首先,要操作蓝牙,先要在AndroidManifest.xml里加入权限
<uses-permissionandroid:name="android.permission.BLUETOOTH_ADMIN" />
<uses-permissionandroid:name="android.permission.BLUETOOTH" />
然后,看下api,Android所有关于蓝牙开发的类都在android.bluetooth包下,只有8个类 1.BluetoothAdapter
顾名思义,蓝牙适配器,直到我们建立bluetoothSocket连接之前,都要不断操作它BluetoothAdapter里的方法很多,常用的有以下几个:
cancelDiscovery() 根据字面意思,是取消发现,也就是说当我们正在搜索设备的时候调用这个方法将不再继续搜索
disable()关闭蓝牙
enable()打开蓝牙,这个方法打开蓝牙不会弹出提示,更多的时候我们需要问下用户是否打开,一下这两行代码同样是打开蓝牙,不过会提示用户:
Intemtenabler=new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enabler,reCode);//同startActivity(enabler);
getAddress()获取本地蓝牙地址
getDefaultAdapter()获取默认BluetoothAdapter,实际上,也只有这一种方法获取BluetoothAdapter
getName()获取本地蓝牙名称
getRemoteDevice(String address)根据蓝牙地址获取远程蓝牙设备
getState()获取本地蓝牙适配器当前状态(感觉可能调试的时候更需要)
isDiscovering()判断当前是否正在查找设备,是返回true
isEnabled()判断蓝牙是否打开,已打开返回true,否则,返回false
listenUsingRfcommWithServiceRecord(String name,UUID uuid)根据名称,UUID创建并返回BluetoothServerSocket,这是创建BluetoothSocket服务器端的第一步
startDiscovery()开始搜索,这是搜索的第一步
2.BluetoothDevice
看名字就知道,这个类描述了一个蓝牙设备
createRfcommSocketToServiceRecord(UUIDuuid)根据UUID创建并返回一个BluetoothSocket
getState() 蓝牙状态这里要说一下,只有在 BluetoothAdapter.STATE_ON 状态下才可以监听,具体可以看andrid api;
这个方法也是我们获取BluetoothDevice的目的——创建BluetoothSocket
这个类其他的方法,如getAddress(),getName(),同BluetoothAdapter
3.BluetoothServerSocket
如果去除了Bluetooth相信大家一定再熟悉不过了,既然是Socket,方法就应该都差不多,这个类一种只有三个方法两个重载的accept(),accept(inttimeout)两者的区别在于后面的方法指定了过时时间,需要注意的是,执行这两个方法的时候,直到接收到了客户端的请求(或是过期之后),都会阻塞线程,应该放在新线程里运行!
还有一点需要注意的是,这两个方法都返回一个BluetoothSocket,最后的连接也是服务器端与客户端的两个BluetoothSocket的连接
close()这个就不用说了吧,翻译一下——关闭!
4.BluetoothSocket
跟BluetoothServerSocket相对,是客户端一共5个方法,不出意外,都会用到
close(),关闭
connect()连接
getInptuStream()获取输入流
getOutputStream()获取输出流
getRemoteDevice()获取远程设备,这里指的是获取bluetoothSocket指定连接的那个远程蓝牙设备
1、获取本地蓝牙适配器
BluetoothAdapter
mAdapter= BluetoothAdapter.getDefaultAdapter();
2、打开蓝牙
if(!mAdapter.isEnabled()){
//弹出对话框提示用户是后打开
Intent enabler = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enabler, REQUEST_ENABLE);
//不做提示,强行打开
// mAdapter.enable();
}
3、搜索设备
1)刚才说过了mAdapter.startDiscovery()
是第一步,可以你会发现没有返回的蓝牙设备,怎么知道查找到了呢?向下看,不要急
2)定义BroadcastReceiver,关于BroadcastReceiver不多讲了,不是今天的讨论内容,代码如下
[java] view plain copy
print?
1. BroadcastReceiver mReceiver = new BroadcastReceiver() {
2. public void onReceive(Context context, Intent intent) {
3. String action = intent.getAction();
4. //找到设备
5. if (BluetoothDevice.ACTION_FOUND.equals(action)) {
6. BluetoothDevice device = intent
7. .getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
8.
9. if (device.getBondState() != BluetoothDevice.BOND_BONDED) {
10.
11. Log.v(TAG, "find device:" + device.getName()
12. + device.getAddress());
13. }
14. }
15. //搜索完成
16. else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED
17. .equals(action)) {
18. setTitle("搜索完成");
19. if (mNewDevicesAdapter.getCount() == 0) {
20. Log.v(TAG, "find over");
21. }
22. }
23. }
24. };
这样,没当查找到新设备或是搜索完成,相应的操作都在上段代码的两个if里执行了,不过前提是你要先注册
BroadcastReceiver,具体代码如下
[java] view plain copy
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1. IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
2. registerReceiver(mReceiver, filter);
3. filter = new IntentFilter(BluetoothAdapter.ACTION_DISCOVERY_FINISHED);
4. registerReceiver(mReceiver, filter)<span style="font-family:SimSun;">;</span>
(这段代码,一般写在onCreate()里..)
4、建立连接,首先Android sdk(2.0以上版本)支持的蓝牙连接是通过BluetoothSocket建立连接(说的不对请高人指正),服务器端(BluetoothServerSocket)和客户端(BluetoothSocket)需指定同样的UUID,才能建立连接,因为建立连接的方法会阻塞线程,所以服务器端和客户端都应启动新线程连接
1)服务器端:
//UUID格式一般是"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx"可到
//http://www.uuidgenerator.com 申请
BluetoothServerSocket serverSocket = mAdapter. listenUsingRfcommWithServiceRecord(serverSocketName,UUID);
serverSocket.accept();
2)客户端:
//还记得我们刚才在BroadcastReceiver获取了BLuetoothDevice么?
