Qt提供在widgets和其他paint device上渲染和展示SVG的类,本例就允许用户载入SVG文件并在QGraphicsView上用QGraphicsSvgItem显示它。并且例子还可以选择渲染者,QGraphicsView可以用QWidget或QGLWidget作为视口。也可以使用第三方渲染模型通过QImage。
程序运行如图:renderer可以选择:Native,OpenGL,Image
程序的main函数:
int main(int argc, char **argv)
{
Q_INIT_RESOURCE(svgviewer);
QApplication app(argc, argv);
MainWindow window;
if (argc == 2)
window.openFile(argv[1]);
else
window.openFile(":/files/bubbles.svg");
#if defined(Q_OS_SYMBIAN)
window.showMaximized();
#else
window.show();
#endif
return app.exec();
}
允许窗传递参数给程序,用来打开任意svg文件。
程序使用子类化QGraphicsView来显示svg文件。这里使用到了Graphic Scene Framework。上一篇博客简单介绍了它。通过QGraphicsItem,QGraphicsRectItem显示View中的svg文件内容和边框及背景。
本例由两个主要类组成:svgview,MainWindow
class SvgView : public QGraphicsView { Q_OBJECT public: enum RendererType { Native, OpenGL, Image }; SvgView(QWidget *parent = 0); void openFile(const QFile &file); void setRenderer(RendererType type = Native); void drawBackground(QPainter *p, const QRectF &rect); public slots: // 接收MainWindow菜单项信号的槽 void setHighQualityAntialiasing(bool highQualityAntialiasing); void setViewBackground(bool enable); void setViewOutline(bool enable); protected: // 重写wheelEvent,paintEvent事件处理器 void wheelEvent(QWheelEvent *event); void paintEvent(QPaintEvent *event); private: RendererType m_renderer; // 当前renderer QGraphicsItem *m_svgItem; // svg文件内容渲染项 QGraphicsRectItem *m_backgroundItem; // background渲染 QGraphicsRectItem *m_outlineItem; // outline渲染 QImage m_image; // 当前照片 };
SvgView::SvgView(QWidget *parent) : QGraphicsView(parent) , m_renderer(Native) , m_svgItem(0) , m_backgroundItem(0) , m_outlineItem(0) { setScene(new QGraphicsScene(this)); // 创建并设置Scene setTransformationAnchor(AnchorUnderMouse); // 设置鼠标点为锚点 setDragMode(ScrollHandDrag); // 拖动模式:手型拖动 setViewportUpdateMode(FullViewportUpdate); // 视口更新模式:整个视口更新 // Prepare background check-board pattern QPixmap tilePixmap(64, 64); tilePixmap.fill(Qt::white); // 白色背景 QPainter tilePainter(&tilePixmap); QColor color(220, 220, 220); tilePainter.fillRect(0, 0, 32, 32, color); tilePainter.fillRect(32, 32, 32, 32, color); tilePainter.end(); setBackgroundBrush(tilePixmap); } void SvgView::drawBackground(QPainter *p, const QRectF &) // 绘制瓦片背景 { p->save(); p->resetTransform(); p->drawTiledPixmap(viewport()->rect(), backgroundBrush().texture()); p->restore(); } void SvgView::openFile(const QFile &file) // 在svg view里打开svg文件 { if (!file.exists()) return; QGraphicsScene *s = scene(); // 返回当前Scene的指针 bool drawBackground = (m_backgroundItem ? m_backgroundItem->isVisible() : false); bool drawOutline = (m_outlineItem ? m_outlineItem->isVisible() : true); s->clear(); resetTransform(); // 重置view转换 m_svgItem = new QGraphicsSvgItem(file.fileName()); // 用file初始化QGraphicsSvgItem m_svgItem->setFlags(QGraphicsItem::ItemClipsToShape); m_svgItem->setCacheMode(QGraphicsItem::NoCache); m_svgItem->setZValue(0); m_backgroundItem = new QGraphicsRectItem(m_svgItem->boundingRect()); // 设置背景项 m_backgroundItem->setBrush(Qt::white); m_backgroundItem->setPen(Qt::NoPen); m_backgroundItem->setVisible(drawBackground); m_backgroundItem->setZValue(-1); m_outlineItem = new QGraphicsRectItem(m_svgItem->boundingRect()); // 设置边框项 QPen outline(Qt::black, 