CAGradientLayer可以方便的进行一些颜色渐变处理;
理解:渐变颜色数组;
例如:
CAGradientLayer *gradientLayer1 = [CAGradientLayer layer];
[gradientLayer1 setColors:[NSArray arrayWithObjects:(id)[[[UIColor blackColor] colorWithAlphaComponent:1] CGColor],
(id)[[[UIColor yellowColor] colorWithAlphaComponent:1] CGColor],(id)[[[UIColor blueColor] colorWithAlphaComponent:1] CGColor],(id)[[UIColor clearColor] CGColor],nil]];
理解:颜色渐变的区间分布,locations的数组长度和color一致,这个值一般不用设置,默认为nil,会平均分布。
例如:
[gradientLayer1 setLocations:[NSArray arrayWithObjects:
[NSNumber numberWithFloat:0.0],
[NSNumber numberWithFloat:0.3],
[NSNumber numberWithFloat:0.8],
[NSNumber numberWithFloat:1.0],
nil]];
注意:这几个数字在0到1之间单调递增。
理解:映射locations中第一个位置,用单位想量表示,比如(0,0)表示从左上角开始变化。默认值为(0.5,0.0);
例如:
[gradientLayer1 setStartPoint:CGPointMake(0, 0.5)];
理解:映射locations中最后一个位置,用单位向量表示,比如(1,1)表示刀右下角变化结束。默认值为(0.5,1.0);
例如:
[gradientLayer1 setEndPoint:CGPointMake(1, 0.5)];
理解:默认值是 kCAGradientLayerAxial,表示按像素均匀变化。除了默认值也无其他选项。
demo:
- (void)initView{
CAGradientLayer *gradientLayer1 = [CAGradientLayer layer];
[gradientLayer1 setColors:[NSArray arrayWithObjects:
(id)[[[UIColor blackColor] colorWithAlphaComponent:1] CGColor],
(id)[[[UIColor yellowColor] colorWithAlphaComponent:1] CGColor],
(id)[[[UIColor blueColor] colorWithAlphaComponent:1] CGColor],
(id)[[UIColor clearColor] CGColor],
nil]];
gradientLayer1.frame = CGRectMake(0, 0, self.frame.size.width, self.frame.size.height);
[gradientLayer1 setLocations:[NSArray arrayWithObjects:
[NSNumber numberWithFloat:0.0],
[NSNumber numberWithFloat:0.3],
[NSNumber numberWithFloat:0.8],
[NSNumber numberWithFloat:1.0],
nil]];
[gradientLayer1 setStartPoint:CGPointMake(0, 0.5)];
[gradientLayer1 setEndPoint:CGPointMake(1, 0.5)];
[self.layer addSublayer:gradientLayer1];
}