本文将介绍Framebuffer子系统
目标平台:TQ2440 CPU:s3c2440
LCD设备:3.5英寸,分辨率320X240
Framebuffer,中文名字是帧缓冲,这个帧也就是一副图像所需要的数据。因此,帧缓冲其实就是LCD设备的驱动程序。Linux中,framebuffer子系统框架如下:
核心层的代码以fbmem.c为主,核心层包括许多与具体硬件无关的代码,并且提供了API给用户空间。用户空间使用系统调用,系统调用会使用相应的API函数,最后会调用驱动层实现功能。对于不同的设备,驱动层的代码将有所不同。
接下来的内容中,首先给出framerbuffer使用的数据结构;随后简单描述framerbuffer核心层;最后,针对S3C2440,对驱动代码进行分析。
该结构是内核用于描述一个特定framebuffer设备。其中包含了几个重要的结构,将在下面介绍。
下列代码位于include/linux/fb.h
struct fb_info { int node; int flags; struct mutex lock; /* Lock for open/release/ioctl funcs */ struct fb_var_screeninfo var; /* Current var */ struct fb_fix_screeninfo fix; /* Current fix */ struct fb_monspecs monspecs; /* Current Monitor specs */ struct work_struct queue; /* Framebuffer event queue */ struct fb_pixmap pixmap; /* Image hardware mapper */ struct fb_pixmap sprite; /* Cursor hardware mapper */ struct fb_cmap cmap; /* Current cmap */ struct list_head modelist; /* mode list */ struct fb_videomode *mode; /* current mode */ #ifdef CONFIG_FB_BACKLIGHT /* assigned backlight device */ /* set before framebuffer registration, remove after unregister */ struct backlight_device *bl_dev; /* Backlight level curve */ struct mutex bl_curve_mutex; u8 bl_curve[FB_BACKLIGHT_LEVELS]; #endif #ifdef CONFIG_FB_DEFERRED_IO struct delayed_work deferred_work; struct fb_deferred_io *fbdefio; #endif struct fb_ops *fbops; struct device *device; /* This is the parent */ struct device *dev; /* This is this fb device */ int class_flag; /* private sysfs flags */ #ifdef CONFIG_FB_TILEBLITTING struct fb_tile_ops *tileops; /* Tile Blitting */ #endif char __iomem *screen_base; /* Virtual address */ unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ void *pseudo_palette; /* Fake palette of 16 colors */ #define FBINFO_STATE_RUNNING 0 #define FBINFO_STATE_SUSPENDED 1 u32 state; /* Hardware state i.e suspend */ void *fbcon_par; /* fbcon use-only private area */ /* From here on everything is device dependent */ void *par; };
该数据结构是不可改变的,也就是说用户空间不能改变该结构中的任何成员,在核心层我们将会看到这点。
下列代码位于include/linux/fb.h
struct fb_fix_screeninfo { char id[16]; /* identification string eg "TT Builtin" */ unsigned long smem_start; /* Start of frame buffer mem */ /* (physical address) */ __u32 smem_len; /* Length of frame buffer mem */ __u32 type; /* see FB_TYPE_* */ __u32 type_aux; /* Interleave for interleaved Planes */ __u32 visual; /* see FB_VISUAL_* */ __u16 xpanstep; /* zero if no hardware panning */ __u16 ypanstep; /* zero if no hardware panning */ __u16 ywrapstep; /* zero if no hardware ywrap */ __u32 line_length; /* length of a line in bytes */ unsigned long mmio_start; /* Start of Memory Mapped I/O */ /* (physical address) */ __u32 mmio_len; /* Length of Memory Mapped I/O */ __u32 accel; /* Indicate to driver which */ /* specific chip/card we have */ __u16 reserved[3]; /* Reserved for future compatibility */ };
该数据结构是可以改变的,也就是说用户空间可以改变该结构中的成员。该数据结构中的很多成员就由板级信息复制而来,在驱动代码中我们将会看到这点。
下列代码位于include/linux/fb.h
struct fb_var_screeninfo { __u32 xres; /* visible resolution */ __u32 yres; __u32 xres_virtual; /* virtual resolution */ __u32 yres_virtual; __u32 xoffset; /* offset from virtual to visible */ __u32 yoffset; /* resolution */ __u32 bits_per_pixel; /* guess what */ __u32 grayscale; /* != 0 Graylevels instead of colors */ struct fb_bitfield red; /* bitfield in fb mem if true color, */ struct fb_bitfield green; /* else only length is significant */ struct fb_bitfield blue; struct fb_bitfield transp; /* transparency */ __u32 nonstd; /* != 0 Non standard pixel format */ __u32 activate; /* see FB_ACTIVATE_* */ __u32 height; /* height of picture in mm */ __u32 width; /* width of picture in mm */ __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ /* Timing: All values in pixclocks, except pixclock (of course) */ __u32 pixclock; /* pixel clock in ps (pico seconds) */ __u32 left_margin; /* time from sync to picture */ __u32 right_margin; /* time from picture to sync */ __u32 upper_margin; /* time from sync to picture */ __u32 lower_margin; __u32 hsync_len; /* length of horizontal sync */ __u32 vsync_len; /* length of vertical sync */ __u32 sync; /* see FB_SYNC_* */ __u32 vmode; /* see FB_VMODE_* */ __u32 rotate; /* angle we rotate counter clockwise */ __u32 reserved[5]; /* Reserved for future compatibility */ };
该结构描述了用于fb_info的方法,这些方法中有些是要驱动程序提供的,而有些可以使用内核提供的方法。
下列代码位于include/linux/fb.h
/* * Frame buffer operations * * LOCKING NOTE: those functions must _ALL_ be called with the console * semaphore held, this is the only suitable locking mechanism we have * in 2.6. Some may be called at interrupt time at this point though. */ struct fb_ops { /* open/release and usage marking */ struct module *owner; int (*fb_open)(struct fb_info *info, int user); int (*fb_release)(struct fb_info *info, int user); /* For framebuffers with strange non linear layouts or that do not * work with normal memory mapped access */ ssize_t (*fb_read)(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos); ssize_t (*fb_write)(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos); /* checks var and eventually tweaks it to something supported, * DO NOT MODIFY PAR */ int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); /* set the video mode according to info->var */ int (*fb_set_par)(struct fb_info *info); /* set color register */ int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info *info); /* set color registers in batch */ int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); /* blank display */ int (*fb_blank)(int blank, struct fb_info *info); /* pan display */ int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); /* Draws a rectangle */ void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); /* Copy data from area to another */ void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); /* Draws a image to the display */ void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); /* Draws cursor */ int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); /* Rotates the display */ void (*fb_rotate)(struct fb_info *info, int angle); /* wait for blit idle, optional */ int (*fb_sync)(struct fb_info *info); /* perform fb specific ioctl (optional) */ int (*fb_ioctl)(struct fb_info *info, unsigned int cmd, unsigned long arg); /* Handle 32bit compat ioctl (optional) */ int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd, unsigned long arg); /* perform fb specific mmap */ int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma); /* save current hardware state */ void (*fb_save_state)(struct fb_info *info); /* restore saved state */ void (*fb_restore_state)(struct fb_info *info); /* get capability given var */ void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps, struct fb_var_screeninfo *var); };
首先来看下frmaebuffer子系统的初始化函数。
下列代码位于drivers/video/fbmem.c
/** * fbmem_init - init frame buffer subsystem * * Initialize the frame buffer subsystem. * * NOTE: This function is _only_ to be called by drivers/char/mem.c. * */ static int __init fbmem_init(void) { proc_create("fb", 0, NULL, &fb_proc_fops); if (register_chrdev(FB_MAJOR,"fb",&fb_fops)) /*注册字符设备,major=29*/ printk("unable to get major %d for fb devs\n", FB_MAJOR); fb_class = class_create(THIS_MODULE, "graphics"); /*创建类*/ if (IS_ERR(fb_class)) { printk(KERN_WARNING "Unable to create fb class; errno = %ld\n", PTR_ERR(fb_class)); fb_class = NULL; } return 0; } #ifdef MODULE module_init(fbmem_init); static void __exit fbmem_exit(void) { remove_proc_entry("fb", NULL); class_destroy(fb_class); unregister_chrdev(FB_MAJOR, "fb"); } module_exit(fbmem_exit); MODULE_LICENSE("GPL"); MODULE_DESCRIPTION("Framebuffer base"); #else subsys_initcall(fbmem_init); #endif static const struct file_operations fb_fops = { .owner = THIS_MODULE, .read = fb_read, .write = fb_write, .unlocked_ioctl = fb_ioctl, #ifdef CONFIG_COMPAT .compat_ioctl = fb_compat_ioctl, #endif .mmap = fb_mmap, .open = fb_open, .release = fb_release, #ifdef HAVE_ARCH_FB_UNMAPPED_AREA .get_unmapped_area = get_fb_unmapped_area, #endif #ifdef CONFIG_FB_DEFERRED_IO .fsync = fb_deferred_io_fsync, #endif };
随后我们看看如何分配一个fb_info结构。
下列代码位于drivers/video/fbmem.c
/** * framebuffer_alloc - creates a new frame buffer info structure * * @size: size of driver private data, can be zero * @dev: pointer to the device for this fb, this can be NULL * * Creates a new frame buffer info structure. Also reserves @size bytes * for driver private data (info->par). info->par (if any) will be * aligned to sizeof(long). * * Returns the new structure, or NULL if an error occured. * */ struct fb_info *framebuffer_alloc(size_t size, struct device *dev) { #define BYTES_PER_LONG (BITS_PER_LONG/8) #define PADDING (BYTES_PER_LONG - (sizeof(struct fb_info) % BYTES_PER_LONG)) int fb_info_size = sizeof(struct fb_info); struct fb_info *info; char *p; if (size) fb_info_size += PADDING; p = kzalloc(fb_info_size + size, GFP_KERNEL); if (!p) return NULL; info = (struct fb_info *) p; if (size) info->par = p + fb_info_size; info->device = dev; #ifdef CONFIG_FB_BACKLIGHT mutex_init(&info->bl_curve_mutex); #endif return info; #undef PADDING #undef BYTES_PER_LONG } EXPORT_SYMBOL(framebuffer_alloc);在进行分配时,根据参数size的大小,分配了b_info_size + size的空间,然后让fb_info->par指向size的空间。因此par所指向的空间可视为设备特有的数据。
在分配了fb_info结构之后,需要将它注册到内核中。注册由register_framebuffer完成。我们来看下。
下列代码位于drivers/video/fbmem.c
/** * register_framebuffer - registers a frame buffer device * @fb_info: frame buffer info structure * * Registers a frame buffer device @fb_info. * * Returns negative errno on error, or zero for success. * */ int register_framebuffer(struct fb_info *fb_info) { int i; struct fb_event event; struct fb_videomode mode; if (num_registered_fb == FB_MAX) /*最多32个FB*/ return -ENXIO; if (fb_check_foreignness(fb_info)) return -ENOSYS; num_registered_fb++; /*对注册的FB计数*/ /*寻找第一个空位*/ for (i = 0 ; i < FB_MAX; i++)/*FB_MAX=32,也就是最多32个framebuffer*/ if (!registered_fb[i]) /*struct fb_info *registered_fb[FB_MAX]*/ break; fb_info->node = i; mutex_init(&fb_info->lock); /*初始化互斥体*/ fb_info->dev = device_create(fb_class, fb_info->device,/*创建设备节点,节点名为fbx*/ MKDEV(FB_MAJOR, i), NULL, "fb%d", i); if (IS_ERR(fb_info->dev)) { /* Not fatal */ printk(KERN_WARNING "Unable to create device for framebuffer %d; errno = %ld\n", i, PTR_ERR(fb_info->dev)); fb_info->dev = NULL; } else fb_init_device(fb_info); /*初始化,在class/graphics/fbx/下创建设备属性*/ if (fb_info->pixmap.addr == NULL) { fb_info->pixmap.addr = kmalloc(FBPIXMAPSIZE, GFP_KERNEL);/*分配内存,1024 * 8字节*/ if (fb_info->pixmap.addr) { fb_info->pixmap.size = FBPIXMAPSIZE; fb_info->pixmap.buf_align = 1; fb_info->pixmap.scan_align = 1; fb_info->pixmap.access_align = 32; fb_info->pixmap.flags = FB_PIXMAP_DEFAULT; } } fb_info->pixmap.offset = 0; if (!fb_info->pixmap.blit_x) fb_info->pixmap.blit_x = ~(u32)0; if (!fb_info->pixmap.blit_y) fb_info->pixmap.blit_y = ~(u32)0; if (!fb_info->modelist.prev || !fb_info->modelist.next) /*该链表没有指向其他节点*/ INIT_LIST_HEAD(&fb_info->modelist); /*初始化链表头*/ fb_var_to_videomode(&mode, &fb_info->var);/*转换fb_var_screeninfo成fb_videomode*/ fb_add_videomode(&mode, &fb_info->modelist);/*添加mode至链表中*/ registered_fb[i] = fb_info; event.info = fb_info; if (!lock_fb_info(fb_info)) return -ENODEV; fb_notifier_call_chain(FB_EVENT_FB_REGISTERED, &event);/*???*/ unlock_fb_info(fb_info); return 0; }
我们看下其中调用的函数,首先是fb_init_device。
下列代码位于drivers/video/fbsysfs.c
int fb_init_device(struct fb_info *fb_info) { int i, error = 0; dev_set_drvdata(fb_info->dev, fb_info); fb_info->class_flag |= FB_SYSFS_FLAG_ATTR; /*建立设备属性*/ for (i = 0; i < ARRAY_SIZE(device_attrs); i++) { error = device_create_file(fb_info->dev, &device_attrs[i]); if (error) break; } if (error) { while (--i >= 0) device_remove_file(fb_info->dev, &device_attrs[i]); fb_info->class_flag &= ~FB_SYSFS_FLAG_ATTR; } return 0; } /* When cmap is added back in it should be a binary attribute * not a text one. Consideration should also be given to converting * fbdev to use configfs instead of sysfs */ static struct device_attribute device_attrs[] = { __ATTR(bits_per_pixel, S_IRUGO|S_IWUSR, show_bpp, store_bpp), __ATTR(blank, S_IRUGO|S_IWUSR, show_blank, store_blank), __ATTR(console, S_IRUGO|S_IWUSR, show_console, store_console), __ATTR(cursor, S_IRUGO|S_IWUSR, show_cursor, store_cursor), __ATTR(mode, S_IRUGO|S_IWUSR, show_mode, store_mode), __ATTR(modes, S_IRUGO|S_IWUSR, show_modes, store_modes), __ATTR(pan, S_IRUGO|S_IWUSR, show_pan, store_pan), __ATTR(virtual_size, S_IRUGO|S_IWUSR, show_virtual, store_virtual), __ATTR(name, S_IRUGO, show_name, NULL), __ATTR(stride, S_IRUGO, show_stride, NULL), __ATTR(rotate, S_IRUGO|S_IWUSR, show_rotate, store_rotate), __ATTR(state, S_IRUGO|S_IWUSR, show_fbstate, store_fbstate), #ifdef CONFIG_FB_BACKLIGHT __ATTR(bl_curve, S_IRUGO|S_IWUSR, show_bl_curve, store_bl_curve), #endif };
[root@yj423 fb0]#pwd
/sys/class/graphics/fb0
[root@yj423 fb0]#ls
bits_per_pixel cursor mode pan state uevent
blank dev modes power stride virtual_size
console device name rotate subsystem
接着看下fb_var_to_videomode和fb_add_videomode函数。
下列代码位于drivers/video/modedb.c和drivers/video/fb.h
struct fb_videomode { const char *name; /* optional */ u32 refresh; /* optional */ u32 xres; u32 yres; u32 pixclock; u32 left_margin; u32 right_margin; u32 upper_margin; u32 lower_margin; u32 hsync_len; u32 vsync_len; u32 sync; u32 vmode; u32 flag; }; /** * fb_var_to_videomode - convert fb_var_screeninfo to fb_videomode * @mode: pointer to struct fb_videomode * @var: pointer to struct fb_var_screeninfo */ void fb_var_to_videomode(struct fb_videomode *mode, const struct fb_var_screeninfo *var) { u32 pixclock, hfreq, htotal, vtotal; mode->name = NULL; mode->xres = var->xres; mode->yres = var->yres; mode->pixclock = var->pixclock; mode->hsync_len = var->hsync_len; mode->vsync_len = var->vsync_len; mode->left_margin = var->left_margin; mode->right_margin = var->right_margin; mode->upper_margin = var->upper_margin; mode->lower_margin = var->lower_margin; mode->sync = var->sync; mode->vmode = var->vmode & FB_VMODE_MASK; mode->flag = FB_MODE_IS_FROM_VAR; mode->refresh = 0; if (!var->pixclock) return; pixclock = PICOS2KHZ(var->pixclock) * 1000; htotal = var->xres + var->right_margin + var->hsync_len + var->left_margin; vtotal = var->yres + var->lower_margin + var->vsync_len + var->upper_margin; if (var->vmode & FB_VMODE_INTERLACED) vtotal /= 2; if (var->vmode & FB_VMODE_DOUBLE) vtotal *= 2; hfreq = pixclock/htotal; mode->refresh = hfreq/vtotal; } /** * fb_add_videomode: adds videomode entry to modelist * @mode: videomode to add * @head: struct list_head of modelist * * NOTES: * Will only add unmatched mode entries */ int fb_add_videomode(const struct fb_videomode *mode, struct list_head *head) { struct list_head *pos; struct fb_modelist *modelist;d struct fb_videomode *m; int found = 0; /*遍历所有的fb_modelist,查找mode是否存在*/ list_for_each(pos, head) { modelist = list_entry(pos, struct fb_modelist, list); m = &modelist->mode; if (fb_mode_is_equal(m, mode)) { /*比较两个fb_videomode*/ found = 1; /*该fb_videomode已存在*/ break; } } if (!found) { /*不存在*/ modelist = kmalloc(sizeof(struct fb_modelist), /*分配fb_modelist*/ GFP_KERNEL); if (!modelist) return -ENOMEM; modelist->mode = *mode; /*保存mode*/ list_add(&modelist->list, head);/*添加mode至链表中*/ } return 0; } /** * fb_mode_is_equal - compare 2 videomodes * @mode1: first videomode * @mode2: second videomode * * RETURNS: * 1 if equal, 0 if not */ int fb_mode_is_equal(const struct fb_videomode *mode1, const struct fb_videomode *mode2) { return (mode1->xres == mode2->xres && mode1->yres == mode2->yres && mode1->pixclock == mode2->pixclock && mode1->hsync_len == mode2->hsync_len && mode1->vsync_len == mode2->vsync_len && mode1->left_margin == mode2->left_margin && mode1->right_margin == mode2->right_margin && mode1->upper_margin == mode2->upper_margin && mode1->lower_margin == mode2->lower_margin && mode1->sync == mode2->sync && mode1->vmode == mode2->vmode); }
在看过framebuffer子系统建立和注册过程后,我们看下framebuffer留给用户空间的API是怎样实现的。
本小结只分析5个常用的方法,即open,release,read,write和ioctl。
因为所有的方法和struct fb_ops定义的方法有紧密的联系,而该结构的定义由驱动程序给出,在这里我们提前看下在驱动中是如何定义的。
下列代码位于drivers/video/s3c2410fb..c
static struct fb_ops s3c2410fb_ops = { .owner = THIS_MODULE, .fb_check_var = s3c2410fb_check_var, /*检查变量的合法性*/ .fb_set_par = s3c2410fb_set_par, /*将参数写入LCD控制器,该函数由帧缓冲核心调用*/ .fb_blank = s3c2410fb_blank, /*该方法支持显示消隐和去消隐*/ .fb_setcolreg = s3c2410fb_setcolreg, /*设置颜色寄存器*/ .fb_fillrect = cfb_fillrect, /*用像素行填充矩形框,通用库函数*/ .fb_copyarea = cfb_copyarea, /*将屏幕的一个矩形区域复制到另一个区域,通用库函数*/ .fb_imageblit = cfb_imageblit, /*显示一副图像,通用库函数*/ };最下面的三个方法使用的是内核提供的库函数,而上面4个则是由驱动提供。
下列代码位于drivers/video/fbmem.c
static int fb_open(struct inode *inode, struct file *file) __acquires(&info->lock) __releases(&info->lock) { int fbidx = iminor(inode); struct fb_info *info; int res = 0; if (fbidx >= FB_MAX) return -ENODEV; info = registered_fb[fbidx]; /*在register_framebuffer函数中已经设置了元素*/ if (!info) request_module("fb%d", fbidx); /*加载模块,这里不加载*/ info = registered_fb[fbidx]; if (!info) return -ENODEV; mutex_lock(&info->lock); /*加锁互斥体*/ if (!try_module_get(info->fbops->owner)) { /*增加模块引用计数*/ res = -ENODEV; goto out; } file->private_data = info; /*保存info*/ if (info->fbops->fb_open) { /*这里fb_open方法为空*/ res = info->fbops->fb_open(info,1); if (res) module_put(info->fbops->owner); } #ifdef CONFIG_FB_DEFERRED_IO if (info->fbdefio) fb_deferred_io_open(info, inode, file); #endif out: mutex_unlock(&info->lock); /*解锁互斥体*/ return res; }主要的一个工作就是增加模块引用计数。还有,程序会判断是否fb_open在驱动中给出,如果有则调用该方法。我们已经知道fb_open没有给出。
下列代码位于drivers/video/fbmem.c
static int fb_release(struct inode *inode, struct file *file) __acquires(&info->lock) __releases(&info->lock) { struct fb_info * const info = file->private_data; mutex_lock(&info->lock); if (info->fbops->fb_release) /*这里fb_release为空*/ info->fbops->fb_release(info,1); module_put(info->fbops->owner); /*减少模块引用计数*/ mutex_unlock(&info->lock); return 0; }
和open相反,减少模块引用计数。
通过调用该方法,LCD将显示画面。
下列代码位于drivers/video/fbmem.c
static ssize_t fb_write(struct file *file, const char __user *buf, size_t count, loff_t *ppos) { unsigned long p = *ppos; struct inode *inode = file->f_path.dentry->d_inode; int fbidx = iminor(inode); struct fb_info *info = registered_fb[fbidx]; u32 *buffer, *src; u32 __iomem *dst; int c, i, cnt = 0, err = 0; unsigned long total_size; if (!info || !info->screen_base) /*screen_base在驱动中给出*/ return -ENODEV; if (info->state != FBINFO_STATE_RUNNING) return -EPERM; if (info->fbops->fb_write) /*没有fb_write方法*/ return info->fbops->fb_write(info, buf, count, ppos); total_size = info->screen_size; /*screen_size没有给出*/ if (total_size == 0) total_size = info->fix.smem_len;/*153600字节,驱动probe方法中计算*/ if (p > total_size) return -EFBIG; if (count > total_size) { /*要写入的字节数大于153600*/ err = -EFBIG; /*file too big*/ count = total_size; } if (count + p > total_size) {/*偏移量加上字节数超出了缓冲区*/ if (!err) err = -ENOSPC; count = total_size - p; } /*分配buffer,GFP_KERNEL*/ buffer = kmalloc((count > PAGE_SIZE) ? PAGE_SIZE : count, GFP_KERNEL); / if (!buffer) return -ENOMEM; dst = (u32 __iomem *) (info->screen_base + p);/*修改目的指针*/ if (info->fbops->fb_sync) /*没有定义fb_sync*/ info->fbops->fb_sync(info); while (count) { c = (count > PAGE_SIZE) ? PAGE_SIZE : count; src = buffer; /*从buf(用户空间)拷贝数据到src中,一开始为1页,最后为count字节*/ if (copy_from_user(src, buf, c)) { err = -EFAULT; break; } /*一次for循环,写入4个字节数据到dst处*/ for (i = c >> 2; i--; ) fb_writel(*src++, dst++); /*最后还有3个,2个或者1个字节*/ if (c & 3) { u8 *src8 = (u8 *) src; u8 __iomem *dst8 = (u8 __iomem *) dst; /*一次写入一个字节*/ for (i = c & 3; i--; ) fb_writeb(*src8++, dst8++); dst = (u32 __iomem *) dst8; } *ppos += c; /*用户空间偏移量增加*/ buf += c; /*用户空间指针增加*/ cnt += c; /*修改已发送字节数*/ count -= c; /*减去1页*/ } kfree(buffer); /*释放buffer*/ return (cnt) ? cnt : err; }
