一、问题在哪里?
问题来源于app开发中一个很常见的场景——用户头像要展示成圆的:
[转载请保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html]
二、怎么搞?
机智的我,第一想法就是,切一张中间圆形透明、四周与底色相同、尺寸与头像相同的蒙板图片,盖在头像上不就完事了嘛,哈哈哈!
在背景纯色的前提下,这的确能简单解决问题,但是如果背景没有这么简单呢?
在这种不规则背景下,有两个问题:
1) 背景图常常是适应手机宽度缩放,而头像的尺寸又是固定宽高DP的,所以固定的蒙板图片是没法保证在不同机型上都和背景图案吻合的。
2) 在这种非纯色背景下,哪天想调整一下头像位置就得重新换图片蒙板,实在是太难维护了……
所以呢,既然头像图片肯定是方的,那就就让ImageView圆起来吧。
[转载请保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html]
三、开始干活
基本思路是,自定义一个ImageView,通过重写onDraw方法画出一个圆形的图片来:
1 public class ImageViewPlus extends ImageView{ 2 private Paint mPaintBitmap = new Paint(Paint.ANTI_ALIAS_FLAG); 3 private Bitmap mRawBitmap; 4 private BitmapShader mShader; 5 private Matrix mMatrix = new Matrix(); 6 7 public ImageViewPlus(Context context, AttributeSet attrs) { 8 super(context, attrs); 9 } 10 11 @Override 12 protected void onDraw(Canvas canvas) { 13 Bitmap rawBitmap = getBitmap(getDrawable()); 14 if (rawBitmap != null){ 15 int viewWidth = getWidth(); 16 int viewHeight = getHeight(); 17 int viewMinSize = Math.min(viewWidth, viewHeight); 18 float dstWidth = viewMinSize; 19 float dstHeight = viewMinSize; 20 if (mShader == null || !rawBitmap.equals(mRawBitmap)){ 21 mRawBitmap = rawBitmap; 22 mShader = new BitmapShader(mRawBitmap, TileMode.CLAMP, TileMode.CLAMP); 23 } 24 if (mShader != null){ 25 mMatrix.setScale(dstWidth / rawBitmap.getWidth(), dstHeight / rawBitmap.getHeight()); 26 mShader.setLocalMatrix(mMatrix); 27 } 28 mPaintBitmap.setShader(mShader); 29 float radius = viewMinSize / 2.0f; 30 canvas.drawCircle(radius, radius, radius, mPaintBitmap); 31 } else { 32 super.onDraw(canvas); 33 } 34 } 35 36 private Bitmap getBitmap(Drawable drawable){ 37 if (drawable instanceof BitmapDrawable){ 38 return ((BitmapDrawable)drawable).getBitmap(); 39 } else if (drawable instanceof ColorDrawable){ 40 Rect rect = drawable.getBounds(); 41 int width = rect.right - rect.left; 42 int height = rect.bottom - rect.top; 43 int color = ((ColorDrawable)drawable).getColor(); 44 Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); 45 Canvas canvas = new Canvas(bitmap); 46 canvas.drawARGB(Color.alpha(color), Color.red(color), Color.green(color), Color.blue(color)); 47 return bitmap; 48 } else { 49 return null; 50 } 51 } 52 }
分析一下代码:
canvas.drawCircle 决定了画出来的形状是圆形,而圆形的内容则是通过 mPaintBitmap.setShader 搞定的。
其中,BitmapShader需要设置Bitmap填充ImageView的方式(CLAMP:拉伸边缘, MIRROR:镜像, REPEAT:整图重复)。
这里其实设成什么不重要,因为我们实际需要的是将Bitmap按比例缩放成跟ImageView一样大,而不是预置的三种效果。
所以,别忘了 mMatrix.setScale 和 mShader.setLocalMatrix 一起用,将图片缩放一下。
[转载请保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html]
四、更多玩法 —— 支持边框
看下面的效果图,如果想给圆形的头像上加一个边框,该怎么搞呢?