BluetoothSocket clienSocket=dcvice. createRfcommSocketToServiceRecord(UUID);
clienSocket.connect();
5、数据传递,通过以上操作,就已经建立的BluetoothSocket连接了,数据传递无非是通过流的形式
1)获取流
inputStream = socket.getInputStream();
outputStream = socket.getOutputStream();
2)写出、读入
这是基础的东西,在这就不多赘述了
终于写完了,这是我这两天的学习经验,希望对有蓝牙需求的朋友有所
补充一下,使设备能够被搜索
Intent enabler = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
startActivityForResult(enabler,REQUEST_DISCOVERABLE);
在做android蓝牙串口连接的时候一般会使用
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
然后是tmp赋给BluetoothSocket,接着调用connect方法进行蓝牙设备的连接。
可是 BluetoothSocket 的connect方法本身就会报很多异常错误。
以下根据对蓝牙开发的一点研究可通过以下方法解决:
方法1.先进行蓝牙自动配对,配对成功,通过UUID获得BluetoothSocket,然后执行connect()方法。
方法2.通过UUID获得BluetoothSocket,然后先根据mDevice.getBondState()进行判断是否需要配对,最后执行connnect()方法。
/** * <p> * 蓝牙连接线程 * </p> * * @author lsw * */ private class ConnectThread extends Thread { String macAddress = ""; public ConnectThread(String mac) { macAddress = mac; } public void run() { connecting = true; connected = false; if(mBluetoothAdapter == null){ mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); } mBluetoothDevice = mBluetoothAdapter.getRemoteDevice(macAddress); mBluetoothAdapter.cancelDiscovery(); //initSocket(); try { socket = mBluetoothDevice.createRfcommSocketToServiceRecord(uuid); } catch (IOException e) { // TODO Auto-generated catch block //e.printStackTrace(); Log.e(TAG, "Socket", e); } //adapter.cancelDiscovery(); while (!connected && connetTime <= 10) { connectDevice(); } // 重置ConnectThread //synchronized (BluetoothService.this) { //ConnectThread = null; //} } public void cancel() { try { socket.close(); socket = null; } catch (Exception e) { e.printStackTrace(); } finally { connecting = false; } } }
接下来是调用的连接设备方法connectDevice():
protected void connectDevice() { try { // 连接建立之前的先配对 if (mBluetoothDevice.getBondState() == BluetoothDevice.BOND_NONE) { Method creMethod = BluetoothDevice.class .getMethod("createBond"); Log.e("TAG", "开始配对"); creMethod.invoke(mBluetoothDevice); } else { } } catch (Exception e) { // TODO: handle exception //DisplayMessage("无法配对!"); e.printStackTrace(); } mBluetoothAdapter.cancelDiscovery(); try { socket.connect(); //DisplayMessage("连接成功!"); //connetTime++; connected = true; } catch (IOException e) { // TODO: handle exception //DisplayMessage("连接失败!"); connetTime++; connected = false; try { socket.close(); socket = null; } catch (IOException e2) { // TODO: handle exception Log.e(TAG, "Cannot close connection when connection failed"); } } finally { connecting = false; } }
方法3.利用反射通过端口获得BluetoothSocket,然后执行connect()方法。
/** * <p> * 蓝牙连接线程 * </p> * * @author lsw * */ private class ConnectThread extends Thread { String macAddress = ""; public ConnectThread(String mac) { macAddress = mac; } public void run() { connecting = true; connected = false; if(mBluetoothAdapter == null){ mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); } mBluetoothDevice = mBluetoothAdapter.getRemoteDevice(macAddress); mBluetoothAdapter.cancelDiscovery(); initSocket(); //adapter.cancelDiscovery(); while (!connected && connetTime <= 10) { try { socket.connect(); connected = true; } catch (IOException e1) { connetTime++; connected = false; // 关闭 socket try { socket.close(); socket = null; } catch (IOException e2) { //TODO: handle exception Log.e(TAG, "Socket", e2); } } finally { connecting = false; } //connectDevice(); } // 重置ConnectThread //synchronized (BluetoothService.this) { //ConnectThread = null; //} } public void cancel() { try { socket.close(); socket = null; } catch (Exception e) { e.printStackTrace(); } finally { connecting = false; } } }
接下来是初始化并得到BluetoothSocket的方法
/** * 取得BluetoothSocket */ private void initSocket() { BluetoothSocket temp = null; try { Method m = mBluetoothDevice.getClass().getMethod( "createRfcommSocket", new Class[] { int.class }); temp = (BluetoothSocket) m.invoke(mBluetoothDevice, 1);//这里端口为1 } catch (SecurityException e) { e.printStackTrace(); } catch (NoSuchMethodException e) { e.printStackTrace(); } catch (IllegalArgumentException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } socket = temp; }
要点:1.蓝牙配对和连接是两回事,不可混为一谈。
2.蓝牙串口连接可通过端口 (1-30)和UUID两种方法进行操作。
3.通过UUID进行蓝牙连接最好先进行配对操作。
1. 蓝牙连接,不需要配对
由于被曾经使用蓝牙的思路所误导,一直以为使用蓝牙是必须一个配对的过程的。实际上不是这样。搜索到设备以后,直接去connect设备而不去配对,目前在我这里是没问题的,搜索到设备以后,可以直接用一下代码进行连接:
final String SPP_UUID = "00001101-0000-1000-8000-00805F9B34FB"; UUID uuid = UUID.fromString(SPP_UUID); BluetoothSocket socket; socket = device.createInsecureRfcommSocketToServiceRecord(uuid); adapter.cancelDiscovery(); socket.connect(); 这里的UUID是比较好用的一个,设备都可以识别。
1. startDiscovey有可能启动失败
一般程序中会有两步:开启蓝牙、开始寻找设备。之前我写的代码是用户按下按钮就直接顺序执行这两步,导致的结果就是经常性搜索失败。仔细看了一下API,发现adapter.startDiscovery()函数是有一个boolean返回值的,也就是说如果启动失败就返回false。这就解释了为什么会启动失败了:顺序执行了开启蓝牙-寻找设备的步骤,但是由于蓝牙还没有完全打开,就开始寻找设备,导致寻找失败。于是最后我把代码改成了这样,问题解决:
adapter = BluetoothAdapter.getDefaultAdapter(); if (adapter == null) { // 设备不支持蓝牙 } // 打开蓝牙 if (!adapter.isEnabled()) { adapter.enable(); adapter.cancelDiscovery(); } // 寻找蓝牙设备,android会将查找到的设备以广播形式发出去 while (!adapter.startDiscovery()){ Log.e("BlueTooth", "尝试失败"); try { Thread.sleep(100); } catch (InterruptedException e) { e.printStackTrace(); } }
2. 接收数据转换
使用socket.getInputStream接收到的数据是字节流,这样的数据是没法分析的。又由于一般来说厂家给的协议都是类似于"FA 22 89 D0"这样的十六进制数据,所以很多情况需要一个byte转十六进制String的函数:
public static String bytesToHex(byte[] bytes) { char[] hexChars = new char[bytes.length * 2]; for ( int j = 0; j < bytes.length; j++ ) { int v = bytes[j] & 0xFF; hexChars[j * 2] = hexArray[v >>> 4]; hexChars[j * 2 + 1] = hexArray[v & 0x0F]; } return new String(hexChars);}