数据流如下:
用户空间的数据首先被复制到buffer中,然后从buffer中复制到screen_base中,最后被映射到LCD上,LCD就显示响应的画面了。
该方法用于读取屏幕画面的数据。
read和write类似,只是数据流是反响的,就不多做介绍了。
下列代码位于drivers/video/fbmem.c
static ssize_t fb_read(struct file *file, char __user *buf, size_t count, loff_t *ppos) { unsigned long p = *ppos; struct inode *inode = file->f_path.dentry->d_inode; int fbidx = iminor(inode); struct fb_info *info = registered_fb[fbidx]; u32 *buffer, *dst; u32 __iomem *src; int c, i, cnt = 0, err = 0; unsigned long total_size; if (!info || ! info->screen_base) return -ENODEV; if (info->state != FBINFO_STATE_RUNNING) return -EPERM; if (info->fbops->fb_read) /*没有定义fb_read*/ return info->fbops->fb_read(info, buf, count, ppos); total_size = info->screen_size; if (total_size == 0) total_size = info->fix.smem_len; if (p >= total_size) return 0; if (count >= total_size) count = total_size; if (count + p > total_size) count = total_size - p; buffer = kmalloc((count > PAGE_SIZE) ? PAGE_SIZE : count, GFP_KERNEL); if (!buffer) return -ENOMEM; src = (u32 __iomem *) (info->screen_base + p); if (info->fbops->fb_sync) info->fbops->fb_sync(info);/*没有定义fb_sync*/ while (count) { c = (count > PAGE_SIZE) ? PAGE_SIZE : count; dst = buffer; for (i = c >> 2; i--; ) *dst++ = fb_readl(src++); if (c & 3) { u8 *dst8 = (u8 *) dst; u8 __iomem *src8 = (u8 __iomem *) src; for (i = c & 3; i--;) *dst8++ = fb_readb(src8++); src = (u32 __iomem *) src8; } if (copy_to_user(buf, buffer, c)) { err = -EFAULT; break; } *ppos += c; buf += c; cnt += c; count -= c; } kfree(buffer); return (err) ? err : cnt; }
这里只是简单的看下ioctl方法,这个函数调用很多其他的函数,详细的请自己看吧。
下列代码位于drivers/video/fbmem.c
static long fb_ioctl(struct file *file, unsigned int cmd, unsigned long arg) { /*获取inode,再获取对应的fb_info*/ struct inode *inode = file->f_path.dentry->d_inode; int fbidx = iminor(inode); struct fb_info *info = registered_fb[fbidx]; return do_fb_ioctl(info, cmd, arg); } static long do_fb_ioctl(struct fb_info *info, unsigned int cmd, unsigned long arg) { struct fb_ops *fb; struct fb_var_screeninfo var; struct fb_fix_screeninfo fix; struct fb_con2fbmap con2fb; struct fb_cmap cmap_from; struct fb_cmap_user cmap; struct fb_event event; void __user *argp = (void __user *)arg; long ret = 0; switch (cmd) { /*获取fb_var_screeninfo*/ case FBIOGET_VSCREENINFO: if (!lock_fb_info(info)) /*加锁互斥体info->lock*/ return -ENODEV; var = info->var; /*复制var*/ unlock_fb_info(info); ret = copy_to_user(argp, &var, sizeof(var)) ? -EFAULT : 0; /*复制var到用户空间*/ break; /*设置fb_var_screeninfo*/ case FBIOPUT_VSCREENINFO: if (copy_from_user(&var, argp, sizeof(var))) /*从用户空间获取var*/ return -EFAULT; if (!lock_fb_info(info)) return -ENODEV; acquire_console_sem(); info->flags |= FBINFO_MISC_USEREVENT; ret = fb_set_var(info, &var); /*设置var*/ info->flags &= ~FBINFO_MISC_USEREVENT; release_console_sem(); unlock_fb_info(info); if (!ret && copy_to_user(argp, &var, sizeof(var))) ret = -EFAULT; break; /*获取fb_fix_screeninfo*/ /*fix为不可改变信息,只能获取,不能设置*/ case FBIOGET_FSCREENINFO: if (!lock_fb_info(info)) return -ENODEV; fix = info->fix; unlock_fb_info(info); ret = copy_to_user(argp, &fix, sizeof(fix)) ? -EFAULT : 0; break; /*设置fb_cmap*/ case FBIOPUTCMAP: if (copy_from_user(&cmap, argp, sizeof(cmap))) return -EFAULT; ret = fb_set_user_cmap(&cmap, info); /*设置fb_cmap*/ break; /*获取fb_cmap*/ case FBIOGETCMAP: if (copy_from_user(&cmap, argp, sizeof(cmap))) return -EFAULT; if (!lock_fb_info(info)) return -ENODEV; cmap_from = info->cmap; unlock_fb_info(info); ret = fb_cmap_to_user(&cmap_from, &cmap);/*获取fb_cmp*/ break; case FBIOPAN_DISPLAY: if (copy_from_user(&var, argp, sizeof(var))) return -EFAULT; if (!lock_fb_info(info)) return -ENODEV; acquire_console_sem(); ret = fb_pan_display(info, &var); release_console_sem(); unlock_fb_info(info); if (ret == 0 && copy_to_user(argp, &var, sizeof(var))) return -EFAULT; break; case FBIO_CURSOR: ret = -EINVAL; break; case FBIOGET_CON2FBMAP: if (copy_from_user(&con2fb, argp, sizeof(con2fb))) return -EFAULT; if (con2fb.console < 1 || con2fb.console > MAX_NR_CONSOLES) return -EINVAL; con2fb.framebuffer = -1; event.data = &con2fb; if (!lock_fb_info(info)) return -ENODEV; event.info = info; fb_notifier_call_chain(FB_EVENT_GET_CONSOLE_MAP, &event); unlock_fb_info(info); ret = copy_to_user(argp, &con2fb, sizeof(con2fb)) ? -EFAULT : 0; break; case FBIOPUT_CON2FBMAP: if (copy_from_user(&con2fb, argp, sizeof(con2fb))) return -EFAULT; if (con2fb.console < 1 || con2fb.console > MAX_NR_CONSOLES) return -EINVAL; if (con2fb.framebuffer < 0 || con2fb.framebuffer >= FB_MAX) return -EINVAL; if (!registered_fb[con2fb.framebuffer]) request_module("fb%d", con2fb.framebuffer); if (!registered_fb[con2fb.framebuffer]) { ret = -EINVAL; break; } event.data = &con2fb; if (!lock_fb_info(info)) return -ENODEV; event.info = info; ret = fb_notifier_call_chain(FB_EVENT_SET_CONSOLE_MAP, &event); unlock_fb_info(info); break; case FBIOBLANK: if (!lock_fb_info(info)) return -ENODEV; acquire_console_sem(); info->flags |= FBINFO_MISC_USEREVENT; ret = fb_blank(info, arg); ?*最后调用驱动提供的s3c2410fb_blank*/ info->flags &= ~FBINFO_MISC_USEREVENT; release_console_sem(); unlock_fb_info(info); break; default: if (!lock_fb_info(info)) return -ENODEV; fb = info->fbops; if (fb->fb_ioctl) /*fb_ioctl为空*/ ret = fb->fb_ioctl(info, cmd, arg); else ret = -ENOTTY; unlock_fb_info(info); } return ret; }
正如2.2小结所说的,fb_fix_screeninfo只能获取不能设置,因此,ioctl只提供了获取fb_fix_screeninfo的方法,而没有提供设置fb_fix_screeninfo的方法。
本节对frambuffer的核心层进行了介绍。包括frambuffer子系统的创建,frambuffer的注册和提供给用户空间的5个API函数。下面开始介绍驱动层。
本节将开始介绍S3C2440的frambuffer驱动,该驱动源码位于drivers/video/s3c2410fb.c
首先来看下驱动模块的初始化和清除函数。
