Android 滑动关闭Activity实现

一、SwipeBackLayout :

package com.base.view.view.swipeback;

import android.app.Activity;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.support.v4.view.ViewCompat;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.widget.FrameLayout;
import com.base.view.R;

import java.util.ArrayList;
import java.util.List;

/**
 * Author: walid ( copy to githup)
 * Date : 2016/03/21 18:00
 */
public class SwipeBackLayout extends FrameLayout {
	/**
	 * Minimum velocity that will be detected as a fling
	 */
	private static final int MIN_FLING_VELOCITY = 400;

	private static final int DEFAULT_SCRIM_COLOR = 0x99000000;

	private static final int FULL_ALPHA = 255;

	/**
	 * Edge flag indicating that the left edge should be affected.
	 */
	public static final int EDGE_LEFT = ViewDragHelper.EDGE_LEFT;

	/**
	 * Edge flag indicating that the right edge should be affected.
	 */
	public static final int EDGE_RIGHT = ViewDragHelper.EDGE_RIGHT;

	/**
	 * Edge flag indicating that the bottom edge should be affected.
	 */
	public static final int EDGE_BOTTOM = ViewDragHelper.EDGE_BOTTOM;

	/**
	 * Edge flag set indicating all edges should be affected.
	 */
	public static final int EDGE_ALL = EDGE_LEFT | EDGE_RIGHT | EDGE_BOTTOM;

	/**
	 * A view is not currently being dragged or animating as a result of a
	 * fling/snap.
	 */
	public static final int STATE_IDLE = ViewDragHelper.STATE_IDLE;

	/**
	 * A view is currently being dragged. The position is currently changing as
	 * a result of user input or simulated user input.
	 */
	public static final int STATE_DRAGGING = ViewDragHelper.STATE_DRAGGING;

	/**
	 * A view is currently settling into place as a result of a fling or
	 * predefined non-interactive motion.
	 */
	public static final int STATE_SETTLING = ViewDragHelper.STATE_SETTLING;

	/**
	 * Default threshold of scroll
	 */
	private static final float DEFAULT_SCROLL_THRESHOLD = 0.3f;

	private static final int OVERSCROLL_DISTANCE = 10;

	private static final int[] EDGE_FLAGS = {
			EDGE_LEFT, EDGE_RIGHT, EDGE_BOTTOM, EDGE_ALL
	};

	private int mEdgeFlag;

	/**
	 * Threshold of scroll, we will close the activity, when scrollPercent over
	 * this value;
	 */
	private float mScrollThreshold = DEFAULT_SCROLL_THRESHOLD;

	private Activity activity;
	private boolean enable = true;
	private View contentView;
	private ViewDragHelper dragHelper;
	private float scrollPercent;
	private int contentLeft;
	private int contentTop;

	/**
	 * The set of listeners to be sent events through.
	 */
	private List<SwipeListener> listeners;

	private Drawable shadowLeft;
	private Drawable shadowRight;
	private Drawable shadowBottom;

	private float scrimOpacity;

	private int scrimColor = DEFAULT_SCRIM_COLOR;

	private boolean inLayout;
	private Rect tmpRect = new Rect();
	/**
	 * Edge being dragged
	 */
	private int trackingEdge;

	public SwipeBackLayout(Context context) {
		this(context, null);
	}

	public SwipeBackLayout(Context context, AttributeSet attrs) {
		this(context, attrs, R.attr.SwipeBackLayoutStyle);
	}

	public SwipeBackLayout(Context context, AttributeSet attrs, int defStyle) {
		super(context, attrs);
		dragHelper = ViewDragHelper.create(this, new ViewDragCallback());
		TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.SwipeBackLayout);
		int edgeSize = a.getDimensionPixelSize(R.styleable.SwipeBackLayout_edge_size, -1);
		if (edgeSize > 0) { setEdgeSize(edgeSize); }
		int mode = EDGE_FLAGS[a.getInt(R.styleable.SwipeBackLayout_edge_flag, 0)];
		setEdgeTrackingEnabled(mode);
		int shadowLeft = a.getResourceId(R.styleable.SwipeBackLayout_shadow_left, R.drawable.ic_shadow_left);
		int shadowRight = a.getResourceId(R.styleable.SwipeBackLayout_shadow_right, R.drawable.ic_shadow_right);
		int shadowBottom = a.getResourceId(R.styleable.SwipeBackLayout_shadow_bottom, R.drawable.ic_shadow_bottom);
		setShadow(shadowLeft, EDGE_LEFT);
		setShadow(shadowRight, EDGE_RIGHT);
		setShadow(shadowBottom, EDGE_BOTTOM);
		a.recycle();
		final float density = getResources().getDisplayMetrics().density;
		final float minVel = MIN_FLING_VELOCITY * density;
		dragHelper.setMinVelocity(minVel);
		dragHelper.setMaxVelocity(minVel * 2f);
	}

	/**
	 * Sets the sensitivity of the NavigationLayout.
	 *
	 * @param context     The application context.
	 * @param sensitivity value between 0 and 1, the final value for touchSlop =
	 *                    ViewConfiguration.getScaledTouchSlop * (1 / s);
	 */
	public void setSensitivity(Context context, float sensitivity) {
		dragHelper.setSensitivity(context, sensitivity);
	}

	/**
	 * Set up contentView which will be moved by user gesture
	 */
	private void setContentView(View view) {
		contentView = view;
	}

	public void setEnableGesture(boolean enable) {
		this.enable = enable;
	}

	/**
	 * Enable edge tracking for the selected edges of the parent view. The
	 * callback's
	 * {@link me.imid.swipebacklayout.lib.ViewDragHelper.Callback#onEdgeTouched(int, int)}
	 * and
	 * {@link me.imid.swipebacklayout.lib.ViewDragHelper.Callback#onEdgeDragStarted(int, int)}
	 * methods will only be invoked for edges for which edge tracking has been
	 * enabled.
	 *
	 * @param edgeFlags Combination of edge flags describing the edges to watch
	 * @see #EDGE_LEFT
	 * @see #EDGE_RIGHT
	 * @see #EDGE_BOTTOM
	 */
	public void setEdgeTrackingEnabled(int edgeFlags) {
		mEdgeFlag = edgeFlags;
		dragHelper.setEdgeTrackingEnabled(mEdgeFlag);
	}

	/**
	 * Set a color to use for the scrim that obscures primary content while a
	 * drawer is open.
	 *
	 * @param color Color to use in 0xAARRGGBB format.
	 */
	public void setScrimColor(int color) {
		scrimColor = color;
		invalidate();
	}

	/**
	 * Set the size of an edge. This is the range in pixels along the edges of
	 * this view that will actively detect edge touches or drags if edge
	 * tracking is enabled.
	 *
	 * @param size The size of an edge in pixels
	 */
	public void setEdgeSize(int size) {
		dragHelper.setEdgeSize(size);
	}

	/**
	 * Add a callback to be invoked when a swipe event is sent to this view.
	 *
	 * @param listener the swipe listener to attach to this view
	 */
	public void addSwipeListener(SwipeListener listener) {
		if (listeners == null) {
			listeners = new ArrayList<>();
		}
		listeners.add(listener);
	}

	/**
	 * Removes a listener from the set of listeners
	 *
	 * @param listener
	 */
	public void removeSwipeListener(SwipeListener listener) {
		if (listeners == null) {
			return;
		}
		listeners.remove(listener);
	}

	public interface SwipeListener {
		/**
		 * Invoke when state change
		 *
		 * @param state         flag to describe scroll state
		 * @param scrollPercent scroll percent of this view
		 * @see #STATE_IDLE
		 * @see #STATE_DRAGGING
		 * @see #STATE_SETTLING
		 */
		void onScrollStateChange(int state, float scrollPercent);

		/**
		 * Invoke when edge touched
		 *
		 * @param edgeFlag edge flag describing the edge being touched
		 * @see #EDGE_LEFT
		 * @see #EDGE_RIGHT
		 * @see #EDGE_BOTTOM
		 */
		void onEdgeTouch(int edgeFlag);

		/**
		 * Invoke when scroll percent over the threshold for the first time
		 */
		void onScrollOverThreshold();
	}

	/**
	 * Set scroll threshold, we will close the activity, when scrollPercent over
	 * this value
	 *
	 * @param threshold
	 */
	public void setScrollThresHold(float threshold) {
		if (threshold >= 1.0f || threshold <= 0) {
			throw new IllegalArgumentException("Threshold value should be between 0 and 1.0");
		}
		mScrollThreshold = threshold;
	}

	/**
	 * Set a drawable used for edge shadow.
	 *
	 * @param shadow    Drawable to use
	 * @param edgeFlags Combination of edge flags describing the edge to set
	 * @see #EDGE_LEFT
	 * @see #EDGE_RIGHT
	 * @see #EDGE_BOTTOM
	 */
	public void setShadow(Drawable shadow, int edgeFlag) {
		if ((edgeFlag & EDGE_LEFT) != 0) {
			shadowLeft = shadow;
		} else if ((edgeFlag & EDGE_RIGHT) != 0) {
			shadowRight = shadow;
		} else if ((edgeFlag & EDGE_BOTTOM) != 0) {
			shadowBottom = shadow;
		}
		invalidate();
	}

	/**
	 * Set a drawable used for edge shadow.
	 *
	 * @param resId     Resource of drawable to use
	 * @param edgeFlags Combination of edge flags describing the edge to set
	 * @see #EDGE_LEFT
	 * @see #EDGE_RIGHT
	 * @see #EDGE_BOTTOM
	 */
	public void setShadow(int resId, int edgeFlag) {
		setShadow(getResources().getDrawable(resId), edgeFlag);
	}

	/**
	 * Scroll out contentView and finish the activity
	 */
	public void scrollToFinishActivity() {
		final int childWidth = contentView.getWidth();
		final int childHeight = contentView.getHeight();

		int left = 0, top = 0;
		if ((mEdgeFlag & EDGE_LEFT) != 0) {
			left = childWidth + shadowLeft.getIntrinsicWidth() + OVERSCROLL_DISTANCE;
			trackingEdge = EDGE_LEFT;
		} else if ((mEdgeFlag & EDGE_RIGHT) != 0) {
			left = -childWidth - shadowRight.getIntrinsicWidth() - OVERSCROLL_DISTANCE;
			trackingEdge = EDGE_RIGHT;
		} else if ((mEdgeFlag & EDGE_BOTTOM) != 0) {
			top = -childHeight - shadowBottom.getIntrinsicHeight() - OVERSCROLL_DISTANCE;
			trackingEdge = EDGE_BOTTOM;
		}

		dragHelper.smoothSlideViewTo(contentView, left, top);
		invalidate();
	}

	@Override
	public boolean onInterceptTouchEvent(MotionEvent event) {
		if (!enable) {
			return false;
		}
		try {
			return dragHelper.shouldInterceptTouchEvent(event);
		} catch (ArrayIndexOutOfBoundsException e) {
			// FIXME: handle exception
			// issues #9
			return false;
		}
	}