1 public class ImageViewPlus extends ImageView{ 2 private Paint mPaintBitmap = new Paint(Paint.ANTI_ALIAS_FLAG); 3 private Paint mPaintBorder = new Paint(Paint.ANTI_ALIAS_FLAG); 4 private Bitmap mRawBitmap; 5 private BitmapShader mShader; 6 private Matrix mMatrix = new Matrix(); 7 private float mBorderWidth = dip2px(15); 8 private int mBorderColor = 0xFF0080FF; 9 10 public ImageViewPlus(Context context, AttributeSet attrs) { 11 super(context, attrs); 12 } 13 14 @Override 15 protected void onDraw(Canvas canvas) { 16 Bitmap rawBitmap = getBitmap(getDrawable()); 17 if (rawBitmap != null){ 18 int viewWidth = getWidth(); 19 int viewHeight = getHeight(); 20 int viewMinSize = Math.min(viewWidth, viewHeight); 21 float dstWidth = viewMinSize; 22 float dstHeight = viewMinSize; 23 if (mShader == null || !rawBitmap.equals(mRawBitmap)){ 24 mRawBitmap = rawBitmap; 25 mShader = new BitmapShader(mRawBitmap, TileMode.CLAMP, TileMode.CLAMP); 26 } 27 if (mShader != null){ 28 mMatrix.setScale((dstWidth - mBorderWidth * 2) / rawBitmap.getWidth(), (dstHeight - mBorderWidth * 2) / rawBitmap.getHeight()); 29 mShader.setLocalMatrix(mMatrix); 30 } 31 mPaintBitmap.setShader(mShader); 32 mPaintBorder.setStyle(Paint.Style.STROKE); 33 mPaintBorder.setStrokeWidth(mBorderWidth); 34 mPaintBorder.setColor(mBorderColor); 35 float radius = viewMinSize / 2.0f; 36 canvas.drawCircle(radius, radius, radius - mBorderWidth / 2.0f, mPaintBorder); 37 canvas.translate(mBorderWidth, mBorderWidth); 38 canvas.drawCircle(radius - mBorderWidth, radius - mBorderWidth, radius - mBorderWidth, mPaintBitmap); 39 } else { 40 super.onDraw(canvas); 41 } 42 } 43 44 private Bitmap getBitmap(Drawable drawable){ 45 if (drawable instanceof BitmapDrawable){ 46 return ((BitmapDrawable)drawable).getBitmap(); 47 } else if (drawable instanceof ColorDrawable){ 48 Rect rect = drawable.getBounds(); 49 int width = rect.right - rect.left; 50 int height = rect.bottom - rect.top; 51 int color = ((ColorDrawable)drawable).getColor(); 52 Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); 53 Canvas canvas = new Canvas(bitmap); 54 canvas.drawARGB(Color.alpha(color), Color.red(color), Color.green(color), Color.blue(color)); 55 return bitmap; 56 } else { 57 return null; 58 } 59 } 60 61 private int dip2px(int dipVal) 62 { 63 float scale = getResources().getDisplayMetrics().density; 64 return (int)(dipVal * scale + 0.5f); 65 } 66 }
看代码中,加边框实际上就是用实心纯色的 Paint 画了一个圆边,在此基础上画上原来的头像即可。
需要的注意的地方有三个:
1) 圆框的半径不是 radius ,而应该是 radius - mBorderWidth / 2.0f 。想象着拿着笔去画线,线其实是画在右图中白色圈的位置,只不过它很粗。
2) 在ImageView大小不变的基础上,头像的实际大小要比没有边框的时候小了,所以 mMatrix.setScale 的时候要把边框的宽度去掉。
3) 画头像Bitmap的时候不能直接 canvas.drawCircle(radius, radius, radius - mBorderWidth, mPaintBitmap) ,这样你会发现头像的右侧和下方边缘被拉伸了(右图)
为什么呢?因为 Paint 默认是以左上角为基准开始绘制的,此时头像的实际区域是右图中的红框,而超过红框的部分(圆形的右侧和下方),自然被 TileMode.CLAMP效果沿边缘拉伸了。
所以,需要通过挪动坐标系的位置和调整圆心,才能把头像画在正确的区域(右图绿框)中。
[转载请保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html]
五、更多玩法 —— 支持xml配置
既然有了边框,那如果想配置边框的宽度和颜色该如何是好呢?
