代码 Code highlighting produced by Actipro CodeHighlighter (freeware)http://www.CodeHighlighter.com/--> class Program { static bool connecting = true; static void Main() { Received(); while (connecting) { string content = Console.ReadLine(); if (content.Length > 0) { if (string.Compare(content, "<Stop>", true) == 0) { Console.WriteLine("关闭..."); connecting = false; } else { Send(content); } } } Console.ReadKey(); } public static void Send(string content) { Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); //IPEndPoint iep1 = new IPEndPoint(IPAddress.Broadcast, 9050);//255.255.255.255 IPEndPoint iep2 = new IPEndPoint(IPAddress.Parse("192.168.100.255"), 9050); // string hostname = Dns.GetHostName(); byte[] data = Encoding.ASCII.GetBytes(content); sock.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1); //sock.SendTo(data, iep1); sock.SendTo(data, iep2); sock.Close(); } public static void Received() { ThreadPool.QueueUserWorkItem((x) => { Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, 9050); sock.Bind(iep); EndPoint ep = (EndPoint)iep; byte[] data; int recv; string stringData; Console.WriteLine("接听开启..."); while (connecting) { data = new byte[1024]; recv = sock.ReceiveFrom(data, ref ep); stringData = Encoding.ASCII.GetString(data, 0, recv); Console.WriteLine("信息: {0} 来自: {1}", stringData, ep.ToString()); } Console.WriteLine("接听关闭..."); sock.Close(); }); } }
从原理角度考虑,广播和单向定点发送没什么区别,献上一段小代码(来自msdn),基本很详细的说了如何广播式发送udp数据包:
using System; using System.Net; using System.Net.Sockets; using System.Text; public class UDPMulticastSender { private static IPAddress GroupAddress = IPAddress.Parse("224.168.100.2"); private static int GroupPort = 11000; private static void Send( String message) { UdpClient sender = new UdpClient(); IPEndPoint groupEP = new IPEndPoint(GroupAddress,GroupPort); try { Console.WriteLine("Sending datagram : {0}", message); byte[] bytes = Encoding.ASCII.GetBytes(message); sender.Send(bytes, bytes.Length, groupEP); sender.Close(); } catch (Exception e) { Console.WriteLine(e.ToString()); } } public static int Main(String[] args) { Send(args[0]); return 0; }
单播(点对点) 通信,即网络中单一的源节点发送封包到单一的上的节点。
在广播通信中, 网络层提供了将封包从一个节点发送到所有其他节点的服务。
利用广播(broadcast) 可以将数据发送给本地子网上的每个机器。广播的缺点是如果多个进程都发送广播数据, 网络就会阻塞。
1. 服务端
using System; using System.Collections.Generic; using System.Text; using System.Net.Sockets; using System.Net; using System.Threading; namespace _5._2_广播通信 { class Program { static void Main(string[] args) { Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); s.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true); byte[] buffer = Encoding.Unicode.GetBytes("Hello World"); IPEndPoint iep1 = new IPEndPoint(IPAddress.Broadcast, 4567);//255.255.255.255 int i = 0; while (true) { Console.WriteLine("正在进行广播 {0}", i++.ToString()); s.SendTo(buffer, iep1); Thread.Sleep(5000); } } } }
对于UPD来说, 存在一个特定的广播地址 - 255.255.255.255, 广播数据都应该发送到这里。
广播消息的目的IP地址是一种特殊IP地址,称为广播地址。
广播地址由IP地址网络前缀加上全1主机后缀组成,如:192.168.1.255是 192.169.1.0 这个网络的广播地址;
130.168.255.255 是130.168.0.0 这个网络的广播地址。
向全部为1的IP地址(255.255.255.255)发送消息的话,那么理论上全世界所有的联网的计算机都能收得到了。
但实际上不是这样的,一般路由器上设置抛弃这样的包,只在本地网内广播,所以效果和向本地网的广播地址发送消息是一样的。
进行广播通信, 必须打开广播选项 SO_BROADCAST
2. 客户端
using System; using System.Collections.Generic; using System.Text; using System.Net.Sockets; using System.Net; namespace Client { class Program { static void Main(string[] args) { Socket m_s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); IPEndPoint iep = new IPEndPoint(IPAddress.Any, 4567); EndPoint ep = (EndPoint)iep; m_s.Bind(iep); byte[] buffer = new byte[1204]; while (true) { int revc = m_s.ReceiveFrom(buffer, ref ep); if (revc > 0) { string data = Encoding.Unicode.GetString(buffer, 0, revc); Console.WriteLine(data); } } } } }
3. 效果
C#实现局域网UDP广播,这一块设置到局域网,需要用到的主要命名空间是:System.Net和System.Net.Scoket:
接收端:
发送端: