VS2010与DirectX11 SDK 结合开发游戏的配置问题

个人是新手.哈哈,今天尝试了一个最新版vs IDE和DirectX结合起来学习window游戏开发...

 

上手就遇到了问题..vs不能直接找到DirectX的库..需要一些配置:

 

网上找了找没有.倒是有一篇关于vs2008的...然后悲剧的是vs2010,为了保证安全性,已经禁止用户去修改

唉,,

后来想到当时在ubuntu中编译Qt源码时候的情景了,,一般的文档中都会有安装,配置说明...

哈哈,我就去翻DirectX11文档了..

 

这个被我找到:

 

Install the DirectX SDK

After installing the DirectX SDK, before building a project in Visual Studio, you must initialize the directories in Visual Studio by doing the following:

  1. Select Tools -> Options -> Projects and Solutions -> VC++ Directories

  2. Show Executable files and add: $(DXSDK_DIR)Utilities/Bin/x86

  3. Show Include files and add: $(DXSDK_DIR)Include

  4. Show Library files and add: $(DXSDK_DIR)Lib/x86

  5. Show Library files (for x64 targets) and add: $(DXSDK_DIR)Lib/x64

Note

For VS 2010 there is no longer a global VC++ Directories setting. This information should be present in each Visual Studio project file to reference the DirectX SDK.

 

 

哈哈,,恩对的.

 

步骤如下:

 

1,在VS2010你的工程上右击,选择References这一项;

 

2,选择Configuration Properties 项

 

3,选择VC++ Directories

 

4,就和上面说的vs2008那样一样了...

 

 

哈哈,大家游戏编程愉快~~~~ing

 

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