	@Override
	public boolean onTouchEvent(MotionEvent event) {
		if (!enable) {
			return false;
		}
		dragHelper.processTouchEvent(event);
		return true;
	}

	@Override
	protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
		inLayout = true;
		if (contentView != null) {
			contentView.layout(contentLeft, contentTop,
			                   contentLeft + contentView.getMeasuredWidth(),
			                   contentTop + contentView.getMeasuredHeight());
		}
		inLayout = false;
	}

	@Override
	public void requestLayout() {
		if (!inLayout) {
			super.requestLayout();
		}
	}

	@Override
	protected boolean drawChild(Canvas canvas, View child, long drawingTime) {
		final boolean drawContent = child == contentView;

		boolean ret = super.drawChild(canvas, child, drawingTime);
		if (scrimOpacity > 0 && drawContent
		    && dragHelper.getViewDragState() != ViewDragHelper.STATE_IDLE) {
			drawShadow(canvas, child);
			drawScrim(canvas, child);
		}
		return ret;
	}

	private void drawScrim(Canvas canvas, View child) {
		final int baseAlpha = (scrimColor & 0xff000000) >>> 24;
		final int alpha = (int) (baseAlpha * scrimOpacity);
		final int color = alpha << 24 | (scrimColor & 0xffffff);

		if ((trackingEdge & EDGE_LEFT) != 0) {
			canvas.clipRect(0, 0, child.getLeft(), getHeight());
		} else if ((trackingEdge & EDGE_RIGHT) != 0) {
			canvas.clipRect(child.getRight(), 0, getRight(), getHeight());
		} else if ((trackingEdge & EDGE_BOTTOM) != 0) {
			canvas.clipRect(child.getLeft(), child.getBottom(), getRight(), getHeight());
		}
		canvas.drawColor(color);
	}

	private void drawShadow(Canvas canvas, View child) {
		final Rect childRect = tmpRect;
		child.getHitRect(childRect);

		if ((mEdgeFlag & EDGE_LEFT) != 0) {
			shadowLeft.setBounds(childRect.left - shadowLeft.getIntrinsicWidth(), childRect.top,
			                     childRect.left, childRect.bottom);
			shadowLeft.setAlpha((int) (scrimOpacity * FULL_ALPHA));
			shadowLeft.draw(canvas);
		}

		if ((mEdgeFlag & EDGE_RIGHT) != 0) {
			shadowRight.setBounds(childRect.right, childRect.top,
			                      childRect.right + shadowRight.getIntrinsicWidth(), childRect.bottom);
			shadowRight.setAlpha((int) (scrimOpacity * FULL_ALPHA));
			shadowRight.draw(canvas);
		}

		if ((mEdgeFlag & EDGE_BOTTOM) != 0) {
			shadowBottom.setBounds(childRect.left, childRect.bottom, childRect.right,
			                       childRect.bottom + shadowBottom.getIntrinsicHeight());
			shadowBottom.setAlpha((int) (scrimOpacity * FULL_ALPHA));
			shadowBottom.draw(canvas);
		}
	}

	public void attachToActivity(Activity activity) {
		this.activity = activity;
		TypedArray a = activity.getTheme().obtainStyledAttributes(new int[]{
				android.R.attr.windowBackground
		});
		int background = a.getResourceId(0, 0);
		a.recycle();

		ViewGroup decor = (ViewGroup) activity.getWindow().getDecorView();
		ViewGroup decorChild = (ViewGroup) decor.getChildAt(0);
		decorChild.setBackgroundResource(background);
		decor.removeView(decorChild);
		addView(decorChild);
		setContentView(decorChild);
		decor.addView(this);
	}

	@Override
	public void computeScroll() {
		scrimOpacity = 1 - scrollPercent;
		if (dragHelper.continueSettling(true)) {
			ViewCompat.postInvalidateOnAnimation(this);
		}
	}

	private class ViewDragCallback extends ViewDragHelper.Callback {
		private boolean mIsScrollOverValid;

		@Override
		public boolean tryCaptureView(View view, int i) {
			boolean ret = dragHelper.isEdgeTouched(mEdgeFlag, i);
			if (ret) {
				if (dragHelper.isEdgeTouched(EDGE_LEFT, i)) {
					trackingEdge = EDGE_LEFT;
				} else if (dragHelper.isEdgeTouched(EDGE_RIGHT, i)) {
					trackingEdge = EDGE_RIGHT;
				} else if (dragHelper.isEdgeTouched(EDGE_BOTTOM, i)) {
					trackingEdge = EDGE_BOTTOM;
				}
				if (listeners != null && !listeners.isEmpty()) {
					for (SwipeListener listener : listeners) {
						listener.onEdgeTouch(trackingEdge);
					}
				}
				mIsScrollOverValid = true;
			}
			boolean directionCheck = false;
			if (mEdgeFlag == EDGE_LEFT || mEdgeFlag == EDGE_RIGHT) {
				directionCheck = !dragHelper.checkTouchSlop(ViewDragHelper.DIRECTION_VERTICAL, i);
			} else if (mEdgeFlag == EDGE_BOTTOM) {
				directionCheck = !dragHelper
						.checkTouchSlop(ViewDragHelper.DIRECTION_HORIZONTAL, i);
			} else if (mEdgeFlag == EDGE_ALL) {
				directionCheck = true;
			}
			return ret & directionCheck;
		}

		@Override
		public int getViewHorizontalDragRange(View child) {
			return mEdgeFlag & (EDGE_LEFT | EDGE_RIGHT);
		}

		@Override
		public int getViewVerticalDragRange(View child) {
			return mEdgeFlag & EDGE_BOTTOM;
		}

		@Override
		public void onViewPositionChanged(View changedView, int left, int top, int dx, int dy) {
			super.onViewPositionChanged(changedView, left, top, dx, dy);
			if ((trackingEdge & EDGE_LEFT) != 0) {
				scrollPercent = Math.abs((float) left
				                         / (contentView.getWidth() + shadowLeft.getIntrinsicWidth()));
			} else if ((trackingEdge & EDGE_RIGHT) != 0) {
				scrollPercent = Math.abs((float) left
				                         / (contentView.getWidth() + shadowRight.getIntrinsicWidth()));
			} else if ((trackingEdge & EDGE_BOTTOM) != 0) {
				scrollPercent = Math.abs((float) top
				                         / (contentView.getHeight() + shadowBottom.getIntrinsicHeight()));
			}
			contentLeft = left;
			contentTop = top;
			invalidate();
			if (scrollPercent < mScrollThreshold && !mIsScrollOverValid) {
				mIsScrollOverValid = true;
			}
			if (listeners != null && !listeners.isEmpty()
			    && dragHelper.getViewDragState() == STATE_DRAGGING
			    && scrollPercent >= mScrollThreshold && mIsScrollOverValid) {
				mIsScrollOverValid = false;
				for (SwipeListener listener : listeners) {
					listener.onScrollOverThreshold();
				}
			}

			if (scrollPercent >= 1) {
				if (!activity.isFinishing()) {
					activity.finish();
					activity.overridePendingTransition(0, 0);
				}
			}
		}

		@Override
		public void onViewReleased(View releasedChild, float xvel, float yvel) {
			final int childWidth = releasedChild.getWidth();
			final int childHeight = releasedChild.getHeight();
			int left = 0, top = 0;
			if ((trackingEdge & EDGE_LEFT) != 0) {
				left = xvel > 0 || xvel == 0 && scrollPercent > mScrollThreshold ?
				       childWidth + shadowLeft.getIntrinsicWidth() + OVERSCROLL_DISTANCE : 0;
			} else if ((trackingEdge & EDGE_RIGHT) != 0) {
				left = xvel < 0 || xvel == 0 && scrollPercent > mScrollThreshold ?
				       -(childWidth + shadowLeft.getIntrinsicWidth() + OVERSCROLL_DISTANCE) : 0;
			} else if ((trackingEdge & EDGE_BOTTOM) != 0) {
				top = yvel < 0 || yvel == 0 && scrollPercent > mScrollThreshold ?
				      -(childHeight + shadowBottom.getIntrinsicHeight() + OVERSCROLL_DISTANCE) : 0;
			}
			dragHelper.settleCapturedViewAt(left, top);
			invalidate();
		}

		@Override
		public int clampViewPositionHorizontal(View child, int left, int dx) {
			int ret = 0;
			if ((trackingEdge & EDGE_LEFT) != 0) {
				ret = Math.min(child.getWidth(), Math.max(left, 0));
			} else if ((trackingEdge & EDGE_RIGHT) != 0) {
				ret = Math.min(0, Math.max(left, -child.getWidth()));
			}
			return ret;
		}

		@Override
		public int clampViewPositionVertical(View child, int top, int dy) {
			int ret = 0;
			if ((trackingEdge & EDGE_BOTTOM) != 0) {
				ret = Math.min(0, Math.max(top, -child.getHeight()));
			}
			return ret;
		}

		@Override
		public void onViewDragStateChanged(int state) {
			super.onViewDragStateChanged(state);
			if (listeners != null && !listeners.isEmpty()) {
				for (SwipeListener listener : listeners) {
					listener.onScrollStateChange(state, scrollPercent);
				}
			}
		}
	}
}

二、SwipeBackActivityHelper:

package com.base.view.view.swipeback;

import android.app.Activity;
import android.app.ActivityOptions;
import android.graphics.Color;
import android.graphics.drawable.ColorDrawable;
import android.os.Build;
import android.view.LayoutInflater;
import android.view.View;
import com.base.view.R;

import java.lang.reflect.Method;