1. 使用蓝牙的响应权限
复制代码代码如下:
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" />
2. 配置本机蓝牙模块
在这里首先要了解对蓝牙操作一个核心类BluetoothAdapter
复制代码代码如下:
BluetoothAdapter adapter = BluetoothAdapter.getDefaultAdapter();
//直接打开系统的蓝牙设置面板
Intent intent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(intent, 0x1);
//直接打开蓝牙
adapter.enable();
//关闭蓝牙
adapter.disable();
//打开本机的蓝牙发现功能(默认打开120秒,可以将时间最多延长至300秒)
Intent discoveryIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);//设置持续时间(最多300秒)
3.搜索蓝牙设备
使用BluetoothAdapter的startDiscovery()方法来搜索蓝牙设备
startDiscovery()方法是一个异步方法,调用后会立即返回。该方法会进行对其他蓝牙设备的搜索,该过程会持续12秒。该方法调用后,搜索过程实际上是在一个System Service中进行的,所以可以调用cancelDiscovery()方法来停止搜索(该方法可以在未执行discovery请求时调用)。
请求Discovery后,系统开始搜索蓝牙设备,在这个过程中,系统会发送以下三个广播:
ACTION_DISCOVERY_START:开始搜索
ACTION_DISCOVERY_FINISHED:搜索结束
ACTION_FOUND:找到设备,这个Intent中包含两个extra fields:EXTRA_DEVICE和EXTRA_CLASS,分别包含BluetooDevice和BluetoothClass。
我们可以自己注册相应的BroadcastReceiver来接收响应的广播,以便实现某些功能
复制代码代码如下:
// 创建一个接收ACTION_FOUND广播的BroadcastReceiver
private final BroadcastReceiver mReceiver = new BroadcastReceiver() {
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
// 发现设备
if (BluetoothDevice.ACTION_FOUND.equals(action)) {
// 从Intent中获取设备对象
BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
// 将设备名称和地址放入array adapter,以便在ListView中显示
mArrayAdapter.add(device.getName() + "\n" + device.getAddress());
}
}
};
// 注册BroadcastReceiver
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
registerReceiver(mReceiver, filter); // 不要忘了之后解除绑定
4. 蓝牙Socket通信
如果打算建议两个蓝牙设备之间的连接,则必须实现服务器端与客户端的机制。当两个设备在同一个RFCOMM channel下分别拥有一个连接的BluetoothSocket,这两个设备才可以说是建立了连接。
服务器设备与客户端设备获取BluetoothSocket的途径是不同的。服务器设备是通过accepted一个incoming connection来获取的,而客户端设备则是通过打开一个到服务器的RFCOMM channel来获取的。
服务器端的实现
通过调用BluetoothAdapter的listenUsingRfcommWithServiceRecord(String, UUID)方法来获取BluetoothServerSocket(UUID用于客户端与服务器端之间的配对)
调用BluetoothServerSocket的accept()方法监听连接请求,如果收到请求,则返回一个BluetoothSocket实例(此方法为block方法,应置于新线程中)
如果不想在accept其他的连接,则调用BluetoothServerSocket的close()方法释放资源(调用该方法后,之前获得的BluetoothSocket实例并没有close。但由于RFCOMM一个时刻只允许在一条channel中有一个连接,则一般在accept一个连接后,便close掉BluetoothServerSocket)
复制代码代码如下:
private class AcceptThread extends Thread {
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
// Use a temporary object that is later assigned to mmServerSocket,
// because mmServerSocket is final
BluetoothServerSocket tmp = null;
try {
// MY_UUID is the app's UUID string, also used by the client code
tmp = mBluetoothAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
} catch (IOException e) { }
mmServerSocket = tmp;
}
public void run() {
BluetoothSocket socket = null;
// Keep listening until exception occurs or a socket is returned
while (true) {
try {
socket = mmServerSocket.accept();
} catch (IOException e) {
break;
}
// If a connection was accepted
if (socket != null) {
// Do work to manage the connection (in a separate thread)
manageConnectedSocket(socket);
mmServerSocket.close();
break;
}
}
}
/** Will cancel the listening socket, and cause the thread to finish */
public void cancel() {
try {
mmServerSocket.close();
} catch (IOException e) { }
}
}
客户端的实现
通过搜索得到服务器端的BluetoothService
调用BluetoothService的listenUsingRfcommWithServiceRecord(String, UUID)方法获取BluetoothSocket(该UUID应该同于服务器端的UUID)
调用BluetoothSocket的connect()方法(该方法为block方法),如果UUID同服务器端的UUID匹配,并且连接被服务器端accept,则connect()方法返回
注意:在调用connect()方法之前,应当确定当前没有搜索设备,否则连接会变得非常慢并且容易失败
复制代码代码如下:
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
// Use a temporary object that is later assigned to mmSocket,
// because mmSocket is final
BluetoothSocket tmp = null;
mmDevice = device;
// Get a BluetoothSocket to connect with the given BluetoothDevice
try {
// MY_UUID is the app's UUID string, also used by the server code
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) { }
mmSocket = tmp;
}
public void run() {
// Cancel discovery because it will slow down the connection
mBluetoothAdapter.cancelDiscovery();
try {
// Connect the device through the socket. This will block
// until it succeeds or throws an exception
mmSocket.connect();
} catch (IOException connectException) {
// Unable to connect; close the socket and get out
try {
mmSocket.close();
} catch (IOException closeException) { }
return;
}
// Do work to manage the connection (in a separate thread)
manageConnectedSocket(mmSocket);
}
/** Will cancel an in-progress connection, and close the socket */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
连接管理(数据通信)
分别通过BluetoothSocket的getInputStream()和getOutputStream()方法获取InputStream和OutputStream
使用read(bytes[])和write(bytes[])方法分别进行读写操作
注意:read(bytes[])方法会一直block,知道从流中读取到信息,而write(bytes[])方法并不是经常的block(比如在另一设备没有及时read或者中间缓冲区已满的情况下,write方法会block)
复制代码代码如下:
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the input and output streams, using temp objects because
// member streams are final
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) { }
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
byte[] buffer = new byte[1024]; // buffer store for the stream
int bytes; // bytes returned from read()
// Keep listening to the InputStream until an exception occurs
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(MESSAGE_READ, bytes, -1, buffer)
.sendToTarget();
} catch (IOException e) {
break;
}
}
}
/* Call this from the main Activity to send data to the remote device */
public void write(byte[] bytes) {
try {
mmOutStream.write(bytes);
} catch (IOException e) { }
}
/* Call this from the main Activity to shutdown the connection */
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) { }
}
}
