1.新建一个CommPort.cs文件
代码如下:
using System;
using System.Runtime.InteropServices;
namespace CommPortDemo
{
/// <summary>
/// CommPort 的摘要说明。
/// </summary>
public class CommPort
{
public string PortNum;
public int BaudRate;
public byte ByteSize;
public byte Parity; // 0-4=no,odd,even,mark,space
public byte StopBits; // 0,1,2 = 1, 1.5, 2
public int ReadTimeout;
//comm port win32 file handle
private int hComm = -1;
public bool Opened = false;
//win32 api constants
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const int OPEN_EXISTING = 3;
private const int INVALID_HANDLE_VALUE = -1;
[StructLayout(LayoutKind.Sequential)]
public struct DCB
{
//taken from c struct in platform sdk
public int DCBlength; // sizeof(DCB)
public int BaudRate; // 指定当前波特率
// these are the c struct bit fields, bit twiddle flag to set
public int fBinary; // 指定是否允许二进制模式,在windows95中必须主TRUE binary mode, no EOF check
public int fParity; // 指定是否允许奇偶校验 enable parity checking
public int fOutxCtsFlow; // 指定CTS是否用于检测发送控制,当为TRUE是CTS为OFF,发送将被挂起。 CTS output flow control
public int fOutxDsrFlow; // 指定CTS是否用于检测发送控制 DSR output flow control
public int fDtrControl; // DTR_CONTROL_DISABLE值将DTR置为OFF, DTR_CONTROL_ENABLE值将DTR置为ON, DTR_CONTROL_HANDSHAKE允许DTR"握手" DTR flow control type
public int fDsrSensitivity; // 当该值为TRUE时DSR为OFF时接收的字节被忽略 DSR sensitivity
public int fTXContinueOnXoff; // 指定当接收缓冲区已满,并且驱动程序已经发送出XoffChar字符时发送是否停止。TRUE时,在接收缓冲区接收到缓冲区已满的字节XoffLim且驱动程序已经发送出XoffChar字符中止接收字节之后,发送继续进行。 FALSE时,在接收缓冲区接收到代表缓冲区已空的字节XonChar且驱动程序已经发送出恢复发送的XonChar之后,发送继续进行。XOFF continues Tx
public int fOutX; // TRUE时,接收到XoffChar之后便停止发送接收到XonChar之后将重新开始 XON/XOFF out flow control
public int fInX; // TRUE时,接收缓冲区接收到代表缓冲区满的XoffLim之后,XoffChar发送出去接收缓冲区接收到代表缓冲区空的XonLim之后,XonChar发送出去 XON/XOFF in flow control
public int fErrorChar; // 该值为TRUE且fParity为TRUE时,用ErrorChar 成员指定的字符代替奇偶校验错误的接收字符 enable error replacement
public int fNull; // eTRUE时,接收时去掉空(0值)字节 enable null stripping
public int fRtsControl; // RTS flow control
/*RTS_CONTROL_DISABLE时,RTS置为OFF
RTS_CONTROL_ENABLE时, RTS置为ON
RTS_CONTROL_HANDSHAKE时,
当接收缓冲区小于半满时RTS为ON
当接收缓冲区超过四分之三满时RTS为OFF
RTS_CONTROL_TOGGLE时,
当接收缓冲区仍有剩余字节时RTS为ON ,否则缺省为OFF*/
public int fAbortOnError; // TRUE时,有错误发生时中止读和写操作 abort on error
public int fDummy2; // 未使用 reserved
public uint flags;
public ushort wReserved; // 未使用,必须为0 not currently used
public ushort XonLim; // 指定在XON字符发送这前接收缓冲区中可允许的最小字节数 transmit XON threshold
public ushort XoffLim; // 指定在XOFF字符发送这前接收缓冲区中可允许的最小字节数 transmit XOFF threshold
public byte ByteSize; // 指定端口当前使用的数据位 number of bits/byte, 4-8
public byte Parity; // 指定端口当前使用的奇偶校验方法,可能为:EVENPARITY,MARKPARITY,NOPARITY,ODDPARITY 0-4=no,odd,even,mark,space
public byte StopBits; // 指定端口当前使用的停止位数,可能为:ONESTOPBIT,ONE5STOPBITS,TWOSTOPBITS 0,1,2 = 1, 1.5, 2
public char XonChar; // 指定用于发送和接收字符XON的值 Tx and Rx XON character
