官方网站:http://code.google.com/p/cocoaasyncsocket/
这里只上例子,自己在项目中使用的,绝对能使用,如果有疑问,欢迎留言讨论。
将AsyncUdpSocket.h AsyncUdpSocket.m 导入到你的工程中,
在自己建立的util中,加入一下代码
#pragma mark udp -(void)sendSearchBroadcast{ NSString* bchost=@"255.255.255.255"; //这里发送广播 [self sendToUDPServer:@"hello udp" address:bchost port:BCPORT]; } -(void)sendToUDPServer:(NSString*) msg address:(NSString*)address port:(int)port{ AsyncUdpSocket *udpSocket=[[[AsyncUdpSocket alloc]initWithDelegate:self]autorelease]; //得到udp util NSLog(@"address:%@,port:%d,msg:%@",address,port,msg); //receiveWithTimeout is necessary or you won't receive anything [udpSocket receiveWithTimeout:10 tag:2]; //设置超时10秒 [udpSocket enableBroadcast:YES error:nil]; //如果你发送广播,这里必须先enableBroadcast NSData *data=[msg dataUsingEncoding:NSUTF8StringEncoding]; [udpSocket sendData:data toHost:address port:port withTimeout:10 tag:1]; //发送udp }//下面是发送的相关回调函数 -(BOOL)onUdpSocket:(AsyncUdpSocket *)sock didReceiveData:(NSData *)data withTag:(long)tag fromHost:(NSString *)host port:(UInt16)port{ NSString* rData= [[[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding] autorelease]; NSLog(@"onUdpSocket:didReceiveData:---%@",rData); return YES; } -(void)onUdpSocket:(AsyncUdpSocket *)sock didNotSendDataWithTag:(long)tag dueToError:(NSError *)error{ NSLog(@"didNotSendDataWithTag----"); } -(void)onUdpSocket:(AsyncUdpSocket *)sock didNotReceiveDataWithTag:(long)tag dueToError:(NSError *)error{ NSLog(@"didNotReceiveDataWithTag----"); } -(void)onUdpSocket:(AsyncUdpSocket *)sock didSendDataWithTag:(long)tag{ NSLog(@"didSendDataWithTag----"); } -(void)onUdpSocketDidClose:(AsyncUdpSocket *)sock{ NSLog(@"onUdpSocketDidClose----"); }
ok,试一下吧