/**
 * Author: walid ( copy to githup)
 * Date : 2016/03/21 18:00
 */
public class SwipeBackActivityHelper {

	private Activity activity;
	private SwipeBackLayout swipeBackLayout;

	public SwipeBackActivityHelper(Activity activity) {
		this.activity = activity;
	}

	public void onActivityCreate() {
		activity.getWindow().setBackgroundDrawable(new ColorDrawable(Color.TRANSPARENT));
		activity.getWindow().getDecorView().setBackgroundDrawable(null);
		swipeBackLayout = (SwipeBackLayout) LayoutInflater.from(activity).inflate(R.layout.widget_swipeback_layout, null);
		swipeBackLayout.addSwipeListener(new SwipeBackLayout.SwipeListener() {
			@Override
			public void onScrollStateChange(int state, float scrollPercent) {
			}

			@Override
			public void onEdgeTouch(int edgeFlag) {
				convertActivityToTranslucent(activity);
			}

			@Override
			public void onScrollOverThreshold() {

			}
		});
	}

	public void onPostCreate() {
		swipeBackLayout.attachToActivity(activity);
	}

	public View findViewById(int id) {
		if (swipeBackLayout != null) {
			return swipeBackLayout.findViewById(id);
		}
		return null;
	}

	public SwipeBackLayout getSwipeBackLayout() {
		return swipeBackLayout;
	}

	/**
	 * Convert a translucent themed Activity
	 * {@link android.R.attr#windowIsTranslucent} to a fullscreen opaque
	 * Activity.
	 * <p/>
	 * Call this whenever the background of a translucent Activity has changed
	 * to become opaque. Doing so will allow the {@link android.view.Surface} of
	 * the Activity behind to be released.
	 * <p/>
	 * This call has no effect on non-translucent activities or on activities
	 * with the {@link android.R.attr#windowIsFloating} attribute.
	 */
	public static void convertActivityFromTranslucent(Activity activity) {
		try {
			Method method = Activity.class.getDeclaredMethod("convertFromTranslucent");
			method.setAccessible(true);
			method.invoke(activity);
		} catch (Throwable ignored) {
		}
	}

	/**
	 * Convert a translucent themed Activity
	 * {@link android.R.attr#windowIsTranslucent} back from opaque to
	 * translucent following a call to
	 * {@link #convertActivityFromTranslucent(Activity)} .
	 * <p/>
	 * Calling this allows the Activity behind this one to be seen again. Once
	 * all such Activities have been redrawn
	 * <p/>
	 * This call has no effect on non-translucent activities or on activities
	 * with the {@link android.R.attr#windowIsFloating} attribute.
	 */
	public static void convertActivityToTranslucent(Activity activity) {
		if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
			convertActivityToTranslucentAfterL(activity);
		} else {
			convertActivityToTranslucentBeforeL(activity);
		}
	}

	/**
	 * Calling the convertToTranslucent method on platforms before Android 5.0
	 */
	public static void convertActivityToTranslucentBeforeL(Activity activity) {
		try {
			Class<?>[] classes = Activity.class.getDeclaredClasses();
			Class<?> translucentConversionListenerClazz = null;
			for (Class clazz : classes) {
				if (clazz.getSimpleName().contains("TranslucentConversionListener")) {
					translucentConversionListenerClazz = clazz;
				}
			}
			Method method = Activity.class.getDeclaredMethod("convertToTranslucent",
			                                                 translucentConversionListenerClazz);
			method.setAccessible(true);
			method.invoke(activity, new Object[]{
					null
			});
		} catch (Throwable ignored) {
		}
	}

	/**
	 * Calling the convertToTranslucent method on platforms after Android 5.0
	 */
	private static void convertActivityToTranslucentAfterL(Activity activity) {
		try {
			Method getActivityOptions = Activity.class.getDeclaredMethod("getActivityOptions");
			getActivityOptions.setAccessible(true);
			Object options = getActivityOptions.invoke(activity);

			Class<?>[] classes = Activity.class.getDeclaredClasses();
			Class<?> translucentConversionListenerClazz = null;
			for (Class clazz : classes) {
				if (clazz.getSimpleName().contains("TranslucentConversionListener")) {
					translucentConversionListenerClazz = clazz;
				}
			}
			Method convertToTranslucent = Activity.class.getDeclaredMethod("convertToTranslucent",
			                                                               translucentConversionListenerClazz, ActivityOptions.class);
			convertToTranslucent.setAccessible(true);
			convertToTranslucent.invoke(activity, null, options);
		} catch (Throwable ignored) {
		}
	}

}

三、ViewDragHelper:

package com.base.view.view.swipeback;

import android.content.Context;
import android.support.v4.view.MotionEventCompat;
import android.support.v4.view.VelocityTrackerCompat;
import android.support.v4.view.ViewCompat;
import android.support.v4.widget.ScrollerCompat;
import android.view.*;
import android.view.animation.Interpolator;

import java.util.Arrays;

/**
 * Author: walid ( copy to githup)
 * Date : 2016/03/21 18:00
 */
public class ViewDragHelper {

	/**
	 * A null/invalid pointer ID.
	 */
	public static final int INVALID_POINTER = -1;

	/**
	 * A view is not currently being dragged or animating as a result of a
	 * fling/snap.
	 */
	public static final int STATE_IDLE = 0;

	/**
	 * A view is currently being dragged. The position is currently changing as
	 * a result of user input or simulated user input.
	 */
	public static final int STATE_DRAGGING = 1;

	/**
	 * A view is currently settling into place as a result of a fling or
	 * predefined non-interactive motion.
	 */
	public static final int STATE_SETTLING = 2;

	/**
	 * Edge flag indicating that the left edge should be affected.
	 */
	public static final int EDGE_LEFT = 1 << 0;

	/**
	 * Edge flag indicating that the right edge should be affected.
	 */
	public static final int EDGE_RIGHT = 1 << 1;

	/**
	 * Edge flag indicating that the top edge should be affected.
	 */
	public static final int EDGE_TOP = 1 << 2;

	/**
	 * Edge flag indicating that the bottom edge should be affected.
	 */
	public static final int EDGE_BOTTOM = 1 << 3;

	/**
	 * Edge flag set indicating all edges should be affected.
	 */
	public static final int EDGE_ALL = EDGE_LEFT | EDGE_TOP | EDGE_RIGHT | EDGE_BOTTOM;

	/**
	 * Indicates that a check should occur along the horizontal axis
	 */
	public static final int DIRECTION_HORIZONTAL = 1 << 0;

	/**
	 * Indicates that a check should occur along the vertical axis
	 */
	public static final int DIRECTION_VERTICAL = 1 << 1;

	/**
	 * Indicates that a check should occur along all axes
	 */
	public static final int DIRECTION_ALL = DIRECTION_HORIZONTAL | DIRECTION_VERTICAL;

	public static final int EDGE_SIZE = 20; // dp

	private static final int BASE_SETTLE_DURATION = 256; // ms

	private static final int MAX_SETTLE_DURATION = 600; // ms

	// Current drag state; idle, dragging or settling
	private int mDragState;

	// Distance to travel before a drag may begin
	private int mTouchSlop;

	// Last known position/pointer tracking
	private int mActivePointerId = INVALID_POINTER;

	private float[] mInitialMotionX;

	private float[] mInitialMotionY;

	private float[] mLastMotionX;

	private float[] mLastMotionY;

	private int[] mInitialEdgeTouched;

	private int[] mEdgeDragsInProgress;

	private int[] mEdgeDragsLocked;

	private int mPointersDown;

	private VelocityTracker mVelocityTracker;

	private float mMaxVelocity;

	private float mMinVelocity;

	private int mEdgeSize;

	private int mTrackingEdges;

	private ScrollerCompat mScroller;

	private final Callback mCallback;

	private View mCapturedView;

	private boolean mReleaseInProgress;

	private final ViewGroup mParentView;

	/**
	 * A Callback is used as a communication channel with the ViewDragHelper
	 * back to the parent view using it. <code>on*</code>methods are invoked on
	 * siginficant events and several accessor methods are expected to provide
	 * the ViewDragHelper with more information about the state of the parent
	 * view upon request. The callback also makes decisions governing the range
	 * and draggability of child views.
	 */
	public static abstract class Callback {
		/**
		 * Called when the drag state changes. See the <code>STATE_*</code>
		 * constants for more information.
		 *
		 * @param state The new drag state
		 * @see #STATE_IDLE
		 * @see #STATE_DRAGGING
		 * @see #STATE_SETTLING
		 */
		public void onViewDragStateChanged(int state) {
		}

		/**
		 * Called when the captured view's position changes as the result of a
		 * drag or settle.
		 *
		 * @param changedView View whose position changed
		 * @param left        New X coordinate of the left edge of the view
		 * @param top         New Y coordinate of the top edge of the view
		 * @param dx          Change in X position from the last call
		 * @param dy          Change in Y position from the last call
		 */
		public void onViewPositionChanged(View changedView, int left, int top, int dx, int dy) {
		}

		/**
		 * Called when a child view is captured for dragging or settling. The ID
		 * of the pointer currently dragging the captured view is supplied. If
		 * activePointerId is identified as {@link #INVALID_POINTER} the capture
		 * is programmatic instead of pointer-initiated.
		 *
		 * @param capturedChild   Child view that was captured
		 * @param activePointerId Pointer id tracking the child capture
		 */
		public void onViewCaptured(View capturedChild, int activePointerId) {
		}

		/**
		 * Called when the child view is no longer being actively dragged. The
		 * fling velocity is also supplied, if relevant. The velocity values may
		 * be clamped to system minimums or maximums.
		 * <p>
		 * Calling code may decide to fling or otherwise release the view to let
		 * it settle into place. It should do so using
		 * {@link #settleCapturedViewAt(int, int)} or
		 * {@link #flingCapturedView(int, int, int, int)}. If the Callback
		 * invokes one of these methods, the ViewDragHelper will enter
		 * {@link #STATE_SETTLING} and the view capture will not fully end until
		 * it comes to a complete stop. If neither of these methods is invoked
		 * before <code>onViewReleased</code> returns, the view will stop in
		 * place and the ViewDragHelper will return to {@link #STATE_IDLE}.
		 * </p>
		 *
		 * @param releasedChild The captured child view now being released
		 * @param xvel          X velocity of the pointer as it left the screen in pixels
		 *                      per second.
		 * @param yvel          Y velocity of the pointer as it left the screen in pixels
		 *                      per second.
		 */
		public void onViewReleased(View releasedChild, float xvel, float yvel) {
		}

