BOOL GetMessage( LPMSG lpMsg, // message information HWND hWnd, // handle to window UINT wMsgFilterMin, // first message UINT wMsgFilterMax // last message );
在GetMessage函数的第二个参数是一个窗口句柄,我们知道通常情况下是设为NULL,用于接收属于调用线程的所有窗口的窗口信息,但是如果把他设为创建窗口时返回的那个窗口句柄,那么就会出现CPU占用率为100%的现象,至于为什么呢,先看下面的代码
#include<windows.h> #include<stdio.h> LRESULT CALLBACK WinSunProc( HWND hwnd, // handle to window UINT uMsg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ); int WINAPI WinMain( HINSTANCE hInstance, // handle to current instance HINSTANCE hPrevInstance, // handle to previous instance LPSTR lpCmdLine, // command line int nCmdShow // show state ) { WNDCLASS wndclass; wndclass.cbClsExtra=0; wndclass.cbWndExtra=0; wndclass.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH); wndclass.hCursor=LoadCursor(NULL,IDC_CROSS); wndclass.hIcon=LoadIcon(NULL,IDI_ERROR); wndclass.hInstance=hInstance; wndclass.lpfnWndProc=WinSunProc; wndclass.lpszClassName="kay&&dan"; wndclass.lpszMenuName=NULL; wndclass.style=CS_HREDRAW | CS_VREDRAW; RegisterClass(&wndclass); //Create the Windows HWND hwhd; hwhd=CreateWindow("kay&&dan","My first windows program.",WS_OVERLAPPEDWINDOW,0,50,600,400,NULL,NULL,hInstance,NULL); //Show and update the Window ShowWindow(hwhd,SW_SHOWNORMAL); UpdateWindow(hwhd); //the Message Recycle MSG msg; while(GetMessage(&msg,hwhd,0,0)) { TranslateMessage(&msg); DispatchMessage(&msg); } return 0; } // 窗口过程函数 LRESULT CALLBACK WinSunProc( HWND hwnd, // handle to window UINT uMsg, // message identifier WPARAM wParam, // first message parameter LPARAM lParam // second message parameter ) { switch(uMsg) { case WM_CHAR: char szchar[20]; sprintf(szchar,"char code is %d",wParam); MessageBox(hwnd,szchar,"Attention",MB_OK); break; case WM_LBUTTONDOWN: MessageBox(hwnd,"mouse click","message",0); HDC hdc; hdc=GetDC(hwnd); //不能在响应WM_PAINT消息时调用 TextOut(hdc,50,50,"我的第一个Windows 程序",strlen("我的第一个Windows 程序")); ReleaseDC(hwnd,hdc); break; case WM_PAINT: HDC hDc; PAINTSTRUCT ps; hDc=BeginPaint(hwnd,&ps); TextOut(hDc,0,50,"重画中。。。",strlen("重画中。。。")); EndPaint(hwnd,&ps); break; case WM_CLOSE: if(IDYES==MessageBox(hwnd,"是否关闭窗口","消息",MB_YESNO)); { DestroyWindow(hwnd); } break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hwnd,uMsg,wParam,lParam); } return 0; }
在什么的代码中,GetMessage函数的第二个参数,是窗口创建时返回的句柄,当我关闭窗口后 ,去资源浏览器看,是下面的结果
CPU占用率达到100%.原因如下:
GetMessage函数接收到除了WM_QUIT以外的信息均返回非零值,当hWnd参数是无效窗口句柄或者lpMsg参数是无效指针时,会返回-1、当我们关闭窗口时,调用了DestroyWindows来销毁窗口,由于窗口被销毁了,窗口句柄当然就是无效句柄了,那个GetMessage返回-1,在C/C++中非0即真,由于窗口被销毁,GetMessage总是返回-1,所以循环的条件总是为真,于是就形成了死循环,所以CPU使用率会达到100%.