2, Qt::DashLine); outline.setCosmetic(true); m_outlineItem->setPen(outline); m_outlineItem->setBrush(Qt::NoBrush); m_outlineItem->setVisible(drawOutline); m_outlineItem->setZValue(1); s->addItem(m_backgroundItem); // 将svg内容,边框,背景添加到Scene s->addItem(m_svgItem); s->addItem(m_outlineItem); s->setSceneRect(m_outlineItem->boundingRect().adjusted(-10, -10, 10, 10)); } void SvgView::setRenderer(RendererType type) // 选择renderer设置视口 { m_renderer = type; if (m_renderer == OpenGL) { #ifndef QT_NO_OPENGL setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); #endif } else { setViewport(new QWidget); } } void SvgView::setHighQualityAntialiasing(bool highQualityAntialiasing) // 高质量反走样 槽 { #ifndef QT_NO_OPENGL setRenderHint(QPainter::HighQualityAntialiasing, highQualityAntialiasing); #else Q_UNUSED(highQualityAntialiasing); #endif } void SvgView::setViewBackground(bool enable) // 设置背景 槽 { if (!m_backgroundItem) return; m_backgroundItem->setVisible(enable); } void SvgView::setViewOutline(bool enable) // 设置outline 槽 { if (!m_outlineItem) return; m_outlineItem->setVisible(enable); } void SvgView::paintEvent(QPaintEvent *event) // 选择Image时,将view内容以图片形式绘制出来,通过viewport() { if (m_renderer == Image) { if (m_image.size() != viewport()->size()) { m_image = QImage(viewport()->size(), QImage::Format_ARGB32_Premultiplied); } QPainter imagePainter(&m_image); QGraphicsView::render(&imagePainter); imagePainter.end(); QPainter p(viewport()); p.drawImage(0, 0, m_image); } else { QGraphicsView::paintEvent(event); } } void SvgView::wheelEvent(QWheelEvent *event) { qreal factor = qPow(1.2, event->delta() / 240.0); scale(factor, factor); // 伸缩view event->accept(); // accept()事件 }
class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(); public slots: void openFile(const QString &path = QString()); // 打开文件槽 void setRenderer(QAction *action); // 设置renderer槽 private: QAction *m_nativeAction; //用于菜单项的动作 QAction *m_glAction; QAction *m_imageAction; QAction *m_highQualityAntialiasingAction; QAction *m_backgroundAction; QAction *m_outlineAction; SvgView *m_view; // MainWindow中心的View部件 QString m_currentPath; // open file时的路径 };
MainWindow::MainWindow() : QMainWindow() , m_view(new SvgView) { QMenu *fileMenu = new QMenu(tr("&File"), this); // 创建file菜单 QAction *openAction = fileMenu->addAction(tr("&Open...")); // 添加open菜单项 openAction->setShortcut(QKeySequence(tr("Ctrl+O"))); // 快捷键 QAction *quitAction = fileMenu->addAction(tr("E&xit")); // 添加Exit菜单项 quitAction->setShortcuts(QKeySequence::Quit); // 快捷键 menuBar()->addMenu(fileMenu); // 添加到菜单栏 QMenu *viewMenu = new QMenu(tr("&View"), this); // 创建view菜单 m_backgroundAction = viewMenu->addAction(tr("&Background")); // 添加背景菜单项 m_backgroundAction->setEnabled(true); // 设置不可用 m_backgroundAction->setCheckable(true); // 设置可打勾选择 m_backgroundAction->setChecked(false); // 初始化不打勾 // 设置信号槽,背景动作激发m_view成员的槽setViewBackground connect(m_backgroundAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewBackground(bool))); m_outlineAction = viewMenu->addAction(tr("&Outline")); // 添加菜单项:外围包围线 m_outlineAction->setEnabled(false); // 设置不可用 m_outlineAction->setCheckable(true); // 设置可打勾选择 m_outlineAction->setChecked(true); // 初始化打勾 // 设置信号槽,包围线触发m_view成员的槽setViewOutline