke();
try
{
::IceInternal::BasicStream* __is = __og.is();
if(!__ok)
{
try
{
__is->throwException();
}
catch(const ::Ice::UserException& __ex)
{
throw ::Ice::UnknownUserException(__FILE__, __LINE__, __ex.ice_name());
}
}
}
catch(const ::Ice::LocalException& __ex)
{
throw ::IceInternal::LocalExceptionWrapper(__ex, false);
}
}
void
IceDelegateD::Demo::Hello::sayHello(const ::Ice::Context& __context)
{
::Ice::Current __current;
__initCurrent(__current, __Demo__Hello__sayHello_name, ::Ice::Nonmutating, __context);
while(true)
{
::IceInternal::Direct __direct(__current);
::Demo::Hello* __servant = dynamic_cast< ::Demo::Hello*>(__direct.servant().get());
if(!__servant)
{
::Ice::OperationNotExistException __opEx(__FILE__, __LINE__);
__opEx.id = __current.id;
__opEx.facet = __current.facet;
__opEx.operation = __current.operation;
throw __opEx;
}
try
{
__servant->sayHello(__current);
return;
}
catch(const ::Ice::LocalException& __ex)
{
throw ::IceInternal::LocalExceptionWrapper(__ex, false);
}
}
}
void
IceDelegateD::Demo::Hello::shutdown(const ::Ice::Context& __context)
{
::Ice::Current __current;
__initCurrent(__current, __Demo__Hello__shutdown_name, ::Ice::Idempotent, __context);
while(true)
{
::IceInternal::Direct __direct(__current);
::Demo::Hello* __servant = dynamic_cast< ::Demo::Hello*>(__direct.servant().get());
if(!__servant)
{
::Ice::OperationNotExistException __opEx(__FILE__, __LINE__);
__opEx.id = __current.id;
__opEx.facet = __current.facet;
__opEx.operation = __current.operation;
throw __opEx;
}
try
{
__servant->shutdown(__current);
return;
}
catch(const ::Ice::LocalException& __ex)
{
throw ::IceInternal::LocalExceptionWrapper(__ex, false);
}
}
}
::Ice::ObjectPtr
Demo::Hello::ice_clone() const
{
throw ::Ice::CloneNotImplementedException(__FILE__, __LINE__);
return 0; // to avoid a warning with some compilers
}
static const ::std::string __Demo__Hello_ids[2] =
{
"::Demo::Hello",
"::Ice::Object"
};
bool
Demo::Hello::ice_isA(const ::std::string& _s, const ::Ice::Current&) const
{
return ::std::binary_search(__Demo__Hello_ids, __Demo__Hello_ids + 2, _s);
}
::std::vector< ::std::string>
Demo::Hello::ice_ids(const ::Ice::Current&) const
{
return ::std::vector< ::std::string>(&__Demo__Hello_ids[0], &__Demo__Hello_ids[2]);
}
const ::std::string&
Demo::Hello::ice_id(const ::Ice::Current&) const
{
return __Demo__Hello_ids[0];
}
const ::std::string&
Demo::Hello::ice_staticId()
{
return __Demo__Hello_ids[0];
}
::IceInternal::DispatchStatus
Demo::Hello::___sayHello(::IceInternal::Incoming&, const ::Ice::Current& __current) const
{
__checkMode(::Ice::Nonmutating, __current.mode);
sayHello(__current);
return ::IceInternal::DispatchOK;
}
::IceInternal::DispatchStatus
Demo::Hello::___shutdown(::IceInternal::Incoming&, const ::Ice::Current& __current)
{
__checkMode(::Ice::Idempotent, __current.mode);
shutdown(__current);
return ::IceInternal::DispatchOK;
}
static ::std::string __Demo__Hello_all[] =
{
"ice_id",
"ice_ids",
"ice_isA",
"ice_ping",
"sayHello",
"shutdown"
};
::IceInternal::DispatchStatus
Demo::Hello::__dispatch(::IceInternal::Incoming& in, const ::Ice::Current& current)
{
::std::pair< ::std::string*, ::std::string*> r = ::std::equal_range(__Demo__Hello_all, __Demo__Hello_all + 6, current.operation);
if(r.first == r.second)
{
return ::IceInternal::DispatchOperationNotExist;
}
switch(r.first - __Demo__Hello_all)
{
case 0:
{
return ___ice_id(in, current);
}
case 1:
{
return ___ice_ids(in, current);
}
case 2:
{
return ___ice_isA(in, current);
}
case 3:
{
return ___ice_ping(in, current);
}
case 4:
{
return ___sayHello(in, current);
}
case 5:
{
return ___shutdown(in, current);
}
}
assert(false);
return ::IceInternal::DispatchOperationNotExist;
}
void
Demo::Hello::__write(::IceInternal::BasicStream* __os) const
{
