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C51程序:

#i nclude <reg51.h>

sbit gate11=P3^0;
sbit gate12=P3^1;

#define unit unsigned int
#define uchar unsigned char

uchar data BUFFER[]={0,0,0,0,1,1,7};
uchar data M[]={31,28,31,30,31,30,31,31,30,31,30,31};

uchar code NUM1[] =          
{

 0x80,0x7F,0xC0,0xFF,0x40,0x90,0x40,0x8C,  // -0-
 0x40,0x82,0xC0,0xFF,0x80,0x7F,0x00,0x00,

 0x00,0x00,0x00,0x81,0x80,0x81,0xC0,0xFF,  // -1-
 0xC0,0xFF,0x00,0x80,0x00,0x80,0x00,0x00,

 0x80,0xE0,0xC0,0xF0,0x40,0x98,0x40,0x8C,  // -2-
 0x40,0x86,0xC0,0xC3,0x80,0xC1,0x00,0x00,

 0x80,0x40,0xC0,0xC0,0x40,0x84,0x40,0x84,  // -3-
 0x40,0x84,0xC0,0xFF,0x80,0x7B,0x00,0x00,

 0x00,0x0C,0x00,0x0E,0x00,0x0B,0x80,0x89,  // -4-
 0xC0,0xFF,0xC0,0xFF,0x00,0x88,0x00,0x00,

 0xC0,0x47,0xC0,0xC7,0x40,0x84,0x40,0x84,  // -5-
 0x40,0x8C,0x40,0xFC,0x40,0x78,0x00,0x00,

 0x00,0x7F,0x80,0xFF,0xC0,0x84,0x40,0x84,  // -6-
 0x40,0x84,0x00,0xFC,0x00,0x78,0x00,0x00,

 0xC0,0x00,0xC0,0x00,0x40,0xF0,0x40,0xF8,  // -7-
 0x40,0x0C,0xC0,0x07,0xC0,0x03,0x00,0x00,

 0x80,0x7B,0xC0,0xFF,0x40,0x84,0x40,0x84,  // -8-
 0x40,0x84,0xC0,0xFF,0x80,0x7B,0x00,0x00,

 0x80,0x03,0xC0,0x87,0x40,0x84,0x40,0x84,  // -9-
 0x40,0xC4,0xC0,0x7F,0x80,0x3F,0x00,0x00,

 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,  // -:-
 0x00,0x63,0x00,0x00,0x00,0x00,0x00,0x00,
};

uchar code NUM2[]=
{
    0x00,0x00,0x7f,0x80,0xff,0xc0,0x82,0x40,  // -0-
    0x8c,0x40,0x90,0x40,0xff,0xc0,0x7f,0x80,

    0x00,0x00,0x00,0x00,0x20,0x40,0x60,0x40,  // -1-
    0xff,0xc0,0xff,0xc0,0x00,0x40,0x00,0x40,

    0x00,0x00,0x41,0xc0,0xc3,0xc0,0x86,0x40,  // -2-
    0x8c,0x40,0x98,0x40,0xf0,0xc0,0x60,0xc0,

    0x00,0x00,0x40,0x80,0xc0,0xc0,0x88,0x40,  // -3-
    0x88,0x40,0x88,0x40,0xff,0xc0,0x77,0x80,

    0x00,0x00,0x0c,0x00,0x1c,0x00,0x34,0x00,  // -4-
    0x64,0x40,0xff,0xc0,0xff,0xc0,0x04,0x40,

    0x00,0x00,0xf8,0x80,0xf8,0xc0,0x88,0x40,  // -5-
    0x88,0x40,0x8c,0x40,0x8f,0xc0,0x87,0x80,

    0x00,0x00,0x3f,0x80,0x7f,0xc0,0xc8,0x40,  // -6-
    0x88,0x40,0x88,0x40,0x0f,0xc0,0x07,0x80,

    0x00,0x00,0xc0,0x00,0xc0,0x00,0x83,0xc0,  // -7-
    0x87,0xc0,0x8c,0x00,0xf8,0x00,0xf0,0x00,

    0x00,0x00,0x77,0x80,0xff,0xc0,0x88,0x40,  // -8-
    0x88,0x40,0x88,0x40,0xff,0xc0,0x77,0x80,