引用资料:Android官方SDK、《Android/OPhone完全开发讲义》
android4.0蓝牙使能的详细解析 本文详细分析了android4.0 中蓝牙使能的过程,相比较android2.3,4.0中的蓝牙最大的差别在于UI上on/off的伪开关。在android4.0中加入了 adapter的状态机。所谓的状态机就类似于状态转换图,在一个状态收到某个特定的命令会变成另外一个状态,不同的命令可以跳转到不同的状态(当然也有 可能到同一状态)。adapter的初始状态为poweroff,在android系统启动的时候会进入warmup状态,同时会进行UUID的add, 该操作会引起propertychanged的UUID signal,该signal会使得状态从warmup变换到hotoff状态。因此在UI端off时其实adapter已经处于hotoff状态而不是 poweroff状态。这一点是很关键的。在正文中,我会从假如我不知道这些开始来描绘整个使能的过程。
正文:
毫无疑问,bluetooth的打开是在Settings中进行的操作。因此,冤有头,债有主,我们来到了Settings.java中,果然发现了相关的代码如下:
mBluetoothEnabler =new BluetoothEnabler(context, new Switch(context));
于是,我们得以进入真正的蓝牙操作的殿堂,好好进去看看吧。
1、BluetoothEnabler的构造函数
public BluetoothEnabler(Context context,Switch switch_) {
mContext = context;
mSwitch = switch_;
//很简单了,去调用一个LocalBluetoothManager类的getInstance,其实会构造该类的
LocalBluetoothManager manager =LocalBluetoothManager.getInstance(context);
if (manager == null) {
// Bluetooth is not supported
mLocalAdapter = null;
mSwitch.setEnabled(false);
} else {
//构造成功后,通过manager得到bluetooth的adapter
mLocalAdapter =manager.getBluetoothAdapter();
}
//同时新建一个intent,用于接收ACTION_STATE_CHANGED
mIntentFilter = newIntentFilter(BluetoothAdapter.ACTION_STATE_CHANGED);
}
2、LocalBluetoothManager类的getInstance
public static synchronizedLocalBluetoothManager getInstance(Context context) {
if (sInstance == null) {
//2.1同样的,这个会去调用LocalBluetoothAdapter的getInstance,也会构造该类
LocalBluetoothAdapter adapter =LocalBluetoothAdapter.getInstance();
if (adapter == null) {
return null;
}
// This will be around as long asthis process is
Context appContext =context.getApplicationContext();
//2.2构造LocalBluetoothManager类
sInstance = newLocalBluetoothManager(adapter, appContext);
}
return sInstance;
}
2.1LocalBluetoothAdapter的getInstance
static synchronized LocalBluetoothAdaptergetInstance() {
if (sInstance == null) {
//2.1.1通过BluetoothAdapter得到DefaultAdapter
BluetoothAdapter adapter =BluetoothAdapter.getDefaultAdapter();
if (adapter != null) {
//2.1.2若有该DefaultAdapter,则构造LocalBluetoothAdapter
sInstance = newLocalBluetoothAdapter(adapter);
}
}
return sInstance;
}
2.1.1BluetoothAdapter得到DefaultAdapter
public static synchronized BluetoothAdaptergetDefaultAdapter() {
if (sAdapter == null) {
IBinder b =ServiceManager.getService(BluetoothAdapter.BLUETOOTH_SERVICE);
if (b != null) {
IBluetooth service =IBluetooth.Stub.asInterface(b);
sAdapter = newBluetoothAdapter(service);
}
}
return sAdapter;
}
2.1.2构造LocalBluetoothAdapter
//其实就是 mAdapter的初始化而已
privateLocalBluetoothAdapter(BluetoothAdapter adapter) {
mAdapter = adapter;
}
2.2构造LocalBluetoothManager类
//管理本地蓝牙类,用来在蓝牙API子类上面再封装一个接口
privateLocalBluetoothManager(LocalBluetoothAdapter adapter, Context context) {
mContext = context;
//mLocalAdapter初始化为DefaultAdapter中得到的值
mLocalAdapter= adapter;
//构造CachedBluetoothDeviceManager,用来管理远程蓝牙设备
mCachedDeviceManager = newCachedBluetoothDeviceManager(context);
//2.2.1构建BluetoothEventManager,该类是用来管理广播消息和回调函数的,即分发不同的消息去对UI进行处理
mEventManager = newBluetoothEventManager(mLocalAdapter,
mCachedDeviceManager, context);
//2.2.2该类提供对不同LocalBluetoothProfile object的访问
mProfileManager = newLocalBluetoothProfileManager(context,
mLocalAdapter,mCachedDeviceManager, mEventManager);
}
2.2.1构建BluetoothEventManager
BluetoothEventManager(LocalBluetoothAdapteradapter,
CachedBluetoothDeviceManagerdeviceManager, Context context) {
mLocalAdapter = adapter;
mDeviceManager = deviceManager;
//创建两个IntentFilter
mAdapterIntentFilter = newIntentFilter();
//这里没有对mProfileIntentFilter进行初始化,这个在LocalBluetoothProfileManager的addProfile中实现
mProfileIntentFilter = newIntentFilter();
//创建一个Handler的Hash表
mHandlerMap = new HashMap<String,Handler>();
mContext = context;
//注册对adapter和Device的几个广播消息的处理回调函数
//add action到mAdapterIntentFilter
// Bluetooth on/off broadcasts
addHandler(BluetoothAdapter.ACTION_STATE_CHANGED, newAdapterStateChangedHandler());
// Discovery broadcasts
addHandler(BluetoothAdapter.ACTION_DISCOVERY_STARTED, newScanningStateChangedHandler(true));
addHandler(BluetoothAdapter.ACTION_DISCOVERY_FINISHED, newScanningStateChangedHandler(false));
addHandler(BluetoothDevice.ACTION_FOUND, new DeviceFoundHandler());
addHandler(BluetoothDevice.ACTION_DISAPPEARED, newDeviceDisappearedHandler());
addHandler(BluetoothDevice.ACTION_NAME_CHANGED, newNameChangedHandler());
// Pairing broadcasts
addHandler(BluetoothDevice.ACTION_BOND_STATE_CHANGED, newBondStateChangedHandler());
addHandler(BluetoothDevice.ACTION_PAIRING_CANCEL, newPairingCancelHandler());
// Fine-grained state broadcasts
addHandler(BluetoothDevice.ACTION_CLASS_CHANGED, newClassChangedHandler());
addHandler(BluetoothDevice.ACTION_UUID,new UuidChangedHandler());
// Dock event broadcasts
addHandler(Intent.ACTION_DOCK_EVENT,new DockEventHandler());
//mAdapterIntentFilter的接收处理函数
mContext.registerReceiver(mBroadcastReceiver, mAdapterIntentFilter);
}
2.2.2构造LocalBluetoothProfileManager类
LocalBluetoothProfileManager(Contextcontext,
LocalBluetoothAdapter adapter,
CachedBluetoothDeviceManagerdeviceManager,
BluetoothEventManager eventManager){
mContext = context;
//各个类之间进行关联
mLocalAdapter = adapter;
mDeviceManager = deviceManager;
mEventManager = eventManager;
// pass this reference to adapter andevent manager (circular dependency)
mLocalAdapter.setProfileManager(this);
mEventManager.setProfileManager(this);
ParcelUuid[] uuids =adapter.getUuids();
// uuids may be null if Bluetooth isturned off
if (uuids != null) {
//假如已经有了uuid,根据uuid来add并new对应的profile,只针对A2DP,HFP,HSP,OPP四个profile,HID和PAN在下面,每次都add
updateLocalProfiles(uuids);
}
// Always add HID and PAN profiles
//加入HID和PAN两个profile
