稍微修改了下,可以直接使用,很坚定,这里备份,后面使用
/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // Copyright (c) 1996-2013, Live Networks, Inc. All rights reserved // A demo application, showing how to create and run a RTSP client (that can potentially receive multiple streams concurrently). // // NOTE: This code - although it builds a running application - is intended only to illustrate how to develop your own RTSP // client application. For a full-featured RTSP client application - with much more functionality, and many options - see // "openRTSP": http://www.live555.com/openRTSP/ #include "liveMedia.hh" #include "BasicUsageEnvironment.hh" #include <time.h> #include <stdlib.h> #include <stdio.h> clock_t begin, end; double cost; void Fprint_String(const char *buffer,const char* Outname,const char* Mode) { //a+ : create append w+: create rewrite FILE *fp ; fp=fopen(Outname,Mode); fprintf(fp,"%s",buffer); fclose(fp); } // Forward function definitions: // RTSP 'response handlers': void continueAfterDESCRIBE(RTSPClient* rtspClient, int resultCode, char* resultString); void continueAfterSETUP(RTSPClient* rtspClient, int resultCode, char* resultString); void continueAfterPLAY(RTSPClient* rtspClient, int resultCode, char* resultString); // Other event handler functions: void subsessionAfterPlaying(void* clientData); // called when a stream's subsession (e.g., audio or video substream) ends void subsessionByeHandler(void* clientData); // called when a RTCP "BYE" is received for a subsession void streamTimerHandler(void* clientData); // called at the end of a stream's expected duration (if the stream has not already signaled its end using a RTCP "BYE") // The main streaming routine (for each "rtsp://" URL): void openURL(UsageEnvironment& env, char const* progName, char const* rtspURL); // Used to iterate through each stream's 'subsessions', setting up each one: void setupNextSubsession(RTSPClient* rtspClient); // Used to shut down and close a stream (including its "RTSPClient" object): void shutdownStream(RTSPClient* rtspClient, int exitCode = 1); // A function that outputs a string that identifies each stream (for debugging output). Modify this if you wish: UsageEnvironment& operator<<(UsageEnvironment& env, const RTSPClient& rtspClient) { return env << "[URL:\"" << rtspClient.url() << "\"]: "; } // A function that outputs a string that identifies each subsession (for debugging output). Modify this if you wish: UsageEnvironment& operator<<(UsageEnvironment& env, const MediaSubsession& subsession) { return env << subsession.mediumName() << "/" << subsession.codecName(); } void usage(UsageEnvironment& env, char const* progName) { env << "Usage: " << progName << " <rtsp-url-1> ... <rtsp-url-N>\n"; env << "\t(where each <rtsp-url-i> is a \"rtsp://\" URL)\n"; } char eventLoopWatchVariable = 0; int main(int argc, char** argv) { // Begin by setting up our usage environment: TaskScheduler* scheduler = BasicTaskScheduler::createNew(); UsageEnvironment* env = BasicUsageEnvironment::createNew(*scheduler); // We need at least one "rtsp://" URL argument: if (argc < 2) { usage(*env, argv[0]); return 1; } Fprint_String(argv[1],"RTSP_cost_time","a+"); // There are argc-1 URLs: argv[1] through argv[argc-1]. Open and start streaming each one: begin = clock(); //每次使用一个rtsp地址 ,下for循环一次 for (int i = 1; i <= argc-1; ++i) { openURL(*env, argv[0], argv[i]); } // All subsequent activity takes place within the event loop: env->taskScheduler().doEventLoop(&eventLoopWatchVariable); // This function call does not return, unless, at some point in time, "eventLoopWatchVariable" gets set to something non-zero. return 0; // If you choose to continue the application past this point (i.e., if you comment out the "return 0;" statement above), // and if you don't intend to do anything more with the "TaskScheduler" and "UsageEnvironment" objects, // then you can also reclaim the (small) memory used by these objects by uncommenting the following code: /* env->reclaim(); env = NULL; delete scheduler; scheduler = NULL; */ } // Define a class to hold per-stream state that we maintain throughout each