    0x00,0x00,0x70,0x00,0xf8,0x40,0x88,0x40,  // -9-
    0x88,0x40,0x88,0xc0,0xff,0x80,0x7f,0x00,

    0x00,0x00,0x00,0xc0,0x01,0x80,0x03,0x00,  // -/-
    0x06,0x00,0x0c,0x00,0x18,0x00,0x30,0x00,
};

unit disp1,disp2,key1,key2;
unit ii,jj;
unit i,sw,xz;

void Delay(unit ms){
  ms=ms*3;
  while(--ms);
}


void num_led(int kk, int tt)
{
int jj;
for(jj=0;jj<8;jj++){
  gate11=key1; gate12=key2;
  P2=~NUM1[kk+jj*2];P1=~NUM1[kk+1+jj*2];
  Delay(20);
  P1=0xff;P2=0xff;
  gate11=key2; gate12=key1;
  P2=~NUM2[tt+15-jj*2];P1=~NUM2[tt+14-jj*2];
  Delay(20);
  P1=0xff;P2=0xff;
  }
}

void display_clock(void)
{
  key1=!key1;key2=!key2;
  disp1=BUFFER[3]/10;disp2=BUFFER[4]-(BUFFER[4]/10)*10;
  ii=disp1*16;jj=disp2*16;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);
 
  disp1=BUFFER[3]-disp1*10;disp2=BUFFER[4]/10;
  ii=disp1*16;jj=disp2*16;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);

  ii=160;jj=160;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);

  disp1=BUFFER[2]/10;disp2=BUFFER[5]-(BUFFER[5]/10)*10;
  ii=disp1*16;jj=disp2*16;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);
 
  disp1=BUFFER[2]-disp1*10;disp2=BUFFER[5]/10;
  ii=disp1*16;jj=disp2*16;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);

  ii=160;jj=160;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);

  disp1=BUFFER[1]/10;disp2=BUFFER[6]-(BUFFER[6]/10)*10;
  ii=disp1*16;jj=disp2*16;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);
 
  disp1=BUFFER[1]-disp1*10;disp2=BUFFER[6]/10;
  ii=disp1*16;jj=disp2*16;
  num_led(ii,jj);
  P2=0xff;P1=0xff;Delay(60);
}


 void timer0(void)  interrupt 1 using 1
{
  TMOD=0x11; 
  TH0=-(5000/256);      
  TL0=-(5000%256);
  TR0=1;
  BUFFER[0]=BUFFER[0]+1;
  if (BUFFER[6]%4==0) M[1]=M[1]+1;
  if (BUFFER[0]>201+xz){
    BUFFER[0]=0;
    BUFFER[1]=BUFFER[1]+1;
 if (BUFFER[1]==60){
   BUFFER[1]=0;
   BUFFER[2]=BUFFER[2]+1;
   if (BUFFER[2]==60){
  BUFFER[2]=0;
  BUFFER[3]=BUFFER[3]+1;
  if (BUFFER[3]==24){
    BUFFER[3]=0;
          BUFFER[4]=BUFFER[4]+1;
          if (BUFFER[4]>M[BUFFER[5]-1]){
            BUFFER[4]=1;
            BUFFER[5]=BUFFER[5]+1;
            if (BUFFER[5]>12){
              BUFFER[5]=1;
              BUFFER[6]=BUFFER[6]+1;
              if(BUFFER[6]>99) {
    BUFFER[6]=0;
                M[1]=M[1]-1;
    }
              }
            }
          }
        }
      }
    }
}


void intersvr0(void)  interrupt 0
{
sw=1;
}

void main(void)
{
   xz=8;
   key1=1;key2=0;

   EA=1;
   
   IT0=1;EX0=1; 

   IT1=1;ET0=1;
   TMOD=0x11;  
   TH0=-5000/256; TL0=-5000%256;
   TR0=1;

for(;;){
   Delay(10);
   if(sw==1) {display_clock();sw=0;}
   }
}
详细制作过程请到:
http://hi.baidu.com/52_diy/blog

http://www.360doc.com/content/10/1224/11/3813620_80891928.shtml

 

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