mHidProfile = new HidProfile(context,mLocalAdapter);
addProfile(mHidProfile,HidProfile.NAME,
BluetoothInputDevice.ACTION_CONNECTION_STATE_CHANGED);
mPanProfile = new PanProfile(context);
addPanProfile(mPanProfile,PanProfile.NAME,
BluetoothPan.ACTION_CONNECTION_STATE_CHANGED);
Log.d(TAG,"LocalBluetoothProfileManager construction complete");
}
好吧,其实我们被骗了,刚刚只是一个路引,不是真正的操作,真正的操作向来都是从你滑动界面那个on/off键开始的,因此我们决定把这个键的处理给揪出来。在Settings界面上一共就只有两个on/off键,一个是wifi,另一个就是蓝牙了,我们从这个代码入手:
case HEADER_TYPE_SWITCH:
//其实写这个代码的人也比较心虚,假如switch多一点,下面就要重写了
// Would need a differenttreatment if the main menu had more switches
if (header.id ==R.id.wifi_settings) {
mWifiEnabler.setSwitch(holder.switch_);
} else {
//这个就是处理了,上面的路引没有白做啊
mBluetoothEnabler.setSwitch(holder.switch_);
}
3、mBluetoothEnabler.setSwitch分析
public void setSwitch(Switch switch_) {
//若是和上次相同,则不做任何事情,可以理解,代码也懒嘛
if (mSwitch == switch_) return;
//把上次的switch的changelistener清空
mSwitch.setOnCheckedChangeListener(null);
mSwitch = switch_;
//重设这次的switch的changelistener
mSwitch.setOnCheckedChangeListener(this);
int bluetoothState =BluetoothAdapter.STATE_OFF;
//获取getBluetoothState,这个过程也会同步一下state,防止改变
if (mLocalAdapter != null)bluetoothState = mLocalAdapter.getBluetoothState();
//根据状态设置一下两个标志位
boolean isOn = bluetoothState ==BluetoothAdapter.STATE_ON;
boolean isOff = bluetoothState ==BluetoothAdapter.STATE_OFF;
//设置checked的状态位。注意,假如这里状态发生了改变,则会调用this.onCheckedChanged来进行处理
mSwitch.setChecked(isOn);
if(WirelessSettings.isRadioAllowed(mContext, Settings.System.RADIO_BLUETOOTH)) {
//有bluetooth或者不是airplane,则该switch不变灰,否则,灰的。
mSwitch.setEnabled(isOn || isOff);
} else {
mSwitch.setEnabled(false);
}
}
4、onCheckedChanged
在switch状态发生改变后,会调用这个地方的回调函数进行处理。
public void onCheckedChanged(CompoundButtonbuttonView, boolean isChecked) {
// Show toast message if Bluetooth isnot allowed in airplane mode
//若是打开的话,就需要检查一下是否allow Bluetooth(radio,airplane的check)
if (isChecked &&
!WirelessSettings.isRadioAllowed(mContext,Settings.System.RADIO_BLUETOOTH)) {
Toast.makeText(mContext,R.string.wifi_in_airplane_mode, Toast.LENGTH_SHORT).show();
// Reset switch to off
//若是不对的话,reset为off
buttonView.setChecked(false);
}
if (mLocalAdapter != null) {
//4.1设置scanmode,放心,它会判断state的,不是STATE_ON,会直接返回false的
mLocalAdapter.setScanMode(BluetoothAdapter.SCAN_MODE_CONNECTABLE);
//4.2使能或不使能Bluetooth了
mLocalAdapter.setBluetoothEnabled(isChecked);
}
//过程中还是会反灰,直到setBluetoothEnabled的结果返回会改变switch的状态
mSwitch.setEnabled(false);
}
4.1设置scanmod
会调用adapter中的setScanMode,直接去看就可以了,事实上就是设置了两个property标志,没什么
public boolean setScanMode(int mode) {
//这里把这个代码写出来就是证明一下,STATE_ON才会真正做下去,否则免谈
if (getState() != STATE_ON) returnfalse;
//这里会调用对应server中的setScanMode
return setScanMode(mode, 120);
}
public synchronized boolean setScanMode(intmode, int duration) {
//这里有个permission,好像和2.3中不一样,注意一下 mContext.enforceCallingOrSelfPermission(android.Manifest.permission.WRITE_SECURE_SETTINGS,
"NeedWRITE_SECURE_SETTINGS permission");
boolean pairable;
boolean discoverable;
switch (mode) {
case BluetoothAdapter.SCAN_MODE_NONE:
pairable = false;
discoverable = false;
break;
caseBluetoothAdapter.SCAN_MODE_CONNECTABLE:
//开始就是这里了,可pairable,但是不可discoverable
pairable = true;
discoverable = false;
break;
caseBluetoothAdapter.SCAN_MODE_CONNECTABLE_DISCOVERABLE:
pairable = true;
discoverable = true;
if (DBG) Log.d(TAG, "BTDiscoverable for " + duration + " seconds");
break;
default:
Log.w(TAG, "Requested invalidscan mode " + mode);
return false;
}
//设置这两个property标志
setPropertyBoolean("Discoverable", discoverable);
setPropertyBoolean("Pairable", pairable);
return true;
}
4.2setBluetoothEnabled分析
public void setBluetoothEnabled(booleanenabled) {
//根据enabled的标志设置是enable还是disable,在2.3中,这个地方就是bt_enable哦,这里还不知道,我们在第5步进行详细的分析
boolean success = enabled
? mAdapter.enable()
: mAdapter.disable();
//成功了,设置对应的状态位
if (success) {
setBluetoothStateInt(enabled
?BluetoothAdapter.STATE_TURNING_ON
:BluetoothAdapter.STATE_TURNING_OFF);
} else {
if (Utils.V) {
Log.v(TAG,"setBluetoothEnabled call, manager didn't return " +
"success forenabled: " + enabled);
}
//同步一下设置的状态
syncBluetoothState();
}
}
}
5、mAdapter.enable或者mAdapter.disable
就先分析enable吧,它会调用对应server端的enable(ture),我们来看看源码
public synchronized boolean enable(booleansaveSetting) {
mContext.enforceCallingOrSelfPermission(BLUETOOTH_ADMIN_PERM,
"Need BLUETOOTH_ADMIN permission");
// Airplane mode can prevent Bluetoothradio from being turned on.
//检查是否是飞行模式
if (mIsAirplaneSensitive &&isAirplaneModeOn() && !mIsAirplaneToggleable) {
return false;
}
//5.1注意与2.3的不同,在2.3中,这里会调用enablethread去调用native的bt_enable,而4.0没有这么做。没事,我们来分析4.0怎么做的。
mBluetoothState.sendMessage(BluetoothAdapterStateMachine.USER_TURN_ON,saveSetting);
return true;
}
5.1mBluetoothState.sendMessage
简单理解一下,mBluetoothState是BluetoothAdapterStateMachine类。因此,在分析的之前,简单说一下,它其实就是类似一个状态转换图,根据你所处于的状态,然后再判断收到的操作,进行不同的处理。根据构造函数中的setInitialState(mPowerOff);可以知道初始状态是PowerOff。但是从它给出的状态机可以看出,在PowerOff的状态时,它是通过TURN_HOT/TURN_ON来改变到HotOff状态的,然后才会收到USER_TURN_ON,去该变到BluetootOn的状态。因此,可以肯定的是我们这里的USER_TURN_ON不是它收到的第一个message,因此我们去纠结一下它是从哪里开始改变PowerOff的状态:extra1,然后再来看这里的处理吧:5.2。
extra1、mAdapter.enable之前的状态机转变
众所周知,android在启动之后会启动一个serverThread的线程,通过这个线程会启动一系列的服务。我们的蓝牙服务也是在这里启动的,android4.0其实在这个地方对状态机进行了修改,我们来看一下源码:
该代码位于framworks/base/services/java/com/android/server/systemserver.java
BluetoothServicebluetooth = null;
BluetoothA2dpServicebluetoothA2dp = null;
//模拟器上是不支持Bluetooth的,工厂测试模式也没有Bluetooth(这个不了解)
// Skip Bluetooth if we have anemulator kernel
// TODO: Use a more reliable checkto see if this product should
// support Bluetooth - see bug988521