stream's lifetime: class StreamClientState { public: StreamClientState(); virtual ~StreamClientState(); public: MediaSubsessionIterator* iter; MediaSession* session; MediaSubsession* subsession; TaskToken streamTimerTask; double duration; }; // If you're streaming just a single stream (i.e., just from a single URL, once), then you can define and use just a single // "StreamClientState" structure, as a global variable in your application. However, because - in this demo application - we're // showing how to play multiple streams, concurrently, we can't do that. Instead, we have to have a separate "StreamClientState" // structure for each "RTSPClient". To do this, we subclass "RTSPClient", and add a "StreamClientState" field to the subclass: class ourRTSPClient: public RTSPClient { public: static ourRTSPClient* createNew(UsageEnvironment& env, char const* rtspURL, int verbosityLevel = 0, char const* applicationName = NULL, portNumBits tunnelOverHTTPPortNum = 0); protected: ourRTSPClient(UsageEnvironment& env, char const* rtspURL, int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum); // called only by createNew(); virtual ~ourRTSPClient(); public: StreamClientState scs; }; // Define a data sink (a subclass of "MediaSink") to receive the data for each subsession (i.e., each audio or video 'substream'). // In practice, this might be a class (or a chain of classes) that decodes and then renders the incoming audio or video. // Or it might be a "FileSink", for outputting the received data into a file (as is done by the "openRTSP" application). // In this example code, however, we define a simple 'dummy' sink that receives incoming data, but does nothing with it. class DummySink: public MediaSink { public: static DummySink* createNew(UsageEnvironment& env, MediaSubsession& subsession, // identifies the kind of data that's being received char const* streamId = NULL); // identifies the stream itself (optional) private: DummySink(UsageEnvironment& env, MediaSubsession& subsession, char const* streamId); // called only by "createNew()" virtual ~DummySink(); static void afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds); void afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds); private: // redefined virtual functions: virtual Boolean continuePlaying(); private: u_int8_t* fReceiveBuffer; MediaSubsession& fSubsession; char* fStreamId; }; #define RTSP_CLIENT_VERBOSITY_LEVEL 1 // by default, print verbose output from each "RTSPClient" static unsigned rtspClientCount = 0; // Counts how many streams (i.e., "RTSPClient"s) are currently in use. void openURL(UsageEnvironment& env, char const* progName, char const* rtspURL) { // Begin by creating a "RTSPClient" object. Note that there is a separate "RTSPClient" object for each stream that we wish // to receive (even if more than stream uses the same "rtsp://" URL). RTSPClient* rtspClient = ourRTSPClient::createNew(env, rtspURL, RTSP_CLIENT_VERBOSITY_LEVEL, progName); if (rtspClient == NULL) { env << "Failed to create a RTSP client for URL \"" << rtspURL << "\": " << env.getResultMsg() << "\n"; return; } ++rtspClientCount; // Next, send a RTSP "DESCRIBE" command, to get a SDP description for the stream. // Note that this command - like all RTSP commands - is sent asynchronously; we do not block, waiting for a response. // Instead, the following function call returns immediately, and we handle the RTSP response later, from within the event loop: rtspClient->sendDescribeCommand(continueAfterDESCRIBE); } // Implementation of the RTSP 'response handlers': void continueAfterDESCRIBE(RTSPClient* rtspClient, int resultCode, char* resultString) { do { UsageEnvironment& env = rtspClient->envir(); // alias StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias if (resultCode != 0) { env << *rtspClient << "Failed to get a SDP description: " << resultString << "\n"; delete[] resultString; break; } char* const sdpDescription = resultString; env << *rtspClient << "Got a SDP description:\n" << sdpDescription << "\n"; // Create a media session object from this SDP description: scs.session = MediaSession::createNew(env, sdpDescription); delete[] sdpDescription; // because we don't need it anymore if (scs.session == NULL) { env << *rtspClient << "Failed to create a MediaSession object from the SDP description: " << env.getResultMsg() << "\n"; break; } else if (!scs.session->hasSubsessions()) { env << *rtspClient << "This session has no media subsessions (i.e., no \"m=\" lines)\n"; break; } // Then, create and set up our data source objects for the session. We do this by iterating over the session's 'subsessions', // calling "MediaSubsession::initiate()", and then sending a RTSP "SETUP" command, on each one. // (Each 'subsession' will have its own data source.) scs.iter = new MediaSubsessionIterator(*scs.session); setupNextSubsession(rtspClient); return; } while (0); // An unrecoverable error occurred with this stream. shutdownStream(rtspClient); } // By default, we request that the server stream its data using RTP/UDP. // If, instead, you want to request that the server stream via RTP-over-TCP, change the following to True: #define REQUEST_STREAMING_OVER_TCP True void setupNextSubsession(RTSPClient* rtspClient) { UsageEnvironment& env = rtspClient->envir(); // alias StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias scs.subsession = scs.iter->next(); if (scs.subsession != NULL) { if (!scs.subsession->initiate()) { env << *rtspClient << "Failed to initiate the \"" << *scs.subsession << "\" subsession: " << env.getResultMsg() << "\n"; setupNextSubsession(rtspClient); // give up on this subsession; go to the next one } else { env << *rtspClient << "Initiated the \"" << *scs.subsession << "\" subsession (client ports " << scs.subsession->clientPortNum() << "-" << scs.subsession->clientPortNum()+1 << ")\n"; // Continue setting up this subsession, by sending a RTSP "SETUP" command: rtspClient->sendSetupCommand(*scs.subsession, continueAfterSETUP, False, REQUEST_STREAMING_OVER_TCP); } return; } // We've finished setting up all of the subsessions. Now, send a RTSP "PLAY" command to start the streaming: if (scs.session->absStartTime() != NULL) { // Special case: The stream is indexed by 'absolute' time, so send an appropriate "PLAY" command: rtspClient->sendPlayCommand(*scs.session, continueAfterPLAY, scs.session->absStartTime(), scs.session->absEndTime()); } else { scs.duration = scs.session->playEndTime() - scs.session->playStartTime(); rtspClient->sendPlayCommand(*scs.session, continueAfterPLAY); } } void continueAfterSETUP(RTSPClient* rtspClient, int resultCode, char* resultString) { do { UsageEnvironment& env = rtspClient->envir(); // alias StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias if (resultCode != 0) { env << *rtspClient << "Failed to set up the \"" << *scs.subsession << "\" subsession: " << resultString << "\n"; break; } env << *rtspClient << "Set up the \"" << *scs.subsession << "\" subsession (client ports " << scs.subsession->clientPortNum() << "-" << scs.subsession->clientPortNum()+1 << ")\n"; // Having successfully setup the subsession, create a data sink for it, and call "startPlaying()" on it. // (This will prepare the data sink to receive data; the actual flow of data from the client won't start happening until later, // after we've sent a RTSP "PLAY" command.) scs.subsession->sink = DummySink::createNew(env, *scs.subsession, rtspClient->url()); // perhaps use your own custom "MediaSink" subclass instead if (scs.subsession->sink == NULL) { env << *rtspClient << "Failed to create a data sink for the \"" << *scs.subsession << "\" subsession: " << env.getResultMsg() << "\n"; break; } env << *rtspClient << "Created a data sink for the \"" << *scs.subsession << "\" subsession\n"; scs.subsession->miscPtr = rtspClient; // a hack to let subsession handle functions get the "RTSPClient" from the subsession scs.subsession->sink->startPlaying(*(scs.subsession->readSource()), subsessionAfterPlaying, scs.subsession); // Also set a handler to be called if a RTCP "BYE" arrives for this subsession: if (scs.subsession->rtcpInstance() != NULL) { scs.subsession->rtcpInstance()->setByeHandler(subsessionByeHandler, scs.subsession); } } while (0); delete[] resultString; // Set up the next subsession, if any: setupNextSubsession(rtspClient); } void continueAfterPLAY(RTSPClient* rtspClient, int resultCode, char* resultString) { Boolean success = False; do { UsageEnvironment& env = rtspClient->envir(); // alias StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias if (resultCode != 0) { env << *rtspClient << "Failed to start playing session: " << resultString << "\n"; break; } // Set a timer to be handled at the end of the stream's expected duration (if the stream does not already signal its end // using a RTCP "BYE"). This is optional. If, instead, you want to keep the stream active - e.g., so you can later // 'seek' back within it and do another RTSP "PLAY" - then you can omit this code. // (Alternatively, if you don't want to receive the entire stream, you could set this timer for some shorter value.) if (scs.duration > 0) { unsigned const delaySlop = 2; // number of seconds extra to delay, after the stream's expected duration. (This is optional.) scs.duration += delaySlop; unsigned uSecsToDelay = (unsigned)(scs.duration*1000000); scs.streamTimerTask = env.taskScheduler().scheduleDelayedTask(uSecsToDelay, (TaskFunc*)streamTimerHandler, rtspClient); } env << *rtspClient << "Started playing session"; if (scs.duration > 0) { env << " (for up to " << scs.duration << " seconds)"; } env << "...\n"; success = True; } while (0); delete[] resultString; if (!success) { // An unrecoverable error occurred with this stream. shutdownStream(rtspClient); } } // Implementation of the other event handlers: void subsessionAfterPlaying(void* clientData) { MediaSubsession* subsession = (MediaSubsession*)clientData; RTSPClient* rtspClient = (RTSPClient*)(subsession->miscPtr); // Begin by closing this subsession's stream: Medium::close(subsession->sink); subsession->sink = NULL; // Next, check whether *all* subsessions' streams have now been closed: MediaSession& session = subsession->parentSession(); MediaSubsessionIterator iter(session); while ((subsession = iter.next()) != NULL) { if (subsession->sink != NULL) return; // this subsession is still active } // All subsessions' streams have now been closed, so shutdown the client: shutdownStream(rtspClient); } void subsessionByeHandler(void* clientData) { MediaSubsession* subsession = (MediaSubsession*)clientData; RTSPClient* rtspClient = (RTSPClient*)subsession->miscPtr; UsageEnvironment& env = rtspClient->envir(); // alias env << *rtspClient << "Received RTCP \"BYE\" on \"" << *subsession << "\" subsession\n"; // Now act as if the subsession had closed: subsessionAfterPlaying(subsession); } void streamTimerHandler(void* clientData) { ourRTSPClient* rtspClient = (ourRTSPClient*)clientData; StreamClientState& scs = rtspClient->scs; // alias scs.streamTimerTask = NULL; // Shut down the stream: shutdownStream(rtspClient); } void shutdownStream(RTSPClient* rtspClient, int exitCode) { UsageEnvironment& env = rtspClient->envir(); // alias StreamClientState& scs = ((ourRTSPClient*)rtspClient)->scs; // alias // First, check whether any subsessions have still to be closed: if (scs.session != NULL) { Boolean someSubsessionsWereActive = False; MediaSubsessionIterator iter(*scs.session); MediaSubsession* subsession; while ((subsession = iter.next()) != NULL) { if (subsession->sink != NULL) { Medium::close(subsession->sink); subsession->sink = NULL; if (subsession->rtcpInstance() != NULL) { subsession->rtcpInstance()->setByeHandler(NULL, NULL); // in case the server sends a RTCP "BYE" while handling "TEARDOWN" } someSubsessionsWereActive = True; } } if (someSubsessionsWereActive) { // Send a RTSP "TEARDOWN" command, to tell the server to shutdown the stream. // Don't bother handling the response to the "TEARDOWN". rtspClient->sendTeardownCommand(*scs.session, NULL); } } env << *rtspClient << "Closing the stream.