connect(m_outlineAction, SIGNAL(toggled(bool)), m_view, SLOT(setViewOutline(bool))); menuBar()->addMenu(viewMenu); // 将view菜单添加到菜单栏 QMenu *rendererMenu = new QMenu(tr("&Renderer"), this); // 创建Renderer菜单 m_nativeAction = rendererMenu->addAction(tr("&Native")); // 添加Native菜单项 m_nativeAction->setCheckable(true); // 设置可打勾选择 m_nativeAction->setChecked(true); // 初始化打勾 #ifndef QT_NO_OPENGL // 如果定义了QT_NO_OPENGL就不添加OPNGL相关的菜单项 m_glAction = rendererMenu->addAction(tr("&OpenGL")); // 添加OpenGL菜单项 m_glAction->setCheckable(true); // 设置可打勾选择 #endif m_imageAction = rendererMenu->addAction(tr("&Image")); // 添加Image菜单项 m_imageAction->setCheckable(true); // 设置可打勾选择 #ifndef QT_NO_OPENGL rendererMenu->addSeparator(); // 添加分隔线 // 添加高质量反走样菜单项 m_highQualityAntialiasingAction = rendererMenu->addAction(tr("&High Quality Antialiasing")); m_highQualityAntialiasingAction->setEnabled(false); m_highQualityAntialiasingAction->setCheckable(true); m_highQualityAntialiasingAction->setChecked(false); // 添加信号槽,触发m_view的setHightQualityAntialasing connect(m_highQualityAntialiasingAction, SIGNAL(toggled(bool)), m_view, SLOT(setHighQualityAntialiasing(bool))); #endif // 将native,opengl,image菜单项组合在一起(每次只选择其中的一个) QActionGroup *rendererGroup = new QActionGroup(this); rendererGroup->addAction(m_nativeAction); #ifndef QT_NO_OPENGL rendererGroup->addAction(m_glAction); #endif rendererGroup->addAction(m_imageAction); menuBar()->addMenu(rendererMenu); // renderer菜单添加到菜单栏 connect(openAction, SIGNAL(triggered()), this, SLOT(openFile())); // openAction连接槽openFile connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit())); // quitAction连接到quit槽 connect(rendererGroup, SIGNAL(triggered(QAction*)), this, SLOT(setRenderer(QAction*))); // rendererGroup连接到setRender槽 setCentralWidget(m_view); // 将svg view窗体部件放置MainWindow中心 setWindowTitle(tr("SVG Viewer")); // 标题 } void MainWindow::openFile(const QString &path) { QString fileName; if (path.isNull()) // FileDialog获得路径 fileName = QFileDialog::getOpenFileName(this, tr("Open SVG File"), m_currentPath, "SVG files (*.svg *.svgz *.svg.gz)"); else fileName = path; if (!fileName.isEmpty()) { // 处理获得的文件路径 QFile file(fileName); if (!file.exists()) { // 文件不存在:弹出MessageBox提示 QMessageBox::critical(this, tr("Open SVG File"), QString("Could not open file '%1'.").arg(fileName)); m_outlineAction->setEnabled(false); // outline,background菜单项不可用 m_backgroundAction->setEnabled(false); return; } m_view->openFile(file); // 将文件在svg view上打开 if (!fileName.startsWith(":/")) { // 更改窗体标题 m_currentPath = fileName; setWindowTitle(tr("%1 - SVGViewer").arg(m_currentPath)); } m_outlineAction->setEnabled(true); // 是菜单项outline,background可用 m_backgroundAction->setEnabled(true); resize(m_view->sizeHint() + QSize(80, 80 + menuBar()->height())); } } void MainWindow::setRenderer(QAction *action) //setRenderer槽 { #ifndef QT_NO_OPENGL m_highQualityAntialiasingAction->setEnabled(false); #endif // 将当前renderer设置为菜单中选择的 if (action == m_nativeAction) m_view->setRenderer(SvgView::Native); #ifndef QT_NO_OPENGL else if (action == m_glAction) { m_highQualityAntialiasingAction->setEnabled(true); m_view->setRenderer(SvgView::OpenGL); } #endif else if (action == m_imageAction) { m_view->setRenderer(SvgView::Image); } }