if(SystemProperties.get("ro.kernel.qemu").equals("1")) {
Slog.i(TAG, "No BluetoohService (emulator)");
} else if (factoryTest ==SystemServer.FACTORY_TEST_LOW_LEVEL) {
Slog.i(TAG, "No BluetoothService (factory test)");
} else {
Slog.i(TAG, "BluetoothService");
//新建Bluetoothservice,并把他加入到ServiceManager中
bluetooth = newBluetoothService(context);
ServiceManager.addService(BluetoothAdapter.BLUETOOTH_SERVICE,bluetooth);
//extra1.1在启动Bluetooth服务后进行一些初始化,呵呵,这里就对状态机进行了改变
bluetooth.initAfterRegistration();
//新建了BluetoothA2dpService,并把之加入到了ServiceManager中
bluetoothA2dp= new BluetoothA2dpService(context, bluetooth);
ServiceManager.addService(BluetoothA2dpService.BLUETOOTH_A2DP_SERVICE,
bluetoothA2dp);
//extra1.2同样的要在之后做些init的工作
bluetooth.initAfterA2dpRegistration();
//得到是否飞行
int airplaneModeOn =Settings.System.getInt(mContentResolver,
Settings.System.AIRPLANE_MODE_ON, 0);
//看Bluetooth是否on,若是打开的状态(没有飞行),则这里会调用enable去打开
int bluetoothOn =Settings.Secure.getInt(mContentResolver,
Settings.Secure.BLUETOOTH_ON, 0);
if (airplaneModeOn == 0&& bluetoothOn != 0) {
bluetooth.enable();
}
}
extra1.1initAfterRegistration分析
public synchronized voidinitAfterRegistration() {
//得到default的adapter
mAdapter =BluetoothAdapter.getDefaultAdapter();
//创建BluetoothAdapterStateMachine,初始化几个状态,并设初始状态位POWEROFF,这里同时新建了一个EventLoop
mBluetoothState = newBluetoothAdapterStateMachine(mContext, this, mAdapter);
mBluetoothState.start();
//根据这个xml的bool变量来决定是否先期TURN_HOT,该变量位于frameworks/base/core/res/res/values/config.xml中,默认为true
if (mContext.getResources().getBoolean
(com.android.internal.R.bool.config_bluetooth_adapter_quick_switch)) {
//extra1.2发送TURN_HOT的状态变化message
mBluetoothState.sendMessage(BluetoothAdapterStateMachine.TURN_HOT);
}
//得到对应的EventLoop
mEventLoop =mBluetoothState.getBluetoothEventLoop();
}
extra1.2 TURN_HOT message的处理
/**
* Bluetooth module's power is off,firmware is not loaded.
*/
private class PowerOff extends State {
@Override
public void enter() {
if (DBG) log("Enter PowerOff:" + getCurrentMessage().what);
}
@Override
public boolean processMessage(Messagemessage) {
log("PowerOff process message:" + message.what);
boolean retValue = HANDLED;
switch(message.what) {
……
case TURN_HOT:
//extra1.3这里就是我们寻找了千年的bt_enable所在的地方。我们去看看
if (prepareBluetooth()) {
//extra1.5转变状态到warmup,在prepareBluetooth真正完成后,这个状态还会发生改变
transitionTo(mWarmUp);
}
break;
……
extra1.3prepareBluetooth分析
看英文注释就知道了,不解释
/**
* Turn on Bluetooth Module, Loadfirmware, and do all the preparation
* needed to get the Bluetooth Moduleready but keep it not discoverable
* and not connectable.
* The last step of this method sets upthe local service record DB.
* There will be a event reporting thestatus of the SDP setup.
*/
private boolean prepareBluetooth() {
//extra1.4首先还是调用了enableNative的本地方法,到这里你会发现终于和2.3相似了(不过请注意调用的时机不同了,这个在初始化,而2.3在界面的on/off滑动的时候),它还是会调用bt_enable,这个就会调用对应的set_bluetooth_power了
if(mBluetoothService.enableNative() != 0) {
return false;
}
// try to start event loop, give 2attempts
//尝试两次去start event loop
int retryCount = 2;
boolean eventLoopStarted = false;
while ((retryCount-- > 0)&& !eventLoopStarted) {
mEventLoop.start();
// it may take a moment for theother thread to do its
// thing. Check periodically for a while.
int pollCount = 5;
while ((pollCount-- > 0)&& !eventLoopStarted) {
if(mEventLoop.isEventLoopRunning()) {
eventLoopStarted =true;
break;
}
try {
Thread.sleep(100);
} catch(InterruptedException e) {
log("prepareBluetooth sleep interrupted: " + pollCount);
break;
}
}
}
//出错处理
if (!eventLoopStarted) {
mBluetoothService.disableNative();
return false;
}
// get BluetoothService ready
//建立native data以及SDP相关的一些操作,这里将会产生PropertyChanged的UUIDs的signal,对该信号的处理会对状态发生改变,详细分析见extra1.5
if(!mBluetoothService.prepareBluetooth()) {
mEventLoop.stop();
mBluetoothService.disableNative();
return false;
}
//设置一个prepare的超时处理,在该时间内没有收到UUID changed的signal将会进行错误处理
sendMessageDelayed(PREPARE_BLUETOOTH_TIMEOUT,PREPARE_BLUETOOTH_TIMEOUT_TIME);
return true;
}
}
extra1.4bt_enable分析
intbt_enable() {
LOGV(__FUNCTION__);
int ret = -1;
int hci_sock = -1;
int attempt;
//power的设置,on。不解释,可加入对应板子的gpio口的处理,默认就只用了rfkill的处理
if (set_bluetooth_power(1) < 0) gotoout;
//开始hciattach服务,这个我们也做了修改,加入了rtk_h5
LOGI("Starting hciattachdaemon");
if (property_set("ctl.start","hciattach") < 0) {
LOGE("Failed to starthciattach");
set_bluetooth_power(0);
goto out;
}
// Try for 10 seconds, this can onlysucceed once hciattach has sent the
// firmware and then turned on hci devicevia HCIUARTSETPROTO ioctl
for (attempt = 1000; attempt > 0; attempt--) {
//创建hci_sock
hci_sock = create_hci_sock();
if (hci_sock < 0) goto out;
//调用ioctl的HCIDEVUP,来判断hciattach是否已经ok了。
ret = ioctl(hci_sock, HCIDEVUP,HCI_DEV_ID);
LOGI("bt_enable: ret: %d, errno:%d", ret, errno);
if (!ret) {
break;
} else if (errno == EALREADY) {
LOGW("Bluetoothd alreadystarted, unexpectedly!");
break;
}
close(hci_sock);
//等待10 ms后再试一次
usleep(100000); // 100 ms retry delay
}
//10s都没有搞定,需要做个失败的处理
if (attempt == 0) {
LOGE("%s: Timeout waiting for HCIdevice to come up, error- %d, ",
__FUNCTION__, ret);
if (property_set("ctl.stop","hciattach") < 0) {
LOGE("Error stoppinghciattach");
}
set_bluetooth_power(0);
goto out;
}
//启动bluetoothd服务
LOGI("Starting bluetoothddeamon");
if (property_set("ctl.start","bluetoothd") < 0) {
LOGE("Failed to startbluetoothd");
set_bluetooth_power(0);
goto out;
}
ret = 0;
out:
//关闭hci_sock
if (hci_sock >= 0) close(hci_sock);
return ret;
}
extra 1.5 PropetyChanged的UUIDs的处理
event_filter是用来对bluez的dbus的signal进行监听的,有signal产生后,会在这里进行处理。因此,我们直接到这里看看该怎么处理。
//Called by dbus during WaitForAndDispatchEventNative()