		/**
		 * Called when one of the subscribed edges in the parent view has been
		 * touched by the user while no child view is currently captured.
		 *
		 * @param edgeFlags A combination of edge flags describing the edge(s)
		 *                  currently touched
		 * @param pointerId ID of the pointer touching the described edge(s)
		 * @see #EDGE_LEFT
		 * @see #EDGE_TOP
		 * @see #EDGE_RIGHT
		 * @see #EDGE_BOTTOM
		 */
		public void onEdgeTouched(int edgeFlags, int pointerId) {
		}

		/**
		 * Called when the given edge may become locked. This can happen if an
		 * edge drag was preliminarily rejected before beginning, but after
		 * {@link #onEdgeTouched(int, int)} was called. This method should
		 * return true to lock this edge or false to leave it unlocked. The
		 * default behavior is to leave edges unlocked.
		 *
		 * @param edgeFlags A combination of edge flags describing the edge(s)
		 *                  locked
		 * @return true to lock the edge, false to leave it unlocked
		 */
		public boolean onEdgeLock(int edgeFlags) {
			return false;
		}

		/**
		 * Called when the user has started a deliberate drag away from one of
		 * the subscribed edges in the parent view while no child view is
		 * currently captured.
		 *
		 * @param edgeFlags A combination of edge flags describing the edge(s)
		 *                  dragged
		 * @param pointerId ID of the pointer touching the described edge(s)
		 * @see #EDGE_LEFT
		 * @see #EDGE_TOP
		 * @see #EDGE_RIGHT
		 * @see #EDGE_BOTTOM
		 */
		public void onEdgeDragStarted(int edgeFlags, int pointerId) {
		}

		/**
		 * Called to determine the Z-order of child views.
		 *
		 * @param index the ordered position to query for
		 * @return index of the view that should be ordered at position
		 * <code>index</code>
		 */
		public int getOrderedChildIndex(int index) {
			return index;
		}

		/**
		 * Return the magnitude of a draggable child view's horizontal range of
		 * motion in pixels. This method should return 0 for views that cannot
		 * move horizontally.
		 *
		 * @param child Child view to check
		 * @return range of horizontal motion in pixels
		 */
		public int getViewHorizontalDragRange(View child) {
			return 0;
		}

		/**
		 * Return the magnitude of a draggable child view's vertical range of
		 * motion in pixels. This method should return 0 for views that cannot
		 * move vertically.
		 *
		 * @param child Child view to check
		 * @return range of vertical motion in pixels
		 */
		public int getViewVerticalDragRange(View child) {
			return 0;
		}

		/**
		 * Called when the user's input indicates that they want to capture the
		 * given child view with the pointer indicated by pointerId. The
		 * callback should return true if the user is permitted to drag the
		 * given view with the indicated pointer.
		 * <p>
		 * ViewDragHelper may call this method multiple times for the same view
		 * even if the view is already captured; this indicates that a new
		 * pointer is trying to take control of the view.
		 * </p>
		 * <p>
		 * If this method returns true, a call to
		 * {@link #onViewCaptured(View, int)} will follow if the
		 * capture is successful.
		 * </p>
		 *
		 * @param child     Child the user is attempting to capture
		 * @param pointerId ID of the pointer attempting the capture
		 * @return true if capture should be allowed, false otherwise
		 */
		public abstract boolean tryCaptureView(View child, int pointerId);

		/**
		 * Restrict the motion of the dragged child view along the horizontal
		 * axis. The default implementation does not allow horizontal motion;
		 * the extending class must override this method and provide the desired
		 * clamping.
		 *
		 * @param child Child view being dragged
		 * @param left  Attempted motion along the X axis
		 * @param dx    Proposed change in position for left
		 * @return The new clamped position for left
		 */
		public int clampViewPositionHorizontal(View child, int left, int dx) {
			return 0;
		}

		/**
		 * Restrict the motion of the dragged child view along the vertical
		 * axis. The default implementation does not allow vertical motion; the
		 * extending class must override this method and provide the desired
		 * clamping.
		 *
		 * @param child Child view being dragged
		 * @param top   Attempted motion along the Y axis
		 * @param dy    Proposed change in position for top
		 * @return The new clamped position for top
		 */
		public int clampViewPositionVertical(View child, int top, int dy) {
			return 0;
		}
	}

	/**
	 * Interpolator defining the animation curve for mScroller
	 */
	private static final Interpolator sInterpolator = new Interpolator() {
		public float getInterpolation(float t) {
			t -= 1.0f;
			return t * t * t * t * t + 1.0f;
		}
	};

	private final Runnable mSetIdleRunnable = new Runnable() {
		public void run() {
			setDragState(STATE_IDLE);
		}
	};

	/**
	 * Factory method to create a new ViewDragHelper.
	 *
	 * @param forParent Parent view to monitor
	 * @param cb        Callback to provide information and receive events
	 * @return a new ViewDragHelper instance
	 */
	public static ViewDragHelper create(ViewGroup forParent, Callback cb) {
		return new ViewDragHelper(forParent.getContext(), forParent, cb);
	}

	/**
	 * Factory method to create a new ViewDragHelper.
	 *
	 * @param forParent   Parent view to monitor
	 * @param sensitivity Multiplier for how sensitive the helper should be
	 *                    about detecting the start of a drag. Larger values are more
	 *                    sensitive. 1.0f is normal.
	 * @param cb          Callback to provide information and receive events
	 * @return a new ViewDragHelper instance
	 */
	public static ViewDragHelper create(ViewGroup forParent, float sensitivity, Callback cb) {
		final ViewDragHelper helper = create(forParent, cb);
		helper.mTouchSlop = (int) (helper.mTouchSlop * (1 / sensitivity));
		return helper;
	}

	/**
	 * Apps should use ViewDragHelper.create() to get a new instance. This will
	 * allow VDH to use internal compatibility implementations for different
	 * platform versions.
	 *
	 * @param context   Context to initialize config-dependent params from
	 * @param forParent Parent view to monitor
	 */
	private ViewDragHelper(Context context, ViewGroup forParent, Callback cb) {
		if (forParent == null) {
			throw new IllegalArgumentException("Parent view may not be null");
		}
		if (cb == null) {
			throw new IllegalArgumentException("Callback may not be null");
		}

		mParentView = forParent;
		mCallback = cb;

		final ViewConfiguration vc = ViewConfiguration.get(context);
		final float density = context.getResources().getDisplayMetrics().density;
		mEdgeSize = (int) (EDGE_SIZE * density + 0.5f);

		mTouchSlop = vc.getScaledTouchSlop();
		mMaxVelocity = vc.getScaledMaximumFlingVelocity();
		mMinVelocity = vc.getScaledMinimumFlingVelocity();
		mScroller = ScrollerCompat.create(context, sInterpolator);
	}

	/**
	 * Sets the sensitivity of the dragger.
	 *
	 * @param context     The application context.
	 * @param sensitivity value between 0 and 1, the final value for touchSlop =
	 *                    ViewConfiguration.getScaledTouchSlop * (1 / s);
	 */
	public void setSensitivity(Context context, float sensitivity) {
		float s = Math.max(0f, Math.min(1.0f, sensitivity));
		ViewConfiguration viewConfiguration = ViewConfiguration.get(context);
		mTouchSlop = (int) (viewConfiguration.getScaledTouchSlop() * (1 / s));
	}

	/**
	 * Set the minimum velocity that will be detected as having a magnitude
	 * greater than zero in pixels per second. Callback methods accepting a
	 * velocity will be clamped appropriately.
	 *
	 * @param minVel minimum velocity to detect
	 */
	public void setMinVelocity(float minVel) {
		mMinVelocity = minVel;
	}

	/**
	 * Set the max velocity that will be detected as having a magnitude
	 * greater than zero in pixels per second. Callback methods accepting a
	 * velocity will be clamped appropriately.
	 *
	 * @param maxVel max velocity to detect
	 */
	public void setMaxVelocity(float maxVel) {
		mMaxVelocity = maxVel;
	}

	/**
	 * Return the currently configured minimum velocity. Any flings with a
	 * magnitude less than this value in pixels per second. Callback methods
	 * accepting a velocity will receive zero as a velocity value if the real
	 * detected velocity was below this threshold.
	 *
	 * @return the minimum velocity that will be detected
	 */
	public float getMinVelocity() {
		return mMinVelocity;
	}

	/**
	 * Retrieve the current drag state of this helper. This will return one of
	 * {@link #STATE_IDLE}, {@link #STATE_DRAGGING} or {@link #STATE_SETTLING}.
	 *
	 * @return The current drag state
	 */
	public int getViewDragState() {
		return mDragState;
	}

	/**
	 * Enable edge tracking for the selected edges of the parent view. The
	 * callback's
	 * {@link me.imid.swipebacklayout.lib.ViewDragHelper.Callback#onEdgeTouched(int, int)}
	 * and
	 * {@link me.imid.swipebacklayout.lib.ViewDragHelper.Callback#onEdgeDragStarted(int, int)}
	 * methods will only be invoked for edges for which edge tracking has been
	 * enabled.
	 *
	 * @param edgeFlags Combination of edge flags describing the edges to watch
	 * @see #EDGE_LEFT
	 * @see #EDGE_TOP
	 * @see #EDGE_RIGHT
	 * @see #EDGE_BOTTOM
	 */
	public void setEdgeTrackingEnabled(int edgeFlags) {
		mTrackingEdges = edgeFlags;
	}

	/**
	 * Return the size of an edge. This is the range in pixels along the edges
	 * of this view that will actively detect edge touches or drags if edge
	 * tracking is enabled.
	 *
	 * @return The size of an edge in pixels
	 * @see #setEdgeTrackingEnabled(int)
	 */
	public int getEdgeSize() {
		return mEdgeSize;
	}

	/**
	 * Set the size of an edge. This is the range in pixels along the edges of
	 * this view that will actively detect edge touches or drags if edge
	 * tracking is enabled.
	 *
	 * @param size The size of an edge in pixels
	 */
	public void setEdgeSize(int size) {
		mEdgeSize = size;
	}

