Cocos2d-x TextBMFont的使用


Size size = Director::getInstance()->getVisibleSize();
 cocos2d::ui::TextBMFont* textBMFont = cocos2d::ui::TextBMFont::create("BMFont", "bitmapFontTest2 .fnt");
 textBMFont->setPosition(Vec2(size.width /2,size.height/2));
 this->addChild(textBMFont);

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