static struct platform_driver s3c2410fb_driver = { .probe = s3c2410fb_probe, .remove = s3c2410fb_remove, .suspend = s3c2410fb_suspend, .resume = s3c2410fb_resume, .driver = { .name = "s3c2410-lcd", .owner = THIS_MODULE, }, }; int __init s3c2410fb_init(void) { int ret = platform_driver_register(&s3c2410fb_driver); if (ret == 0) ret = platform_driver_register(&s3c2412fb_driver);; return ret; } static void __exit s3c2410fb_cleanup(void) { platform_driver_unregister(&s3c2410fb_driver); platform_driver_unregister(&s3c2412fb_driver); } module_init(s3c2410fb_init); module_exit(s3c2410fb_cleanup);
struct s3c2410fb_info { struct device *dev; struct clk *clk; struct resource *mem; void __iomem *io; /*虚拟地址*/ void __iomem *irq_base; enum s3c_drv_type drv_type; struct s3c2410fb_hw regs; unsigned int palette_ready; /* keep these registers in case we need to re-write palette */ u32 palette_buffer[256]; u32 pseudo_pal[16]; }; struct s3c2410fb_mach_info { struct s3c2410fb_display *displays; /* attached diplays info */ unsigned num_displays; /* number of defined displays */ unsigned default_display; /* GPIOs */ unsigned long gpcup; unsigned long gpcup_mask; unsigned long gpccon; unsigned long gpccon_mask; unsigned long gpdup; unsigned long gpdup_mask; unsigned long gpdcon; unsigned long gpdcon_mask; /* lpc3600 control register */ unsigned long lpcsel; }; /* LCD description */ struct s3c2410fb_display { /* LCD type */ unsigned type; /* Screen size */ unsigned short width; unsigned short height; /* Screen info */ unsigned short xres; unsigned short yres; unsigned short bpp; unsigned pixclock; /* pixclock in picoseconds */ unsigned short left_margin; /* value in pixels (TFT) or HCLKs (STN) */ unsigned short right_margin; /* value in pixels (TFT) or HCLKs (STN) */ unsigned short hsync_len; /* value in pixels (TFT) or HCLKs (STN) */ unsigned short upper_margin; /* value in lines (TFT) or 0 (STN) */ unsigned short lower_margin; /* value in lines (TFT) or 0 (STN) */ unsigned short vsync_len; /* value in lines (TFT) or 0 (STN) */ /* lcd configuration registers */ unsigned long lcdcon5; }; static int __init s3c24xxfb_probe(struct platform_device *pdev, enum s3c_drv_type drv_type) { struct s3c2410fb_info *info; struct s3c2410fb_display *display; struct fb_info *fbinfo; struct s3c2410fb_mach_info *mach_info; struct resource *res; int ret; int irq; int i; int size; u32 lcdcon1; /*dev.platform_data由函数s3c24xx_fb_set_platdata(mach-smdk2410.c)设置,指向s3c2410fb_mach_info*/ mach_info = pdev->dev.platform_data; if (mach_info == NULL) { dev_err(&pdev->dev, "no platform data for lcd, cannot attach\n"); return -EINVAL; } /*在mach-smdk2440.c中,default_display=0, num_displays=1*/ if (mach_info->default_display >= mach_info->num_displays) { dev_err(&pdev->dev, "default is %d but only %d displays\n", mach_info->default_display, mach_info->num_displays); return -EINVAL; } display = mach_info->displays + mach_info->default_display; irq = platform_get_irq(pdev, 0); /*获取IRQ号,16号中断*/ if (irq < 0) { dev_err(&pdev->dev, "no irq for device\n"); return -ENOENT; } /*分配struct fb_info 其中包括sizeof字节的私有数据区*/ fbinfo = framebuffer_alloc(sizeof(struct s3c2410fb_info), &pdev->dev); if (!fbinfo) return -ENOMEM; platform_set_drvdata(pdev, fbinfo); /*让platform_device->dev.driver_data指向struct fb_info*/ info = fbinfo->par; /*par指向s3c2410fb_info*/ info->dev = &pdev->dev; info->drv_type = drv_type; res = platform_get_resource(pdev, IORESOURCE_MEM, 0);/*获取平台资源*/ if (res == NULL) { dev_err(&pdev->dev, "failed to get memory registers\n"); ret = -ENXIO; goto dealloc_fb; } size = (res->end - res->start) + 1; /*IO内存申请*/ info->mem = request_mem_region(res->start, size, pdev->name); if (info->mem == NULL) { dev_err(&pdev->dev, "failed to get memory region\n"); ret = -ENOENT; goto dealloc_fb; } info->io = ioremap(res->start, size); /*IO内存映射,获取lcd第一个寄存器的映射地址*/ if (info->io == NULL) { dev_err(&pdev->dev, "ioremap() of registers failed\n"); ret = -ENXIO; goto release_mem; } /*irq_base对应的物理地址是0X4D00 0054(寄存器LCDINTPND)*/ info->irq_base = info->io + ((drv_type == DRV_S3C2412) ? S3C2412_LCDINTBASE : S3C2410_LCDINTBASE); dprintk("devinit\n"); strcpy(fbinfo->fix.id, driver_name); /*复制名字*/ /* Stop the video */ lcdcon1 = readl(info->io + S3C2410_LCDCON1); writel(lcdcon1 & ~S3C2410_LCDCON1_ENVID, info->io + S3C2410_LCDCON1); /*禁止LCD*/ fbinfo->fix.type = FB_TYPE_PACKED_PIXELS; fbinfo->fix.type_aux = 0; fbinfo->fix.xpanstep = 0; fbinfo->fix.ypanstep = 0; fbinfo->fix.ywrapstep = 0; fbinfo->fix.accel = FB_ACCEL_NONE; /* no hardware accelerator */ fbinfo->var.nonstd = 0; fbinfo->var.activate = FB_ACTIVATE_NOW; fbinfo->var.accel_flags = 0; fbinfo->var.vmode = FB_VMODE_NONINTERLACED; fbinfo->fbops = &s3c2410fb_ops; fbinfo->flags = FBINFO_FLAG_DEFAULT; fbinfo->pseudo_palette = &info->pseudo_pal; for (i = 0; i < 256; i++) info->palette_buffer[i] = PALETTE_BUFF_CLEAR; ret = request_irq(irq, s3c2410fb_irq, IRQF_DISABLED, pdev->name, info); /*申请IRQ,快速中断*/ if (ret) { dev_err(&pdev->dev, "cannot get irq %d - err %d\n", irq, ret); ret = -EBUSY; goto release_regs; } info->clk = clk_get(NULL, "lcd"); /*获取时钟信息*/ if (!info->clk || IS_ERR(info->clk)) { printk(KERN_ERR "failed to get lcd clock source\n"); ret = -ENOENT; goto release_irq; } clk_enable(info->clk); /*使能时钟*/ dprintk("got and enabled clock\n"); msleep(1); /* find maximum required memory size for display */ /*在多个屏幕中,找出需要的最大memory*/ for (i = 0; i < mach_info->num_displays; i++) { unsigned long smem_len = mach_info->displays[i].xres; /*所需的memory空间 = xres * yres * bpp / 8*/ smem_len *= mach_info->displays[i].yres; smem_len *= mach_info->displays[i].bpp; smem_len >>= 3; if (fbinfo->fix.smem_len < smem_len) fbinfo->fix.smem_len = smem_len; } /* Initialize video memory */ /*根据上面fix.smem_len的大小,获取DMA映射内存,一致性映射方式*/ ret = s3c2410fb_map_video_memory(fbinfo); if (ret) { printk(KERN_ERR "Failed to allocate video RAM: %d\n", ret); ret = -ENOMEM; goto release_clock; } dprintk("got video memory\n"); fbinfo->var.xres = display->xres; /*320*/ fbinfo->var.yres = display->yres; /*240*/ fbinfo->var.bits_per_pixel = display->bpp; /*16*/ s3c2410fb_init_registers(fbinfo); /*LCD寄存器初始化*/ s3c2410fb_check_var(&fbinfo->var, fbinfo); ret = register_framebuffer(fbinfo); /*注册framebuffer*/ if (ret < 0) { printk(KERN_ERR "Failed to register framebuffer device: %d\n",ret); goto free_video_memory; } /* create device files */ ret = device_create_file(&pdev->dev, &dev_attr_debug); /*添加设备属性*/ if (ret) { printk(KERN_ERR "failed to add debug attribute\n"); } printk(KERN_INFO "fb%d: %s frame buffer device\n", fbinfo->node, fbinfo->fix.id); return 0; /*一旦某个步骤发生错误,以注册的相反顺序开始注销*/ free_video_memory: s3c2410fb_unmap_video_memory(fbinfo); release_clock: clk_disable(info->clk); clk_put(info->clk); release_irq: free_irq(irq, info); release_regs: iounmap(info->io); release_mem: release_resource(info->mem); kfree(info->mem); dealloc_fb: platform_set_drvdata(pdev, NULL); framebuffer_release(fbinfo); return ret; }