	/**
	 * Capture a specific child view for dragging within the parent. The
	 * callback will be notified but
	 * {@link me.imid.swipebacklayout.lib.ViewDragHelper.Callback#tryCaptureView(View, int)}
	 * will not be asked permission to capture this view.
	 *
	 * @param childView       Child view to capture
	 * @param activePointerId ID of the pointer that is dragging the captured
	 *                        child view
	 */
	public void captureChildView(View childView, int activePointerId) {
		if (childView.getParent() != mParentView) {
			throw new IllegalArgumentException("captureChildView: parameter must be a descendant "
			                                   + "of the ViewDragHelper's tracked parent view (" + mParentView + ")");
		}

		mCapturedView = childView;
		mActivePointerId = activePointerId;
		mCallback.onViewCaptured(childView, activePointerId);
		setDragState(STATE_DRAGGING);
	}

	/**
	 * @return The currently captured view, or null if no view has been
	 * captured.
	 */
	public View getCapturedView() {
		return mCapturedView;
	}

	/**
	 * @return The ID of the pointer currently dragging the captured view, or
	 * {@link #INVALID_POINTER}.
	 */
	public int getActivePointerId() {
		return mActivePointerId;
	}

	/**
	 * @return The minimum distance in pixels that the user must travel to
	 * initiate a drag
	 */
	public int getTouchSlop() {
		return mTouchSlop;
	}

	/**
	 * The result of a call to this method is equivalent to
	 * {@link #processTouchEvent(MotionEvent)} receiving an
	 * ACTION_CANCEL event.
	 */
	public void cancel() {
		mActivePointerId = INVALID_POINTER;
		clearMotionHistory();

		if (mVelocityTracker != null) {
			mVelocityTracker.recycle();
			mVelocityTracker = null;
		}
	}

	/**
	 * {@link #cancel()}, but also abort all motion in progress and snap to the
	 * end of any animation.
	 */
	public void abort() {
		cancel();
		if (mDragState == STATE_SETTLING) {
			final int oldX = mScroller.getCurrX();
			final int oldY = mScroller.getCurrY();
			mScroller.abortAnimation();
			final int newX = mScroller.getCurrX();
			final int newY = mScroller.getCurrY();
			mCallback.onViewPositionChanged(mCapturedView, newX, newY, newX - oldX, newY - oldY);
		}
		setDragState(STATE_IDLE);
	}

	/**
	 * Animate the view <code>child</code> to the given (left, top) position. If
	 * this method returns true, the caller should invoke
	 * {@link #continueSettling(boolean)} on each subsequent frame to continue
	 * the motion until it returns false. If this method returns false there is
	 * no further work to do to complete the movement.
	 * <p>
	 * This operation does not count as a capture event, though
	 * {@link #getCapturedView()} will still report the sliding view while the
	 * slide is in progress.
	 * </p>
	 *
	 * @param child     Child view to capture and animate
	 * @param finalLeft Final left position of child
	 * @param finalTop  Final top position of child
	 * @return true if animation should continue through
	 * {@link #continueSettling(boolean)} calls
	 */
	public boolean smoothSlideViewTo(View child, int finalLeft, int finalTop) {
		mCapturedView = child;
		mActivePointerId = INVALID_POINTER;

		return forceSettleCapturedViewAt(finalLeft, finalTop, 0, 0);
	}

	/**
	 * Settle the captured view at the given (left, top) position. The
	 * appropriate velocity from prior motion will be taken into account. If
	 * this method returns true, the caller should invoke
	 * {@link #continueSettling(boolean)} on each subsequent frame to continue
	 * the motion until it returns false. If this method returns false there is
	 * no further work to do to complete the movement.
	 *
	 * @param finalLeft Settled left edge position for the captured view
	 * @param finalTop  Settled top edge position for the captured view
	 * @return true if animation should continue through
	 * {@link #continueSettling(boolean)} calls
	 */
	public boolean settleCapturedViewAt(int finalLeft, int finalTop) {
		if (!mReleaseInProgress) {
			throw new IllegalStateException("Cannot settleCapturedViewAt outside of a call to "
			                                + "Callback#onViewReleased");
		}

		return forceSettleCapturedViewAt(finalLeft, finalTop,
		                                 (int) VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
		                                 (int) VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId));
	}

	/**
	 * Settle the captured view at the given (left, top) position.
	 *
	 * @param finalLeft Target left position for the captured view
	 * @param finalTop  Target top position for the captured view
	 * @param xvel      Horizontal velocity
	 * @param yvel      Vertical velocity
	 * @return true if animation should continue through
	 * {@link #continueSettling(boolean)} calls
	 */
	private boolean forceSettleCapturedViewAt(int finalLeft, int finalTop, int xvel, int yvel) {
		final int startLeft = mCapturedView.getLeft();
		final int startTop = mCapturedView.getTop();
		final int dx = finalLeft - startLeft;
		final int dy = finalTop - startTop;

		if (dx == 0 && dy == 0) {
			// Nothing to do. Send callbacks, be done.
			mScroller.abortAnimation();
			setDragState(STATE_IDLE);
			return false;
		}

		final int duration = computeSettleDuration(mCapturedView, dx, dy, xvel, yvel);
		mScroller.startScroll(startLeft, startTop, dx, dy, duration);

		setDragState(STATE_SETTLING);
		return true;
	}

	private int computeSettleDuration(View child, int dx, int dy, int xvel, int yvel) {
		xvel = clampMag(xvel, (int) mMinVelocity, (int) mMaxVelocity);
		yvel = clampMag(yvel, (int) mMinVelocity, (int) mMaxVelocity);
		final int absDx = Math.abs(dx);
		final int absDy = Math.abs(dy);
		final int absXVel = Math.abs(xvel);
		final int absYVel = Math.abs(yvel);
		final int addedVel = absXVel + absYVel;
		final int addedDistance = absDx + absDy;

		final float xweight = xvel != 0 ? (float) absXVel / addedVel : (float) absDx
		                                                               / addedDistance;
		final float yweight = yvel != 0 ? (float) absYVel / addedVel : (float) absDy
		                                                               / addedDistance;

		int xduration = computeAxisDuration(dx, xvel, mCallback.getViewHorizontalDragRange(child));
		int yduration = computeAxisDuration(dy, yvel, mCallback.getViewVerticalDragRange(child));

		return (int) (xduration * xweight + yduration * yweight);
	}

	private int computeAxisDuration(int delta, int velocity, int motionRange) {
		if (delta == 0) {
			return 0;
		}

		final int width = mParentView.getWidth();
		final int halfWidth = width / 2;
		final float distanceRatio = Math.min(1f, (float) Math.abs(delta) / width);
		final float distance = halfWidth + halfWidth
		                                   * distanceInfluenceForSnapDuration(distanceRatio);

		int duration;
		velocity = Math.abs(velocity);
		if (velocity > 0) {
			duration = 4 * Math.round(1000 * Math.abs(distance / velocity));
		} else {
			final float range = (float) Math.abs(delta) / motionRange;
			duration = (int) ((range + 1) * BASE_SETTLE_DURATION);
		}
		return Math.min(duration, MAX_SETTLE_DURATION);
	}

	/**
	 * Clamp the magnitude of value for absMin and absMax. If the value is below
	 * the minimum, it will be clamped to zero. If the value is above the
	 * maximum, it will be clamped to the maximum.
	 *
	 * @param value  Value to clamp
	 * @param absMin Absolute value of the minimum significant value to return
	 * @param absMax Absolute value of the maximum value to return
	 * @return The clamped value with the same sign as <code>value</code>
	 */
	private int clampMag(int value, int absMin, int absMax) {
		final int absValue = Math.abs(value);
		if (absValue < absMin) { return 0; }
		if (absValue > absMax) { return value > 0 ? absMax : -absMax; }
		return value;
	}

	/**
	 * Clamp the magnitude of value for absMin and absMax. If the value is below
	 * the minimum, it will be clamped to zero. If the value is above the
	 * maximum, it will be clamped to the maximum.
	 *
	 * @param value  Value to clamp
	 * @param absMin Absolute value of the minimum significant value to return
	 * @param absMax Absolute value of the maximum value to return
	 * @return The clamped value with the same sign as <code>value</code>
	 */
	private float clampMag(float value, float absMin, float absMax) {
		final float absValue = Math.abs(value);
		if (absValue < absMin) { return 0; }
		if (absValue > absMax) { return value > 0 ? absMax : -absMax; }
		return value;
	}

	private float distanceInfluenceForSnapDuration(float f) {
		f -= 0.5f; // center the values about 0.
		f *= 0.3f * Math.PI / 2.0f;
		return (float) Math.sin(f);
	}

	/**
	 * Settle the captured view based on standard free-moving fling behavior.
	 * The caller should invoke {@link #continueSettling(boolean)} on each
	 * subsequent frame to continue the motion until it returns false.
	 *
	 * @param minLeft Minimum X position for the view's left edge
	 * @param minTop  Minimum Y position for the view's top edge
	 * @param maxLeft Maximum X position for the view's left edge
	 * @param maxTop  Maximum Y position for the view's top edge
	 */
	public void flingCapturedView(int minLeft, int minTop, int maxLeft, int maxTop) {
		if (!mReleaseInProgress) {
			throw new IllegalStateException("Cannot flingCapturedView outside of a call to "
			                                + "Callback#onViewReleased");
		}

		mScroller.fling(mCapturedView.getLeft(), mCapturedView.getTop(),
		                (int) VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
		                (int) VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId),
		                minLeft, maxLeft, minTop, maxTop);

		setDragState(STATE_SETTLING);
	}

	/**
	 * Move the captured settling view by the appropriate amount for the current
	 * time. If <code>continueSettling</code> returns true, the caller should
	 * call it again on the next frame to continue.
	 *
	 * @param deferCallbacks true if state callbacks should be deferred via
	 *                       posted message. Set this to true if you are calling this
	 *                       method from {@link View#computeScroll()} or
	 *                       similar methods invoked as part of layout or drawing.
	 * @return true if settle is still in progress
	 */
	public boolean continueSettling(boolean deferCallbacks) {
		if (mDragState == STATE_SETTLING) {
			boolean keepGoing = mScroller.computeScrollOffset();
			final int x = mScroller.getCurrX();
			final int y = mScroller.getCurrY();
			final int dx = x - mCapturedView.getLeft();
			final int dy = y - mCapturedView.getTop();

			if (dx != 0) {
				mCapturedView.offsetLeftAndRight(dx);
			}
			if (dy != 0) {
				mCapturedView.offsetTopAndBottom(dy);
			}