基本上两个思路:
1) 给ImageViewPlus加上set接口,设置完成之后通过 invalidate(); 重绘一下即可;
2) 在xml里就支持配置一些自定义属性,这样用起来会方便很多。
这里重点说一下支持xml配置自定义属性。
自定义控件要支持xml配置自定义属性的话,首先需要在 \res\values 里去定义属性:
1 <?xml version="1.0" encoding="utf-8"?> 2 <resources> 3 <attr name="borderColor" format="color" /> 4 <attr name="borderWidth" format="dimension" /> 5 6 <declare-styleable name="ImageViewPlus"> 7 <attr name="borderColor" /> 8 <attr name="borderWidth" /> 9 </declare-styleable> 10 </resources>
然后在ImageViewPlus的构造函数中去读取这些自定义属性:
1 private static final int DEFAULT_BORDER_COLOR = Color.TRANSPARENT; 2 private static final int DEFAULT_BORDER_WIDTH = 0; 3 4 public ImageViewPlus(Context context, AttributeSet attrs) { 5 super(context, attrs); 6 //取xml文件中设定的参数 7 TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.ImageViewPlus); 8 mBorderColor = ta.getColor(R.styleable.ImageViewPlus_borderColor, DEFAULT_BORDER_COLOR); 9 mBorderWidth = ta.getDimensionPixelSize(R.styleable.ImageViewPlus_borderWidth, dip2px(DEFAULT_BORDER_WIDTH)); 10 ta.recycle(); 11 }
在xml布局中使用自定义属性:
1 <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 2 xmlns:tools="http://schemas.android.com/tools" 3 xmlns:snser="http://schemas.android.com/apk/res/cc.snser.imageviewplus" 4 android:layout_width="match_parent" 5 android:layout_height="match_parent" 6 android:background="@drawable/wallpaper" 7 android:orientation="vertical" 8 tools:context="${relativePackage}.${activityClass}" > 9 10 <cc.snser.imageviewplus.ImageViewPlus 11 android:id="@+id/imgplus" 12 android:layout_width="200dp" 13 android:layout_height="300dp" 14 android:layout_marginBottom="50dp" 15 android:layout_centerHorizontal="true" 16 android:layout_alignParentBottom="true" 17 android:src="@drawable/img_square" 18 snser:borderColor="#FF0080FF" 19 snser:borderWidth="15dp" /> 20 21 </RelativeLayout>
[转载请保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html]
六、更多玩法 —— 圆角ImageView
搞定了圆形ImageView以及对应的边框,那如何实现下面这种圆角的ImageView呢?
其实原理上一样,把 canvas.drawCircle 对应改成 canvas.drawRoundRect 就OK了,直接贴代码吧:
1 public class ImageViewPlus extends ImageView{ 2 /** 3 * android.widget.ImageView 4 */ 5 public static final int TYPE_NONE = 0; 6 /** 7 * 圆形 8 */ 9 public static final int TYPE_CIRCLE = 1; 10 /** 11 * 圆角矩形 12 */ 13 public static final int TYPE_ROUNDED_RECT = 2; 14 15 private static final int DEFAULT_TYPE = TYPE_NONE; 16 private static final int DEFAULT_BORDER_COLOR = Color.TRANSPARENT; 17 private static final int DEFAULT_BORDER_WIDTH = 0; 18 private static final int DEFAULT_RECT_ROUND_RADIUS = 0; 19 20 private int mType; 21 private int mBorderColor; 22 private int mBorderWidth; 23 private int mRectRoundRadius; 24 25 private Paint mPaintBitmap = new Paint(Paint.ANTI_ALIAS_FLAG); 26 private Paint mPaintBorder = new Paint(Paint.ANTI_ALIAS_FLAG); 27 28 private RectF mRectBorder = new RectF(); 29 private RectF mRectBitmap = new RectF(); 30 31 private Bitmap mRawBitmap; 32 private BitmapShader mShader; 33 private Matrix mMatrix = new Matrix(); 34 35 public ImageViewPlus(Context context, AttributeSet attrs) { 36 super(context, attrs); 37 //取xml文件中设定的参数 38 TypedArray ta = context.obtainStyledAttributes(attrs, R.styleable.ImageViewPlus); 39 mType = ta.getInt(R.styleable.ImageViewPlus_type, DEFAULT_TYPE); 40 mBorderColor = ta.getColor(R.styleable.ImageViewPlus_borderColor, DEFAULT_BORDER_COLOR); 41 mBorderWidth = ta.getDimensionPixelSize(R.styleable.ImageViewPlus_borderWidth, dip2px(DEFAULT_BORDER_WIDTH)); 42 mRectRoundRadius = ta.getDimensionPixelSize(R.styleable.ImageViewPlus_rectRoundRadius, dip2px(DEFAULT_RECT_ROUND_RADIUS)); 43 ta.recycle(); 44 } 45 46 @Override 47 protected void onDraw(Canvas canvas) { 48 Bitmap rawBitmap = getBitmap(getDrawable()); 49 50 if (rawBitmap != null && mType != TYPE_NONE){ 51 int viewWidth = getWidth(); 52 int viewHeight = getHeight(); 53 int viewMinSize = Math.min(viewWidth, viewHeight); 54 float dstWidth = mType == TYPE_CIRCLE ? viewMinSize : viewWidth; 55 float dstHeight = mType == TYPE_CIRCLE ? viewMinSize : viewHeight; 56 