Android 内存优化测试

本文转载于:http://blog.csdn.net/ygc973797893/article/details/7620352

今天做了个内存优化的小测试,包括两点

1, 比较DrawableBitmap占用内存大小

2, 比较BitmapFactory类的decodeResource方法与decodeStream方法的效率

好吧,先来看第1个测试!

以下这个是测试加载1000Drawable对象的代码,很简单的,我就不解释了!

public class Main extends Activity

{

int number = 1000;

Drawable[] array;

@Override

public void onCreate(Bundle savedInstanceState)

{

super.onCreate(savedInstanceState);

setContentView(R.layout.main);

array = new BitmapDrawable[number];

for(int i = 0; i < number; i++)

{

Log.e("", "测试第" + (i+1) + "张图片");

array[i] = getResources().getDrawable(R.drawable.img);

}

}

}

输出结果:

04-07 21:49:25.248: D/szipinf(7828): Initializing inflate state

04-07 21:49:25.398: E/(7828): 测试第1张图片

04-07 21:49:25.658: D/dalvikvm(7828): GC_EXTERNAL_ALLOC freed 48K, 50% free 2692K/5379K, external 0K/0K, paused 24ms

04-07 21:49:25.748: E/(7828): 测试第2张图片

04-07 21:49:25.748: E/(7828): 测试第3张图片

………………

………………

04-07 21:49:26.089: E/(7828): 测试第998张图片

04-07 21:49:26.089: E/(7828): 测试第999张图片

04-07 21:49:26.089: E/(7828): 测试第1000张图片

程序没有报错,正常运行,加载1000Drawable对象没问题。

下面再来看一下加载1000Bitmap对象的代码,同样的,代码很简单的,我就不解释了!

public class Main extends Activity

{

int number = 1000;

Bitmap bitmap[];

@Override

public void onCreate(Bundle savedInstanceState)

{

super.onCreate(savedInstanceState);

setContentView(R.layout.main);

bitmap = new Bitmap[number];

for (int i = 0; i < number; i++)

{

Log.e("", "测试第" + (i+1) + "张图片");

bitmap[i] = BitmapFactory.decodeResource(getResources(), R.drawable.img);

}

}

}

输出结果:

04-07 22:06:05.344: D/szipinf(7937): Initializing inflate state

04-07 22:06:05.374: E/(7937): 测试第1张图片

04-07 22:06:05.544: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed 51K, 50% free 2692K/5379K, external 0K/0K, paused 40ms

04-07 22:06:05.664: E/(7937): 测试第2张图片

04-07 22:06:05.774: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed 1K, 50% free 2691K/5379K, external 6026K/7525K, paused 31ms

04-07 22:06:05.834: E/(7937): 测试第3张图片

04-07 22:06:05.934: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed <1K, 50% free 2691K/5379K, external 12052K/14100K, paused 24ms

04-07 22:06:06.004: E/(7937): 测试第4张图片

04-07 22:06:06.124: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed <1K, 50% free 2691K/5379K, external 18078K/20126K, paused 27ms

04-07 22:06:06.204: E/(7937): 测试第5张图片

04-07 22:06:06.315: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed <1K, 50% free 2691K/5379K, external 24104K/26152K, paused 26ms

04-07 22:06:06.395: E/(7937): 测试第6张图片

04-07 22:06:06.495: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed <1K, 50% free 2691K/5379K, external 30130K/32178K, paused 22ms

04-07 22:06:06.565: E/(7937): 测试第7张图片

04-07 22:06:06.665: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed <1K, 50% free 2691K/5379K, external 36156K/38204K, paused 22ms

04-07 22:06:06.745: E/(7937): 测试第8张图片

04-07 22:06:06.845: D/dalvikvm(7937): GC_EXTERNAL_ALLOC freed 2K, 51% free 2689K/5379K, external 42182K/44230K, paused 23ms

04-07 22:06:06.845: E/dalvikvm-heap(7937): 6170724-byte external allocation too large for this process.

