Lua编程(六)C对Lua函数的调用

 

C++端:

 

#include "stdafx.h"

lua_State *L;
void load_lua(lua_State **L,char *filename){
	*L=luaL_newstate();
	luaL_openlibs(*L);
	if(luaL_loadfile(*L,filename) || lua_pcall(*L,0,0,0)){
		luaL_error(*L,"load file error! %s",lua_tostring(*L,-1));
	}
}
int _tmain(int argc, _TCHAR* argv[])
{
	load_lua(&L,"raw.lua");  //此处若直接传入L会出错
	lua_getglobal(L,"gettable");
	if(lua_pcall(L,0,1,0) !=0){
		luaL_error(L,"pcall wrong %s",lua_tostring(L,-1));
	}
	luaL_checktype(L,1,LUA_TTABLE);
	int n=lua_objlen(L,1);
	printf("n = %d\n",n);
	lua_pushstring(L,"ee");
	lua_rawseti(L,1,5); //t[n]=v,n为第三个参数,v是栈顶元素
	n=lua_objlen(L,1);
	printf("n = %d\n",n);
	int i;
	for(i=1;i<=n;i++){
		lua_rawgeti(L,1,i);
		printf("%s\n",lua_tostring(L,-1));
	}
	return 0;
}

Lua脚本:

function gettable()
	tb={ "aa","bb","cc","dd"}
	return tb
end

 

运行输出的结果为:


 

n = 4
n = 5
aa
bb
cc
dd
ee

 

  本篇博客出自  阿修罗道,转载请注明出处:http://blog.csdn.net/fansongy/article/details/7009296
 

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