staticDBusHandlerResult event_filter(DBusConnection *conn, DBusMessage *msg,
void*data) {
native_data_t *nat;
JNIEnv *env;
DBusError err;
DBusHandlerResult ret;
//err的一个初始化
dbus_error_init(&err);
//得到参数
nat = (native_data_t *)data;
nat->vm->GetEnv((void**)&env,nat->envVer);
if (dbus_message_get_type(msg) !=DBUS_MESSAGE_TYPE_SIGNAL) {
LOGV("%s: not interested (not asignal).", __FUNCTION__);
returnDBUS_HANDLER_RESULT_NOT_YET_HANDLED;
}
LOGV("%s: Received signal %s:%s from%s", __FUNCTION__,
dbus_message_get_interface(msg),dbus_message_get_member(msg),
dbus_message_get_path(msg));
env->PushLocalFrame(EVENT_LOOP_REFS);
……
//PropertyChanged这个signal的处理
} else if (dbus_message_is_signal(msg,
"org.bluez.Adapter",
"PropertyChanged")) {
//由msg解析参数
jobjectArray str_array =parse_adapter_property_change(env, msg);
if (str_array != NULL) {
/* Check if bluetoothd has(re)started, if so update the path. */
jstring property =(jstring)env->GetObjectArrayElement(str_array, 0);
const char *c_property =env->GetStringUTFChars(property, NULL);
//检查Property是否started
if (!strncmp(c_property,"Powered", strlen("Powered"))) {
//若是powered,则看value是否是true,是ture就得到对应的path
jstring value =
(jstring)env->GetObjectArrayElement(str_array, 1);
const char *c_value =env->GetStringUTFChars(value, NULL);
if (!strncmp(c_value,"true", strlen("true")))
nat->adapter =get_adapter_path(nat->conn);
env->ReleaseStringUTFChars(value, c_value);
}
env->ReleaseStringUTFChars(property, c_property);
//extra1.6调用对应的method_onPropertyChanged函数,该method对应的onPropertyChanged函数
env->CallVoidMethod(nat->me,
method_onPropertyChanged,
str_array);
} elseLOG_AND_FREE_DBUS_ERROR_WITH_MSG(&err, msg);
goto success;
……
extra1.6真正的处理函数onPropertyChanged分析
/**
* Called by native code on aPropertyChanged signal from
* org.bluez.Adapter. This method is alsocalled from
* {@link BluetoothAdapterStateMachine} toset the "Pairable"
* property when Bluetooth is enabled.
*
* @param propValues a string arraycontaining the key and one or more
* values.
*/
/*package*/ void onPropertyChanged(String[]propValues) {
BluetoothAdapterPropertiesadapterProperties =
mBluetoothService.getAdapterProperties();
//先fill up cache
if (adapterProperties.isEmpty()) {
// We have got a property changebefore
// we filled up our cache.
adapterProperties.getAllProperties();
}
log("Property Changed: " +propValues[0] + " : " + propValues[1]);
String name = propValues[0];
……
//对UUIDs的处理
} else if(name.equals("Devices") || name.equals("UUIDs")) {
String value = null;
int len =Integer.valueOf(propValues[1]);
if (len > 0) {
StringBuilder str = newStringBuilder();
for (int i = 2; i <propValues.length; i++) {
str.append(propValues[i]);
str.append(",");
}
value = str.toString();
}
//把name和value值加入到property的map中
adapterProperties.setProperty(name,value);
//extra1.7有UUIDs的change signal会刷新Bluetooth的State
if (name.equals("UUIDs")){
mBluetoothService.updateBluetoothState(value);
}
//对Pairable和Discoverable的处理
} else if(name.equals("Pairable") || name.equals("Discoverable")) {
adapterProperties.setProperty(name,propValues[1]);
if(name.equals("Discoverable")) {
//5.6发送SCAN_MODE_CHANGED的msg,去改变状态机 mBluetoothState.sendMessage(BluetoothAdapterStateMachine.SCAN_MODE_CHANGED);
}
//设置对应的property
String pairable =name.equals("Pairable") ? propValues[1] :
adapterProperties.getProperty("Pairable");
String discoverable =name.equals("Discoverable") ? propValues[1] :
adapterProperties.getProperty("Discoverable");
// This shouldn't happen, unlessAdapter Properties are null.
if (pairable == null ||discoverable == null)
return;
int mode =BluetoothService.bluezStringToScanMode(
pairable.equals("true"),
discoverable.equals("true"));
if (mode >= 0) {
//当pairable和discoverable均为true的时候,会发送一个ACTION_SCAN_MODE_CHANGED的广播消息
Intent intent = newIntent(BluetoothAdapter.ACTION_SCAN_MODE_CHANGED);
intent.putExtra(BluetoothAdapter.EXTRA_SCAN_MODE, mode);
intent.addFlags(Intent.FLAG_RECEIVER_REGISTERED_ONLY_BEFORE_BOOT);
mContext.sendBroadcast(intent,BLUETOOTH_PERM);
}
}
……
extra1.7 UUIDs改变带来的State的刷新
/**
* This function is called from BluetoothEvent Loop when onPropertyChanged
* for adapter comes in with UUID property.
* @param uuidsThe uuids of adapter asreported by Bluez.
*/
/*package*/ synchronized voidupdateBluetoothState(String uuids) {
ParcelUuid[] adapterUuids =convertStringToParcelUuid(uuids);
//为什么必须包含所有已经有的uuid??感觉有点反了,再看看
if (mAdapterUuids != null &&
BluetoothUuid.containsAllUuids(adapterUuids, mAdapterUuids)) {
//放SERVICE_RECORD_LOADED的信息,此时,处于warm up状态,看extra1.8分析状态如何继续改变 mBluetoothState.sendMessage(BluetoothAdapterStateMachine.SERVICE_RECORD_LOADED);
}
}
extra1.8 UUIDs对状态机改变
/**
* Turning on Bluetooth module's power,loading firmware, starting
* event loop thread to listen on Bluetoothmodule event changes.
*/
private class WarmUp extends State {
@Override
public void enter() {
if (DBG) log("Enter WarmUp:" + getCurrentMessage().what);
}
@Override
public boolean processMessage(Messagemessage) {
log("WarmUp process message:" + message.what);
boolean retValue = HANDLED;
switch(message.what) {
case SERVICE_RECORD_LOADED:
//可以看到,首先会把当时从poweroff过来的一个超时message拿remove了。
removeMessages(PREPARE_BLUETOOTH_TIMEOUT);
//转到hotoff状态,在hotoff状态仍会接收到多个SERVICE_RECORD_LOADED的msg,但是那个状态下该msg将没有任何handled,因此会一直处于hotoff状态
transitionTo(mHotOff);
break;
……
5.2mAdapter.enable中mBluetoothState.sendMessage后的状态机处理
由extra的分析可知,此时,Bluetooth的State已经处于HotOff状态了,所以,从这里开始处理State的变换。
/**
* Bluetooth Module has powered, firmwareloaded, event loop started,
* SDP loaded, but the modules staysnon-discoverable and
* non-connectable.
