c#调用c++dll共享内存需要函数

调用函数如下,都是项目中用到的函数,这样用到的时候不需要再照着msdn中c++函数一个一个的修改成c#支持的函数了。

//创建文件映射
	[DllImport("kernel32.dll", EntryPoint = "CreateFileMapping", SetLastError = true, CharSet = CharSet.Ansi)]
        public static extern IntPtr CreateFileMapping(int hFile, IntPtr lpAttribute, uint flProtected, uint dwMaximumSizeHigh, uint dwMaximumSizeLow, string lpName);
	//打开文件映射对象
        [DllImport("kernel32.dll", EntryPoint = "OpenFileMapping", SetLastError = true, CharSet = CharSet.Auto)]
        private static extern IntPtr OpenFileMapping(uint dwDesiredAccess, bool bInheritHandle, String lpName);
	//把文件数据映射到进程的地址空间
        [DllImport("Kernel32.dll")]
        private static extern IntPtr MapViewOfFile(IntPtr hFileMappingObject, uint dwDesiredAccess, uint dwFileOffsetHigh, uint dwFileOffsetLow, uint dwNumberOfBytesToMap);
	//从调用线程的地址空间释放文件数据映像
        [DllImport("Kernel32.dll", EntryPoint = "UnmapViewOfFile", SetLastError = true, CharSet = CharSet.Auto)]
        private static extern bool UnmapViewOfFile(IntPtr lpBaseAddress);
	//关闭一个已经打开的文件句柄
        [DllImport("kernel32.dll", EntryPoint = "CloseHandle", SetLastError = true, CharSet = CharSet.Auto)]
        private static extern bool CloseHandle(IntPtr hHandle);
	//获取最后一个错误信息
        [DllImport("kernel32.dll", EntryPoint = "GetLastError", SetLastError = true, CharSet = CharSet.Auto)]
        private static extern uint GetLastError();

        //发送消息需要函数
        [DllImport("User32.dll", EntryPoint = "FindWindow", CharSet = CharSet.Ansi)]
        public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);

        [DllImport("User32.dll", EntryPoint = "PostMessage", CharSet = CharSet.Ansi)]
        public static extern bool PostMessage(IntPtr hWnd, uint Msg, uint wParam, uint lParam);
	//
        const int ERROR_ALREADY_EXISTS = 183;
	//OpenFileMapping和MapViewOf函数中,使用的文件访问权限
        const int FILE_MAP_COPY = 0x0001;
        const int FILE_MAP_WRITE = 0x0002;
        const int FILE_MAP_READ = 0x0004;
        const int FILE_MAP_ALL_ACCESS = 0x0002 | 0x0004;
	//CreateFileMapping函数中,文件映射时,保护属性
        const int PAGE_READONLY = 0x02;
        const int PAGE_READWRITE = 0x04;
        const int PAGE_WRITECOPY = 0x08;
        const int PAGE_EXECUTE = 0x10;
        const int PAGE_EXECUTE_READ = 0x20;
        const int PAGE_EXECUTE_READWRITE = 0x40;
	//
        const int INVALID_HANDLE_VALUE = -1;




你可能感兴趣的:(C++,String,C#,File,user,dll)