			if (dx != 0 || dy != 0) {
				mCallback.onViewPositionChanged(mCapturedView, x, y, dx, dy);
			}

			if (keepGoing && x == mScroller.getFinalX() && y == mScroller.getFinalY()) {
				// Close enough. The interpolator/scroller might think we're
				// still moving
				// but the user sure doesn't.
				mScroller.abortAnimation();
				keepGoing = mScroller.isFinished();
			}

			if (!keepGoing) {
				if (deferCallbacks) {
					mParentView.post(mSetIdleRunnable);
				} else {
					setDragState(STATE_IDLE);
				}
			}
		}

		return mDragState == STATE_SETTLING;
	}

	/**
	 * Like all callback events this must happen on the UI thread, but release
	 * involves some extra semantics. During a release (mReleaseInProgress) is
	 * the only time it is valid to call {@link #settleCapturedViewAt(int, int)}
	 * or {@link #flingCapturedView(int, int, int, int)}.
	 */
	private void dispatchViewReleased(float xvel, float yvel) {
		mReleaseInProgress = true;
		mCallback.onViewReleased(mCapturedView, xvel, yvel);
		mReleaseInProgress = false;

		if (mDragState == STATE_DRAGGING) {
			// onViewReleased didn't call a method that would have changed this.
			// Go idle.
			setDragState(STATE_IDLE);
		}
	}

	private void clearMotionHistory() {
		if (mInitialMotionX == null) {
			return;
		}
		Arrays.fill(mInitialMotionX, 0);
		Arrays.fill(mInitialMotionY, 0);
		Arrays.fill(mLastMotionX, 0);
		Arrays.fill(mLastMotionY, 0);
		Arrays.fill(mInitialEdgeTouched, 0);
		Arrays.fill(mEdgeDragsInProgress, 0);
		Arrays.fill(mEdgeDragsLocked, 0);
		mPointersDown = 0;
	}

	private void clearMotionHistory(int pointerId) {
		if (mInitialMotionX == null) {
			return;
		}
		mInitialMotionX[pointerId] = 0;
		mInitialMotionY[pointerId] = 0;
		mLastMotionX[pointerId] = 0;
		mLastMotionY[pointerId] = 0;
		mInitialEdgeTouched[pointerId] = 0;
		mEdgeDragsInProgress[pointerId] = 0;
		mEdgeDragsLocked[pointerId] = 0;
		mPointersDown &= ~(1 << pointerId);
	}

	private void ensureMotionHistorySizeForId(int pointerId) {
		if (mInitialMotionX == null || mInitialMotionX.length <= pointerId) {
			float[] imx = new float[pointerId + 1];
			float[] imy = new float[pointerId + 1];
			float[] lmx = new float[pointerId + 1];
			float[] lmy = new float[pointerId + 1];
			int[] iit = new int[pointerId + 1];
			int[] edip = new int[pointerId + 1];
			int[] edl = new int[pointerId + 1];

			if (mInitialMotionX != null) {
				System.arraycopy(mInitialMotionX, 0, imx, 0, mInitialMotionX.length);
				System.arraycopy(mInitialMotionY, 0, imy, 0, mInitialMotionY.length);
				System.arraycopy(mLastMotionX, 0, lmx, 0, mLastMotionX.length);
				System.arraycopy(mLastMotionY, 0, lmy, 0, mLastMotionY.length);
				System.arraycopy(mInitialEdgeTouched, 0, iit, 0, mInitialEdgeTouched.length);
				System.arraycopy(mEdgeDragsInProgress, 0, edip, 0, mEdgeDragsInProgress.length);
				System.arraycopy(mEdgeDragsLocked, 0, edl, 0, mEdgeDragsLocked.length);
			}

			mInitialMotionX = imx;
			mInitialMotionY = imy;
			mLastMotionX = lmx;
			mLastMotionY = lmy;
			mInitialEdgeTouched = iit;
			mEdgeDragsInProgress = edip;
			mEdgeDragsLocked = edl;
		}
	}

	private void saveInitialMotion(float x, float y, int pointerId) {
		ensureMotionHistorySizeForId(pointerId);
		mInitialMotionX[pointerId] = mLastMotionX[pointerId] = x;
		mInitialMotionY[pointerId] = mLastMotionY[pointerId] = y;
		mInitialEdgeTouched[pointerId] = getEdgeTouched((int) x, (int) y);
		mPointersDown |= 1 << pointerId;
	}

	private void saveLastMotion(MotionEvent ev) {
		final int pointerCount = MotionEventCompat.getPointerCount(ev);
		for (int i = 0; i < pointerCount; i++) {
			final int pointerId = MotionEventCompat.getPointerId(ev, i);
			final float x = MotionEventCompat.getX(ev, i);
			final float y = MotionEventCompat.getY(ev, i);
			mLastMotionX[pointerId] = x;
			mLastMotionY[pointerId] = y;
		}
	}

	/**
	 * Check if the given pointer ID represents a pointer that is currently down
	 * (to the best of the ViewDragHelper's knowledge).
	 * <p>
	 * The state used to report this information is populated by the methods
	 * {@link #shouldInterceptTouchEvent(MotionEvent)} or
	 * {@link #processTouchEvent(MotionEvent)}. If one of these
	 * methods has not been called for all relevant MotionEvents to track, the
	 * information reported by this method may be stale or incorrect.
	 * </p>
	 *
	 * @param pointerId pointer ID to check; corresponds to IDs provided by
	 *                  MotionEvent
	 * @return true if the pointer with the given ID is still down
	 */
	public boolean isPointerDown(int pointerId) {
		return (mPointersDown & 1 << pointerId) != 0;
	}

	void setDragState(int state) {
		if (mDragState != state) {
			mDragState = state;
			mCallback.onViewDragStateChanged(state);
			if (state == STATE_IDLE) {
				mCapturedView = null;
			}
		}
	}

	/**
	 * Attempt to capture the view with the given pointer ID. The callback will
	 * be involved. This will put us into the "dragging" state. If we've already
	 * captured this view with this pointer this method will immediately return
	 * true without consulting the callback.
	 *
	 * @param toCapture View to capture
	 * @param pointerId Pointer to capture with
	 * @return true if capture was successful
	 */
	boolean tryCaptureViewForDrag(View toCapture, int pointerId) {
		if (toCapture == mCapturedView && mActivePointerId == pointerId) {
			// Already done!
			return true;
		}
		if (toCapture != null && mCallback.tryCaptureView(toCapture, pointerId)) {
			mActivePointerId = pointerId;
			captureChildView(toCapture, pointerId);
			return true;
		}
		return false;
	}

	/**
	 * Tests scrollability within child views of v given a delta of dx.
	 *
	 * @param v      View to test for horizontal scrollability
	 * @param checkV Whether the view v passed should itself be checked for
	 *               scrollability (true), or just its children (false).
	 * @param dx     Delta scrolled in pixels along the X axis
	 * @param dy     Delta scrolled in pixels along the Y axis
	 * @param x      X coordinate of the active touch point
	 * @param y      Y coordinate of the active touch point
	 * @return true if child views of v can be scrolled by delta of dx.
	 */
	protected boolean canScroll(View v, boolean checkV, int dx, int dy, int x, int y) {
		if (v instanceof ViewGroup) {
			final ViewGroup group = (ViewGroup) v;
			final int scrollX = v.getScrollX();
			final int scrollY = v.getScrollY();
			final int count = group.getChildCount();
			// Count backwards - let topmost views consume scroll distance
			// first.
			for (int i = count - 1; i >= 0; i--) {
				// TODO: Add versioned support here for transformed views.
				// This will not work for transformed views in Honeycomb+
				final View child = group.getChildAt(i);
				if (x + scrollX >= child.getLeft()
				    && x + scrollX < child.getRight()
				    && y + scrollY >= child.getTop()
				    && y + scrollY < child.getBottom()
				    && canScroll(child, true, dx, dy, x + scrollX - child.getLeft(), y
				                                                                     + scrollY - child.getTop())) {
					return true;
				}
			}
		}

		return checkV
		       && (ViewCompat.canScrollHorizontally(v, -dx) || ViewCompat.canScrollVertically(v,
		                                                                                      -dy));
	}

	/**
	 * Check if this event as provided to the parent view's
	 * onInterceptTouchEvent should cause the parent to intercept the touch
	 * event stream.
	 *
	 * @param ev MotionEvent provided to onInterceptTouchEvent
	 * @return true if the parent view should return true from
	 * onInterceptTouchEvent
	 */
	public boolean shouldInterceptTouchEvent(MotionEvent ev) {
		final int action = MotionEventCompat.getActionMasked(ev);
		final int actionIndex = MotionEventCompat.getActionIndex(ev);

		if (action == MotionEvent.ACTION_DOWN) {
			// Reset things for a new event stream, just in case we didn't get
			// the whole previous stream.
			cancel();
		}

		if (mVelocityTracker == null) {
			mVelocityTracker = VelocityTracker.obtain();
		}
		mVelocityTracker.addMovement(ev);

		switch (action) {
			case MotionEvent.ACTION_DOWN: {
				final float x = ev.getX();
				final float y = ev.getY();
				final int pointerId = MotionEventCompat.getPointerId(ev, 0);
				saveInitialMotion(x, y, pointerId);

				final View toCapture = findTopChildUnder((int) x, (int) y);

				// Catch a settling view if possible.
				if (toCapture == mCapturedView && mDragState == STATE_SETTLING) {
					tryCaptureViewForDrag(toCapture, pointerId);
				}

				final int edgesTouched = mInitialEdgeTouched[pointerId];
				if ((edgesTouched & mTrackingEdges) != 0) {
					mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
				}
				break;
			}

			case MotionEventCompat.ACTION_POINTER_DOWN: {
				final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
				final float x = MotionEventCompat.getX(ev, actionIndex);
				final float y = MotionEventCompat.getY(ev, actionIndex);

				saveInitialMotion(x, y, pointerId);