float halfBorderWidth = mBorderWidth / 2.0f; 57 float doubleBorderWidth = mBorderWidth * 2; 58 59 if (mShader == null || !rawBitmap.equals(mRawBitmap)){ 60 mRawBitmap = rawBitmap; 61 mShader = new BitmapShader(mRawBitmap, TileMode.CLAMP, TileMode.CLAMP); 62 } 63 if (mShader != null){ 64 mMatrix.setScale((dstWidth - doubleBorderWidth) / rawBitmap.getWidth(), (dstHeight - doubleBorderWidth) / rawBitmap.getHeight()); 65 mShader.setLocalMatrix(mMatrix); 66 } 67 68 mPaintBitmap.setShader(mShader); 69 mPaintBorder.setStyle(Paint.Style.STROKE); 70 mPaintBorder.setStrokeWidth(mBorderWidth); 71 mPaintBorder.setColor(mBorderWidth > 0 ? mBorderColor : Color.TRANSPARENT); 72 73 if (mType == TYPE_CIRCLE){ 74 float radius = viewMinSize / 2.0f; 75 canvas.drawCircle(radius, radius, radius - halfBorderWidth, mPaintBorder); 76 canvas.translate(mBorderWidth, mBorderWidth); 77 canvas.drawCircle(radius - mBorderWidth, radius - mBorderWidth, radius - mBorderWidth, mPaintBitmap); 78 } else if (mType == TYPE_ROUNDED_RECT){ 79 mRectBorder.set(halfBorderWidth, halfBorderWidth, dstWidth - halfBorderWidth, dstHeight - halfBorderWidth); 80 mRectBitmap.set(0.0f, 0.0f, dstWidth - doubleBorderWidth, dstHeight - doubleBorderWidth); 81 float borderRadius = mRectRoundRadius - halfBorderWidth > 0.0f ? mRectRoundRadius - halfBorderWidth : 0.0f; 82 float bitmapRadius = mRectRoundRadius - mBorderWidth > 0.0f ? mRectRoundRadius - mBorderWidth : 0.0f; 83 canvas.drawRoundRect(mRectBorder, borderRadius, borderRadius, mPaintBorder); 84 canvas.translate(mBorderWidth, mBorderWidth); 85 canvas.drawRoundRect(mRectBitmap, bitmapRadius, bitmapRadius, mPaintBitmap); 86 } 87 } else { 88 super.onDraw(canvas); 89 } 90 } 91 92 private int dip2px(int dipVal) 93 { 94 float scale = getResources().getDisplayMetrics().density; 95 return (int)(dipVal * scale + 0.5f); 96 } 97 98 private Bitmap getBitmap(Drawable drawable){ 99 if (drawable instanceof BitmapDrawable){ 100 return ((BitmapDrawable)drawable).getBitmap(); 101 } else if (drawable instanceof ColorDrawable){ 102 Rect rect = drawable.getBounds(); 103 int width = rect.right - rect.left; 104 int height = rect.bottom - rect.top; 105 int color = ((ColorDrawable)drawable).getColor(); 106 Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); 107 Canvas canvas = new Canvas(bitmap); 108 canvas.drawARGB(Color.alpha(color), Color.red(color), Color.green(color), Color.blue(color)); 109 return bitmap; 110 } else { 111 return null; 112 } 113 } 114 }
1 <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 2 xmlns:tools="http://schemas.android.com/tools" 3 xmlns:snser="http://schemas.android.com/apk/res/cc.snser.imageviewplus" 4 android:layout_width="match_parent" 5 android:layout_height="match_parent" 6 android:background="@drawable/wallpaper" 7 android:orientation="vertical" 8 tools:context="${relativePackage}.${activityClass}" > 9 10 <cc.snser.imageviewplus.ImageViewPlus 11 android:id="@+id/imgplus" 12 android:layout_width="200dp" 13 android:layout_height="300dp" 14 android:layout_marginBottom="50dp" 15 android:layout_centerHorizontal="true" 16 android:layout_alignParentBottom="true" 17 android:src="@drawable/img_rectangle" 18 snser:type="rounded_rect" 19 snser:borderColor="#FF0080FF" 20 snser:borderWidth="10dp" 21 snser:rectRoundRadius="30dp" /> 22 23 </RelativeLayout>
1 <?xml version="1.0" encoding="utf-8"?> 2 <resources> 3 <attr name="type"> 4 <enum name="none" value="0" /> 5 <enum name="circle" value="1" /> 6 <enum name="rounded_rect" value="2" /> 7 </attr> 8 <attr name="borderColor" format="color" /> 9 <attr name="borderWidth" format="dimension" /> 10 <attr name="rectRoundRadius" format="dimension" /> 11 12 <declare-styleable name="ImageViewPlus"> 13 <attr name="type" /> 14 <attr name="borderColor" /> 15 <attr name="borderWidth" /> 16 <attr name="rectRoundRadius" /> 17 </declare-styleable> 18 </resources>
[转载请保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html]
七、完结
[转载请保留本文地址:http://www.cnblogs.com/goagent/p/5159126.html]