public char XoffChar; // 指定用于发送和接收字符XOFF值 Tx and Rx XOFF character
public char ErrorChar; // 本字符用来代替接收到的奇偶校验发生错误时的值 error replacement character
public char EofChar; // 当没有使用二进制模式时,本字符可用来指示数据的结束 end of input character
public char EvtChar; // 当接收到此字符时,会产生一个事件 received event character
public ushort wReserved1; // 未使用 reserved; do not use
}
[StructLayout(LayoutKind.Sequential)]
private struct COMMTIMEOUTS
{
public int ReadIntervalTimeout;
public int ReadTotalTimeoutMultiplier;
public int ReadTotalTimeoutConstant;
public int WriteTotalTimeoutMultiplier;
public int WriteTotalTimeoutConstant;
}
[StructLayout(LayoutKind.Sequential)]
private struct OVERLAPPED
{
public int Internal;
public int InternalHigh;
public int Offset;
public int OffsetHigh;
public int hEvent;
}
[DllImport("kernel32.dll")]
private static extern int CreateFile(
string lpFileName, // 要打开的串口名称
uint dwDesiredAccess, // 指定串口的访问方式,一般设置为可读可写方式
int dwShareMode, // 指定串口的共享模式,串口不能共享,所以设置为0
int lpSecurityAttributes, // 设置串口的安全属性,WIN9X下不支持,应设为NULL
int dwCreationDisposition, // 对于串口通信,创建方式只能为OPEN_EXISTING
int dwFlagsAndAttributes, // 指定串口属性与标志,设置为FILE_FLAG_OVERLAPPED(重叠I/O操作),指定串口以异步方式通信
int hTemplateFile // 对于串口通信必须设置为NULL
);
[DllImport("kernel32.dll")]
private static extern bool GetCommState(
int hFile, //通信设备句柄
ref DCB lpDCB // 设备控制块DCB
);
[DllImport("kernel32.dll")]
private static extern bool BuildCommDCB(
string lpDef, // 设备控制字符串
ref DCB lpDCB // 设备控制块
);
[DllImport("kernel32.dll")]
private static extern bool SetCommState(
int hFile, // 通信设备句柄
ref DCB lpDCB // 设备控制块
);
[DllImport("kernel32.dll")]
private static extern bool GetCommTimeouts(
int hFile, // 通信设备句柄
ref COMMTIMEOUTS lpCommTimeouts // 超时时间
);
[DllImport("kernel32.dll")]
private static extern bool SetCommTimeouts(
int hFile, // 通信设备句柄
ref COMMTIMEOUTS lpCommTimeouts // 超时时间
);
[DllImport("kernel32.dll")]
private static extern bool ReadFile(
int hFile, // 通信设备句柄
byte[] lpBuffer, // 数据缓冲区
int nNumberOfBytesToRead, // 多少字节等待读取
ref int lpNumberOfBytesRead, // 读取多少字节
ref OVERLAPPED lpOverlapped // 溢出缓冲区
);
[DllImport("kernel32.dll")]
private static extern bool WriteFile(
int hFile, // 通信设备句柄
byte[] lpBuffer, // 数据缓冲区
int nNumberOfBytesToWrite, // 多少字节等待写入
ref int lpNumberOfBytesWritten, // 已经写入多少字节
ref OVERLAPPED lpOverlapped // 溢出缓冲区
);
[DllImport("kernel32.dll")]
private static extern bool CloseHandle(
int hObject // handle to object
);
[DllImport("kernel32.dll")]
private static extern uint GetLastError();
/// <summary>
/// 打开串口
/// </summary>
public void Open()
{
DCB dcbCommPort = new DCB();
COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();
// 打开串口
hComm = CreateFile(PortNum ,GENERIC_READ | GENERIC_WRITE,0, 0,OPEN_EXISTING,0,0);
// 如果串口没有打开
if(hComm == INVALID_HANDLE_VALUE)
{
throw(new ApplicationException("非法操作,不能打开串口!"));
}
// 设置通信超时时间
GetCommTimeouts(hComm,ref ctoCommPort);
ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout;
ctoCommPort.ReadTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutMultiplier = 0;
ctoCommPort.WriteTotalTimeoutConstant = 0;
SetCommTimeouts(hComm,ref ctoCommPort);
// 设置串口
GetCommState(hComm, ref dcbCommPort);
dcbCommPort.BaudRate=BaudRate;
dcbCommPort.flags=0;
//dcb.fBinary=1;
dcbCommPort.flags|=1;
if (Parity>0)
{
//dcb.fParity=1
dcbCommPort.flags|=2;
}
dcbCommPort.Parity=Parity;
dcbCommPort.ByteSize=ByteSize;
dcbCommPort.StopBits=StopBits;
if (!SetCommState(hComm, ref dcbCommPort))
{
//uint ErrorNum=GetLastError();
throw(new ApplicationException("非法操作,不能打开串口!"));
}
//unremark to see if setting took correctly
//DCB dcbCommPort2 = new DCB();
//GetCommState(hComm, ref dcbCommPort2);
Opened = true;
}
public void Close()
{
if (hComm!=INVALID_HANDLE_VALUE)
{
CloseHandle(hComm);
}
}
public byte[] Read(int NumBytes)
{
byte[] BufBytes;
byte[] OutBytes;
BufBytes = new byte[NumBytes];
if (hComm!=INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
int BytesRead=0;
ReadFile(hComm,BufBytes,NumBytes,ref BytesRead,ref ovlCommPort);
OutBytes = new byte[BytesRead];
Array.Copy(BufBytes,OutBytes,BytesRead);
}
else
{
throw(new ApplicationException("串口未打开!"));
}
return OutBytes;
}
public void Write(byte[] WriteBytes)
{
if (hComm!=INVALID_HANDLE_VALUE)
{
OVERLAPPED ovlCommPort = new OVERLAPPED();
int BytesWritten = 0;
WriteFile(hComm,WriteBytes,WriteBytes.Length,ref BytesWritten,ref ovlCommPort);
}
else
{
throw(new ApplicationException("串口未打开!"));
}
}
}
}
2.下面是一个DEMO源码
using System;
using System.Threading;
namespace CommPortDemo
{
/// <summary>
/// Class1 的摘要说明。
/// </summary>
class Class1
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main(string[] args)
{
CommPort ss_port = new CommPort();
ss_port.PortNum = "COM3"; //端口号
ss_port.BaudRate = 384000; //串口通信波特率
ss_port.ByteSize = 8; //数据位
ss_port.Parity = 0; //奇偶校验
ss_port.StopBits = 1;//停止位
ss_port.ReadTimeout = 1000; //读超时
try
{
if (ss_port.Opened)
{
ss_port.Close();
ss_port.Open(); //打开串口
Console.WriteLine("===>>the port is opened !");
}
else
{
ss_port.Open();//打开串口
Console.WriteLine("===>>the port is opened !");
}
}
catch(Exception ex)
{
Console.WriteLine("===>>An error occurred while open the com port : "+ex.Message);
}
while(true)
{
try
{
//发送的数据
byte[] outByte = new byte[2];
outByte[0] = 0x01;
outByte[1] = 0x02;
ss_port.Write(outByte);
string sendData = HexCon.ByteToString(outByte);
Console.WriteLine("===>> send Data : "+sendData);
if(outByte.Length>0)
{
//接收的数据
byte[] inByte = new byte[2];
inByte = (byte[])ss_port.Read(inByte.Length);
string receData = HexCon.ByteToString(inByte);
Console.WriteLine("===>> receive Data : "+receData);
}
Thread.Sleep(2000); //延时2S
}
catch(Exception er)
{
Console.WriteLine("===>>An error occurred while send data : "+er.Message);
}
}
}
}
}