MFC(9) GetMessage/PeekMessage/SendMessage/PostMessage 代码实践及总结

环境:Win7-64 + Visual Studio 2012


实践证明:

1.主窗口创建的工作子线程发送(SendMessage and PostMessage)的消息可以被主窗口接收并处理。

2.主窗口Button发送(SendMessage and PostMessage)的消息也可以被主窗口接收并处理。

3.主窗口Button发送(SendMessage and PostMessage)的消息不能被工作线程接收,无法GetMessage。

4.验证了GetMessage是阻塞的,PeekMessage是非阻塞。

=====================================================

由于项目时间有限,暂时不深入研究这些问题,先把知识清单列出:

1.发送消息:SendMessage, PostMessage, SendThreadMessage, SendNotifyMessage,

2.读取消息:GetMessage, PeekMessage

3.Multithreading: Creating User-Interface Threads

4.Multithreading: Creating Worker Threads

5.Multithreading: Programming Tips

6.https://msdn.microsoft.com/en-us/library/975t8ks0(v=vs.100).aspx

7.转载文章:利用CWinThread实现跨线程父子MFC窗口

8.转载文章:如何在工作线程中创建窗口?



新建一个简单的基于Dlg的MFC工程:

<span style="font-size:18px;">// SendMsgDlg.h : 头文件
//

#pragma once

#define WM_MYMSG	(WM_USER + 1)
#define SEND_MSG
//#define SLEEP_MSG


// CSendMsgDlg 对话框
class CSendMsgDlg : public CDialogEx
{
// 构造
public:
	CSendMsgDlg(CWnd* pParent = NULL);	// 标准构造函数

// 对话框数据
	enum { IDD = IDD_SENDMSG_DIALOG };

	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV 支持


// 实现
protected:
	HICON m_hIcon;

	// 生成的消息映射函数
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	DECLARE_MESSAGE_MAP()

	CWinThread *m_hThread;

	static UINT thread_func(void *args);
public:
	afx_msg void OnBnClickedSend();

protected:
	afx_msg LRESULT OnMymsg(WPARAM wParam, LPARAM lParam);
};
</span>


// SendMsgDlg.cpp : 实现文件
//

#include "stdafx.h"
#include "SendMsg.h"
#include "SendMsgDlg.h"
#include "afxdialogex.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// 用于应用程序“关于”菜单项的 CAboutDlg 对话框

class CAboutDlg : public CDialogEx
{
public:
	CAboutDlg();

// 对话框数据
	enum { IDD = IDD_ABOUTBOX };

	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV 支持

// 实现
protected:
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialogEx::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()


// CSendMsgDlg 对话框



CSendMsgDlg::CSendMsgDlg(CWnd* pParent /*=NULL*/)
	: CDialogEx(CSendMsgDlg::IDD, pParent)
{
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);

	m_hThread = NULL;
}

void CSendMsgDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialogEx::DoDataExchange(pDX);
}

BEGIN_MESSAGE_MAP(CSendMsgDlg, CDialogEx)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_SEND, &CSendMsgDlg::OnBnClickedSend)
	ON_MESSAGE(WM_MYMSG, &CSendMsgDlg::OnMymsg)
END_MESSAGE_MAP()


// CSendMsgDlg 消息处理程序

BOOL CSendMsgDlg::OnInitDialog()
{
	CDialogEx::OnInitDialog();

	// 将“关于...”菜单项添加到系统菜单中。

	// IDM_ABOUTBOX 必须在系统命令范围内。
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		BOOL bNameValid;
		CString strAboutMenu;
		bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
		ASSERT(bNameValid);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// 设置此对话框的图标。当应用程序主窗口不是对话框时,框架将自动
	//  执行此操作
	SetIcon(m_hIcon, TRUE);			// 设置大图标
	SetIcon(m_hIcon, FALSE);		// 设置小图标

	// TODO: 在此添加额外的初始化代码

	m_hThread = AfxBeginThread(thread_func, this);
	if(NULL == m_hThread)
	{
		TRACE("AfxBeginThread failed!\n");
	}

	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}

void CSendMsgDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialogEx::OnSysCommand(nID, lParam);
	}
}

// 如果向对话框添加最小化按钮,则需要下面的代码
//  来绘制该图标。对于使用文档/视图模型的 MFC 应用程序,
//  这将由框架自动完成。

void CSendMsgDlg::OnPaint()
{
	if (IsIconic())
	{
		CPaintDC dc(this); // 用于绘制的设备上下文

		SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);

		// 使图标在工作区矩形中居中
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// 绘制图标
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialogEx::OnPaint();
	}
}

//当用户拖动最小化窗口时系统调用此函数取得光标
//显示。
HCURSOR CSendMsgDlg::OnQueryDragIcon()
{
	return static_cast<HCURSOR>(m_hIcon);
}

UINT CSendMsgDlg::thread_func(void *args)
{
	MSG msg;
	CSendMsgDlg *pDlg = (CSendMsgDlg *)args;

	while(1)
	{
#if 0
		TRACE("getting message...\n");
		<span style="color:#ff6666;">int res = ::GetMessage(&msg, pDlg->m_hWnd, WM_MYMSG, WM_MYMSG);
<span style="white-space:pre">		</span>//int res = ::GetMessage(&msg, NULL, WM_MYMSG, WM_MYMSG);
<span style="white-space:pre">		</span>//int res = GetMessage(&msg, NULL, 0, 0);</span>
<span style="white-space:pre">		</span><span style="color:#ff6666;">//int res = ::PeekMessage(&msg, pDlg->m_hWnd, WM_MYMSG, WM_MYMSG, PM_NOREMOVE);</span>
		if(res <= 0)
		{
			TRACE("get message failed!\n");
		}
		TRACE("msg num =%d\tmsg: %s\n", msg.message, msg.wParam);
#endif

#ifdef SLEEP_MSG
		Sleep(1000);
		::SendMessage(pDlg->m_hWnd, WM_MYMSG, (WPARAM)"I love you!", (LPARAM)"me too!");
#endif

	}

	return 0;
}

void CSendMsgDlg::OnBnClickedSend()
{
	// TODO: 在此添加控件通知处理程序代码
#ifdef SEND_MSG
	<span style="color:#ff6666;">::SendMessage(this->m_hWnd, WM_MYMSG, (WPARAM)"I love you!", (LPARAM)"me too!");</span>
<span style="white-space:pre"><span style="color:#ff6666;">	//::PostMessage(this->m_hWnd, WM_MYMSG, (WPARAM)"I love you!", (LPARAM)"me too!");</span></span>
#endif
}


afx_msg LRESULT CSendMsgDlg::OnMymsg(WPARAM wParam, LPARAM lParam)
{
#if defined(SLEEP_MSG) | defined(SEND_MSG) 
	TRACE("msg.wParam: %s\n", wParam);
	TRACE("msg.lParam: %s\n", lParam);
#endif

	return 0;
}



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