cocos2dx屏幕适配

    CCSize Wins = CCSizeMake(960, 640);
    
    float ScaleX = FrameSize.width / Wins.width;
    float ScaleY = FrameSize.height / Wins.height;
    
    float Scale = MIN(ScaleX, ScaleY);
    
    pEGLView->setDesignResolutionSize(FrameSize.width/Scale,FrameSize.height/Scale ,kResolutionShowAll );

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