__os->writeTypeId(ice_staticId());
__os->startWriteSlice();
__os->endWriteSlice();
#if defined(_MSC_VER) && (_MSC_VER < 1300) // VC++ 6 compiler bug
Object::__write(__os);
#else
::Ice::Object::__write(__os);
#endif
}
void
Demo::Hello::__read(::IceInternal::BasicStream* __is, bool __rid)
{
if(__rid)
{
::std::string myId;
__is->readTypeId(myId);
}
__is->startReadSlice();
__is->endReadSlice();
#if defined(_MSC_VER) && (_MSC_VER < 1300) // VC++ 6 compiler bug
Object::__read(__is, true);
#else
::Ice::Object::__read(__is, true);
#endif
}
void
Demo::Hello::__write(const ::Ice::OutputStreamPtr&) const
{
Ice::MarshalException ex(__FILE__, __LINE__);
ex.reason = "type Demo::Hello was not generated with stream support";
throw ex;
}
void
Demo::Hello::__read(const ::Ice::InputStreamPtr&, bool)
{
Ice::MarshalException ex(__FILE__, __LINE__);
ex.reason = "type Demo::Hello was not generated with stream support";
throw ex;
}
void
Demo::__patch__HelloPtr(void* __addr, ::Ice::ObjectPtr& v)
{
::Demo::HelloPtr* p = static_cast< ::Demo::HelloPtr*>(__addr);
assert(p);
*p = ::Demo::HelloPtr::dynamicCast(v);
if(v && !*p)
{
::Ice::NoObjectFactoryException e(__FILE__, __LINE__);
e.type = ::Demo::Hello::ice_staticId();
throw e;
}
}
bool
Demo::operator==(const ::Demo::Hello& l, const ::Demo::Hello& r)
{
return static_cast<const ::Ice::Object&>(l) == static_cast<const ::Ice::Object&>(r);
}
bool
Demo::operator!=(const ::Demo::Hello& l, const ::Demo::Hello& r)
{
return static_cast<const ::Ice::Object&>(l) != static_cast<const ::Ice::Object&>(r);
}
bool
Demo::operator<(const ::Demo::Hello& l, const ::Demo::Hello& r)
{
return static_cast<const ::Ice::Object&>(l) < static_cast<const ::Ice::Object&>(r);
}
bool
Demo::operator<=(const ::Demo::Hello& l, const ::Demo::Hello& r)
{
return l < r || l == r;
}
bool
Demo::operator>(const ::Demo::Hello& l, const ::Demo::Hello& r)
{
return !(l < r) && !(l == r);
}
bool
Demo::operator>=(const ::Demo::Hello& l, const ::Demo::Hello& r)
{
return !(l < r);
}
//////////////////////////////////////////////
二。新建项目并配置环境
然后在Visual studio 2003中生成一个win32 console的应用程序,名字叫hello
将两个生成的文件hello.h和hello.cpp加入到项目。
visual studio应该配置好ice的相关目录。
在“工具”->“选项”里面的“项目”->“VC++目录”里配置好“可执行文件”,“库”和“头文件”的ICE路径。
再配置“项目”-“属性”
a.在C/C++项里的“运行时库”为多线程DLL(/MD),否则在编译时会出预编译错误:
fatal error C1189: #error : "Only multi-threaded DLL libraries can be used with Ice!"
b.在"语言"里的“启用运行时类型信息”,选“是/GR”,否则编译时会出警告
warning C4541: “dynamic_cast”用在了带 /GR- 的多态类型“IceDelegate::Ice::Object”上;可能导致不可预知的行为
c.预编译头选“不使用”,并将stdafx.h和stdafx.cpp两个文件去掉,为了兼容性。
d.链接器的“输入”项的“附加依赖项”,填上“ice.lib iceutil.lib”,否则会出一堆下面的错误:
error LNK2019: 无法解析的外部符号 "__declspec(dllimport) public: void __thiscall IceUtil::Shared::__incRef(void)"
(__imp_?__incRef@Shared@IceUtil@@QAEXXZ) ,该符号在函数
"void __cdecl IceInternal::incRef(class IceProxy::FlowCtrlService::MediaGateWayCtrl *)"
(?incRef@IceInternal@@YAXPAVMediaGateWayCtrl@FlowCtrlService@IceProxy@@@Z) 中被引用
设置完成后,编译,将所有错误去掉,让编译通过。
三。完成服务器端代码
新建一个类HelloI,从Demo::Hello继承,并实现其两个虚函数
virtual void sayHello(const Ice::Current&) const;
virtual void shutdown(const Ice::Current&);
代码如下:
//helloi.h
//zhouhh
//2006.7.21
#ifndef HELLO_I_H
#define HELLO_I_H
#include <Hello.h>
class HelloI : public Demo::Hello
{
public:
virtual void sayHello(const Ice::Current&) const;
virtual void shutdown(const Ice::Current&);
};
#endif
////////////////////////////
//helloi.cpp
//zhouhh
//2006.7.21
#include <HelloI.h>
#include <Ice/Ice.h>
using namespace std;
void
HelloI::sayHello(const Ice::Current&) const
{
cout << "Hello World!" << endl;
}
void
HelloI::shutdown(const Ice::Current& c)
{
cout << "Shutting down..." << endl;
c.adapter->getCommunicator()->shutdown();
}
////////////////////////////////
至此,接口已经实现完毕。
除了实现接口,还要实现主线程循环。
新建一个类叫HelloServer,从Ice::Application继承,实现其虚函数run().