04-07 22:06:06.885: I/dalvikvm-heap(7937): Clamp target GC heap from 48.239MB to 48.000MB

04-07 22:06:06.885: E/GraphicsJNI(7937): VM won't let us allocate 6170724 bytes

04-07 22:06:06.885: D/dalvikvm(7937): GC_FOR_MALLOC freed <1K, 51% free 2689K/5379K, external 42182K/44230K, paused 25ms

04-07 22:06:06.885: D/AndroidRuntime(7937): Shutting down VM

04-07 22:06:06.885: W/dalvikvm(7937): threadid=1: thread exiting with uncaught exception (group=0x40015560)

04-07 22:06:06.885: E/AndroidRuntime(7937): FATAL EXCEPTION: main

04-07 22:06:06.885: E/AndroidRuntime(7937): java.lang.OutOfMemoryError: bitmap size exceeds VM budget

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.Bitmap.nativeCreate(Native Method)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.Bitmap.createBitmap(Bitmap.java:477)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.Bitmap.createBitmap(Bitmap.java:444)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:349)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.BitmapFactory.finishDecode(BitmapFactory.java:498)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:473)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:336)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:359)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:385)

04-07 22:06:06.885: E/AndroidRuntime(7937): at bassy.test.drawable.Main.onCreate(Main.java:37)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1722)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1784)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.app.ActivityThread.access$1500(ActivityThread.java:123)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:939)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.os.Handler.dispatchMessage(Handler.java:99)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.os.Looper.loop(Looper.java:130)

04-07 22:06:06.885: E/AndroidRuntime(7937): at android.app.ActivityThread.main(ActivityThread.java:3835)

04-07 22:06:06.885: E/AndroidRuntime(7937): at java.lang.reflect.Method.invokeNative(Native Method)

04-07 22:06:06.885: E/AndroidRuntime(7937): at java.lang.reflect.Method.invoke(Method.java:507)

04-07 22:06:06.885: E/AndroidRuntime(7937): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:847)

04-07 22:06:06.885: E/AndroidRuntime(7937): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:605)

04-07 22:06:06.885: E/AndroidRuntime(7937): at dalvik.system.NativeStart.main(Native Method)

看看上面的输出,才加载到第8张图片,程序就报错了“java.lang.OutOfMemoryError: bitmap size exceeds VM budget”。

通过上面的例子,可以看清楚地看出来,使用Drawable保存图片对象,占用更小的内存空间。

而使用Biamtp对象,则会占用很大内存空间,很容易就出现OOM了!

下面我们再来看一个例子,这个也是加载Bitmap对象。

只不过,之次不是使用BitmapFactorydecodeResource方法,

而是使用decodeStream方法,看代码。

public class Main extends Activity

{

int number = 1000;

Bitmap bitmap[];

@Override

public void onCreate(Bundle savedInstanceState)

{

super.onCreate(savedInstanceState);

setContentView(R.layout.main);

bitmap = new Bitmap[number];

for (int i = 0; i < number; i++)

{

Log.e("", "测试第" + (i+1) + "张图片");

bitmap[i] =BitmapFactory.decodeStream(getResources().openRawResource(R.drawable.img));//这里换了方法

}

}

}

输出结果:

04-07 22:16:12.676: E/(8091): 测试第561张图片

04-07 22:16:12.756: E/(8091): 测试第562张图片

04-07 22:16:12.826: E/(8091): 测试第563张图片

04-07 22:16:12.906: E/(8091): 测试第564张图片

04-07 22:16:12.906: D/skia(8091): ---------- mmap failed for imageref_ashmem size=2744320 err=12

04-07 22:16:12.906: E/(8091): 测试第565张图片

04-07 22:16:12.906: D/skia(8091): ---------- mmap failed for imageref_ashmem size=2744320 err=12