这里使用了三个新的数据结构。s3c2410fb_info是驱动程序使用的,里面将保存所有驱动程序所要使用的资源等。而s3c2410fb_display和s3c2410fb_mach_info,是由板级信息,通过platform总线添加到内核中。
s3c2410fb_display中的成员将被复制到fb_var_screeninfo结构中。
该板级信息的定义在arch/arm/mach-s3c2440/mach-smdk2440.c中,来看下
static struct s3c2410fb_display smdk2440_lcd_cfg __initdata = { .lcdcon5 = S3C2410_LCDCON5_FRM565 | S3C2410_LCDCON5_INVVLINE | S3C2410_LCDCON5_INVVFRAME | S3C2410_LCDCON5_PWREN | S3C2410_LCDCON5_HWSWP, .type = S3C2410_LCDCON1_TFT, .width = 320,//240, .height = 240,//320, .pixclock = 149000,//166667, /* HCLK 60 MHz, divisor 10 */ .xres = 320,//240, .yres = 240,//320, .bpp = 16, .left_margin = 20, .right_margin = 38,//8, .hsync_len = 30,//4, .upper_margin = 15,//8, .lower_margin = 12,//7, .vsync_len = 3,//4, }; static struct s3c2410fb_mach_info smdk2440_fb_info __initdata = { .displays = &smdk2440_lcd_cfg, .num_displays = 1, .default_display = 0, #if 0 /* currently setup by downloader */ .gpccon = 0xaa940659, .gpccon_mask = 0xffffffff, .gpcup = 0x0000ffff, .gpcup_mask = 0xffffffff, .gpdcon = 0xaa84aaa0, .gpdcon_mask = 0xffffffff, .gpdup = 0x0000faff, .gpdup_mask = 0xffffffff, #endif //no // .lpcsel = ((0xCE6) & ~7) | 1<<4, };
这里NOTE:每个LCD屏幕的参数不一样,因此上面的参数会有所不同,这是需要移植的地方。
随后,我们看下在probe方法中调用的几个函数。首先是s3c2410fb_map_video_memory。
/* * s3c2410fb_map_video_memory(): * Allocates the DRAM memory for the frame buffer. This buffer is * remapped into a non-cached, non-buffered, memory region to * allow palette and pixel writes to occur without flushing the * cache. Once this area is remapped, all virtual memory * access to the video memory should occur at the new region. */ static int __init s3c2410fb_map_video_memory(struct fb_info *info) { struct s3c2410fb_info *fbi = info->par; dma_addr_t map_dma; unsigned map_size = PAGE_ALIGN(info->fix.smem_len); dprintk("map_video_memory(fbi=%p) map_size %u\n", fbi, map_size); /*分配DMA缓冲区,并保存DMA缓冲区虚拟地址*/ info->screen_base = dma_alloc_writecombine(fbi->dev, map_size, &map_dma, GFP_KERNEL); if (info->screen_base) { /* prevent initial garbage on screen */ dprintk("map_video_memory: clear %p:%08x\n", info->screen_base, map_size); memset(info->screen_base, 0x00, map_size); /*DMA缓冲区清0*/ info->fix.smem_start = map_dma; /*保存DMA缓冲区物理地址*/ dprintk("map_video_memory: dma=%08lx cpu=%p size=%08x\n", info->fix.smem_start, info->screen_base, map_size); } return info->screen_base ? 0 : -ENOMEM; }
该函数根据fix.smem_len的大小,分配了一个DMA缓冲区,保存了该缓冲区的物理地址和虚拟地址。
接着是s3c2410fb_init_registers:
/* * s3c2410fb_init_registers - Initialise all LCD-related registers */ static int s3c2410fb_init_registers(struct fb_info *info) { struct s3c2410fb_info *fbi = info->par; /*par指向s3c2410fb_info*/ struct s3c2410fb_mach_info *mach_info = fbi->dev->platform_data; unsigned long flags; void __iomem *regs = fbi->io; void __iomem *tpal; void __iomem *lpcsel; if (is_s3c2412(fbi)) { tpal = regs + S3C2412_TPAL; lpcsel = regs + S3C2412_TCONSEL; } else { tpal = regs + S3C2410_TPAL; lpcsel = regs + S3C2410_LPCSEL; } /* Initialise LCD with values from haret */ local_irq_save(flags); /*禁止所有中断*/ /* modify the gpio(s) with interrupts set (bjd) */ /*初始化io管脚*/ modify_gpio(S3C2410_GPCUP, mach_info->gpcup, mach_info->gpcup_mask); modify_gpio(S3C2410_GPCCON, mach_info->gpccon, mach_info->gpccon_mask); modify_gpio(S3C2410_GPDUP, mach_info->gpdup, mach_info->gpdup_mask); modify_gpio(S3C2410_GPDCON, mach_info->gpdcon, mach_info->gpdcon_mask); local_irq_restore(flags); /*恢复中断*/ dprintk("LPCSEL = 0x%08lx\n", mach_info->lpcsel); /*设置TCONSEL,禁止LPC3600*/ writel(mach_info->lpcsel, lpcsel); dprintk("replacing TPAL %08x\n", readl(tpal)); /* ensure temporary palette disabled */ writel(0x00, tpal); /*禁止调色板*/ return 0; } static inline void modify_gpio(void __iomem *reg, unsigned long set, unsigned long mask) { unsigned long tmp; tmp = readl(reg) & ~mask; writel(tmp | set, reg); }最后是s3c2410fb_check_var:
/* * s3c2410fb_check_var(): * Get the video params out of 'var'. If a value doesn't fit, round it up, * if it's too big, return -EINVAL. * 检查变量的合法性 */ static int s3c2410fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) { struct s3c2410fb_info *fbi = info->par; /*par指向s3c2410fb_info*/ struct s3c2410fb_mach_info *mach_info = fbi->dev->platform_data;/*指向s3c2410fb_mach_info*/ struct s3c2410fb_display *display = NULL; struct s3c2410fb_display *default_display = mach_info->displays + mach_info->default_display; int type = default_display->type; /*S3C2410_LCDCON1_TFT*/ unsigned i; dprintk("check_var(var=%p, info=%p)\n", var, info); /* validate x/y resolution */ /* choose default mode if possible */ /*var中的成员在probe中设置*/ if (var->yres == default_display->yres && var->xres == default_display->xres && var->bits_per_pixel == default_display->bpp) display = default_display; else for (i = 0; i < mach_info->num_displays; i++) if (type == mach_info->displays[i].type && var->yres == mach_info->displays[i].yres && var->xres == mach_info->displays[i].xres && var->bits_per_pixel == mach_info->displays[i].bpp) { display = mach_info->displays + i; break; } if (!display) { dprintk("wrong resolution or depth %dx%d at %d bpp\n", var->xres, var->yres, var->bits_per_pixel); return -EINVAL; } /* it is always the size as the display */ var->xres_virtual = display->xres; var->yres_virtual = display->yres; var->height = display->height; var->width = display->width; /* copy lcd settings */ var->pixclock = display->pixclock; var->left_margin = display->left_margin; var->right_margin = display->right_margin; var->upper_margin = display->upper_margin; var->lower_margin = display->lower_margin; var->vsync_len = display->vsync_len; var->hsync_len = display->hsync_len; fbi->regs.lcdcon5 = display->lcdcon5; /* set display type */ fbi->regs.lcdcon1 = display->type; var->transp.offset = 0; var->transp.length = 0; /* set r/g/b positions */ switch (var->bits_per_pixel) { case 1: case 2: case 4: var->red.offset = 0; var->red.length = var->bits_per_pixel; var->green = var->red; var->blue = var->red; break; case 8: if (display->type != S3C2410_LCDCON1_TFT) { /* 8 bpp 332 */ var->red.length = 3; var->red.offset = 5; var->green.length = 3; var->green.offset = 2; var->blue.length = 2; var->blue.offset = 0; } else { var->red.offset = 0; var->red.length = 8; var->green = var->red; var->blue = var->red; } break; case 12: /* 12 bpp 444 */ var->red.length = 4; var->red.offset = 8; var->green.length = 4; var->green.offset = 4; var->blue.length = 4; var->blue.offset = 0; break; default: case 16: if (display->lcdcon5 & S3C2410_LCDCON5_FRM565) { /*使用565格式*/ /* 16 bpp, 565 format */ var->red.offset = 11; var->green.offset = 5; var->blue.offset = 0; var->red.length = 5; var->green.length = 6; var->blue.length = 5; } else { /* 16 bpp, 5551 format */ var->red.offset = 11; var->green.offset = 6; var->blue.offset = 1; var->red.length = 5; var->green.length = 5; var->blue.length = 5; } break; case 32: /* 24 bpp 888 and 8 dummy */ var->red.length = 8; var->red.offset = 16; var->green.length = 8; var->green.offset = 8; var->blue.length = 8; var->blue.offset = 0; break; } return 0; } /* Interpretation of offset for color fields: All offsets are from the right, * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you * can use the offset as right argument to <<). A pixel afterwards is a bit * stream and is written to video memory as that unmodified. * * For pseudocolor: offset and length should be the same for all color * components. Offset specifies the position of the least significant bit * of the pallette index in a pixel value. Length indicates the number * of available palette entries (i.e. # of entries = 1 << length). */ struct fb_bitfield { __u32 offset; /* beginning of bitfield */ __u32 length; /* length of bitfield */ __u32 msb_right; /* != 0 : Most significant bit is */ /* right */ };该函数主要将板级信息s3c2410fb_display复制到对应的地方,然后根据RGB的模式设置位域。
在驱动程序中,定义了fb_ops,如下:
static struct fb_ops s3c2410fb_ops = { .owner = THIS_MODULE, .fb_check_var = s3c2410fb_check_var, /*检查变量的合法性*/ .fb_set_par = s3c2410fb_set_par, /*将参数写入LCD控制器,该函数由帧缓冲核心调用*/ .fb_blank = s3c2410fb_blank, /*该方法支持显示消隐和去消隐*/ .fb_setcolreg = s3c2410fb_setcolreg, /*设置颜色寄存器*/ .fb_fillrect = cfb_fillrect, /*用像素行填充矩形框,通用库函数*/ .fb_copyarea = cfb_copyarea, /*将屏幕的一个矩形区域复制到另一个区域,通用库函数*/ .fb_imageblit = cfb_imageblit, /*显示一副图像,通用库函数*/ };
/* * s3c2410fb_set_par - Alters the hardware state. * @info: frame buffer structure that represents a single frame buffer * 根据var中的值设置LCD控制器的寄存器 */ static int s3c2410fb_set_par(struct fb_info *info) { struct fb_var_screeninfo *var = &info->var; switch (var->bits_per_pixel) { case 32: case 16: case 12: info->fix.visual = FB_VISUAL_TRUECOLOR; break; case 1: info->fix.visual = FB_VISUAL_MONO01; break; default: info->fix.visual = FB_VISUAL_PSEUDOCOLOR; break; } info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8; /* 320*16/8 = 640Bytes */ /* activate this new configuration */ s3c2410fb_activate_var(info); return 0; }
该函数根据像素的位数设置了视觉模式,本例为16为,使用真彩色。然后计算了每行的数据元素大小。共240行。
然后调用了s3c2410fb_activate_var来设置控制器并激活LCD。
s3c2410fb_activate_var函数如下:
/* s3c2410fb_activate_var * * activate (set) the controller from the given framebuffer * information */ static void s3c2410fb_activate_var(struct fb_info *info) { struct s3c2410fb_info *fbi = info->par; void __iomem *regs = fbi->io; int type = fbi->regs.lcdcon1 & S3C2410_LCDCON1_TFT; /*regs.lcdcon1在s3c2410fb_check_var设置*/ struct fb_var_screeninfo *var = &info->var; int clkdiv = s3c2410fb_calc_pixclk(fbi, var->pixclock) / 2; dprintk("%s: var->xres = %d\n", __func__, var->xres); dprintk("%s: var->yres = %d\n", __func__, var->yres); dprintk("%s: var->bpp = %d\n", __func__, var->bits_per_pixel); if (type == S3C2410_LCDCON1_TFT) { s3c2410fb_calculate_tft_lcd_regs(info, &fbi->regs);/*根据var,计算出控制寄存器需要设置的值*/ --clkdiv; if (clkdiv < 0) clkdiv = 0; } else { s3c2410fb_calculate_stn_lcd_regs(info, &fbi->regs); if (clkdiv < 2) clkdiv = 2; } fbi->regs.lcdcon1 |= S3C2410_LCDCON1_CLKVAL(clkdiv);/*设置CLKVAL*/ /* write new registers */ dprintk("new register set:\n"); dprintk("lcdcon[1] = 0x%08lx\n", fbi->regs.lcdcon1); dprintk("lcdcon[2] = 0x%08lx\n", fbi->regs.lcdcon2); dprintk("lcdcon[3] = 0x%08lx\n", fbi->regs.lcdcon3); dprintk("lcdcon[4] = 0x%08lx\n", fbi->regs.lcdcon4); dprintk("lcdcon[5] = 0x%08lx\n", fbi->regs.lcdcon5); /*把计算好的值填入LCD控制器中*/ writel(fbi->regs.lcdcon1 & ~S3C2410_LCDCON1_ENVID, regs + S3C2410_LCDCON1); /*仍然禁止LCD*/ writel(fbi->regs.lcdcon2, regs + S3C2410_LCDCON2); writel(fbi->regs.lcdcon3, regs + S3C2410_LCDCON3); writel(fbi->regs.lcdcon4, regs + S3C2410_LCDCON4); writel(fbi->regs.lcdcon5, regs + S3C2410_LCDCON5); /* set lcd address pointers */ s3c2410fb_set_lcdaddr(info); /*设置LCD帧缓冲起始地址*/ fbi->regs.lcdcon1 |= S3C2410_LCDCON1_ENVID, writel(fbi->regs.lcdcon1, regs + S3C2410_LCDCON1); /*使能LCD*/ }其中调用的三个函数如下:
static unsigned int s3c2410fb_calc_pixclk(struct s3c2410fb_info *fbi, unsigned long pixclk) { unsigned long clk = clk_get_rate(fbi->clk); /*获取当前时钟频率(Hz)*/ unsigned long long div; /* pixclk is in picoseconds, our clock is in Hz * * Hz -> picoseconds is / 10^-12 */ div = (unsigned long long)clk * pixclk; div >>= 12; /* div / 2^12 */ do_div(div, 625 * 625UL * 625); /* div / 5^12 */ dprintk("pixclk %ld, divisor is %ld\n", pixclk, (long)div); return div; } /* s3c2410fb_calculate_tft_lcd_regs * * calculate register values from var settings */ static void s3c2410fb_calculate_tft_lcd_regs(const struct fb_info *info, struct s3c2410fb_hw *regs) { const struct s3c2410fb_info *fbi = info->par; const struct fb_var_screeninfo *var = &info->var; switch (var->bits_per_pixel) { case 1: regs->lcdcon1 |= S3C2410_LCDCON1_TFT1BPP; break; case 2: regs->lcdcon1 |= S3C2410_LCDCON1_TFT2BPP; break; case 4: regs->lcdcon1 |= S3C2410_LCDCON1_TFT4BPP; break; case 8: regs->lcdcon1 |= S3C2410_LCDCON1_TFT8BPP; regs->lcdcon5 |= S3C2410_LCDCON5_BSWP | S3C2410_LCDCON5_FRM565; regs->lcdcon5 &= ~S3C2410_LCDCON5_HWSWP; break; case 16: regs->lcdcon1 |= S3C2410_LCDCON1_TFT16BPP; regs->lcdcon5 &= ~S3C2410_LCDCON5_BSWP; regs->lcdcon5 |= S3C2410_LCDCON5_HWSWP; break; case 