				// A ViewDragHelper can only manipulate one view at a time.
				if (mDragState == STATE_IDLE) {
					final int edgesTouched = mInitialEdgeTouched[pointerId];
					if ((edgesTouched & mTrackingEdges) != 0) {
						mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
					}
				} else if (mDragState == STATE_SETTLING) {
					// Catch a settling view if possible.
					final View toCapture = findTopChildUnder((int) x, (int) y);
					if (toCapture == mCapturedView) {
						tryCaptureViewForDrag(toCapture, pointerId);
					}
				}
				break;
			}

			case MotionEvent.ACTION_MOVE: {
				// First to cross a touch slop over a draggable view wins. Also
				// report edge drags.
				final int pointerCount = MotionEventCompat.getPointerCount(ev);
				for (int i = 0; i < pointerCount; i++) {
					final int pointerId = MotionEventCompat.getPointerId(ev, i);
					final float x = MotionEventCompat.getX(ev, i);
					final float y = MotionEventCompat.getY(ev, i);
					final float dx = x - mInitialMotionX[pointerId];
					final float dy = y - mInitialMotionY[pointerId];

					reportNewEdgeDrags(dx, dy, pointerId);
					if (mDragState == STATE_DRAGGING) {
						// Callback might have started an edge drag
						break;
					}

					final View toCapture = findTopChildUnder((int) x, (int) y);
					if (toCapture != null && checkTouchSlop(toCapture, dx, dy)
					    && tryCaptureViewForDrag(toCapture, pointerId)) {
						break;
					}
				}
				saveLastMotion(ev);
				break;
			}

			case MotionEventCompat.ACTION_POINTER_UP: {
				final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
				clearMotionHistory(pointerId);
				break;
			}

			case MotionEvent.ACTION_UP:
			case MotionEvent.ACTION_CANCEL: {
				cancel();
				break;
			}
		}

		return mDragState == STATE_DRAGGING;
	}

	/**
	 * Process a touch event received by the parent view. This method will
	 * dispatch callback events as needed before returning. The parent view's
	 * onTouchEvent implementation should call this.
	 *
	 * @param ev The touch event received by the parent view
	 */
	public void processTouchEvent(MotionEvent ev) {
		final int action = MotionEventCompat.getActionMasked(ev);
		final int actionIndex = MotionEventCompat.getActionIndex(ev);

		if (action == MotionEvent.ACTION_DOWN) {
			// Reset things for a new event stream, just in case we didn't get
			// the whole previous stream.
			cancel();
		}

		if (mVelocityTracker == null) {
			mVelocityTracker = VelocityTracker.obtain();
		}
		mVelocityTracker.addMovement(ev);

		switch (action) {
			case MotionEvent.ACTION_DOWN: {
				final float x = ev.getX();
				final float y = ev.getY();
				final int pointerId = MotionEventCompat.getPointerId(ev, 0);
				final View toCapture = findTopChildUnder((int) x, (int) y);

				saveInitialMotion(x, y, pointerId);

				// Since the parent is already directly processing this touch
				// event,
				// there is no reason to delay for a slop before dragging.
				// Start immediately if possible.
				tryCaptureViewForDrag(toCapture, pointerId);

				final int edgesTouched = mInitialEdgeTouched[pointerId];
				if ((edgesTouched & mTrackingEdges) != 0) {
					mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
				}
				break;
			}

			case MotionEventCompat.ACTION_POINTER_DOWN: {
				final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
				final float x = MotionEventCompat.getX(ev, actionIndex);
				final float y = MotionEventCompat.getY(ev, actionIndex);

				saveInitialMotion(x, y, pointerId);

				// A ViewDragHelper can only manipulate one view at a time.
				if (mDragState == STATE_IDLE) {
					// If we're idle we can do anything! Treat it like a normal
					// down event.

					final View toCapture = findTopChildUnder((int) x, (int) y);
					tryCaptureViewForDrag(toCapture, pointerId);

					final int edgesTouched = mInitialEdgeTouched[pointerId];
					if ((edgesTouched & mTrackingEdges) != 0) {
						mCallback.onEdgeTouched(edgesTouched & mTrackingEdges, pointerId);
					}
				} else if (isCapturedViewUnder((int) x, (int) y)) {
					// We're still tracking a captured view. If the same view is
					// under this
					// point, we'll swap to controlling it with this pointer
					// instead.
					// (This will still work if we're "catching" a settling
					// view.)

					tryCaptureViewForDrag(mCapturedView, pointerId);
				}
				break;
			}

			case MotionEvent.ACTION_MOVE: {
				if (mDragState == STATE_DRAGGING) {
					final int index = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
					final float x = MotionEventCompat.getX(ev, index);
					final float y = MotionEventCompat.getY(ev, index);
					final int idx = (int) (x - mLastMotionX[mActivePointerId]);
					final int idy = (int) (y - mLastMotionY[mActivePointerId]);

					dragTo(mCapturedView.getLeft() + idx, mCapturedView.getTop() + idy, idx, idy);

					saveLastMotion(ev);
				} else {
					// Check to see if any pointer is now over a draggable view.
					final int pointerCount = MotionEventCompat.getPointerCount(ev);
					for (int i = 0; i < pointerCount; i++) {
						final int pointerId = MotionEventCompat.getPointerId(ev, i);
						final float x = MotionEventCompat.getX(ev, i);
						final float y = MotionEventCompat.getY(ev, i);
						final float dx = x - mInitialMotionX[pointerId];
						final float dy = y - mInitialMotionY[pointerId];

						reportNewEdgeDrags(dx, dy, pointerId);
						if (mDragState == STATE_DRAGGING) {
							// Callback might have started an edge drag.
							break;
						}

						final View toCapture = findTopChildUnder((int) x, (int) y);
						if (checkTouchSlop(toCapture, dx, dy)
						    && tryCaptureViewForDrag(toCapture, pointerId)) {
							break;
						}
					}
					saveLastMotion(ev);
				}
				break;
			}

			case MotionEventCompat.ACTION_POINTER_UP: {
				final int pointerId = MotionEventCompat.getPointerId(ev, actionIndex);
				if (mDragState == STATE_DRAGGING && pointerId == mActivePointerId) {
					// Try to find another pointer that's still holding on to
					// the captured view.
					int newActivePointer = INVALID_POINTER;
					final int pointerCount = MotionEventCompat.getPointerCount(ev);
					for (int i = 0; i < pointerCount; i++) {
						final int id = MotionEventCompat.getPointerId(ev, i);
						if (id == mActivePointerId) {
							// This one's going away, skip.
							continue;
						}

						final float x = MotionEventCompat.getX(ev, i);
						final float y = MotionEventCompat.getY(ev, i);
						if (findTopChildUnder((int) x, (int) y) == mCapturedView
						    && tryCaptureViewForDrag(mCapturedView, id)) {
							newActivePointer = mActivePointerId;
							break;
						}
					}

					if (newActivePointer == INVALID_POINTER) {
						// We didn't find another pointer still touching the
						// view, release it.
						releaseViewForPointerUp();
					}
				}
				clearMotionHistory(pointerId);
				break;
			}

			case MotionEvent.ACTION_UP: {
				if (mDragState == STATE_DRAGGING) {
					releaseViewForPointerUp();
				}
				cancel();
				break;
			}

			case MotionEvent.ACTION_CANCEL: {
				if (mDragState == STATE_DRAGGING) {
					dispatchViewReleased(0, 0);
				}
				cancel();
				break;
			}
		}
	}

	private void reportNewEdgeDrags(float dx, float dy, int pointerId) {
		int dragsStarted = 0;
		if (checkNewEdgeDrag(dx, dy, pointerId, EDGE_LEFT)) {
			dragsStarted |= EDGE_LEFT;
		}
		if (checkNewEdgeDrag(dy, dx, pointerId, EDGE_TOP)) {
			dragsStarted |= EDGE_TOP;
		}
		if (checkNewEdgeDrag(dx, dy, pointerId, EDGE_RIGHT)) {
			dragsStarted |= EDGE_RIGHT;
		}
		if (checkNewEdgeDrag(dy, dx, pointerId, EDGE_BOTTOM)) {
			dragsStarted |= EDGE_BOTTOM;
		}

		if (dragsStarted != 0) {
			mEdgeDragsInProgress[pointerId] |= dragsStarted;
			mCallback.onEdgeDragStarted(dragsStarted, pointerId);
		}
	}

	private boolean checkNewEdgeDrag(float delta, float odelta, int pointerId, int edge) {
		final float absDelta = Math.abs(delta);
		final float absODelta = Math.abs(odelta);

		if ((mInitialEdgeTouched[pointerId] & edge) != edge || (mTrackingEdges & edge) == 0
		    || (mEdgeDragsLocked[pointerId] & edge) == edge
		    || (mEdgeDragsInProgress[pointerId] & edge) == edge
		    || (absDelta <= mTouchSlop && absODelta <= mTouchSlop)) {
			return false;
		}
		if (absDelta < absODelta * 0.5f && mCallback.onEdgeLock(edge)) {
			mEdgeDragsLocked[pointerId] |= edge;
			return false;
		}
		return (mEdgeDragsInProgress[pointerId] & edge) == 0 && absDelta > mTouchSlop;
	}

	/**
	 * Check if we've crossed a reasonable touch slop for the given child view.
	 * If the child cannot be dragged along the horizontal or vertical axis,
	 * motion along that axis will not count toward the slop check.
	 *
	 * @param child Child to check
	 * @param dx    Motion since initial position along X axis
	 * @param dy    Motion since initial position along Y axis
	 * @return true if the touch slop has been crossed
	 */
	private boolean checkTouchSlop(View child, float dx, float dy) {
		if (child == null) {
			return false;
		}
		final boolean checkHorizontal = mCallback.getViewHorizontalDragRange(child) > 0;
		final boolean checkVertical = mCallback.getViewVerticalDragRange(child) > 0;

		if (checkHorizontal && checkVertical) {
			return dx * dx + dy * dy > mTouchSlop * mTouchSlop;
		} else if (checkHorizontal) {
			return Math.abs(dx) > mTouchSlop;
		} else if (checkVertical) {
			return Math.abs(dy) > mTouchSlop;
		}
		return false;
	}

	/**
	 * Check if any pointer tracked in the current gesture has crossed the
	 * required slop threshold.
	 * <p>
	 * This depends on internal state populated by
	 * {@link #shouldInterceptTouchEvent(MotionEvent)} or
	 * {@link #processTouchEvent(MotionEvent)}. You should only
	 * rely on the results of this method after all currently available touch
	 * data has been provided to one of these two methods.
	 * </p>
	 *
	 * @param directions Combination of direction flags, see
	 *                   {@link #DIRECTION_HORIZONTAL}, {@link #DIRECTION_VERTICAL},
	 *                   {@link #DIRECTION_ALL}
	 * @return true if the slop threshold has been crossed, false otherwise
	 */
	public boolean checkTouchSlop(int directions) {
		final int count = mInitialMotionX.length;
		for (int i = 0; i < count; i++) {
			if (checkTouchSlop(directions, i)) {
				return true;
			}
		}
		return false;
	}