04-07 22:16:12.906: E/(8091): 测试第566张图片

04-07 22:16:12.916: E/filemap(8091): mmap(0,416798) failed: Out of memory

04-07 22:16:12.916: D/filemap(8091): munmap(0x0, 0) failed

04-07 22:16:12.916: W/asset(8091): create map from entry failed

04-07 22:16:12.916: D/AndroidRuntime(8091): Shutting down VM

04-07 22:16:12.916: W/dalvikvm(8091): threadid=1: thread exiting with uncaught exception (group=0x40015560)

04-07 22:16:12.936: E/AndroidRuntime(8091): FATAL EXCEPTION: main

04-07 22:16:12.936: E/AndroidRuntime(8091): java.lang.RuntimeException: Unable to start activity ComponentInfo{bassy.test.drawable/bassy.test.drawable.Main}: android.content.res.Resources$NotFoundException: File res/drawable-mdpi/img.png from drawable resource ID #0x7f020001

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1768)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1784)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.app.ActivityThread.access$1500(ActivityThread.java:123)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:939)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.os.Handler.dispatchMessage(Handler.java:99)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.os.Looper.loop(Looper.java:130)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.app.ActivityThread.main(ActivityThread.java:3835)

04-07 22:16:12.936: E/AndroidRuntime(8091): at java.lang.reflect.Method.invokeNative(Native Method)

04-07 22:16:12.936: E/AndroidRuntime(8091): at java.lang.reflect.Method.invoke(Method.java:507)

04-07 22:16:12.936: E/AndroidRuntime(8091): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:847)

04-07 22:16:12.936: E/AndroidRuntime(8091): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:605)

04-07 22:16:12.936: E/AndroidRuntime(8091): at dalvik.system.NativeStart.main(Native Method)

04-07 22:16:12.936: E/AndroidRuntime(8091): Caused by: android.content.res.Resources$NotFoundException: File res/drawable-mdpi/img.png from drawable resource ID #0x7f020001

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.content.res.Resources.openRawResource(Resources.java:860)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.content.res.Resources.openRawResource(Resources.java:836)

04-07 22:16:12.936: E/AndroidRuntime(8091): at bassy.test.drawable.Main.onCreate(Main.java:43)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1722)

04-07 22:16:12.936: E/AndroidRuntime(8091): ... 11 more

04-07 22:16:12.936: E/AndroidRuntime(8091): Caused by: java.io.FileNotFoundException: res/drawable-mdpi/img.png

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.content.res.AssetManager.openNonAssetNative(Native Method)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.content.res.AssetManager.openNonAsset(AssetManager.java:429)

04-07 22:16:12.936: E/AndroidRuntime(8091): at android.content.res.Resources.openRawResource(Resources.java:857)

04-07 22:16:12.936: E/AndroidRuntime(8091): ... 15 more

从上面可以看出,程序在加载到第566张的时候,就出现了OOM错误。

不过,跟第2个例子比起来,你会发现,程序可以加载更多的图片。

这说明了使用BitmapFactorydecodeResource方法会占据大量内存,

而使用使用decodeStream方法,则占据更小的内存。

从时间上来说,看看日志输出,大概估算了一下加载一张图片所需要的时间,发现,

decodeResource加载图片需要约0.17秒的时间,

而使用decodeStream方法,只需要约0.08秒的时间!

这说明了,decodeStream无论是时间上还是空间上,都比decodeResource方法更优秀!!

从上面三个例子,可以看出,用第一种方法(即用Drawable加载图片)可以加载更加的图片,加载32张图片的时间约为0.01秒!

我试着把Drawable的数量调至1000000,程序在运行时,停在了153761张图片里,手机提示,“应用程序无响应

个人猜测,Drawable应该不属于常驻内存的对象,不然的话,不可能不会出现OOM的~~

网上关于DrawableBitmap的资料太少,不能深入学习,真是遗憾~

刚才又做了个测试,把第一个例子中的

array[i] = getResources().getDrawable(R.drawable.img);

方法换成了

array[i] = Drawable.createFromStream(getResources().openRawResource(R.drawable.img), null);

结果和第三个例子一样,在第566张图片中,出现了OOM错误!

而且,加载的时间都是一样~~

这样一来,我就更加迷惑了~~

 

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