*/
private class HotOff extends State {
@Override
public void enter() {
if (DBG) log("Enter HotOff:" + getCurrentMessage().what);
}
@Override
public boolean processMessage(Messagemessage) {
log("HotOff process message:" + message.what);
boolean retValue = HANDLED;
switch(message.what) {
case USER_TURN_ON:
//发出BluetoothAdapter.STATE_TURNING_ON的广播消息
broadcastState(BluetoothAdapter.STATE_TURNING_ON);
if ((Boolean) message.obj){
//就是把Settings.Secure.BLUETOOTH_ON设为1。用于标志Bluetooth enable了
persistSwitchSetting(true);
}
// let it fall toTURN_ON_CONTINUE:
//$FALL-THROUGH$
//注意上面没有break哦
case TURN_ON_CONTINUE:
//这里就是把Bluetooth设为connectable就是Powered=1,这里就把prepareBluetooth中设置的不可连接重新设置回来了。这个重连会产生一些新的变化,它会发送WRITE_SCAN_ENABLE的cmd,因此在该cmd_complete时会有一些新的处理:5.3,它会再次引起状态机的改变:5.6
mBluetoothService.switchConnectable(true);
//进入到Switching状态
transitionTo(mSwitching);
break;
……
5.3 WRITE_SCAN_ENABLE在cmd_complete后的处理
在bluez中是用cmd_complete函数来监视发出cmd完成后的处理的。该函数具体如下:
staticinline void cmd_complete(int index, void *ptr)
{
structdev_info *dev = &devs[index];
evt_cmd_complete*evt = ptr;
uint16_topcode = btohs(evt->opcode);
uint8_tstatus = *((uint8_t *) ptr + EVT_CMD_COMPLETE_SIZE);
switch(opcode) {
……
//WRITE_SCAN_ENABLE命令完成的处理函数,会再发一个READ_SCAN_ENABLE的命令
casecmd_opcode_pack(OGF_HOST_CTL, OCF_WRITE_SCAN_ENABLE):
hci_send_cmd(dev->sk,OGF_HOST_CTL, OCF_READ_SCAN_ENABLE,
0,NULL);
break;
//5.4紧接着就是对READ_SCAN_ENABLE命令完成的处理,它是通过read_scan_complete来实现的
casecmd_opcode_pack(OGF_HOST_CTL, OCF_READ_SCAN_ENABLE):
ptr+= sizeof(evt_cmd_complete);
read_scan_complete(index,status, ptr);
break;
……
}
5.4 read_scan命令完成的处理
staticvoid read_scan_complete(int index, uint8_t status, void *ptr)
{
structbtd_adapter *adapter;
read_scan_enable_rp*rp = ptr;
DBG("hci%dstatus %u", index, status);
//由index得到对应的adapter
adapter= manager_find_adapter_by_id(index);
if(!adapter) {
error("Unableto find matching adapter");
return;
}
//5.5这里算是一个通知adapter,mode改变了。
adapter_mode_changed(adapter,rp->enable);
}
5.5通知adapter,mode发生了改变
voidadapter_mode_changed(struct btd_adapter *adapter, uint8_t scan_mode)
{
constgchar *path = adapter_get_path(adapter);
gbooleandiscoverable, pairable;
DBG("old0x%02x new 0x%02x", adapter->scan_mode, scan_mode);
//若相同,则nothing todo
if(adapter->scan_mode == scan_mode){
#ifdefBOARD_HAVE_BLUETOOTH_BCM
/*we may reset scan_mode already inbtd_adapter_stop(), so comes to here*/
set_mode_complete(adapter);
#endif
return;
}
//把discoverable的timeout清空
adapter_remove_discov_timeout(adapter);
//这里开始,是设为SCAN_PAGE| SCAN_INQUIRY
switch(scan_mode) {
caseSCAN_DISABLED:
adapter->mode= MODE_OFF;
discoverable= FALSE;
pairable= FALSE;
break;
caseSCAN_PAGE:
adapter->mode= MODE_CONNECTABLE;
discoverable= FALSE;
pairable= adapter->pairable;
break;
case(SCAN_PAGE | SCAN_INQUIRY):
//设一下模式,在有reply要求的情况下,该步骤还是很重要的
adapter->mode= MODE_DISCOVERABLE;
discoverable= TRUE;
pairable= adapter->pairable;
//还要设一个discoverable的时间
if(adapter->discov_timeout != 0)
adapter_set_discov_timeout(adapter,
adapter->discov_timeout);
break;
caseSCAN_INQUIRY:
/*Address the scenario where a low-level application like
* hciconfig changed the scan mode */
if(adapter->discov_timeout != 0)
adapter_set_discov_timeout(adapter,
adapter->discov_timeout);
/*ignore, this event should not be sent */
default:
/*ignore, reserved */
return;
}
/*If page scanning gets toggled emit the Pairable property */
//这里会发一个property_changed的pairable的signal
if((adapter->scan_mode & SCAN_PAGE) != (scan_mode & SCAN_PAGE))
emit_property_changed(connection,adapter->path,
ADAPTER_INTERFACE,"Pairable",
DBUS_TYPE_BOOLEAN,&pairable);
if(!discoverable)
adapter_set_limited_discoverable(adapter,FALSE);
//这里会发一个property_changed的discoverable的signal
emit_property_changed(connection,path,
ADAPTER_INTERFACE,"Discoverable",
DBUS_TYPE_BOOLEAN,&discoverable);
adapter->scan_mode= scan_mode;
set_mode_complete(adapter);
}
5.6 WRTIE_SCAN_ENABLE最终引起的状态机的变化
在此之前,状态机处于switching的状态,收到了SCAN_MODE_CHANGED的msg。
private class Switching extends State {
@Override
public void enter() {
if (DBG) log("Enter Switching:" + getCurrentMessage().what);
}
@Override
public boolean processMessage(Messagemessage) {
log("Switching processmessage: " + message.what);
boolean retValue = HANDLED;
switch(message.what) {
case SCAN_MODE_CHANGED:
// This event matchesmBluetoothService.switchConnectable action
//mPublicState在hotoff到swtiching状态变化时已经被设为STATE_TURNING_ON了,所以这里if没有问题
if (mPublicState ==BluetoothAdapter.STATE_TURNING_ON) {
// set pairable if it'snot
//设置为pairable假如还没有设置的话,这个会先在bluez中检查一下当前是否pairable,我们在前面已经设置好了,所以,这里只是一个检查而已,没有什么实际性的工作
mBluetoothService.setPairable();
//初始化bond state和profile state,这个会在adapter pairable之后,bluetooth turn on之前发生
mBluetoothService.initBluetoothAfterTurningOn();
//这边正式进入到bluetoothon的状态,终于进了这里,哎。。。
transitionTo(mBluetoothOn);
//发送STATE_ON的broadcast
broadcastState(BluetoothAdapter.STATE_ON);
// run bluetooth nowthat it's turned on
// Note runBluetoothshould be called only in adapter STATE_ON
//连接那些可以自动连接的设备,通知battery,蓝牙打开了
mBluetoothService.runBluetooth();
}
break;
……
至此,蓝牙的使能主要过程已经全部搞定。