//helloserver.cpp
//zhouhh
//2006.7.21
#include <HelloI.h>
#include <Ice/Application.h>
using namespace std;
class HelloServer : public Ice::Application
{
public:
virtual int run(int, char*[]);
};
int
main(int argc, char* argv[])
{
HelloServer app;
//app.main会实现一系列自动处理。Ice::Application是一个单件。
return app.main(argc, argv, "config.server");
}
int
HelloServer::run(int argc, char* argv[])
{
//创建对象适配器。对象适配器是servant的容器。一个容器内每个servant的名字都要不一样。
Ice::ObjectAdapterPtr adapter = communicator()->createObjectAdapter("Hello");
//将服务程序HelloI new出来,用智能指针存放。注意这是抽象基类的智能指针。
//如果要该类智能指针,可以用typedef IceUtil::Handle<HelloI> HelloIPtr来定义。
::Demo::HelloPtr hello = new HelloI;
//生成服务程序在对象适配器的ID
//可以用 = communicator()->stringToIdentity("hello");
//也可以这样写:
Ice::Identity id ;
id.name = "hello";
//将服务程序加到对象适配器中,让Ice的runtime知道服务程序的存在。
adapter->add(hello, id);//此处会导致智能指针的引用计数加1,所以服务程序实例不会丢失。
adapter->activate();
communicator()->waitForShutdown();
return EXIT_SUCCESS;
}
/////////////////////////////////////////
四:客户端创建.
//helloClient.cpp
//zhouhh
//2006.7.21
#include <Ice/Application.h>
#include <Hello.h>
using namespace std;
using namespace Demo;
class HelloClient : public Ice::Application
{
public:
virtual int run(int, char*[]);
};
int
main(int argc, char* argv[])
{
HelloClient app;
return app.main(argc, argv, "config.client");
}
int
HelloClient::run(int argc, char* argv[])
{
//获取property 智能指针,用于处理config信息
Ice::PropertiesPtr properties = communicator()->getProperties();
//读取property“Hello.Proxy”
const char* proxyProperty = "Hello.Proxy";
string proxy = properties->getProperty(proxyProperty);
if(proxy.empty())
{
cerr << argv[0] << ": property `" << proxyProperty << "' not set" << endl;
return EXIT_FAILURE;
}
//根据配置生成一个代理的智能指针
HelloPrx helloProxy = HelloPrx::checkedCast(
communicator()->stringToProxy(proxy)->ice_twoway()->ice_timeout(-1)->ice_secure(false));
if(!helloProxy)
{
cerr << argv[0] << ": invalid proxy" << endl;
return EXIT_FAILURE;
}
try
{
helloProxy->sayHello();
}
catch(const Ice::Exception& ex)
{
cerr << ex << endl;
}
return EXIT_SUCCESS;
}
五.配置文件:
#config.client
#-h 10.130.205.182是远程测试时的配置,本机可以不用。10.130.205.182是服务器运行的地址
Hello.Proxy=hello:tcp -h 10.130.205.182 -p 10000:udp -h 10.130.205.182 -p 10000:ssl -h 10.130.205.182 -p 10001
#
# SSL Configuration
#
#将ice系统目录certs目录下的证书拷到当前目录下。
Ice.Plugin.IceSSL=IceSSL:createIceSSL
IceSSL.DefaultDir=certs
IceSSL.CertAuthFile=cacert.pem
IceSSL.CertFile=c_rsa1024_pub.pem
IceSSL.KeyFile=c_rsa1024_priv.pem
////////////////////////////
#config.server
Hello.Endpoints=tcp -p 10000:udp -p 10000:ssl -p 10001
#
# SSL Configuration
#
#将ice系统目录certs目录下的证书拷到当前目录下。
Ice.Plugin.IceSSL=IceSSL:createIceSSL
IceSSL.DefaultDir=certs
IceSSL.CertAuthFile=cacert.pem
IceSSL.CertFile=c_rsa1024_pub.pem
IceSSL.KeyFile=c_rsa1024_priv.pem
至此,一个基于Ice的测试程序就可以运行了!