\n"; Medium::close(rtspClient); // Note that this will also cause this stream's "StreamClientState" structure to get reclaimed. if (--rtspClientCount == 0) { // The final stream has ended, so exit the application now. // (Of course, if you're embedding this code into your own application, you might want to comment this out, // and replace it with "eventLoopWatchVariable = 1;", so that we leave the LIVE555 event loop, and continue running "main()".) exit(exitCode); } } // Implementation of "ourRTSPClient": ourRTSPClient* ourRTSPClient::createNew(UsageEnvironment& env, char const* rtspURL, int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum) { return new ourRTSPClient(env, rtspURL, verbosityLevel, applicationName, tunnelOverHTTPPortNum); } ourRTSPClient::ourRTSPClient(UsageEnvironment& env, char const* rtspURL, int verbosityLevel, char const* applicationName, portNumBits tunnelOverHTTPPortNum) : RTSPClient(env,rtspURL, verbosityLevel, applicationName, tunnelOverHTTPPortNum, -1) { } ourRTSPClient::~ourRTSPClient() { } // Implementation of "StreamClientState": StreamClientState::StreamClientState() : iter(NULL), session(NULL), subsession(NULL), streamTimerTask(NULL), duration(0.0) { } StreamClientState::~StreamClientState() { delete iter; if (session != NULL) { // We also need to delete "session", and unschedule "streamTimerTask" (if set) UsageEnvironment& env = session->envir(); // alias env.taskScheduler().unscheduleDelayedTask(streamTimerTask); Medium::close(session); } } // Implementation of "DummySink": // Even though we're not going to be doing anything with the incoming data, we still need to receive it. // Define the size of the buffer that we'll use: #define DUMMY_SINK_RECEIVE_BUFFER_SIZE 100000 DummySink* DummySink::createNew(UsageEnvironment& env, MediaSubsession& subsession, char const* streamId) { return new DummySink(env, subsession, streamId); } DummySink::DummySink(UsageEnvironment& env, MediaSubsession& subsession, char const* streamId) : MediaSink(env), fSubsession(subsession) { fStreamId = strDup(streamId); fReceiveBuffer = new u_int8_t[DUMMY_SINK_RECEIVE_BUFFER_SIZE]; } DummySink::~DummySink() { delete[] fReceiveBuffer; delete[] fStreamId; } void DummySink::afterGettingFrame(void* clientData, unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds) { DummySink* sink = (DummySink*)clientData; sink->afterGettingFrame(frameSize, numTruncatedBytes, presentationTime, durationInMicroseconds); } // If you don't want to see debugging output for each received frame, then comment out the following line: #define DEBUG_PRINT_EACH_RECEIVED_FRAME 1 void DummySink::afterGettingFrame(unsigned frameSize, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned /*durationInMicroseconds*/) { // We've just received a frame of data. (Optionally) print out information about it: #ifdef DEBUG_PRINT_EACH_RECEIVED_FRAME if (fStreamId != NULL) envir() << "Stream \"" << fStreamId << "\"; "; envir() << fSubsession.mediumName() << "/" << fSubsession.codecName() << ":\tReceived " << frameSize << " bytes"; if (numTruncatedBytes > 0) envir() << " (with " << numTruncatedBytes << " bytes truncated)"; char uSecsStr[6+1]; // used to output the 'microseconds' part of the presentation time sprintf(uSecsStr, "%06u", (unsigned)presentationTime.tv_usec); envir() << ".\tPresentation time: " << (int)presentationTime.tv_sec << "." << uSecsStr; if (fSubsession.rtpSource() != NULL && !fSubsession.rtpSource()->hasBeenSynchronizedUsingRTCP()) { envir() << "!"; // mark the debugging output to indicate that this presentation time is not RTCP-synchronized } end = clock(); cost = (double)(end - begin) / CLOCKS_PER_SEC; //ms char log[100]; sprintf(log," cost time %lf seconds\n", cost); printf("%s",log); Fprint_String(log,"RTSP_cost_time","a+"); exit(1) ; #ifdef DEBUG_PRINT_NPT envir() << "\tNPT: " << fSubsession.getNormalPlayTime(presentationTime); #endif envir() << "\n"; #endif // Then continue, to request the next frame of data: continuePlaying(); } Boolean DummySink::continuePlaying() { if (fSource == NULL) return False; // sanity check (should not happen) // Request the next frame of data from our input source. "afterGettingFrame()" will get called later, when it arrives: fSource->getNextFrame(fReceiveBuffer, DUMMY_SINK_RECEIVE_BUFFER_SIZE, afterGettingFrame, this, onSourceClosure, this); return True; }