32: regs->lcdcon1 |= S3C2410_LCDCON1_TFT24BPP; regs->lcdcon5 &= ~(S3C2410_LCDCON5_BSWP | S3C2410_LCDCON5_HWSWP | S3C2410_LCDCON5_BPP24BL); break; default: /* invalid pixel depth */ dev_err(fbi->dev, "invalid bpp %d\n", var->bits_per_pixel); } /* update X/Y info */ dprintk("setting vert: up=%d, low=%d, sync=%d\n", var->upper_margin, var->lower_margin, var->vsync_len); dprintk("setting horz: lft=%d, rt=%d, sync=%d\n", var->left_margin, var->right_margin, var->hsync_len); /* 所有时序参数必须减1,因为在公式中: Frame Rate = 1/ [ { (VSPW+1) + (VBPD+1) + (LIINEVAL + 1) + (VFPD+1) } x {(HSPW+1) + (HBPD +1) + (HFPD+1) + (HOZVAL + 1) } x { 2 x ( CLKVAL+1 ) / ( HCLK ) } ] */ regs->lcdcon2 = S3C2410_LCDCON2_LINEVAL(var->yres - 1) | S3C2410_LCDCON2_VBPD(var->upper_margin - 1) | S3C2410_LCDCON2_VFPD(var->lower_margin - 1) | S3C2410_LCDCON2_VSPW(var->vsync_len - 1); regs->lcdcon3 = S3C2410_LCDCON3_HBPD(var->right_margin - 1) | S3C2410_LCDCON3_HFPD(var->left_margin - 1) | S3C2410_LCDCON3_HOZVAL(var->xres - 1); regs->lcdcon4 = S3C2410_LCDCON4_HSPW(var->hsync_len - 1); } /* s3c2410fb_set_lcdaddr * * initialise lcd controller address pointers */ static void s3c2410fb_set_lcdaddr(struct fb_info *info) { unsigned long saddr1, saddr2, saddr3; struct s3c2410fb_info *fbi = info->par; void __iomem *regs = fbi->io; saddr1 = info->fix.smem_start >> 1; /*帧缓冲区起始地址*/ saddr2 = info->fix.smem_start; saddr2 += info->fix.line_length * info->var.yres; saddr2 >>= 1; /*帧缓冲区结束地址*/ saddr3 = S3C2410_OFFSIZE(0) | S3C2410_PAGEWIDTH((info->fix.line_length / 2) & 0x3ff); /*offset = 0, pagewidth = 320*/ dprintk("LCDSADDR1 = 0x%08lx\n", saddr1); dprintk("LCDSADDR2 = 0x%08lx\n", saddr2); dprintk("LCDSADDR3 = 0x%08lx\n", saddr3); writel(saddr1, regs + S3C2410_LCDSADDR1); writel(saddr2, regs + S3C2410_LCDSADDR2); writel(saddr3, regs + S3C2410_LCDSADDR3); }
s3c2410fb_calc_pixclk用于计算时钟频率。
s3c2410fb_calculate_tft_lcd_regs设置了LCD的控制寄存器。
s3c2410fb_set_lcdaddr设置了LCD的地址寄存器,该寄存器的设置请参考datasheet。
该方法完成消隐功能。
/* * s3c2410fb_blank * @blank_mode: the blank mode we want. * @info: frame buffer structure that represents a single frame buffer * * Blank the screen if blank_mode != 0, else unblank. Return 0 if * blanking succeeded, != 0 if un-/blanking failed due to e.g. a * video mode which doesn't support it. Implements VESA suspend * and powerdown modes on hardware that supports disabling hsync/vsync: * * Returns negative errno on error, or zero on success. * */ static int s3c2410fb_blank(int blank_mode, struct fb_info *info) { struct s3c2410fb_info *fbi = info->par; void __iomem *tpal_reg = fbi->io; dprintk("blank(mode=%d, info=%p)\n", blank_mode, info); tpal_reg += is_s3c2412(fbi) ? S3C2412_TPAL : S3C2410_TPAL; if (blank_mode == FB_BLANK_POWERDOWN) { /*消隐*/ s3c2410fb_lcd_enable(fbi, 0); /*禁止LCD*/ } else { s3c2410fb_lcd_enable(fbi, 1); /*启动LCD*/ } if (blank_mode == FB_BLANK_UNBLANK) /*去消隐*/ writel(0x0, tpal_reg); /*禁止temporary palette*/ else { /*消隐*/ dprintk("setting TPAL to output 0x000000\n"); writel(S3C2410_TPAL_EN, tpal_reg); /*使能temporary palette,颜色为黑色*/ } return 0; }在消隐时,屏幕将全黑。
该函数的功能用于设置LCD的调色板。调色板的概念请看我的转帖:LCD调色板。
static int s3c2410fb_setcolreg(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info *info) { struct s3c2410fb_info *fbi = info->par; /*par指向s3c2410fb_info*/ void __iomem *regs = fbi->io; unsigned int val; /* dprintk("setcol: regno=%d, rgb=%d,%d,%d\n", regno, red, green, blue); */ switch (info->fix.visual) { case FB_VISUAL_TRUECOLOR: /*使用真彩色*/ /* true-colour, use pseudo-palette */ if (regno < 16) { /*16种颜色,为什么只用16种颜色???????????*/ u32 *pal = info->pseudo_palette; val = chan_to_field(red, &info->var.red); val |= chan_to_field(green, &info->var.green); val |= chan_to_field(blue, &info->var.blue); pal[regno] = val; /*保存颜色值*/ } break; case FB_VISUAL_PSEUDOCOLOR: if (regno < 256) { /* currently assume RGB 5-6-5 mode */ val = (red >> 0) & 0xf800; val |= (green >> 5) & 0x07e0; val |= (blue >> 11) & 0x001f; writel(val, regs + S3C2410_TFTPAL(regno)); schedule_palette_update(fbi, regno, val); } break; default: return 1; /* unknown type */ } return 0; } /* from pxafb.c */ static inline unsigned int chan_to_field(unsigned int chan, struct fb_bitfield *bf) { /*下面用到的length和offset在s3c2410fb_check_var函数中设置*/ chan &= 0xffff; /*取低16位*/ chan >>= 16 - bf->length; /*取第length为到16位为有效位*/ return chan << bf->offset; /*移动到相应的位置。*/ }
我们使用的是真彩色,可以设置16种颜色,颜色的位域值通过调用chan_to_field获得,然后保存了颜色的值。但是比较奇怪的是,这里并没有将值保存到0x4d000400为起始的内存中,不知为何。 反而倒是在伪彩色模式下, 使用了writel(val, regs + S3C2410_TFTPAL(regno))写到内存中,然后调用schedule_palette_update函数来更新palette表。我们来看下。
static void schedule_palette_update(struct s3c2410fb_info *fbi, unsigned int regno, unsigned int val) { unsigned long flags; unsigned long irqen; void __iomem *irq_base = fbi->irq_base; local_irq_save(flags); fbi->palette_buffer[regno] = val; if (!fbi->palette_ready) { fbi->palette_ready = 1; /* enable IRQ */ irqen = readl(irq_base + S3C24XX_LCDINTMSK); irqen &= ~S3C2410_LCDINT_FRSYNC; writel(irqen, irq_base + S3C24XX_LCDINTMSK); } local_irq_restore(flags); }这个函数的作用就是开启了LCD的帧同步中断,这个中断在VSYNC信号从无效变成有效时产生。当中断产生时,会调用在probe方法中注册的ISR。ISR如下:
static irqreturn_t s3c2410fb_irq(int irq, void *dev_id) { struct s3c2410fb_info *fbi = dev_id; void __iomem *irq_base = fbi->irq_base; unsigned long lcdirq = readl(irq_base + S3C24XX_LCDINTPND); b if (lcdirq & S3C2410_LCDINT_FRSYNC) { if (fbi->palette_ready) s3c2410fb_write_palette(fbi); writel(S3C2410_LCDINT_FRSYNC, irq_base + S3C24XX_LCDINTPND); writel(S3C2410_LCDINT_FRSYNC, irq_base + S3C24XX_LCDSRCPND); } return IRQ_HANDLED; } static void s3c2410fb_write_palette(struct s3c2410fb_info *fbi) { unsigned int i; void __iomem *regs = fbi->io; fbi->palette_ready = 0; /*清除ready标志*/ for (i = 0; i < 256; i++) { unsigned long ent = fbi->palette_buffer[i]; if (ent == PALETTE_BUFF_CLEAR) continue; writel(ent, regs + S3C2410_TFTPAL(i)); /* it seems the only way to know exactly * if the palette wrote ok, is to check * to see if the value verifies ok */ if (readw(regs + S3C2410_TFTPAL(i)) == ent) fbi->palette_buffer[i] = PALETTE_BUFF_CLEAR; else fbi->palette_ready = 1; /* retry */ } }在中断函数中调用了s3c2410fb_write_palette,该函数对写入内存的颜色值进行检查。如果确认其已经写入,则将palette_buffer中的清除,否则retry。
本文对frambuffer子系统做了简单的介绍。frambuffer子系统的函数相当之多,在这里是不可能一一介绍的。本文首先介绍了主要的数据结构,
随后分析了frambuffer核心层,在核心层简单的分析了5个API函数,接着,对驱动层做了介绍,驱动层的大多数函数都给出了分析。