cocos2dx关于android.mk的修改

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE := cocos2dcpp_shared

LOCAL_MODULE_FILENAME := libcocos2dcpp

# 遍历目录及子目录的函数  
define walk  
    $(wildcard $(1)) $(foreach e, $(wildcard $(1)/*), $(call walk, $(e)))  
endef  
   
# 遍历Classes目录  
ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes)  
   
FILE_LIST := hellocpp/main.cpp  
# 从所有文件中提取出所有.cpp文件  
FILE_LIST += $(filter %.cpp, $(ALLFILES))  
   
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)  


LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes

LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
LOCAL_WHOLE_STATIC_LIBRARIES += chipmunk_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static


include $(BUILD_SHARED_LIBRARY)

$(call import-module,cocos2dx)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libcurl)
$(call import-module,CocosDenshion/android)
$(call import-module,extensions)
$(call import-module,external/Box2D)
$(call import-module,external/chipmunk)

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