	/**
	 * Check if the specified pointer tracked in the current gesture has crossed
	 * the required slop threshold.
	 * <p>
	 * This depends on internal state populated by
	 * {@link #shouldInterceptTouchEvent(MotionEvent)} or
	 * {@link #processTouchEvent(MotionEvent)}. You should only
	 * rely on the results of this method after all currently available touch
	 * data has been provided to one of these two methods.
	 * </p>
	 *
	 * @param directions Combination of direction flags, see
	 *                   {@link #DIRECTION_HORIZONTAL}, {@link #DIRECTION_VERTICAL},
	 *                   {@link #DIRECTION_ALL}
	 * @param pointerId  ID of the pointer to slop check as specified by
	 *                   MotionEvent
	 * @return true if the slop threshold has been crossed, false otherwise
	 */
	public boolean checkTouchSlop(int directions, int pointerId) {
		if (!isPointerDown(pointerId)) {
			return false;
		}

		final boolean checkHorizontal = (directions & DIRECTION_HORIZONTAL) == DIRECTION_HORIZONTAL;
		final boolean checkVertical = (directions & DIRECTION_VERTICAL) == DIRECTION_VERTICAL;

		final float dx = mLastMotionX[pointerId] - mInitialMotionX[pointerId];
		final float dy = mLastMotionY[pointerId] - mInitialMotionY[pointerId];

		if (checkHorizontal && checkVertical) {
			return dx * dx + dy * dy > mTouchSlop * mTouchSlop;
		} else if (checkHorizontal) {
			return Math.abs(dx) > mTouchSlop;
		} else if (checkVertical) {
			return Math.abs(dy) > mTouchSlop;
		}
		return false;
	}

	/**
	 * Check if any of the edges specified were initially touched in the
	 * currently active gesture. If there is no currently active gesture this
	 * method will return false.
	 *
	 * @param edges Edges to check for an initial edge touch. See
	 *              {@link #EDGE_LEFT}, {@link #EDGE_TOP}, {@link #EDGE_RIGHT},
	 *              {@link #EDGE_BOTTOM} and {@link #EDGE_ALL}
	 * @return true if any of the edges specified were initially touched in the
	 * current gesture
	 */
	public boolean isEdgeTouched(int edges) {
		final int count = mInitialEdgeTouched.length;
		for (int i = 0; i < count; i++) {
			if (isEdgeTouched(edges, i)) {
				return true;
			}
		}
		return false;
	}

	/**
	 * Check if any of the edges specified were initially touched by the pointer
	 * with the specified ID. If there is no currently active gesture or if
	 * there is no pointer with the given ID currently down this method will
	 * return false.
	 *
	 * @param edges Edges to check for an initial edge touch. See
	 *              {@link #EDGE_LEFT}, {@link #EDGE_TOP}, {@link #EDGE_RIGHT},
	 *              {@link #EDGE_BOTTOM} and {@link #EDGE_ALL}
	 * @return true if any of the edges specified were initially touched in the
	 * current gesture
	 */
	public boolean isEdgeTouched(int edges, int pointerId) {
		return isPointerDown(pointerId) && (mInitialEdgeTouched[pointerId] & edges) != 0;
	}

	private void releaseViewForPointerUp() {
		mVelocityTracker.computeCurrentVelocity(1000, mMaxVelocity);
		final float xvel = clampMag(
				VelocityTrackerCompat.getXVelocity(mVelocityTracker, mActivePointerId),
				mMinVelocity, mMaxVelocity);
		final float yvel = clampMag(
				VelocityTrackerCompat.getYVelocity(mVelocityTracker, mActivePointerId),
				mMinVelocity, mMaxVelocity);
		dispatchViewReleased(xvel, yvel);
	}

	private void dragTo(int left, int top, int dx, int dy) {
		int clampedX = left;
		int clampedY = top;
		final int oldLeft = mCapturedView.getLeft();
		final int oldTop = mCapturedView.getTop();
		if (dx != 0) {
			clampedX = mCallback.clampViewPositionHorizontal(mCapturedView, left, dx);
			mCapturedView.offsetLeftAndRight(clampedX - oldLeft);
		}
		if (dy != 0) {
			clampedY = mCallback.clampViewPositionVertical(mCapturedView, top, dy);
			mCapturedView.offsetTopAndBottom(clampedY - oldTop);
		}

		if (dx != 0 || dy != 0) {
			final int clampedDx = clampedX - oldLeft;
			final int clampedDy = clampedY - oldTop;
			mCallback
					.onViewPositionChanged(mCapturedView, clampedX, clampedY, clampedDx, clampedDy);
		}
	}

	/**
	 * Determine if the currently captured view is under the given point in the
	 * parent view's coordinate system. If there is no captured view this method
	 * will return false.
	 *
	 * @param x X position to test in the parent's coordinate system
	 * @param y Y position to test in the parent's coordinate system
	 * @return true if the captured view is under the given point, false
	 * otherwise
	 */
	public boolean isCapturedViewUnder(int x, int y) {
		return isViewUnder(mCapturedView, x, y);
	}

	/**
	 * Determine if the supplied view is under the given point in the parent
	 * view's coordinate system.
	 *
	 * @param view Child view of the parent to hit test
	 * @param x    X position to test in the parent's coordinate system
	 * @param y    Y position to test in the parent's coordinate system
	 * @return true if the supplied view is under the given point, false
	 * otherwise
	 */
	public boolean isViewUnder(View view, int x, int y) {
		if (view == null) {
			return false;
		}
		return x >= view.getLeft() && x < view.getRight() && y >= view.getTop()
		       && y < view.getBottom();
	}

	/**
	 * Find the topmost child under the given point within the parent view's
	 * coordinate system. The child order is determined using
	 * {@link me.imid.swipebacklayout.lib.ViewDragHelper.Callback#getOrderedChildIndex(int)}
	 * .
	 *
	 * @param x X position to test in the parent's coordinate system
	 * @param y Y position to test in the parent's coordinate system
	 * @return The topmost child view under (x, y) or null if none found.
	 */
	public View findTopChildUnder(int x, int y) {
		final int childCount = mParentView.getChildCount();
		for (int i = childCount - 1; i >= 0; i--) {
			final View child = mParentView.getChildAt(mCallback.getOrderedChildIndex(i));
			if (x >= child.getLeft() && x < child.getRight() && y >= child.getTop()
			    && y < child.getBottom()) {
				return child;
			}
		}
		return null;
	}

	private int getEdgeTouched(int x, int y) {
		int result = 0;
		if (x < mParentView.getLeft() + mEdgeSize) { result = EDGE_LEFT; }
		if (y < mParentView.getTop() + mEdgeSize) { result = EDGE_TOP; }
		if (x > mParentView.getRight() - mEdgeSize) { result = EDGE_RIGHT; }
		if (y > mParentView.getBottom() - mEdgeSize) { result = EDGE_BOTTOM; }
		return result;
	}
}

四、SwipeBackActivityInterface:

package com.base.view.view.swipeback;

/**
 * Author: walid ( copy to githup)
 * Date : 2016/03/21 18:00
 */
public interface SwipeBackActivityInterface {
    /**
     * @return the SwipeBackLayout associated with this activity.
     */
    SwipeBackLayout getSwipeBackLayout();

    void setSwipeBackEnable(boolean enable);

    /**
     * Scroll out contentView and finish the activity
     */
    void scrollToFinishActivity();

}


五、attr属性:

<declare-styleable name="SwipeBackLayout">
		<attr name="edge_size" format="dimension"/>
		<attr name="edge_flag">
			<enum name="left" value="0"/>
			<enum name="right" value="1"/>
			<enum name="bottom" value="2"/>
			<enum name="all" value="3"/>
		</attr>
		<attr name="shadow_left" format="reference"/>
		<attr name="shadow_right" format="reference"/>
		<attr name="shadow_bottom" format="reference"/>
	</declare-styleable>

	<attr name="SwipeBackLayoutStyle" format="reference"/>

六、widget_swipeback_layout.xml:

<?xml version="1.0" encoding="utf-8"?>
<com.base.view.view.swipeback.SwipeBackLayout
		xmlns:android="http://schemas.android.com/apk/res/android"
		android:id="@+id/flSwipeBack"
		android:layout_width="match_parent"
		android:layout_height="match_parent"/>
    

七、BaseActivity:

package com.xiaobai.mizar.android.ui.activity;

/**
 * Author: walid (update)
 * Date : 2016/1/7 18:00
 */
public abstract class BaseXiaobaiActivity extends FragmentActivity implements SwipeBackActivityInterface {

	private SwipeBackActivityHelper backActivityHelper;

	@Override
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		if (savedInstanceState != null) {
			onCreateSavedInstanceState(savedInstanceState);
		}
		initSwipeBack();
	}

	private void initSwipeBack() {
		backActivityHelper = new SwipeBackActivityHelper(this);
		backActivityHelper.onActivityCreate();
		SwipeBackLayout swipeBackLayout = getSwipeBackLayout();
		swipeBackLayout.setEdgeTrackingEnabled(SwipeBackLayout.EDGE_LEFT);
	}

	@Override
	protected void onPostCreate(Bundle savedInstanceState) {
		super.onPostCreate(savedInstanceState);
		backActivityHelper.onPostCreate();
	}

	@Override
	public View findViewById(int id) {
		View v = super.findViewById(id);
		if (v == null && backActivityHelper != null) {
			return backActivityHelper.findViewById(id);
		}
		return v;
	}

	@Override
	public SwipeBackLayout getSwipeBackLayout() {
		return backActivityHelper.getSwipeBackLayout();
	}

	@Override
	public void setSwipeBackEnable(boolean enable) {
		getSwipeBackLayout().setEnableGesture(enable);
	}

	@Override
	public void scrollToFinishActivity() {
		SwipeBackActivityHelper.convertActivityToTranslucent(this);
		getSwipeBackLayout().scrollToFinishActivity();
	}

}


八、在Activity引入属性:

      <item name="android:windowIsTranslucent">true</item>

至此:

     滑动删除Activity操作就完成了;



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